static void initCallback( int argc, char *argv[] ) { const char *methodName = 0; if(0<argc) { methodName = argv[1]; } if(0==methodName) { methodName = ""; } if(0==methodName[0]) { methodName = "help"; } gCallback = Callback::find(methodName); fprintf(stderr, "\n"); info("starting command \"%s\"", gCallback->name()); if(argv[1]) { auto i = 0; while('-'==argv[1][i]) { argv[1][i++] = 'x'; } } auto ir = gCallback->init(argc, (const char **)argv); if(ir<0) { errFatal("callback init failed"); } gNeedTXHash = gCallback->needTXHash(); }
ntlWorld::ntlWorld(string filename, bool commandlineMode) { #ifndef ELBEEM_PLUGIN initDefaults(); # ifdef NOGUI commandlineMode = true; // remove warning... # endif // NOGUI // load config setPointers( getRenderGlobals() ); parseFile( filename.c_str() ); # ifndef NOGUI // setup opengl display, save first animation step for start time // init after parsing file... if(!commandlineMode) { mpOpenGLRenderer = new ntlOpenGLRenderer( mpGlob ); } # endif // NOGUI finishWorldInit(); #else // ELBEEM_PLUGIN errFatal("ntlWorld::init","Cfg file parsing not supported for API version! "<<filename<<" "<<commandlineMode, SIMWORLD_INITERROR); #endif // ELBEEM_PLUGIN }
/****************************************************************************** * Default constructor *****************************************************************************/ ntlTree::ntlTree() : mStart(0.0), mEnd(0.0), mMaxDepth( 5 ), mMaxListLength( 5 ), mpRoot( NULL) , mpNodeStack( NULL), mpVertices( NULL ), mpVertNormals( NULL ), mpTriangles( NULL ), mCurrentDepth(0), mCurrentNodes(0), mTriDoubles(0) { errFatal( "ntlTree","Uninitialized BSP Tree!\n",SIMWORLD_INITERROR ); return; }
static char *canonicalize_file_name( const char *fileName ) { auto r = (char*)cygwin_create_path(CCP_WIN_A_TO_POSIX, fileName); if(0==r) { errFatal("can't canonicalize path %s", fileName); } return r; }
//! helper to check if a bounding box was specified in the right way bool checkBoundingBox(ntlVec3Gfx s, ntlVec3Gfx e, string checker) { if( (s[0]>e[0]) || (s[1]>e[1]) || (s[2]>e[2]) ) { errFatal("checkBoundingBox","Check by '"<<checker<<"' for BB "<<s<<":"<<e<<" failed! Aborting...",SIMWORLD_INITERROR); return 1; } return 0; }
static std::string getBlockchainDir() { auto dir = getenv("BLOCKCHAIN_DIR"); if(0==dir) { dir = getenv("HOME"); if(0==dir) { errFatal("please specify either env. variable HOME or BLOCKCHAIN_DIR"); } } return getNormalizedDirName( dir + std::string("/") + kCoinDirName ); }
static void parseInput( const Block *block, const uint8_t *&p, const uint8_t *txHash, uint64_t inputIndex ) { if(!skip) { startInput(p); } auto upTXHash = p; const Chunk *upTX = 0; if(gNeedTXHash && !skip) { auto isGenTX = (0==memcmp(gNullHash.v, upTXHash, sizeof(gNullHash))); if(likely(false==isGenTX)) { auto i = gTXOMap.find(upTXHash); if(unlikely(gTXOMap.end()==i)) { errFatal("failed to locate upstream transaction"); } upTX = i->second; } } SKIP(uint256_t, dummyUpTXhash, p); LOAD(uint32_t, upOutputIndex, p); LOAD_VARINT(inputScriptSize, p); if(!skip && 0!=upTX) { auto inputScript = p; auto upTXOutputs = upTX->getData(); parseOutputs<false, true>( upTXOutputs, upTXHash, upOutputIndex, txHash, inputIndex, inputScript, inputScriptSize ); upTX->releaseData(); } p += inputScriptSize; SKIP(uint32_t, sequence, p); if(!skip) { endInput(p); } }
