int CalCoreModel::loadCoreAnimation(const std::string& strFilename, const char* pbyBuffer, unsigned long nBufferSize) { // the core skeleton has to be loaded already if(m_pCoreSkeleton == 0) { CalError::setLastError(CalError::INVALID_HANDLE, __FILE__, __LINE__); return -1; } // load a new core animation CalLoader loader; CalCoreAnimation *pCoreAnimation; pCoreAnimation = loader.loadCoreAnimation(strFilename, pbyBuffer, nBufferSize); if(pCoreAnimation == 0) return -1; // add core animation to this core model int animationId; animationId = addCoreAnimation(pCoreAnimation); if(animationId == -1) { pCoreAnimation->release(); return -1; } return animationId; }
int CalCoreModel::loadCoreAnimation(const char* strFilename) { // the core skeleton has to be loaded already if(m_pCoreSkeleton == 0) { CalError::setLastError(CalError::INVALID_HANDLE, __FILE__, __LINE__); return -1; } // load a new core animation CalLoader loader; CalCoreAnimation *pCoreAnimation; pCoreAnimation = loader.loadCoreAnimation(strFilename); if(pCoreAnimation == 0) return -1; // add core animation to this core model int animationId; animationId = addCoreAnimation(pCoreAnimation); if(animationId == -1) { delete pCoreAnimation; return -1; } return animationId; }
int CalCoreModel::loadCoreAnimation(const std::string& strFilename) { // the core skeleton has to be loaded already if(!m_pCoreSkeleton) { CalError::setLastError(CalError::INVALID_HANDLE, __FILE__, __LINE__); return -1; } // load a new core animation CalCoreAnimationPtr pCoreAnimation = CalLoader::loadCoreAnimation(strFilename, m_pCoreSkeleton.get()); if(!pCoreAnimation) return -1; // add core animation to this core model return addCoreAnimation(pCoreAnimation.get()); }