예제 #1
0
파일: float3x3.cpp 프로젝트: Ilikia/naali
float3x3 float3x3::FromEulerZXY(float z, float x, float y)
{
    float3x3 r;
    Set3x3PartRotateEulerZXY(r, z, x, y);
    assert(r.Equals(float3x3::RotateZ(z) * float3x3::RotateX(x) * float3x3::RotateY(y)));
    return r;
}
예제 #2
0
float3x4 float3x4::FromEulerZXY(float z, float x, float y)
{
	float3x4 r;
	r.SetTranslatePart(0,0,0);
	Set3x3PartRotateEulerZXY(r, z, x, y);
	assume(r.Equals(float3x4::RotateZ(z) * float3x4::RotateX(x) * float3x4::RotateY(y)));
	return r;
}