예제 #1
0
void OculusDisplay::onDisable()
{
  clearStatuses();
  render_widget_->setVisible(false);
  if ( oculus_ )
  {
    oculus_.reset();
  }
}
 void EffortDisplay::clear()
 {
     clearStatuses();
     robot_description_.clear();
 }
void Selection3DDisplayCustom::updateTfPrefix()
{
    clearStatuses();
    context_->queueRender();
}
예제 #4
0
파일: display.cpp 프로젝트: jonfink/rviz
void Display::reset()
{
  clearStatuses();
}
void DynamicRobotModel::updateTfPrefix()
{
  clearStatuses();
  context_->queueRender();
}
예제 #6
0
void RobotModelDisplay::clear()
{
  robot_->clear();
  clearStatuses();
  robot_description_.clear();
}
예제 #7
0
void RobotModelDisplay::updateTfPrefix()
{
  clearStatuses();
  context_->queueRender();
}