void SimulationObject::initGeoTree() { // unused!! overriden by solver interface if(mpGlob == NULL) { errFatal("SimulationObject::initGeoTree error","Requires globals!", SIMWORLD_INITERROR); return; } ntlScene *scene = mpGlob->getSimScene(); mpGiObjects = scene->getObjects(); if(mpGiTree != NULL) delete mpGiTree; char treeFlag = (1<<(mGeoInitId+4)); mpGiTree = new ntlTree( 20, 4, // warning - fixed values for depth & maxtriangles here... scene, treeFlag ); // unused!! overriden by solver interface }
static void parseInput( const uint8_t *&p, const uint8_t *txHash, uint64_t inputIndex ) { if(!skip) startInput(p); const uint8_t *upTXHash = p; const uint8_t *upTXOutputs = 0; if(gNeedTXHash && !skip) { bool isGenTX = (0==memcmp(gNullHash.v, upTXHash, sizeof(gNullHash))); if(likely(false==isGenTX)) { auto i = gTXMap.find(upTXHash); if(unlikely(gTXMap.end()==i)) errFatal("failed to locate upstream TX"); upTXOutputs = i->second; } } SKIP(uint256_t, dummyUpTXhash, p); LOAD(uint32_t, upOutputIndex, p); LOAD_VARINT(inputScriptSize, p); if(!skip && 0!=upTXOutputs) { const uint8_t *inputScript = p; parseOutputs<false, true>( upTXOutputs, upTXHash, upOutputIndex, txHash, inputIndex, inputScript, inputScriptSize ); } p += inputScriptSize; SKIP(uint32_t, sequence, p); if(!skip) endInput(p); }
virtual void edge( uint64_t value, const uint8_t *upTXHash, uint64_t outputIndex, const uint8_t *outputScript, uint64_t outputScriptSize, const uint8_t *downTXHash, uint64_t inputIndex, const uint8_t *inputScript, uint64_t inputScriptSize ) { uint256_t h; uint32_t oi = outputIndex; memcpy(h.v, upTXHash, kSHA256ByteSize); uintptr_t ih = reinterpret_cast<uintptr_t>(h.v); uint32_t *h32 = reinterpret_cast<uint32_t *>(ih); h32[0] ^= oi; auto src = outputMap.find(h.v); if (outputMap.end() == src) { errFatal("unconnected input"); } if (blkID >= firstBlock) { fprintf( inputFile, "%" PRIu64 "|" "%" PRIu64 "|" "%" PRIu64 "|" "%" PRIu32 "\n" , inputID++, src->second, txID, (uint32_t)inputIndex ); } else { inputID++; } }
virtual void edge( uint64_t value, const uint8_t *upTXHash, uint64_t outputIndex, const uint8_t *outputScript, uint64_t outputScriptSize, const uint8_t *downTXHash, uint64_t inputIndex, const uint8_t *inputScript, uint64_t inputScriptSize ) { uint256_t h; uint32_t oi = outputIndex; memcpy(h.v, upTXHash, kSHA256ByteSize); uintptr_t ih = reinterpret_cast<uintptr_t>(h.v); uint32_t *h32 = reinterpret_cast<uint32_t*>(ih); h32[0] ^= oi; auto src = outputMap.find(h.v); if(outputMap.end()==src) errFatal("unconnected input"); // id BIGINT PRIMARY KEY // outputID BIGINT // txID BIGINT // offset INT fprintf( inputFile, "%" PRIu64 "\t" "%" PRIu64 "\t" "%" PRIu64 "\t" "%" PRIu32 "\n" , inputID++, src->second, txID, (uint32_t)outputIndex ); }
/*! check status (e.g. stop/abort) from calling program, returns !=0 if sth. happened... */ int SimulationObject::checkCallerStatus(int status, int frame) { //return 0; // DEBUG int ret = 0; if((mpElbeemSettings)&&(mpElbeemSettings->runsimCallback)) { ret = (mpElbeemSettings->runsimCallback)(mpElbeemSettings->runsimUserData, status,frame); if(ret!=FLUIDSIM_CBRET_CONTINUE) { if(ret==FLUIDSIM_CBRET_STOP) { debMsgStd("SimulationObject::notifySolverOfDump",DM_NOTIFY,"Got stop signal from caller",1); setElbeemState( SIMWORLD_STOP ); } else if(ret==FLUIDSIM_CBRET_ABORT) { errFatal("SimulationObject::notifySolverOfDump","Got abort signal from caller, aborting...", SIMWORLD_GENERICERROR ); mPanic = 1; } else { errMsg("SimulationObject::notifySolverOfDump","Invalid callback return value: "<<ret<<", ignoring... "); } } } //debMsgStd("SimulationObject::checkCallerStatus",DM_MSG, "s="<<status<<",f="<<frame<<" "<<this->getName()<<" ret="<<ret); if(isSimworldOk()) return 0; return 1; }
