VOID NTAPI INIT_FUNCTION DisplayBootBitmap(IN BOOLEAN TextMode) { PBITMAPINFOHEADER BitmapInfoHeader; LPRGBQUAD Palette; PVOID Header, Band, Text, Screen; ROT_BAR_TYPE TempRotBarSelection = RB_UNSPECIFIED; #ifdef CORE_6781_resolved UCHAR Buffer[64]; #endif /* Check if the system thread has already been created */ if (SysThreadCreated) { /* Reset the progress bar */ InbvAcquireLock(); RotBarSelection = RB_UNSPECIFIED; InbvReleaseLock(); } /* Check if this is text mode */ ShowProgressBar = FALSE; if (TextMode) { /* Check if this is a server OS */ if (SharedUserData->NtProductType == NtProductWinNt) { /* It's not, set workstation settings */ InbvSetTextColor(15); InbvSolidColorFill(0, 0, 639, 479, 7); InbvSolidColorFill(0, 421, 639, 479, 1); /* Get resources */ Header = InbvGetResourceAddress(IDB_LOGO_HEADER); Band = InbvGetResourceAddress(IDB_LOGO_BAND); } else { /* Set server settings */ InbvSetTextColor(14); InbvSolidColorFill(0, 0, 639, 479, 6); InbvSolidColorFill(0, 421, 639, 479, 1); /* Get resources */ Header = InbvGetResourceAddress(IDB_SERVER_HEADER); Band = InbvGetResourceAddress(IDB_SERVER_BAND); } /* Set the scrolling region */ InbvSetScrollRegion(32, 80, 631, 400); /* Make sure we have resources */ if ((Header) && (Band)) { /* BitBlt them on the screen */ InbvBitBlt(Band, 0, 419); InbvBitBlt(Header, 0, 0); } } else { /* Is the boot driver installed? */ Text = NULL; if (!InbvBootDriverInstalled) return; /* Load the standard boot screen */ Screen = InbvGetResourceAddress(IDB_BOOT_LOGO); if (SharedUserData->NtProductType == NtProductWinNt) { /* Workstation product, display appropriate status bar color */ InbvGetResourceAddress(IDB_BAR_PRO); } else { /* Display correct branding based on server suite */ if (ExVerifySuite(StorageServer)) { /* Storage Server Edition */ Text = InbvGetResourceAddress(IDB_STORAGE_SERVER); } else if (ExVerifySuite(ComputeServer)) { /* Compute Cluster Edition */ Text = InbvGetResourceAddress(IDB_CLUSTER_SERVER); } else { /* Normal edition */ Text = InbvGetResourceAddress(IDB_SERVER_LOGO); } /* Server product, display appropriate status bar color */ InbvGetResourceAddress(IDB_BAR_SERVER); } /* Make sure we had a logo */ if (Screen) { /* Choose progress bar */ TempRotBarSelection = RB_SQUARE_CELLS; /* * Save the main image palette and replace it with black palette, so * we can do fade in effect later. */ BitmapInfoHeader = (PBITMAPINFOHEADER)Screen; Palette = (LPRGBQUAD)((PUCHAR)Screen + BitmapInfoHeader->biSize); RtlCopyMemory(_MainPalette, Palette, sizeof(_MainPalette)); RtlZeroMemory(Palette, sizeof(_MainPalette)); /* Blit the background */ InbvBitBlt(Screen, 0, 0); /* Set progress bar coordinates and display it */ InbvSetProgressBarCoordinates(257, 352); /* Display the boot logo and fade it in */ BootImageFadeIn(); #ifdef CORE_6781_resolved /* Check for non-workstation products */ if (SharedUserData->NtProductType != NtProductWinNt) { /* Overwrite part of the logo for a server product */ InbvScreenToBufferBlt(Buffer, 413, 237, 