예제 #1
0
static int do_16x16_motion_search
(
  VP9_COMP *cpi,
  int_mv *ref_mv,
  int_mv *dst_mv,
  YV12_BUFFER_CONFIG *buf,
  int buf_mb_y_offset,
  YV12_BUFFER_CONFIG *ref,
  int mb_y_offset
) {
  MACROBLOCK   *const x  = &cpi->mb;
  MACROBLOCKD *const xd = &x->e_mbd;
  unsigned int err, tmp_err;
  int_mv tmp_mv;
  int n;

  for (n = 0; n < 16; n++) {
    BLOCKD *d = &xd->block[n];
    BLOCK *b  = &x->block[n];

    b->base_src   = &buf->y_buffer;
    b->src_stride = buf->y_stride;
    b->src        = buf->y_stride * (n & 12) + (n & 3) * 4 + buf_mb_y_offset;

    d->base_pre   = &ref->y_buffer;
    d->pre_stride = ref->y_stride;
    d->pre        = ref->y_stride * (n & 12) + (n & 3) * 4 + mb_y_offset;
  }

  // Try zero MV first
  // FIXME should really use something like near/nearest MV and/or MV prediction
  xd->pre.y_buffer = ref->y_buffer + mb_y_offset;
  xd->pre.y_stride = ref->y_stride;
  err = vp9_sad16x16(ref->y_buffer + mb_y_offset, ref->y_stride,
                     xd->dst.y_buffer, xd->dst.y_stride, INT_MAX);
  dst_mv->as_int = 0;

  // Test last reference frame using the previous best mv as the
  // starting point (best reference) for the search
  tmp_err = do_16x16_motion_iteration(cpi, ref_mv, &tmp_mv);
  if (tmp_err < err) {
    err            = tmp_err;
    dst_mv->as_int = tmp_mv.as_int;
  }

  // If the current best reference mv is not centred on 0,0 then do a 0,0 based search as well
  if (ref_mv->as_int) {
    unsigned int tmp_err;
    int_mv zero_ref_mv, tmp_mv;

    zero_ref_mv.as_int = 0;
    tmp_err = do_16x16_motion_iteration(cpi, &zero_ref_mv, &tmp_mv);
    if (tmp_err < err) {
      dst_mv->as_int = tmp_mv.as_int;
      err = tmp_err;
    }
  }

  return err;
}
예제 #2
0
static int do_16x16_motion_search(VP9_COMP *cpi, const int_mv *ref_mv,
                                  int_mv *dst_mv, int mb_row, int mb_col) {
  MACROBLOCK *const x = &cpi->mb;
  MACROBLOCKD *const xd = &x->e_mbd;
  unsigned int err, tmp_err;
  int_mv tmp_mv;

  // Try zero MV first
  // FIXME should really use something like near/nearest MV and/or MV prediction
  err = vp9_sad16x16(x->plane[0].src.buf, x->plane[0].src.stride,
                     xd->plane[0].pre[0].buf, xd->plane[0].pre[0].stride,
                     INT_MAX);
  dst_mv->as_int = 0;

  // Test last reference frame using the previous best mv as the
  // starting point (best reference) for the search
  tmp_err = do_16x16_motion_iteration(cpi, &ref_mv->as_mv, &tmp_mv.as_mv,
                                      mb_row, mb_col);
  if (tmp_err < err) {
    err = tmp_err;
    dst_mv->as_int = tmp_mv.as_int;
  }

  // If the current best reference mv is not centered on 0,0 then do a 0,0
  // based search as well.
  if (ref_mv->as_int) {
    unsigned int tmp_err;
    int_mv zero_ref_mv, tmp_mv;

    zero_ref_mv.as_int = 0;
    tmp_err = do_16x16_motion_iteration(cpi, &zero_ref_mv.as_mv, &tmp_mv.as_mv,
                                        mb_row, mb_col);
    if (tmp_err < err) {
      dst_mv->as_int = tmp_mv.as_int;
      err = tmp_err;
    }
  }

  return err;
}