예제 #1
0
/**Function*************************************************************

  Synopsis    [Convert TT to GIA via DSD.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Dsm_ManTruthToGia( void * p, word * pTruth, Vec_Int_t * vLeaves, Vec_Int_t * vCover )
{
    int fUseMuxes = 0;
    int fDelayBalance = 1;
    Gia_Man_t * pGia = (Gia_Man_t *)p;
    int nSizeNonDec;
    char pDsd[1000];
    m_Calls++;
    assert( Vec_IntSize(vLeaves) <= DAU_DSD_MAX_VAR );
    // collect delay information
    if ( fDelayBalance && fUseMuxes )
    {
        int i, iLit, pVarLevels[DAU_DSD_MAX_VAR];
        Vec_IntForEachEntry( vLeaves, iLit, i )
            pVarLevels[i] = Gia_ObjLevelId( pGia, Abc_Lit2Var(iLit) );
        nSizeNonDec = Dau_DsdDecomposeLevel( pTruth, Vec_IntSize(vLeaves), fUseMuxes, 1, pDsd, pVarLevels );
    }
    else
        nSizeNonDec = Dau_DsdDecompose( pTruth, Vec_IntSize(vLeaves), fUseMuxes, 1, pDsd );
    if ( nSizeNonDec )
        m_NonDsd++;
//    printf( "%s\n", pDsd );
    if ( fDelayBalance )
        return Dau_DsdToGia( pGia, pDsd, Vec_IntArray(vLeaves), vCover );
    else
        return Dau_DsdToGia2( pGia, pDsd, Vec_IntArray(vLeaves), vCover );
}
예제 #2
0
파일: satChecker.c 프로젝트: aakarsh/ABC
/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Sat_ProofResolve( Vec_Vec_t * vClauses, int Result, int Clause1, int Clause2 )
{
    Vec_Int_t * vResult  = Vec_VecEntry( vClauses, Result );
    Vec_Int_t * vClause1 = Vec_VecEntry( vClauses, Clause1 );
    Vec_Int_t * vClause2 = Vec_VecEntry( vClauses, Clause2 );
    int Entry1, Entry2, ResVar;
    int i, j, Counter = 0;

    Vec_IntForEachEntry( vClause1, Entry1, i )
    Vec_IntForEachEntry( vClause2, Entry2, j )
    if ( Entry1 == -Entry2 )
    {
        ResVar = Entry1;
        Counter++;
    }
    if ( Counter != 1 )
    {
        printf( "Error: Clause %d = Resolve(%d, %d): The number of pivot vars is %d.\n", 
            Result, Clause1, Clause2, Counter );
        Sat_PrintClause( vClauses, Clause1 );
        Sat_PrintClause( vClauses, Clause2 );
        return 0;
    }
    // create new clause
    assert( Vec_IntSize(vResult) == 0 );
    Vec_IntForEachEntry( vClause1, Entry1, i )
        if ( Entry1 != ResVar && Entry1 != -ResVar )
            Vec_IntPushUnique( vResult, Entry1 );
    assert( Vec_IntSize(vResult) + 1 == Vec_IntSize(vClause1) );
    Vec_IntForEachEntry( vClause2, Entry2, i )
        if ( Entry2 != ResVar && Entry2 != -ResVar )
            Vec_IntPushUnique( vResult, Entry2 );
    return 1;
}
예제 #3
0
static inline int Pdr_ObjSatVar2FindOrAdd( Pdr_Man_t * p, int k, Aig_Obj_t * pObj )
{ 
    Vec_Int_t * vId2Vars = p->pvId2Vars + Aig_ObjId(pObj);
    assert( p->pCnf2->pObj2Count[Aig_ObjId(pObj)] >= 0 );
    if ( Vec_IntSize(vId2Vars) == 0 )
        Vec_IntGrow(vId2Vars, 2 * k + 1);
    if ( Vec_IntGetEntry(vId2Vars, k) == 0 )
    {
        sat_solver * pSat = Pdr_ManSolver(p, k);
        Vec_Int_t * vVar2Ids = (Vec_Int_t *)Vec_PtrEntry(&p->vVar2Ids, k);
        int iVarNew = Vec_IntSize( vVar2Ids );
        assert( iVarNew > 0 );
        Vec_IntPush( vVar2Ids, Aig_ObjId(pObj) );
        Vec_IntWriteEntry( vId2Vars, k, iVarNew << 2 );
        sat_solver_setnvars( pSat, iVarNew + 1 );
        if ( k == 0 && Saig_ObjIsLo(p->pAig, pObj) ) // initialize the register output
        {
            int Lit = toLitCond( iVarNew, 1 );
            int RetValue = sat_solver_addclause( pSat, &Lit, &Lit + 1 );
            assert( RetValue == 1 );
            (void) RetValue;
            sat_solver_compress( pSat );
        }
    }
    return Vec_IntEntry( vId2Vars, k );
}
예제 #4
0
void Gia_ManPrintTents( Gia_Man_t * p )  
{
    Vec_Int_t * vObjs;
    Gia_Obj_t * pObj;
    int t, i, iObjId, nSizePrev, nSizeCurr;
    assert( Gia_ManPoNum(p) > 0 );
    vObjs = Vec_IntAlloc( 100 );
    // save constant class
    Gia_ManIncrementTravId( p );
    Gia_ObjSetTravIdCurrent( p, Gia_ManConst0(p) );
    Vec_IntPush( vObjs, 0 );
    // create starting root
    nSizePrev = Vec_IntSize(vObjs);
    Gia_ManForEachPo( p, pObj, i )
        Gia_ManPrintTents_rec( p, pObj, vObjs );
    // build tents
    printf( "Tents:  " );
    for ( t = 1; nSizePrev < Vec_IntSize(vObjs); t++ )
    {
        nSizeCurr = Vec_IntSize(vObjs);
        Vec_IntForEachEntryStartStop( vObjs, iObjId, i, nSizePrev, nSizeCurr )
            if ( Gia_ObjIsRo(p, Gia_ManObj(p, iObjId)) )
                Gia_ManPrintTents_rec( p, Gia_ObjRoToRi(p, Gia_ManObj(p, iObjId)), vObjs );
        printf( "%d=%d  ", t, nSizeCurr - nSizePrev );
        nSizePrev = nSizeCurr;
    }
    printf( " Unused=%d\n", Gia_ManObjNum(p) - Vec_IntSize(vObjs) );
    Vec_IntFree( vObjs );
    // the remaining objects are PIs without fanout
//    Gia_ManForEachObj( p, pObj, i )
//        if ( !Gia_ObjIsTravIdCurrent(p, pObj) )
//            Gia_ObjPrint( p, pObj );
}
예제 #5
0
static inline int Gia_ObjCheckMffc( Gia_Man_t * p, Gia_Obj_t * pRoot, int Limit, Vec_Int_t * vNodes, Vec_Int_t * vLeaves, Vec_Int_t * vInners )
{
    int RetValue, iObj, i;
    Vec_IntClear( vNodes );
    RetValue = Gia_ObjCheckMffc_rec( p, pRoot, Limit, vNodes );
    if ( RetValue )
    {
        Vec_IntClear( vLeaves );
        Vec_IntClear( vInners );
        Vec_IntSort( vNodes, 0 );
        Vec_IntForEachEntry( vNodes, iObj, i )
            if ( Gia_ObjRefNumId(p, iObj) > 0 || Gia_ObjIsCi(Gia_ManObj(p, iObj)) )
            {
                if ( !Vec_IntSize(vLeaves) || Vec_IntEntryLast(vLeaves) != iObj )
                    Vec_IntPush( vLeaves, iObj );
            }
            else
            {
                if ( !Vec_IntSize(vInners) || Vec_IntEntryLast(vInners) != iObj )
                    Vec_IntPush( vInners, iObj );
            }
        Vec_IntPush( vInners, Gia_ObjId(p, pRoot) );
    }
    Vec_IntForEachEntry( vNodes, iObj, i )
        Gia_ObjRefIncId( p, iObj );
    return RetValue;
}
/**Function*************************************************************