7, 7, 8); InbvSolidColorFill(418, 230, 454, 256, 0); InbvBufferToScreenBlt(Buffer, 413, 237, 7, 7, 8); /* In setup mode, you haven't selected a SKU yet */ if (ExpInTextModeSetup) Text = NULL; } #endif } #ifdef CORE_6781_resolved /* Draw the SKU text if it exits */ if (Text) InbvBitBlt(Text, 180, 121); #else DBG_UNREFERENCED_LOCAL_VARIABLE(Text); #endif /* Draw the progress bar bit */ // if (Bar) InbvBitBlt(Bar, 0, 0); /* Set filter which will draw text display if needed */ InbvInstallDisplayStringFilter(DisplayFilter); } /* Do we have a system thread? */ if (SysThreadCreated) { /* We do, set the progress bar location */ InbvAcquireLock(); RotBarSelection = TempRotBarSelection; //InbvRotBarInit(); InbvReleaseLock(); } }
VOID NTAPI INIT_FUNCTION InbvUpdateProgressBar(IN ULONG Progress) { ULONG FillCount, BoundedProgress; /* Make sure the progress bar is enabled, that we own and are installed */ if ((ShowProgressBar) && (InbvBootDriverInstalled) && (InbvDisplayState == INBV_DISPLAY_STATE_OWNED)) { /* Compute fill count */ BoundedProgress = (InbvProgressState.Floor / 100) + Progress; FillCount = 121 * (InbvProgressState.Bias * BoundedProgress) / 1000000; /* Acquire the lock */ InbvAcquireLock(); /* Fill the progress bar */ VidSolidColorFill(ProgressBarLeft, ProgressBarTop, ProgressBarLeft + FillCount, ProgressBarTop + 12, 15); /* Release the lock */ InbvReleaseLock(); } }
VOID NTAPI InbvSolidColorFill(IN ULONG Left, IN ULONG Top, IN ULONG Right, IN ULONG Bottom, IN ULONG Color) { /* Make sure we own it */ if (InbvDisplayState == INBV_DISPLAY_STATE_OWNED) { /* Acquire the lock */ InbvAcquireLock(); /* Check if we're installed */ if (InbvBootDriverInstalled) { /* Call bootvid */ VidSolidColorFill(Left, Top, Right, Bottom, (UCHAR)Color); } /* FIXME: Headless */ /* Release the lock */ InbvReleaseLock(); } }
VOID NTAPI InbvNotifyDisplayOwnershipLost(IN INBV_RESET_DISPLAY_PARAMETERS Callback) { /* Check if we're installed */ if (InbvBootDriverInstalled) { /* Acquire the lock and cleanup if we own the screen */ InbvAcquireLock(); if (InbvDisplayState != INBV_DISPLAY_STATE_LOST) VidCleanUp(); /* Set the reset callback and display state */ InbvResetDisplayParameters = Callback; InbvDisplayState = INBV_DISPLAY_STATE_LOST; /* Release the lock */ InbvReleaseLock(); } else { /* Set the reset callback and display state */ InbvResetDisplayParameters = Callback; InbvDisplayState = INBV_DISPLAY_STATE_LOST; } }
VOID NTAPI INIT_FUNCTION InbvEnableBootDriver(IN BOOLEAN Enable) { /* Check if we're installed */ if (InbvBootDriverInstalled) { /* Check for lost state */ if (InbvDisplayState >= INBV_DISPLAY_STATE_LOST) return; /* Acquire the lock */ InbvAcquireLock(); /* Cleanup the screen if we own it */ if (InbvDisplayState == INBV_DISPLAY_STATE_OWNED) VidCleanUp(); /* Set the new display state */ InbvDisplayState = Enable ? INBV_DISPLAY_STATE_OWNED: INBV_DISPLAY_STATE_DISABLED; /* Release the lock */ InbvReleaseLock(); } else { /* Set the new display state */ InbvDisplayState = Enable ? INBV_DISPLAY_STATE_OWNED: INBV_DISPLAY_STATE_DISABLED; } }
