예제 #1
0
파일: cListBox.cpp 프로젝트: Jenocke/test
void cListBox::UnSortList()
{
	if (m_NumElements <= 0)
		return;
	m_SortedColumn = "<[=-UNSORT_THIS_BITCH-=]>";
	m_SortedDescending = false;
	SortByColumn(m_SortedColumn, m_SortedDescending);
}
void FPropertyTable::SortByColumnWithId( const EColumnSortPriority::Type SortPriority, const FName& ColumnId, const EColumnSortMode::Type SortMode )
{
	for( auto ColumnIter = Columns.CreateIterator(); ColumnIter; ++ColumnIter )
	{
		const TSharedRef< IPropertyTableColumn > Column = *ColumnIter;
		if ( Column->GetId() == ColumnId )
		{
			SortByColumn( Column, SortMode );
			break;
		}
	}
}
예제 #3
0
파일: cListBox.cpp 프로젝트: Jenocke/test
void cListBox::ReSortList()
{
	if (m_SortedColumn == "" || m_NumElements <= 0)
		return;
	SortByColumn(m_SortedColumn, m_SortedDescending);
}
예제 #4
0
static void SortByMod(void)    { SortByColumn(5); }
예제 #5
0
static void SortByVer(void)    { SortByColumn(6); }
예제 #6
0
static void SortByGame(void)   { SortByColumn(4); }
예제 #7
0
static void SortByPlayers(void){ SortByColumn(3); }
예제 #8
0
static void SortByPing(void)   { SortByColumn(2); }
예제 #9
0
static void SortByMap(void)    { SortByColumn(1); }
예제 #10
0
static void SortByServer(void) { SortByColumn(0); }