  Synopsis    [Implements the retiming on the sequential AIG.]

  Description [Split the retiming into forward and backward.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Seq_NtkImplementRetiming( Abc_Ntk_t * pNtk, Vec_Str_t * vLags, int fVerbose )
{
    Vec_Int_t * vSteps;
    Vec_Ptr_t * vMoves;
    int RetValue;

    // forward retiming
    vSteps = Abc_NtkUtilRetimingSplit( vLags, 1 );
    // translate each set of steps into moves
    if ( fVerbose )
    printf( "The number of forward steps  = %6d.\n", Vec_IntSize(vSteps) );
    vMoves = Abc_NtkUtilRetimingGetMoves( pNtk, vSteps, 1 );
    if ( fVerbose )
    printf( "The number of forward moves  = %6d.\n", Vec_PtrSize(vMoves) );
    // implement this retiming
    Seq_NtkImplementRetimingForward( pNtk, vMoves );
    Vec_IntFree( vSteps );
    Vec_PtrFree( vMoves );

    // backward retiming
    vSteps = Abc_NtkUtilRetimingSplit( vLags, 0 );
    // translate each set of steps into moves
    if ( fVerbose )
    printf( "The number of backward steps = %6d.\n", Vec_IntSize(vSteps) );
    vMoves = Abc_NtkUtilRetimingGetMoves( pNtk, vSteps, 0 );
    if ( fVerbose )
    printf( "The number of backward moves = %6d.\n", Vec_PtrSize(vMoves) );
    // implement this retiming
    RetValue = Seq_NtkImplementRetimingBackward( pNtk, vMoves, fVerbose );
    Vec_IntFree( vSteps );
    Vec_PtrFree( vMoves );
    return RetValue;
}
예제 #7
0
/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Gia_ManTisPrintMffc( Gia_Man_t * p, int Id, Vec_Int_t * vMffc, Vec_Int_t * vLeaves )
{
    Gia_Obj_t * pObj;
    int i;
    printf( "MFFC %d has %d nodes and %d leaves:\n", Id, Vec_IntSize(vMffc), Vec_IntSize(vLeaves) );
    Gia_ManForEachObjVecReverse( vMffc, p, pObj, i )
    {
        printf( "Node %2d : ", Vec_IntSize(vMffc) - 1 - i );
        Gia_ObjPrint( p, pObj );
    }
예제 #8
0
/**Function*************************************************************

