예제 #1
0
void MapObjectsLoadAmmoAndGunSpawners(
	MapObjects *classes, const AmmoClasses *ammo, const GunClasses *guns)
{
	LoadAmmoSpawners(classes, &ammo->Ammo);
	LoadAmmoSpawners(classes, &ammo->CustomAmmo);
	LoadGunSpawners(classes, &guns->Guns);
	LoadGunSpawners(classes, &guns->CustomGuns);
}
예제 #2
0
void MapObjectsLoadAmmoAndGunSpawners(
	MapObjects *classes, const AmmoClasses *ammo, const GunClasses *guns,
	const bool isCustom)
{
	if (isCustom)
	{
		LoadAmmoSpawners(&classes->CustomClasses, &ammo->CustomAmmo);
		LoadGunSpawners(&classes->CustomClasses, &guns->CustomGuns);
	}
	else
	{
		// Load built-in classes
		LoadAmmoSpawners(&classes->Classes, &ammo->Ammo);
		LoadGunSpawners(&classes->Classes, &guns->Guns);
	}
}