static std::string getNormalizedDirName( const std::string &dirName ) { auto t = canonicalize_file_name(dirName.c_str()); if(0==t) { errFatal( "problem accessing directory %s", dirName.c_str() ); } auto r = std::string(t); free(t); auto sz = r.size(); if(0<sz) { if('/'==r[sz-1]) { r = std::string(r, 0, sz-2); } } return r; }
int SimulationObject::initializeLbmSimulation(ntlRenderGlobals *glob) { if(! isSimworldOk() ) return 1; // already inited? if(mpLbm) return 0; mpGlob = glob; if(!getVisible()) { mpAttrs->setAllUsed(); return 0; } mGeoInitId = mpAttrs->readInt("geoinitid", mGeoInitId,"LbmSolverInterface", "mGeoInitId", false); //mDimension, mSolverType are deprecated string mSolverType(""); mSolverType = mpAttrs->readString("solver", mSolverType, "SimulationObject","mSolverType", false ); mpLbm = createSolver(); /* check lbm pointer */ if(mpLbm == NULL) { errFatal("SimulationObject::initializeLbmSimulation","Unable to init LBM solver! ", SIMWORLD_INITERROR); return 2; } debMsgStd("SimulationObject::initialized",DM_MSG,"IdStr:"<<mpLbm->getIdString() <<" LBM solver! ", 2); mpParts = new ParticleTracer(); // for non-param simulations mpLbm->setParametrizer( mpParam ); mpParam->setAttrList( getAttributeList() ); // not needed.. done in solver_init: mpParam->setSize ... in solver_interface mpParam->parseAttrList(); mpLbm->setAttrList( getAttributeList() ); mpLbm->setSwsAttrList( getSwsAttributeList() ); mpLbm->parseAttrList(); mpParts->parseAttrList( getAttributeList() ); if(! isSimworldOk() ) return 3; mpParts->setName( getName() + "_part" ); mpParts->initialize( glob ); if(! isSimworldOk() ) return 4; // init material settings string matMc("default"); matMc = mpAttrs->readString("material_surf", matMc, "SimulationObject","matMc", false ); mShowSurface = mpAttrs->readInt("showsurface", mShowSurface, "SimulationObject","mShowSurface", false ); mShowParticles = mpAttrs->readInt("showparticles", mShowParticles, "SimulationObject","mShowParticles", false ); checkBoundingBox( mGeoStart, mGeoEnd, "SimulationObject::initializeSimulation" ); mpLbm->setLbmInitId( mGeoInitId ); mpLbm->setGeoStart( mGeoStart ); mpLbm->setGeoEnd( mGeoEnd ); mpLbm->setRenderGlobals( mpGlob ); mpLbm->setName( getName() + "_lbm" ); mpLbm->setParticleTracer( mpParts ); if(mpElbeemSettings) { // set further settings from API struct init if(mpElbeemSettings->outputPath) this->mOutFilename = string(mpElbeemSettings->outputPath); mpLbm->initDomainTrafo( mpElbeemSettings->surfaceTrafo ); mpLbm->setSmoothing(1.0 * mpElbeemSettings->surfaceSmoothing, 1.0 * mpElbeemSettings->surfaceSmoothing); mpLbm->setIsoSubdivs(mpElbeemSettings->surfaceSubdivs); mpLbm->setSizeX(mpElbeemSettings->resolutionxyz); mpLbm->setSizeY(mpElbeemSettings->resolutionxyz); mpLbm->setSizeZ(mpElbeemSettings->resolutionxyz); mpLbm->setPreviewSize(mpElbeemSettings->previewresxyz); mpLbm->setRefinementDesired(mpElbeemSettings->maxRefine); mpLbm->setGenerateParticles(mpElbeemSettings->generateParticles); // set