  Synopsis    [Saves variables corresponding to latch outputs.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int * Fra_ClauCreateMapping( Vec_Int_t * vSatVarsFrom, Vec_Int_t * vSatVarsTo, int nVarsMax )
{
    int * pMapping, Var, i;
    assert( Vec_IntSize(vSatVarsFrom) == Vec_IntSize(vSatVarsTo) );
    pMapping = ABC_ALLOC( int, nVarsMax );
    for ( i = 0; i < nVarsMax; i++ )
        pMapping[i] = -1;
    Vec_IntForEachEntry( vSatVarsFrom, Var, i )
        pMapping[Var] = Vec_IntEntry(vSatVarsTo,i);
    return pMapping;
}
예제 #9
0
/**Function*************************************************************

  Synopsis    [Load CNF for the cone.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Bmc_LoadGetSatVar( Bmc_Load_t * p, int Id )
{
    Gia_Obj_t * pObj = Gia_ManObj( p->pGia, Id );
    if ( pObj->Value == 0 )
    {
        pObj->Value = Vec_IntSize( p->vSat2Id );
        Vec_IntPush( p->vSat2Id, Id );
        sat_solver_setnvars( p->pSat, Vec_IntSize(p->vSat2Id) );
    }
    return pObj->Value;
}
예제 #10
0
/**Function*************************************************************

  Synopsis    [Splits off second half and returns it as a new vector.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static Vec_Int_t * Vec_IntSplitHalf( Vec_Int_t * vVec )
{
    Vec_Int_t * vPart;
    int Entry, i;
    assert( Vec_IntSize(vVec) > 1 );
    vPart = Vec_IntAlloc( Vec_IntSize(vVec) / 2 + 1 );
    Vec_IntForEachEntryStart( vVec, Entry, i, Vec_IntSize(vVec) / 2 )
        Vec_IntPush( vPart, Entry );
    Vec_IntShrink( vVec, Vec_IntSize(vVec) / 2 );
    return vPart;
}
예제 #11
0
void Prs_ManWriteVerilogArray2( FILE * pFile, Prs_Ntk_t * p, Vec_Int_t * vSigs )
{
    int i, FormId, ActSig;
    assert( Vec_IntSize(vSigs) % 2 == 0 );
    Vec_IntForEachEntryDouble( vSigs, FormId, ActSig, i )
    {
        fprintf( pFile, "." );
        fprintf( pFile, "%s", Prs_NtkStr(p, FormId) );
        fprintf( pFile, "(" );
        Prs_ManWriteVerilogSignal( pFile, p, ActSig );
        fprintf( pFile, ")%s", (i == Vec_IntSize(vSigs) - 2) ? "" : ", " );
    }
예제 #12
0
/**Function*************************************************************

