void Foam::attachDetach::attachInterface ( polyTopoChange& ref ) const { // Algorithm: // 1. Create the reverse patch out of the slave faces. // 2. Go through all the mesh points from the master and slave patch. // If the point labels are different, insert them into the point // renumbering list and remove them from the mesh. // 3. Remove all faces from the slave patch // 4. Modify all the faces from the master patch by making them internal // between the faceCell cells for the two patches. If the master owner // is higher than the slave owner, turn the face around // 5. Get all the faces attached to the slave patch points. // If they have not been removed, renumber them using the // point renumbering list. if (debug) { Pout<< "void attachDetach::attachInterface(" << "polyTopoChange& ref) const " << " for object " << name() << " : " << "Attaching interface" << endl; } const polyMesh& mesh = topoChanger().mesh(); const faceList& faces = mesh.faces(); const labelList& own = mesh.faceOwner(); const labelList& nei = mesh.faceNeighbour(); const polyPatch& masterPatch = mesh.boundaryMesh()[masterPatchID_.index()]; const polyPatch& slavePatch = mesh.boundaryMesh()[slavePatchID_.index()]; const label masterPatchStart = masterPatch.start(); const label slavePatchStart = slavePatch.start(); const labelList& slaveMeshPoints = slavePatch.meshPoints(); const Map<label>& removedPointMap = pointMatchMap(); const labelList removedPoints = removedPointMap.toc(); forAll (removedPoints, pointI) { ref.setAction(polyRemovePoint(removedPoints[pointI])); }
void Foam::slidingInterface::clearCouple ( polyTopoChange& ref ) const { if (debug) { Pout<< "void slidingInterface::clearCouple(" << "polyTopoChange& ref) const for object " << name() << " : " << "Clearing old couple points and faces." << endl; } // Remove all points from the point zone const polyMesh& mesh = topoChanger().mesh(); const labelList& cutPointZoneLabels = mesh.pointZones()[cutPointZoneID_.index()]; forAll(cutPointZoneLabels, pointI) { ref.setAction(polyRemovePoint(cutPointZoneLabels[pointI])); }
// Remove all points that will be collapsed forAll(ptc, pointi) { ref.setAction(polyRemovePoint(ptc[pointi])); }