/* * [name] * Toggle * * [description] * Toggle the key pressed or unpressed */ void kbfun_toggle(void) { uint8_t keycode = kb_layout_get(LAYER, ROW, COL); if (_kbfun_is_pressed(keycode)) _kbfun_press_release(false, keycode); else _kbfun_press_release(true, keycode); }
/* * [name] * Two keys => capslock * * [description] * When assigned to two keys (e.g. the physical left and right shift keys) * (in both the press and release matrices), pressing and holding down one of * the keys will make the second key toggle capslock * * [note] * If either of the shifts are pressed when the second key is pressed, they * wil be released so that capslock will register properly when pressed. * Capslock will then be pressed and released, and the original state of the * shifts will be restored */ void kbfun_2_keys_capslock_press_release(void) { static uint8_t keys_pressed; static bool lshift_pressed; static bool rshift_pressed; uint8_t keycode = kb_layout_get(LAYER, ROW, COL); if (!IS_PRESSED) keys_pressed--; // take care of the key that was actually pressed _kbfun_press_release(IS_PRESSED, keycode); // take care of capslock (only on the press of the 2nd key) if (keys_pressed == 1 && IS_PRESSED) { // save the state of left and right shift lshift_pressed = _kbfun_is_pressed(KEY_LeftShift); rshift_pressed = _kbfun_is_pressed(KEY_RightShift); // disable both _kbfun_press_release(false, KEY_LeftShift); _kbfun_press_release(false, KEY_RightShift); // press capslock, then release it _kbfun_press_release(true, KEY_CapsLock); usb_keyboard_send(); _kbfun_press_release(false, KEY_CapsLock); usb_keyboard_send(); // restore the state of left and right shift if (lshift_pressed) _kbfun_press_release(true, KEY_LeftShift); if (rshift_pressed) _kbfun_press_release(true, KEY_RightShift); } if (IS_PRESSED) keys_pressed++; }
/* * Toggle the key pressed or unpressed */ void kbfun_toggle(void) { uint8_t keycode = _kbfun_get_keycode(); bool is_pressed = _kbfun_is_pressed(keycode); _kbfun_press_release(!is_pressed, keycode); }