  Synopsis    [Solve the enumeration problem.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Bmc_EcoSolve( sat_solver * pSat, int Root, Vec_Int_t * vVars )
{
    int nBTLimit = 1000000;
    Vec_Int_t * vLits   = Vec_IntAlloc( Vec_IntSize(vVars) );
    int status, i, Div, iVar, nFinal, * pFinal, nIter = 0, RetValue = 0;
    int pLits[2], nVars = sat_solver_nvars( pSat );
    sat_solver_setnvars( pSat, nVars + 1 );
    pLits[0] = Abc_Var2Lit( Root, 0 );  // F = 1
    pLits[1] = Abc_Var2Lit( nVars, 0 ); // iNewLit
    while ( 1 ) 
    {
        // find onset minterm
        status = sat_solver_solve( pSat, pLits, pLits + 2, nBTLimit, 0, 0, 0 );
        if ( status == l_Undef )
            { RetValue = -1; break; }
        if ( status == l_False )
            { RetValue = 1; break; }
        assert( status == l_True );
        // collect divisor literals
        Vec_IntClear( vLits );
        Vec_IntPush( vLits, Abc_LitNot(pLits[0]) ); // F = 0
        Vec_IntForEachEntry( vVars, Div, i )
            Vec_IntPush( vLits, sat_solver_var_literal(pSat, Div) );
        // check against offset
        status = sat_solver_solve( pSat, Vec_IntArray(vLits), Vec_IntArray(vLits) + Vec_IntSize(vLits), nBTLimit, 0, 0, 0 );
        if ( status == l_Undef )
            { RetValue = -1; break; }
        if ( status == l_True )
            break;
        assert( status == l_False );
        // compute cube and add clause
        nFinal = sat_solver_final( pSat, &pFinal );
        Vec_IntClear( vLits );
        Vec_IntPush( vLits, Abc_LitNot(pLits[1]) ); // NOT(iNewLit)
        printf( "Cube %d : ", nIter );
        for ( i = 0; i < nFinal; i++ )
        {
            if ( pFinal[i] == pLits[0] )
                continue;
            Vec_IntPush( vLits, pFinal[i] );
            iVar = Vec_IntFind( vVars, Abc_Lit2Var(pFinal[i]) );   assert( iVar >= 0 );
            printf( "%s%d ", Abc_LitIsCompl(pFinal[i]) ? "+":"-", iVar );
        }
        printf( "\n" );
        status = sat_solver_addclause( pSat, Vec_IntArray(vLits), Vec_IntArray(vLits) + Vec_IntSize(vLits) );
        assert( status );
        nIter++;
    }
//    assert( status == l_True );
    Vec_IntFree( vLits );
    return RetValue;
}
예제 #13
0
void Wlc_ObjAddFanins( Wlc_Ntk_t * p, Wlc_Obj_t * pObj, Vec_Int_t * vFanins )
{
    assert( pObj->nFanins == 0 );
    pObj->nFanins = Vec_IntSize(vFanins);
    if ( Wlc_ObjHasArray(pObj) )
        pObj->pFanins[0] = (int *)Mem_FlexEntryFetch( p->pMemFanin, Vec_IntSize(vFanins) * sizeof(int) );
    memcpy( Wlc_ObjFanins(pObj), Vec_IntArray(vFanins), sizeof(int) * Vec_IntSize(vFanins) );
    // special treatment of CONST, SELECT and TABLE
    if ( pObj->Type == WLC_OBJ_CONST )
        pObj->nFanins = 0;
    else if ( pObj->Type == WLC_OBJ_BIT_SELECT || pObj->Type == WLC_OBJ_TABLE )
        pObj->nFanins = 1;
}
예제 #14
0
void Cba_NtkObjOrder( Cba_Ntk_t * p, Vec_Int_t * vObjs, Vec_Int_t * vNameIds )
{
    char Buffer[1000], * pName;
    Vec_Ptr_t * vNames;
    int i, iObj;
    if ( Vec_IntSize(vObjs) < 2 )
        return;
    vNames = Vec_PtrAlloc( Vec_IntSize(vObjs) );
    Vec_IntForEachEntry( vObjs, iObj, i )
    {
        char * pTypeName = Cba_NtkTypeName( p, Cba_ObjType(p, iObj) );
        char * pInstName = vNameIds ? Cba_NtkStr(p, Vec_IntEntry(vNameIds, i)) : Cba_ObjNameStr(p, iObj);
        sprintf( Buffer, "%s_%s_%d", pTypeName, pInstName, iObj );
        Vec_PtrPush( vNames, Abc_UtilStrsav(Buffer) );
    }
예제 #15
0
//    pProgress = Bar_ProgressStart( stdout, Aig_ManCoNum(p) );
    Aig_ManForEachCo( p, pObj, i )
    {
//        Bar_ProgressUpdate( pProgress, i, NULL );
        // get old supports
        vSup = Vec_VecEntryInt( vSupps, i );
        if ( Vec_IntSize(vSup) < 2 )
            continue;
        // compute new supports
        CountOver = CountQuant = 0;
        vSupNew = Vec_IntDup( vSup );
        // go through the nodes where the first var appears
        Aig_ManForEachCo( p, pObj, k )
//        iVar = Vec_IntEntry( vSup, 0 );
//        vSupIn = Vec_VecEntry( vSuppsIn, iVar );
//        Vec_IntForEachEntry( vSupIn, Entry, k )
        {
//            pObj = Aig_ManObj( p, Entry );
            // get support of this output
//            vSup2 = (Vec_Int_t *)pObj->pNext;
            vSup2 = Vec_VecEntryInt( vSupps, k );
            // count the number of common vars
            nCommon = Vec_IntTwoCountCommon(vSup, vSup2);
            if ( nCommon < 2 )
                continue;
            if ( nCommon > nComLim )
            {
                vSupNew = Vec_IntTwoMerge( vTemp = vSupNew, vSup2 );
                Vec_IntFree( vTemp );
                CountOver++;
            }
            else
                CountQuant++;
        }
예제 #16
0
파일: sswIslands.c 프로젝트: mrkj/abc
/**Function*************************************************************

  Synopsis    [Establishes relationship between nodes using pairing.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Ssw_MatchingStart( Aig_Man_t * p0, Aig_Man_t * p1, Vec_Int_t * vPairs )
{
    Aig_Obj_t * pObj0, * pObj1;
    int i;
    // create matching
    Aig_ManCleanData( p0 );
    Aig_ManCleanData( p1 );
    for ( i = 0; i < Vec_IntSize(vPairs); i += 2 )
    {
        pObj0 = Aig_ManObj( p0, Vec_IntEntry(vPairs, i) );
        pObj1 = Aig_ManObj( p1, Vec_IntEntry(vPairs, i+1) );
        assert( pObj0->pData == NULL );
        assert( pObj1->pData == NULL );
        pObj0->pData = pObj1;
        pObj1->pData = pObj0;
    }
    // make sure constants are matched
    pObj0 = Aig_ManConst1( p0 );
    pObj1 = Aig_ManConst1( p1 );
    assert( pObj0->pData == pObj1 );
    assert( pObj1->pData == pObj0 );
    // make sure PIs are matched
    Saig_ManForEachPi( p0, pObj0, i )
    {
        pObj1 = Aig_ManPi( p1, i );
        assert( pObj0->pData == pObj1 );
        assert( pObj1->pData == pObj0 );
    }
예제 #17
0
/**Function*************************************************************

