void tx_application_define(void *first_unused_memory) { /* Create the event flags. */ intHARDWARE(); status=timer0_register(1,true,none); // addMessages(); //GUI_thread status=tx_thread_create(&GUI_thread, "GUI_thread", startUI, inputText,&guistack, STACK_SIZE, 16, 16, 4, TX_AUTO_START); //reciveThread status=tx_thread_create(&receiveThread, "NetworkReceiveThread", sendReceiveLoop, inputText,&receiveThreadStack, STACK_SIZE, 16, 16, 4, TX_AUTO_START); status=tx_queue_create(&receiveQueue, "receiveQueue", TX_1_ULONG, &receiveQueueStack, QUEUE_SIZE*sizeof(ULONG)); status=tx_queue_create(&ToSendQueue, "ToSendQueue", TX_1_ULONG, &sendQueueStack, QUEUE_SIZE*sizeof(ULONG)); }
wwd_result_t host_rtos_init_queue( host_queue_type_t* queue, void* buffer, uint32_t buffer_size, uint32_t message_size ) { if ( ( message_size % 4 ) > 0 ) { wiced_assert("Unaligned message size\n", 0); return WWD_QUEUE_ERROR; } if ( tx_queue_create( queue, (CHAR*) "queue", (UINT) ( message_size / 4 ), (VOID *) buffer, (ULONG) buffer_size ) != TX_SUCCESS ) { return WWD_QUEUE_ERROR; } return WWD_SUCCESS; }
void tx_application_define(void *first_unused_memory) { CHAR *pointer; /* Create a byte memory pool from which to allocate the thread stacks. */ tx_byte_pool_create(&byte_pool_0, "byte pool 0", first_unused_memory, DEMO_BYTE_POOL_SIZE); /* Put system definition stuff in here, e.g. thread creates and other assorted create information. */ /* Allocate the stack for thread 0. */ tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_STACK_SIZE, TX_NO_WAIT); /* Create the main thread. */ tx_thread_create(&thread_0, "thread 0", thread_0_entry, 0, pointer, DEMO_STACK_SIZE, 1, 1, TX_NO_TIME_SLICE, TX_AUTO_START); /* Allocate the stack for thread 1. */ tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_STACK_SIZE, TX_NO_WAIT); /* Create threads 1 and 2. These threads pass information through a ThreadX message queue. It is also interesting to note that these threads have a time slice. */ tx_thread_create(&thread_1, "thread 1", thread_1_entry, 1, pointer, DEMO_STACK_SIZE, 16, 16, 4, TX_AUTO_START); /* Allocate the stack for thread 2. */ tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_STACK_SIZE, TX_NO_WAIT); tx_thread_create(&thread_2, "thread 2", thread_2_entry, 2, pointer, DEMO_STACK_SIZE, 16, 16, 4, TX_AUTO_START); /* Allocate the stack for thread 3. */ tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_STACK_SIZE, TX_NO_WAIT); /* Create threads 3 and 4. These threads compete for a ThreadX counting semaphore. An interesting thing here is that both threads share the same instruction area. */ tx_thread_create(&thread_3, "thread 3", thread_3_and_4_entry, 3, pointer, DEMO_STACK_SIZE, 8, 8, TX_NO_TIME_SLICE, TX_AUTO_START); /* Allocate the stack for thread 4. */ tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_STACK_SIZE, TX_NO_WAIT); tx_thread_create(&thread_4, "thread 4", thread_3_and_4_entry, 4, pointer, DEMO_STACK_SIZE, 8, 8, TX_NO_TIME_SLICE, TX_AUTO_START); /* Allocate the stack for thread 5. */ tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_STACK_SIZE, TX_NO_WAIT); /* Create thread 5. This thread simply pends on an event flag which will be set by thread_0. */ tx_thread_create(&thread_5, "thread 5", thread_5_entry, 5, pointer, DEMO_STACK_SIZE, 4, 4, TX_NO_TIME_SLICE, TX_AUTO_START); /* Allocate the stack for thread 6. */ tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_STACK_SIZE, TX_NO_WAIT); /* Create threads 6 and 7. These threads compete for a ThreadX mutex. */ tx_thread_create(&thread_6, "thread 6", thread_6_and_7_entry, 6, pointer, DEMO_STACK_SIZE, 8, 8, TX_NO_TIME_SLICE, TX_AUTO_START); /* Allocate the stack for thread 7. */ tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_STACK_SIZE, TX_NO_WAIT); tx_thread_create(&thread_7, "thread 7", thread_6_and_7_entry, 7, pointer, DEMO_STACK_SIZE, 8, 8, TX_NO_TIME_SLICE, TX_AUTO_START); /* Allocate the message queue. */ tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_QUEUE_SIZE*sizeof(ULONG), TX_NO_WAIT); /* Create the message queue shared by threads 1 and 2. */ tx_queue_create(&queue_0, "queue 0", TX_1_ULONG, pointer, DEMO_QUEUE_SIZE*sizeof(ULONG)); /* Create the semaphore used by threads 3 and 4. */ tx_semaphore_create(&semaphore_0, "semaphore 0", 1); /* Create the event flags group used by threads 1 and 5. */ tx_event_flags_create(&event_flags_0, "event flags 0"); /* Create the mutex used by thread 6 and 7 without priority inheritance. */ tx_mutex_create(&mutex_0, "mutex 0", TX_NO_INHERIT); /* Allocate the memory for a small block pool. */ tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_BLOCK_POOL_SIZE, TX_NO_WAIT); /* Create a block memory pool to allocate a message buffer from. */ tx_block_pool_create(&block_pool_0, "block pool 0", sizeof(ULONG), pointer, DEMO_BLOCK_POOL_SIZE); /* Allocate a block and release the block memory. */ tx_block_allocate(&block_pool_0, (VOID **) &pointer, TX_NO_WAIT); /* Release the block back to the pool. */ tx_block_release(pointer); }