initial particles mpParts->setNumInitialParticles(mpElbeemSettings->numTracerParticles); // surface generation flag mpLbm->setSurfGenSettings(mpElbeemSettings->mFsSurfGenSetting); string dinitType = string("no"); if (mpElbeemSettings->domainobsType==FLUIDSIM_OBSTACLE_PARTSLIP) dinitType = string("part"); else if(mpElbeemSettings->domainobsType==FLUIDSIM_OBSTACLE_FREESLIP) dinitType = string("free"); else /*if(mpElbeemSettings->domainobsType==FLUIDSIM_OBSTACLE_NOSLIP)*/ dinitType = string("no"); mpLbm->setDomainBound(dinitType); mpLbm->setDomainPartSlip(mpElbeemSettings->domainobsPartslip); mpLbm->setDumpVelocities(mpElbeemSettings->generateVertexVectors); mpLbm->setFarFieldSize(mpElbeemSettings->farFieldSize); debMsgStd("SimulationObject::initialize",DM_MSG,"Added domain bound: "<<dinitType<<" ps="<<mpElbeemSettings->domainobsPartslip<<" vv"<<mpElbeemSettings->generateVertexVectors<<","<<mpLbm->getDumpVelocities(), 9 ); debMsgStd("SimulationObject::initialize",DM_MSG,"Set ElbeemSettings values "<<mpLbm->getGenerateParticles(),10); } if(! mpLbm->initializeSolverMemory() ) { errMsg("SimulationObject::initialize","initializeSolverMemory failed"); mPanic=true; return 10; } if(checkCallerStatus(FLUIDSIM_CBSTATUS_STEP, 0)) { errMsg("SimulationObject::initialize","initializeSolverMemory status"); mPanic=true; return 11; } if(! mpLbm->initializeSolverGrids() ) { errMsg("SimulationObject::initialize","initializeSolverGrids failed"); mPanic=true; return 12; } if(checkCallerStatus(FLUIDSIM_CBSTATUS_STEP, 0)) { errMsg("SimulationObject::initialize","initializeSolverGrids status"); mPanic=true; return 13; } if(! mpLbm->initializeSolverPostinit() ) { errMsg("SimulationObject::initialize","initializeSolverPostin failed"); mPanic=true; return 14; } if(checkCallerStatus(FLUIDSIM_CBSTATUS_STEP, 0)) { errMsg("SimulationObject::initialize","initializeSolverPostin status"); mPanic=true; return 15; } // print cell type stats bool printStats = true; if(glob_mpnum>0) printStats=false; // skip in this case if(printStats) { const int jmax = sizeof(CellFlagType)*8; int totalCells = 0; int flagCount[jmax]; for(int j=0; j<jmax ; j++) flagCount[j] = 0; int diffInits = 0; LbmSolverInterface::CellIdentifier cid = mpLbm->getFirstCell(); for(; mpLbm->noEndCell( cid ); mpLbm->advanceCell( cid ) ) { int flag = mpLbm->getCellFlag(cid,0); int flag2 = mpLbm->getCellFlag(cid,1); if(flag != flag2) { diffInits++; } for(int j=0; j<jmax ; j++) { if( flag&(1<<j) ) flagCount[j]++; } totalCells++; } mpLbm->deleteCellIterator( &cid ); char charNl = '\n'; debugOutNnl("SimulationObject::initializeLbmSimulation celltype stats: " <<charNl, 5); debugOutNnl("no. of cells = "<<totalCells<<", "<<charNl ,5); for(int j=0; j<jmax ; j++) { std::ostringstream out; if(flagCount[j]>0) { out<<"\t" << flagCount[j] <<" x "<< convertCellFlagType2String( (CellFlagType)(1<<j) ) <<", " << charNl; debugOutNnl(out.str(), 5); } } // compute dist. of empty/bnd - fluid - if // cfEmpty = (1<<0), cfBnd = (1<< 2), cfFluid = (1<<10), cfInter = (1<<11), if(1){ std::ostringstream out; out.precision(2); out.width(4); int totNum = flagCount[1]+flagCount[2]+flagCount[7]+flagCount[8]; double ebFrac = (double)(flagCount[1]+flagCount[2]) / totNum; double flFrac = (double)(flagCount[7]) / totNum; double ifFrac = (double)(flagCount[8]) / totNum; //??? out<<"\tFractions: [empty/bnd - fluid - interface - ext. if] = [" << ebFrac<<" - " << flFrac<<" - " << ifFrac<<"] "<< charNl; if(diffInits > 0) { debMsgStd("SimulationObject::initializeLbmSimulation",DM_MSG,"celltype Warning: Diffinits="<<diffInits<<"!" , 5); } debugOutNnl(out.str(), 5); } } // cellstats // might be modified by mpLbm //mpParts->setStart( mGeoStart );? mpParts->setEnd( mGeoEnd );? mpParts->setStart( mpLbm->getGeoStart() ); mpParts->setEnd( mpLbm->getGeoEnd() ); mpParts->setCastShadows( false ); mpParts->setReceiveShadows( false ); mpParts->searchMaterial( glob->getMaterials() ); // this has to be inited here - before, the values might be unknown IsoSurface *surf = mpLbm->getSurfaceGeoObj(); if(surf) { surf->setName( "final" ); // final surface mesh // warning - this might cause overwriting effects for multiple sims and geom dump... surf->setCastShadows( true ); surf->setReceiveShadows( false ); surf->searchMaterial( glob->getMaterials() ); if(mShowSurface) mObjects.push_back( surf ); } #ifdef ELBEEM_PLUGIN mShowParticles=1; // for e.g. dumping #endif // ELBEEM_PLUGIN if((mpLbm->getGenerateParticles()>0.0)||(mpParts->getNumInitialParticles()>0)) { mShowParticles=1; mpParts->setDumpParts(true); } //debMsgStd("SimulationObject::init",DM_NOTIFY,"Using envvar ELBEEM_DUMPPARTICLE to set mShowParticles, DEBUG!",1); //} // DEBUG ENABLE!!!!!!!!!! if(mShowParticles) { mObjects.push_back(mpParts); } // add objects to display for debugging (e.g. levelset particles) vector<ntlGeometryObject *> debugObjs = mpLbm->getDebugObjects(); for(size_t i=0;i<debugObjs.size(); i++) { debugObjs[i]->setCastShadows( false ); debugObjs[i]->setReceiveShadows( false ); debugObjs[i]->searchMaterial( glob->getMaterials() ); mObjects.push_back( debugObjs[i] ); debMsgStd("SimulationObject::init",DM_NOTIFY,"Added debug obj "<<debugObjs[i]->getName(), 10 ); } return 0; }
/****************************************************************************** * Only dump time dep. objects to file *****************************************************************************/ int ntlBlenderDumper::renderScene( void ) { char nrStr[5]; /* nr conversion */ ntlRenderGlobals *glob = mpGlob; ntlScene *scene = mpGlob->getSimScene(); bool debugOut = false; bool debugRender = false; #if ELBEEM_PLUGIN==1 debugOut = false; #endif // ELBEEM_PLUGIN==1 vector<string> gmName; // gm names vector<string> gmMat; // materials for gm int numGMs = 0; // no. of .obj models created if(debugOut) debMsgStd("ntlBlenderDumper::renderScene",DM_NOTIFY,"Dumping geometry data", 1); long startTime = getTime(); snprintf(nrStr, 5, "%04d", glob->getAniCount() ); // local scene vars vector<ntlTriangle> Triangles; vector<ntlVec3Gfx> Vertices; vector<ntlVec3Gfx> VertNormals; // check geo objects int idCnt = 0; // give IDs to objects for (vector<ntlGeometryClass*>::iterator iter = scene->getGeoClasses()->begin(); iter != scene->getGeoClasses()->end(); iter++) { if(!