  Synopsis    [Duplicates while ORing the POs of sequential circuit.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Aig_Man_t * Saig_ManCreateEquivMiter( Aig_Man_t * pAig, Vec_Int_t * vPairs )
{
    Aig_Man_t * pAigNew;
    Aig_Obj_t * pObj, * pObj2, * pMiter;
    int i;
    if ( pAig->nConstrs > 0 )
    {
        printf( "The AIG manager should have no constraints.\n" );
        return NULL;
    }
    // start the new manager
    pAigNew = Aig_ManStart( Aig_ManNodeNum(pAig) );
    pAigNew->pName = Aig_UtilStrsav( pAig->pName );
    pAigNew->nConstrs = pAig->nConstrs;
    // map the constant node
    Aig_ManConst1(pAig)->pData = Aig_ManConst1( pAigNew );
    // create variables for PIs
    Aig_ManForEachPi( pAig, pObj, i )
        pObj->pData = Aig_ObjCreatePi( pAigNew );
    // add internal nodes of this frame
    Aig_ManForEachNode( pAig, pObj, i )
        pObj->pData = Aig_And( pAigNew, Aig_ObjChild0Copy(pObj), Aig_ObjChild1Copy(pObj) );
    // create POs
    assert( Vec_IntSize(vPairs) % 2 == 0 );
    Aig_ManForEachNodeVec( pAig, vPairs, pObj, i )
    {
        pObj2  = Aig_ManObj( pAig, Vec_IntEntry(vPairs, ++i) );
        pMiter = Aig_Exor( pAigNew, (Aig_Obj_t *)pObj->pData, (Aig_Obj_t *)pObj2->pData );
        pMiter = Aig_NotCond( pMiter, pObj->fPhase ^ pObj2->fPhase );
        Aig_ObjCreatePo( pAigNew, pMiter );
    }
예제 #18
0
/**Function*************************************************************

  Synopsis    [Expands cubes against the offset given as an AIG.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Abc_ObjExpandCubesTry( Vec_Str_t * vSop, sat_solver * pSat, Vec_Int_t * vVars )
{
    extern int Bmc_CollapseExpandRound( sat_solver * pSat, sat_solver * pSatOn, Vec_Int_t * vLits, Vec_Int_t * vNums, Vec_Int_t * vTemp, int nBTLimit, int fCanon, int fOnOffSetLit );

    char * pCube, * pSop = Vec_StrArray(vSop);
    int nCubes = Abc_SopGetCubeNum(pSop);
    int nVars = Abc_SopGetVarNum(pSop);

    Vec_Int_t * vLits = Vec_IntAlloc( nVars );
    Vec_Int_t * vTemp = Vec_IntAlloc( nVars );

    assert( nVars == Vec_IntSize(vVars) );
    assert( Vec_StrSize(vSop) == nCubes * (nVars + 3) + 1 );
    Bmc_SopForEachCube( pSop, nVars, pCube )
    {
        int k, Entry;
        // collect literals and clean cube
        Vec_IntFill( vLits, nVars, -1 );
        for ( k = 0; k < nVars; k++ )
        {
            if ( pCube[k] == '-' )
                continue;
            Vec_IntWriteEntry( vLits, k, Abc_Var2Lit(Vec_IntEntry(vVars, k), pCube[k] == '0') );
            pCube[k] = '-';
        }
        // expand cube
        Bmc_CollapseExpandRound( pSat, NULL, vLits, NULL, vTemp, 0, 0, -1 );
        // insert literals
        Vec_IntForEachEntry( vLits, Entry, k )
            if ( Entry != -1 )
                pCube[k] = '1' - Abc_LitIsCompl(Entry);
    }
예제 #19
0
/**Function*************************************************************

