/** * load_bubble_graphics * * Description: * Loads all of the 'speech bubble' graphics * * Returns: * TRUE on success FALSE otherwise **/ static gboolean load_bubble_graphics (void) { gchar *buffer = NULL; buffer = g_build_filename (DATA_DIRECTORY, "pixmaps", "yahoo.png", NULL); if (!load_bubble_graphic (buffer, &yahoo_pixbuf)) return FALSE; g_free (buffer); buffer = g_build_filename (DATA_DIRECTORY, "pixmaps", "aieee.png", NULL); if (!load_bubble_graphic (buffer, &aieee_pixbuf)) return FALSE; buffer = g_build_filename (DATA_DIRECTORY, "pixmaps", "splat.png", NULL); if (!load_bubble_graphic (buffer, &splat_pixbuf)) return FALSE; return TRUE; }
/** * load_bubble_graphics * * Description: * Loads all of the 'speech bubble' graphics * * Returns: * TRUE on success FALSE otherwise **/ static gboolean load_bubble_graphics (void) { gchar *buffer = NULL; const char *dname; dname = games_runtime_get_directory (GAMES_RUNTIME_GAME_PIXMAP_DIRECTORY); buffer = g_build_filename (dname, "yahoo.png", NULL); if (!load_bubble_graphic (buffer, &yahoo_pixbuf)) return FALSE; g_free (buffer); buffer = g_build_filename (dname, "aieee.png", NULL); if (!load_bubble_graphic (buffer, &aieee_pixbuf)) return FALSE; buffer = g_build_filename (dname, "splat.png", NULL); if (!load_bubble_graphic (buffer, &splat_pixbuf)) return FALSE; return TRUE; }