(*iter)->getVisible()) continue; int tid = (*iter)->getTypeId(); if(tid & GEOCLASSTID_OBJECT) { // normal geom. objects -> ignore } if(tid & GEOCLASSTID_SHADER) { ntlGeometryShader *geoshad = (ntlGeometryShader*)(*iter); //dynamic_cast<ntlGeometryShader*>(*iter); string outname = geoshad->getOutFilename(); if(outname.length()<1) outname = mpGlob->getOutFilename(); geoshad->notifyShaderOfDump(DUMP_FULLGEOMETRY, glob->getAniCount(),nrStr,outname); for (vector<ntlGeometryObject*>::iterator siter = geoshad->getObjectsBegin(); siter != geoshad->getObjectsEnd(); siter++) { if(debugOut) debMsgStd("ntlBlenderDumper::BuildScene",DM_MSG,"added shader geometry "<<(*siter)->getName(), 8); (*siter)->notifyOfDump(DUMP_FULLGEOMETRY, glob->getAniCount(),nrStr,outname, this->mSimulationTime); bool doDump = false; bool isPreview = false; // only dump final&preview surface meshes if( (*siter)->getName().find( "final" ) != string::npos) { doDump = true; } else if( (*siter)->getName().find( "preview" ) != string::npos) { doDump = true; isPreview = true; } if(!doDump) continue; // dont quit, some objects need notifyOfDump call if((glob_mpactive) && (glob_mpindex>0)) { continue; //return 0; } // only dump geo shader objects Triangles.clear(); Vertices.clear(); VertNormals.clear(); (*siter)->initialize( mpGlob ); (*siter)->getTriangles(this->mSimulationTime, &Triangles, &Vertices, &VertNormals, idCnt); idCnt ++; // WARNING - this is dirty, but simobjs are the only geoshaders right now SimulationObject *sim = (SimulationObject *)geoshad; LbmSolverInterface *lbm = sim->getSolver(); // always dump mesh, even empty ones... // dump to binary file std::ostringstream boutfilename(""); //boutfilename << ecrpath.str() << outname <<"_"<< (*siter)->getName() <<"_" << nrStr << ".obj"; boutfilename << outname <<"_"<< (*siter)->getName() <<"_" << nrStr; if(debugOut) debMsgStd("ntlBlenderDumper::renderScene",DM_MSG,"B-Dumping: "<< (*siter)->getName() <<", triangles:"<<Triangles.size()<<", vertices:"<<Vertices.size()<< " to "<<boutfilename.str() , 7); gzFile gzf; // output velocities if desired if((!isPreview) && (lbm->getDumpVelocities())) { std::ostringstream bvelfilename; bvelfilename << boutfilename.str(); bvelfilename << ".bvel.gz"; gzf = gzopen(bvelfilename.str().c_str(), "wb9"); if(gzf) { int numVerts; if(sizeof(numVerts)!=4) { errMsg("ntlBlenderDumper::renderScene","Invalid int size"); return 1; } numVerts = Vertices.size(); gzwrite(gzf, &numVerts, sizeof(numVerts)); for(size_t i=0; i<Vertices.size(); i++) { // returns smoothed velocity, scaled by frame time ntlVec3Gfx v = lbm->getVelocityAt( Vertices[i][0], Vertices[i][1], Vertices[i][2] ); // translation not necessary, test rotation & scaling? for(int j=0; j<3; j++) { float vertp = v[j]; //if(i<20) errMsg("ntlBlenderDumper","DUMP_VEL final "<<i<<" = "<<v); gzwrite(gzf, &vertp, sizeof(vertp)); } } gzclose( gzf ); } } // compress all bobj's boutfilename << ".bobj.gz"; gzf = gzopen(boutfilename.str().c_str(), "wb1"); // wb9 is slow for large meshes! if (!gzf) { errMsg("ntlBlenderDumper::renderScene","Unable to open output '"<<boutfilename<<"' "); return 1; } // dont transform velocity output, this is handled in blender // current transform matrix ntlMatrix4x4<gfxReal> *trafo; trafo = lbm->getDomainTrafo(); if(trafo) { // transform into source space for(size_t i=0; i<Vertices.size(); i++) { Vertices[i] = (*trafo) * Vertices[i]; } } // rotate vertnormals ntlMatrix4x4<gfxReal> rottrafo; rottrafo.initId(); if(lbm->getDomainTrafo()) { // dont modifiy original! rottrafo = *lbm->getDomainTrafo(); ntlVec3Gfx rTrans,rScale,rRot,rShear; rottrafo.decompose(rTrans,rScale,rRot,rShear); rottrafo.initRotationXYZ(rRot[0],rRot[1],rRot[2]); // only rotate here... for(size_t i=0; i<Vertices.size(); i++) { VertNormals[i] = rottrafo * VertNormals[i]; normalize(VertNormals[i]); // remove scaling etc. } } // write to file int numVerts; if(sizeof(numVerts)!