예제 #1
0
void MainWindow::SavePerspectives(const wxString& pers_name)
{
	sett().SetLastPerspectiveName(pers_name);
	wxString perspective_name = AddPerspectivePostfix(pers_name);

	m_sp_tab->SavePerspective(perspective_name);
	m_join_tab->SavePerspective(perspective_name);
	//    m_chat_tab->SavePerspective( perspective_name );
	SaveNotebookPerspective(m_func_tabs, perspective_name);
}
예제 #2
0
void MainOptionsTab::SavePerspective( const wxString& perspective_name )
{
    SaveNotebookPerspective( m_tabs, perspective_name );
}
void MainJoinBattleTab::SavePerspective( const wxString& perspective_name )
{
    SaveNotebookPerspective( m_tabs, perspective_name );
}
예제 #4
0
void MainSinglePlayerTab::SavePerspective(const wxString& perspective_name)
{
	SaveNotebookPerspective(m_tabs, perspective_name);
}
void MainChatTab::SavePerspective( const wxString& perspective_name )
{
    SaveNotebookPerspective( m_chat_tabs, perspective_name );
}