예제 #1
0
void ANavigationObjectBase::GetMoveGoalReachTest(class AActor* MovingActor, const FVector& MoveOffset, FVector& GoalOffset, float& GoalRadius, float& GoalHalfHeight) const
{
	GoalOffset = FVector::ZeroVector;
	GetSimpleCollisionCylinder(GoalRadius, GoalHalfHeight);	
}
예제 #2
0
void APawn::GetMoveGoalReachTest(const AActor* MovingActor, const FVector& MoveOffset, FVector& GoalOffset, float& GoalRadius, float& GoalHalfHeight) const 
{
	GoalOffset = FVector::ZeroVector;
	GetSimpleCollisionCylinder(GoalRadius, GoalHalfHeight);
}