=4) { errMsg("ntlBlenderDumper::renderScene","Invalid int size"); return 1; } numVerts = Vertices.size(); gzwrite(gzf, &numVerts, sizeof(numVerts)); for(size_t i=0; i<Vertices.size(); i++) { for(int j=0; j<3; j++) { float vertp = Vertices[i][j]; gzwrite(gzf, &vertp, sizeof(vertp)); } } // should be the same as Vertices.size if(VertNormals.size() != (size_t)numVerts) { errMsg("ntlBlenderDumper::renderScene","Normals have to have same size as vertices!"); VertNormals.resize( Vertices.size() ); } gzwrite(gzf, &numVerts, sizeof(numVerts)); for(size_t i=0; i<VertNormals.size(); i++) { for(int j=0; j<3; j++) { float normp = VertNormals[i][j]; gzwrite(gzf, &normp, sizeof(normp)); } } int numTris = Triangles.size(); gzwrite(gzf, &numTris, sizeof(numTris)); for(size_t i=0; i<Triangles.size(); i++) { for(int j=0; j<3; j++) { int triIndex = Triangles[i].getPoints()[j]; gzwrite(gzf, &triIndex, sizeof(triIndex)); } } gzclose( gzf ); debMsgStd("ntlBlenderDumper::renderScene",DM_NOTIFY," Wrote: '"<<boutfilename.str()<<"' ", 2); numGMs++; } } } // output ecr config file if(numGMs>0) { if(debugOut) debMsgStd("ntlBlenderDumper::renderScene",DM_MSG,"Objects dumped: "<<numGMs, 10); } else { if((glob_mpactive) && (glob_mpindex>0)) { // ok, nothing to do anyway... } else { errFatal("ntlBlenderDumper::renderScene","No objects to dump! Aborting...",SIMWORLD_INITERROR); return 1; } } // debug timing long stopTime = getTime(); debMsgStd("ntlBlenderDumper::renderScene",DM_MSG,"Scene #"<<nrStr<<" dump time: "<< getTimeString(stopTime-startTime) <<" ", 10); // still render for preview... if(debugRender) { debMsgStd("ntlBlenderDumper::renderScene",DM_NOTIFY,"Performing preliminary render", 1); ntlWorld::renderScene(); } else { // next frame glob->setAniCount( glob->getAniCount() +1 ); } return 0; }
//ntlTree::ntlTree(int depth, int objnum, vector<ntlVec3Gfx> *vertices, vector<ntlVec3Gfx> *normals, vector<ntlTriangle> *trilist) : ntlTree::ntlTree(int depth, int objnum, ntlScene *scene, int triFlagMask) : mStart(0.0), mEnd(0.0), mMaxDepth( depth ), mMaxListLength( objnum ), mpRoot( NULL) , mpNodeStack( NULL), mpTBB( NULL ), mTriangleMask( 0xFFFF ), mCurrentDepth(0), mCurrentNodes(0), mTriDoubles(0) { // init scene data pointers mpVertices = scene->getVertexPointer(); mpVertNormals = scene->getVertexNormalPointer(); mpTriangles = scene->getTrianglePointer(); mTriangleMask = triFlagMask; if(mpTriangles == NULL) { errFatal( "ntlTree Cons","no triangle list!\n",SIMWORLD_INITERROR); return; } if(mpTriangles->size() == 0) { warnMsg( "ntlTree::ntlTree","No triangles ("<< mpTriangles->size() <<")!\n"); mStart = mEnd = ntlVec3Gfx(0,0,0); return; } if(depth>=BSP_STACK_SIZE) { errFatal( "ntlTree::ntlTree","Depth to high ("<< mMaxDepth <<")!