void movida::tick() { frames++; if(frames>=60) { frames=0; tickSecond(); } gameWorld->tick(); gameInterface->tick(); // react to stat changes if(status::instance()->shutDown) gameExit = true; if(status::instance()->singelRender) { gameRedraw = true; status::instance()->singelRender=0; } }
void clockOps (void * p_context) { uint16_t tickCount = tickSecond(); char outbuf[20]; initCoefficients(); if (BLESessionActive == 1) { /* if (fd_check_motion_interrupt()) { sprintf (outbuf, "Motion Interrupt"); ble_nus_send_string(&m_nus, (unsigned char*)outbuf, 20); } if (fd_check_zero_g()) { sprintf (outbuf, "ZeroG Interrupt"); ble_nus_send_string(&m_nus, (unsigned char*)outbuf, 20); } */ if (sendRawData == 1) { float p,r; rdg = rawDataPeek(); sprintf (outbuf, "A: x%04xy%04xz%04x",rdg->val.x_ac,rdg->val.y_ac,rdg->val.z_ac); ble_nus_send_string(&m_nus, (unsigned char*)outbuf, 20); // sprintf (outbuf, "R: %04f",getR(rdg->val.x_ac,rdg->val.y_ac,rdg->val.z_ac)); // ble_nus_send_string(&m_nus, (unsigned char*)outbuf, 20); accel_get_angles(&p,&r); sprintf (outbuf, "p: %04f, r: %04f",p,r); ble_nus_send_string(&m_nus, (unsigned char*)outbuf, 20); if (checkOrientation() == ORIENTATION_STANDING) { sprintf (outbuf, "standing"); ble_nus_send_string(&m_nus, (unsigned char*)outbuf, 8); } else { sprintf (outbuf, "not standing"); ble_nus_send_string(&m_nus, (unsigned char*)outbuf, 12); } } return; } #define INCLUDE_STEP_COUNTER #ifdef INCLUDE_STEP_COUNTER // 5 minute backup, currently at 1sec #define DATA_SAVE_INTERVAL (120) if (tickCount % DATA_SAVE_INTERVAL == 0) { nrf_gpio_pin_set(LED_NO_FALL); nrf_delay_ms(40); nrf_gpio_pin_clear(LED_NO_FALL); // if (nSteps > 0) { activityToSave = getActivityLevel(); writeLog = 1; //writeLogEntry(nSteps); do_post_processing = true; updatePeakAverages(); } // else { nrf_gpio_pin_set(LED_NO_FALL); nrf_gpio_pin_clear(LED_RESETTING); nrf_delay_ms(40); nrf_gpio_pin_clear(LED_NO_FALL); nrf_gpio_pin_set(LED_RESETTING); nrf_delay_ms(40); nrf_gpio_pin_clear(LED_RESETTING); } } #endif //INCLUDE_STEP_COUNTER }