  Synopsis    [Create cube with singleton variables.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
DdNode * Llb_NonlinCreateCube1( Llb_Mgr_t * p, Llb_Prt_t * pPart )
{
    DdNode * bCube, * bTemp;
    Llb_Var_t * pVar;
    int i, TimeStop;
    TimeStop = p->dd->TimeStop; p->dd->TimeStop = 0;
    bCube = Cudd_ReadOne(p->dd);   Cudd_Ref( bCube );
    Llb_PartForEachVar( p, pPart, pVar, i )
    {
        assert( Vec_IntSize(pVar->vParts) > 0 );
        if ( Vec_IntSize(pVar->vParts) != 1 )
            continue;
        assert( Vec_IntEntry(pVar->vParts, 0) == pPart->iPart );
        bCube = Cudd_bddAnd( p->dd, bTemp = bCube, Cudd_bddIthVar(p->dd, pVar->iVar) );    Cudd_Ref( bCube );
        Cudd_RecursiveDeref( p->dd, bTemp );
    }
예제 #20
0
Gia_Man_t * Gia_ManDomDerive( Gia_Man_t * p, Gia_Obj_t * pRoot, Vec_Int_t * vSupp, int nVars )
{
    Gia_Man_t * pNew, * pTemp;
    int nMints = 1 << nVars;
    int i, m, iResLit;
    assert( nVars >= 0 && nVars <= 5 );
    pNew = Gia_ManStart( Gia_ManObjNum(p) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    Gia_ManConst0(p)->Value = 0;
    Gia_ManHashAlloc( pNew );
    for ( i = 0; i < Vec_IntSize(vSupp); i++ )
        Gia_ManAppendCi(pNew);
    for ( m = 0; m < nMints; m++ )
    {
        Gia_Obj_t * pObj;
        Gia_ManIncrementTravId( p );
        Gia_ManForEachObjVec( vSupp, p, pObj, i )
        {
            if ( i < nVars )
                pObj->Value = (m >> i) & 1;
            else
                pObj->Value = Gia_ObjToLit(pNew, Gia_ManCi(pNew, i));
            Gia_ObjSetTravIdCurrent( p, pObj );
        }
        iResLit = Gia_ManDomDerive_rec( pNew, p, pRoot );
        Gia_ManAppendCo( pNew, iResLit );
    }
예제 #21
0
Gia_Man_t * Gia_ManFromMiniAig( Mini_Aig_t * p )
{
    Gia_Man_t * pGia, * pTemp;
    Vec_Int_t * vCopies;
    int i, iGiaLit, nNodes;
    // get the number of nodes
    nNodes = Mini_AigNodeNum(p);
    // create ABC network
    pGia = Gia_ManStart( nNodes );
    pGia->pName = Abc_UtilStrsav( "MiniAig" );
    // create mapping from MiniAIG objects into ABC objects
    vCopies = Vec_IntAlloc( nNodes );
    Vec_IntPush( vCopies, 0 );
    // iterate through the objects
    Gia_ManHashAlloc( pGia );
    for ( i = 1; i < nNodes; i++ )
    {
        if ( Mini_AigNodeIsPi( p, i ) )
            iGiaLit = Gia_ManAppendCi(pGia);
        else if ( Mini_AigNodeIsPo( p, i ) )
            iGiaLit = Gia_ManAppendCo(pGia, Gia_ObjFromMiniFanin0Copy(pGia, vCopies, p, i));
        else if ( Mini_AigNodeIsAnd( p, i ) )
            iGiaLit = Gia_ManHashAnd(pGia, Gia_ObjFromMiniFanin0Copy(pGia, vCopies, p, i), Gia_ObjFromMiniFanin1Copy(pGia, vCopies, p, i));
        else assert( 0 );
        Vec_IntPush( vCopies, iGiaLit );
    }
    Gia_ManHashStop( pGia );
    assert( Vec_IntSize(vCopies) == nNodes );
    Vec_IntFree( vCopies );
    Gia_ManSetRegNum( pGia, Mini_AigRegNum(p) );
    pGia = Gia_ManCleanup( pTemp = pGia );
    Gia_ManStop( pTemp );
    return pGia;
}
예제 #22
0
static inline int Agi_ManAppendCi( Agi_Man_t * p )
{
    int iObj = Agi_ManAppendObj( p );
    p->pObjs[iObj] = AGI_PI | (word)Vec_IntSize(&p->vCis);
    Vec_IntPush( &p->vCis, iObj );
    return Abc_Var2Lit( iObj, 0 ); // return lit
}
예제 #23
0
ABC_NAMESPACE_IMPL_START

////////////////////////////////////////////////////////////////////////
///                        DECLARATIONS                              ///
////////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////////
///                     FUNCTION DEFINITIONS                         ///
////////////////////////////////////////////////////////////////////////

/**Function*************************************************************

  Synopsis    [Writing parser state into a file.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Prs_ManWriteVerilogConcat( FILE * pFile, Prs_Ntk_t * p, int Con )
{
    extern void Prs_ManWriteVerilogArray( FILE * pFile, Prs_Ntk_t * p, Vec_Int_t * vSigs, int Start, int Stop, int fOdd );
    Vec_Int_t * vSigs = Prs_CatSignals(p, Con);
    fprintf( pFile, "{" );
    Prs_ManWriteVerilogArray( pFile, p, vSigs, 0, Vec_IntSize(vSigs), 0 );
    fprintf( pFile, "}" );
}
예제 #24
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/**Function*************************************************************

  Synopsis    [Derives CNF for the mapping.]

  Description [The last argument shows the number of last outputs
  of the manager, which will not be converted into clauses but the
  new variables for which will be introduced.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Cnf_Dat_t * Cnf_ManWriteCnf( Cnf_Man_t * p, Vec_Ptr_t * vMapped, int nOutputs )
{
    Aig_Obj_t * pObj;
    Cnf_Dat_t * pCnf;
    Cnf_Cut_t * pCut;
    Vec_Int_t * vCover, * vSopTemp;
    int OutVar, PoVar, pVars[32], * pLits, ** pClas;
    unsigned uTruth;
    int i, k, nLiterals, nClauses, Cube, Number;

    // count the number of literals and clauses
    nLiterals = 1 + Aig_ManPoNum( p->pManAig ) + 3 * nOutputs;
    nClauses = 1 + Aig_ManPoNum( p->pManAig ) + nOutputs;
    Vec_PtrForEachEntry( vMapped, pObj, i )
    {
        assert( Aig_ObjIsNode(pObj) );
        pCut = Cnf_ObjBestCut( pObj );