\n", SIMWORLD_INITERROR ); return; } /* check triangles (a bit inefficient, but we dont know which vertices belong to this tree), and generate bounding boxes */ mppTriangles = new vector<ntlTriangle *>; int noOfTriangles = mpTriangles->size(); mpTBB = new TriangleBBox[ noOfTriangles ]; int bbCount = 0; mStart = mEnd = (*mpVertices)[ mpTriangles->front().getPoints()[0] ]; //errMsg("TreeDebug","Start"); for (vector<ntlTriangle>::iterator iter = mpTriangles->begin(); iter != mpTriangles->end(); iter++ ) { //errorOut(" d "<< convertFlags2String((int)(*iter).getFlags()) <<" "<< convertFlags2String( (int)mTriangleMask)<<" add? "<<( ((int)(*iter).getFlags() & (int)mTriangleMask) != 0 ) ); // discard triangles that dont match mask if( ((int)(*iter).getFlags() & (int)mTriangleMask) == 0 ) { continue; } // test? TODO ntlVec3Gfx tnormal = (*mpVertNormals)[ (*iter).getPoints()[0] ]+ (*mpVertNormals)[ (*iter).getPoints()[1] ]+ (*mpVertNormals)[ (*iter).getPoints()[2] ]; ntlVec3Gfx triangleNormal = (*iter).getNormal(); if( equal(triangleNormal, ntlVec3Gfx(0.0)) ) continue; if( equal( tnormal, ntlVec3Gfx(0.0)) ) continue; // */ ntlVec3Gfx bbs, bbe; //errMsg("TreeDebug","Triangle"); for(int i=0;i<3;i++) { int index = (*iter).getPoints()[i]; ntlVec3Gfx tp = (*mpVertices)[ index ]; //errMsg("TreeDebug"," Point "<<i<<" = "<<tp<<" "); if(tp[0] < mStart[0]) mStart[0]= tp[0]; if(tp[0] > mEnd[0]) mEnd[0]= tp[0]; if(tp[1] < mStart[1]) mStart[1]= tp[1]; if(tp[1] > mEnd[1]) mEnd[1]= tp[1]; if(tp[2] < mStart[2]) mStart[2]= tp[2]; if(tp[2] > mEnd[2]) mEnd[2]= tp[2]; if(i==0) { bbs = bbe = tp; } else { if( tp[0] < bbs[0] ) bbs[0] = tp[0]; if( tp[0] > bbe[0] ) bbe[0] = tp[0]; if( tp[1] < bbs[1] ) bbs[1] = tp[1]; if( tp[1] > bbe[1] ) bbe[1] = tp[1]; if( tp[2] < bbs[2] ) bbs[2] = tp[2]; if( tp[2] > bbe[2] ) bbe[2] = tp[2]; } } mppTriangles->push_back( &(*iter) ); //errMsg("TreeDebug","Triangle "<<(*mpVertices)[(*iter).getPoints()[0]]<<" "<<(*mpVertices)[(*iter).getPoints()[1]]<<" "<<(*mpVertices)[(*iter).getPoints()[2]]<<" "); // add BB mpTBB[ bbCount ].start = bbs; mpTBB[ bbCount ].end = bbe; (*iter).setBBoxId( bbCount ); bbCount++; } /* slighlty enlarge bounding tolerance for tree to avoid problems with triangles paralell to slabs */ mStart -= ntlVec3Gfx( getVecEpsilon() ); mEnd += ntlVec3Gfx( getVecEpsilon() ); /* init root node and stack */ mpNodeStack = new BSPStack; mpRoot = new BSPNode; mpRoot->min = mStart; mpRoot->max = mEnd; mpRoot->axis = AXIS_X; mpRoot->members = mppTriangles; mpRoot->child[0] = mpRoot->child[1] = NULL; mpRoot->cloneVec = 0; globalSortingPoints = mpVertices; mpTriDist = new char[ mppTriangles->size() ]; mNumNodes = 1; mAbortSubdiv = 0; /* create tree */ debugOutInter( "Generating BSP Tree... (Nodes "<< mCurrentNodes << ", Depth "<<mCurrentDepth<< ") ", 2, 2000 ); subdivide(mpRoot, 0, AXIS_X); debMsgStd("ntlTree::ntlTree",DM_MSG,"Generated Tree: Nodes "<< mCurrentNodes << ", Depth "<<mCurrentDepth<< " with "<<noOfTriangles<<" triangles", 2 ); delete [] mpTriDist; delete [] mpTBB; mpTriDist = NULL; mpTBB = NULL; /* calculate some stats about tree */ int noLeafs = 0; gfxReal avgDepth = 0.0; gfxReal triPerLeaf = 0.0; int totalTris = 0; calcStats(mpRoot,0, noLeafs, avgDepth, triPerLeaf, totalTris); avgDepth /= (gfxReal)noLeafs; triPerLeaf /= (gfxReal)noLeafs; debMsgStd("ntlTree::ntlTree",DM_MSG,"Tree ("<<doSort<<","<<chooseAxis<<") Stats: Leafs:"<<noLeafs<<", avgDepth:"<<avgDepth<< ", triPerLeaf:"<<triPerLeaf<<", triDoubles:"<<mTriDoubles<<", totalTris:"<<totalTris <<" nodes:"<<mNumNodes //<<" T"<< (totalTris%3) // 0=ich, 1=f, 2=a , 2 ); if(mAbortSubdiv) { errMsg("ntlTree::ntlTree","Aborted... "<<mNumNodes); deleteNode(mpRoot); mpRoot = NULL; } }