void GLQuadRenderer::render2DAtlas(const Particle& particle) const { scaleQuadVectors(particle,scaleX,scaleY); GLCallColorAndVertex(particle); GLCallTexture2DAtlas(particle); }
void IRRQuadRenderer::renderAtlas(const Particle& particle) const { scaleQuadVectors(particle,scaleX,scaleY); FillBufferColorAndVertex(particle); FillBufferTextureAtlas(particle); }
void GLQuadRenderer::render3D(const Particle& particle,GLBuffer& renderBuffer) const { scaleQuadVectors(particle,scaleX,scaleY); GLCallColorAndVertex(particle,renderBuffer); GLCallTexture3D(particle,renderBuffer); }
void SPK_PLQuadRenderer::Render2DAtlas(const SPK::Particle &cParticle) { scaleQuadVectors(cParticle, scaleX, scaleY); CallColorAndVertex(cParticle); CallTexture2DAtlas(cParticle); }