static VOID NTAPI BootImageFadeIn(VOID) { UCHAR PaletteBitmapBuffer[sizeof(BITMAPINFOHEADER) + sizeof(_MainPalette)]; PBITMAPINFOHEADER PaletteBitmap = (PBITMAPINFOHEADER)PaletteBitmapBuffer; LPRGBQUAD Palette = (LPRGBQUAD)(PaletteBitmapBuffer + sizeof(BITMAPINFOHEADER)); ULONG Iteration, Index, ClrUsed; LARGE_INTEGER Interval; Interval.QuadPart = -PALETTE_FADE_TIME; /* Check if we're installed and we own it */ if ((InbvBootDriverInstalled) && (InbvDisplayState == INBV_DISPLAY_STATE_OWNED)) { /* Acquire the lock */ InbvAcquireLock(); /* * Build a bitmap containing the fade in palette. The palette entries * are then processed in a loop and set using VidBitBlt function. */ ClrUsed = sizeof(_MainPalette) / sizeof(_MainPalette[0]); RtlZeroMemory(PaletteBitmap, sizeof(BITMAPINFOHEADER)); PaletteBitmap->biSize = sizeof(BITMAPINFOHEADER); PaletteBitmap->biBitCount = 4; PaletteBitmap->biClrUsed = ClrUsed; /* * Main animation loop. */ for (Iteration = 0; Iteration <= PALETTE_FADE_STEPS; ++Iteration) { for (Index = 0; Index < ClrUsed; Index++) { Palette[Index].rgbRed = (UCHAR) (_MainPalette[Index].rgbRed * Iteration / PALETTE_FADE_STEPS); Palette[Index].rgbGreen = (UCHAR) (_MainPalette[Index].rgbGreen * Iteration / PALETTE_FADE_STEPS); Palette[Index].rgbBlue = (UCHAR) (_MainPalette[Index].rgbBlue * Iteration / PALETTE_FADE_STEPS); } VidBitBlt(PaletteBitmapBuffer, 0, 0); /* Wait for a bit. */ KeDelayExecutionThread(KernelMode, FALSE, &Interval); } /* Release the lock */ InbvReleaseLock(); /* Wait for a bit. */ KeDelayExecutionThread(KernelMode, FALSE, &Interval); } }
VOID NTAPI INIT_FUNCTION FinalizeBootLogo(VOID) { /* Acquire lock and check the display state */ InbvAcquireLock(); if (InbvGetDisplayState() == INBV_DISPLAY_STATE_OWNED) { /* Clear the screen */ VidSolidColorFill(0, 0, 639, 479, 0); } /* Reset progress bar and lock */ PltRotBarStatus = 3; InbvReleaseLock(); }
VOID NTAPI InbvBitBlt(IN PUCHAR Buffer, IN ULONG X, IN ULONG Y) { /* Check if we're installed and we own it */ if ((InbvBootDriverInstalled) && (InbvDisplayState == INBV_DISPLAY_STATE_OWNED)) { /* Acquire the lock */ InbvAcquireLock(); /* Do the blit */ VidBitBlt(Buffer, X, Y); /* Release the lock */ InbvReleaseLock(); } }
BOOLEAN NTAPI InbvDisplayString(IN PCHAR String) { /* Make sure we own the display */ if (InbvDisplayState == INBV_DISPLAY_STATE_OWNED) { /* If we're not allowed, return success anyway */ if (!InbvDisplayDebugStrings) return TRUE; /* Check if a filter is installed */ if (InbvDisplayFilter) InbvDisplayFilter(&String); /* Acquire the lock */ InbvAcquireLock(); /* Make sure we're installed and display the string */ if (InbvBootDriverInstalled) VidDisplayString((PUCHAR)String); /* Print the string on the EMS port */ HeadlessDispatch(HeadlessCmdPutString, String, strlen(String) + sizeof(ANSI_NULL), NULL, NULL); /* Release the lock */ InbvReleaseLock(); /* All done */ return TRUE; } /* We don't own it, fail */ return FALSE; }