        // positive polarity of the cut
        if ( pCut->nFanins < 5 )
        {
            uTruth = 0xFFFF & *Cnf_CutTruth(pCut);
            nLiterals += Cnf_SopCountLiterals( p->pSops[uTruth], p->pSopSizes[uTruth] ) + p->pSopSizes[uTruth];
            assert( p->pSopSizes[uTruth] >= 0 );
            nClauses += p->pSopSizes[uTruth];
        }
        else
        {
            nLiterals += Cnf_IsopCountLiterals( pCut->vIsop[1], pCut->nFanins ) + Vec_IntSize(pCut->vIsop[1]);
            nClauses += Vec_IntSize(pCut->vIsop[1]);
        }
        // negative polarity of the cut
        if ( pCut->nFanins < 5 )
        {
            uTruth = 0xFFFF & ~*Cnf_CutTruth(pCut);
            nLiterals += Cnf_SopCountLiterals( p->pSops[uTruth], p->pSopSizes[uTruth] ) + p->pSopSizes[uTruth];
            assert( p->pSopSizes[uTruth] >= 0 );
            nClauses += p->pSopSizes[uTruth];
        }
        else
        {
            nLiterals += Cnf_IsopCountLiterals( pCut->vIsop[0], pCut->nFanins ) + Vec_IntSize(pCut->vIsop[0]);
            nClauses += Vec_IntSize(pCut->vIsop[0]);
        }
//printf( "%d ", nClauses-(1 + Aig_ManPoNum( p->pManAig )) );
    }
예제 #25
0
void Cba_PrsWriteBlifArray2( FILE * pFile, Cba_Ntk_t * p, Vec_Int_t * vFanins )
{
    int FormId, NameId, i;
    assert( Vec_IntSize(vFanins) % 2 == 0 );
    Vec_IntForEachEntryDouble( vFanins, FormId, NameId, i )
        fprintf( pFile, " %s=%s", Cba_NtkStr(p, FormId), Cba_NtkStr(p, NameId) );
    fprintf( pFile, "\n" );
}
예제 #26
0
/**Function*************************************************************

  Synopsis    [Computes partitioning of registers.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManRegCreatePart( Gia_Man_t * p, Vec_Int_t * vPart, int * pnCountPis, int * pnCountRegs, int ** ppMapBack )
{
    Gia_Man_t * pNew;
    Gia_Obj_t * pObj;
    Vec_Int_t * vNodes, * vRoots;
    int i, iOut, nCountPis, nCountRegs;
    int * pMapBack;
    // collect/mark nodes/PIs in the DFS order from the roots
    Gia_ManIncrementTravId( p );
    vRoots  = Vec_IntAlloc( Vec_IntSize(vPart) );
    Vec_IntForEachEntry( vPart, iOut, i )
        Vec_IntPush( vRoots, Gia_ObjId(p, Gia_ManCo(p, Gia_ManPoNum(p)+iOut)) );
    vNodes = Gia_ManCollectNodesCis( p, Vec_IntArray(vRoots), Vec_IntSize(vRoots) );
    Vec_IntFree( vRoots );
    // unmark register outputs
    Vec_IntForEachEntry( vPart, iOut, i )
        Gia_ObjSetTravIdPrevious( p, Gia_ManCi(p, Gia_ManPiNum(p)+iOut) );
    // count pure PIs
    nCountPis = nCountRegs = 0;
    Gia_ManForEachPi( p, pObj, i )
        nCountPis += Gia_ObjIsTravIdCurrent(p, pObj);
    // count outputs of other registers
    Gia_ManForEachRo( p, pObj, i )
        nCountRegs += Gia_ObjIsTravIdCurrent(p, pObj); // should be !Gia_... ???
    if ( pnCountPis )
        *pnCountPis = nCountPis;
    if ( pnCountRegs )
        *pnCountRegs = nCountRegs;
    // clean old manager
    Gia_ManFillValue(p);
    Gia_ManConst0(p)->Value = 0;
    // create the new manager
    pNew = Gia_ManStart( Vec_IntSize(vNodes) );
    // create the PIs
    Gia_ManForEachCi( p, pObj, i )
        if ( Gia_ObjIsTravIdCurrent(p, pObj) )
            pObj->Value = Gia_ManAppendCi(pNew);
    // add variables for the register outputs
    // create fake POs to hold the register outputs
    Vec_IntForEachEntry( vPart, iOut, i )
    {
        pObj = Gia_ManCi(p, Gia_ManPiNum(p)+iOut);
        pObj->Value = Gia_ManAppendCi(pNew);
        Gia_ManAppendCo( pNew, pObj->Value );
        Gia_ObjSetTravIdCurrent( p, pObj ); // added
    }
예제 #27
0
void Cba_PrsWriteBlifNtk( FILE * pFile, Cba_Ntk_t * p )
{
    assert( Vec_IntSize(&p->vTypes)   == Cba_NtkObjNum(p) );
    assert( Vec_IntSize(&p->vFuncs)   == Cba_NtkObjNum(p) );
    // write header
    fprintf( pFile, ".model %s\n", Cba_NtkName(p) );
    if ( Vec_IntSize(&p->vInouts) )
    fprintf( pFile, ".inouts" );
    if ( Vec_IntSize(&p->vInouts) )
    Cba_PrsWriteBlifArray( pFile, p, &p->vInouts, 0 );
    fprintf( pFile, ".inputs" );
    Cba_PrsWriteBlifArray( pFile, p, &p->vInputs, 0 );
    fprintf( pFile, ".outputs" );
    Cba_PrsWriteBlifArray( pFile, p, &p->vOutputs, 0 );
    // write objects
    Cba_PrsWriteBlifLines( pFile, p );
    fprintf( pFile, ".end\n\n" );
}
예제 #28
0
int Gia_Iso3Unique( Vec_Int_t * vSign )
{
    int nUnique;
    Vec_Int_t * vCopy = Vec_IntDup( vSign );
    Vec_IntUniqify( vCopy );
    nUnique = Vec_IntSize(vCopy);
    Vec_IntFree( vCopy );
    return nUnique;
}
예제 #29
0
ABC_NAMESPACE_IMPL_START


////////////////////////////////////////////////////////////////////////
///                        DECLARATIONS                              ///
////////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////////
///                     FUNCTION DEFINITIONS                         ///
////////////////////////////////////////////////////////////////////////

/**Function*************************************************************

  Synopsis    [Computes MFFCs of all qualifying nodes.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Gia_ObjCheckMffc_rec( Gia_Man_t * p,Gia_Obj_t * pObj, int Limit, Vec_Int_t * vNodes )
{
    int iFanin;
    if ( Gia_ObjIsCi(pObj) )
        return 1;
    assert( Gia_ObjIsAnd(pObj) );
    iFanin = Gia_ObjFaninId0p(p, pObj);
    Vec_IntPush( vNodes, iFanin );
    if ( !Gia_ObjRefDecId(p, iFanin) && (Vec_IntSize(vNodes) > Limit || !Gia_ObjCheckMffc_rec(p, Gia_ObjFanin0(pObj), Limit, vNodes)) )
        return 0;
    iFanin = Gia_ObjFaninId1p(p, pObj);
    Vec_IntPush( vNodes, iFanin );
    if ( !Gia_ObjRefDecId(p, iFanin) && (Vec_IntSize(vNodes) > Limit || !Gia_ObjCheckMffc_rec(p, Gia_ObjFanin1(pObj), Limit, vNodes)) )
        return 0;
    if ( !Gia_ObjIsMux(p, pObj) )
        return 1;
    iFanin = Gia_ObjFaninId2p(p, pObj);
    Vec_IntPush( vNodes, iFanin );
    if ( !Gia_ObjRefDecId(p, iFanin) && (Vec_IntSize(vNodes) > Limit || !Gia_ObjCheckMffc_rec(p, Gia_ObjFanin2(p, pObj), Limit, vNodes)) )
        return 0;
    return 1;
}
예제 #30
0
/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Abc_Ntk_t * Wlc_NtkGetInv( Wlc_Ntk_t * pNtk, Vec_Int_t * vInv, Vec_Str_t * vSop, int fVerbose )
{
    Wlc_Obj_t * pObj;
    int i, k, nNum, nRange, nBits = 0;
    Abc_Ntk_t * pMainNtk = NULL;
    Abc_Obj_t * pMainObj, * pMainTemp;
    char Buffer[5000];
    // start the network
    pMainNtk = Abc_NtkAlloc( ABC_NTK_LOGIC, ABC_FUNC_SOP, 1 );
    // duplicate the name and the spec
    pMainNtk->pName = Extra_UtilStrsav(pNtk->pName);
    // create primary inputs
    Wlc_NtkForEachCi( pNtk, pObj, i )
    {
        if ( pObj->Type != WLC_OBJ_FO )
            continue;
        nRange = Wlc_ObjRange(pObj);
        for ( k = 0; k < nRange; k++ )
        {
            nNum = Vec_IntEntry(vInv, nBits + k);
            if ( nNum )
                break;
        }
        if ( k == nRange )
        {
            nBits += nRange;
            continue;
        }
        //printf( "%s[%d:%d] : ", Wlc_ObjName(pNtk, Wlc_ObjId(pNtk, pObj)), pObj->End, pObj->Beg );
        for ( k = 0; k < nRange; k++ )
        {
            nNum = Vec_IntEntry( vInv, nBits + k );
            if ( nNum == 0 )
                continue;
            //printf( "  [%d] -> %d", k, nNum );
            pMainObj = Abc_NtkCreatePi( pMainNtk );
            sprintf( Buffer, "%s[%d]", Wlc_ObjName(pNtk, Wlc_ObjId(pNtk, pObj)), k );
            Abc_ObjAssignName( pMainObj, Buffer, NULL );

        }
        //printf( "\n");
        nBits += nRange;
    }
    //printf( "%d %d\n", Vec_IntSize(vInv), nBits );
    assert( Vec_IntSize(vInv) == nBits );
    // create node
    pMainObj = Abc_NtkCreateNode( pMainNtk );
    Abc_NtkForEachPi( pMainNtk, pMainTemp, i )
        Abc_ObjAddFanin( pMainObj, pMainTemp );
    pMainObj->pData = Abc_SopRegister( (Mem_Flex_t *)pMainNtk->pManFunc, Vec_StrArray(vSop) );
    // create PO
    pMainTemp = Abc_NtkCreatePo( pMainNtk );
    Abc_ObjAddFanin( pMainTemp, pMainObj );
    Abc_ObjAssignName( pMainTemp, "inv", NULL );
    return pMainNtk;
}