Exemplo n.º 1
0
void tx_application_define(void *first_unused_memory) {
	/* Create the event flags. */
	intHARDWARE();
	status=timer0_register(1,true,none);
//	addMessages();
	//GUI_thread
	status=tx_thread_create(&GUI_thread, "GUI_thread", startUI, inputText,&guistack, STACK_SIZE,	16, 16, 4, TX_AUTO_START);
	//reciveThread
	status=tx_thread_create(&receiveThread, "NetworkReceiveThread", sendReceiveLoop, inputText,&receiveThreadStack, STACK_SIZE,	16, 16, 4, TX_AUTO_START);

	status=tx_queue_create(&receiveQueue, "receiveQueue", TX_1_ULONG, &receiveQueueStack, QUEUE_SIZE*sizeof(ULONG));
	status=tx_queue_create(&ToSendQueue, "ToSendQueue", TX_1_ULONG, &sendQueueStack, QUEUE_SIZE*sizeof(ULONG));

}
Exemplo n.º 2
0
wwd_result_t host_rtos_init_queue( host_queue_type_t* queue, void* buffer, uint32_t buffer_size, uint32_t message_size )
{
    if ( ( message_size % 4 ) > 0 )
    {
        wiced_assert("Unaligned message size\n", 0);
        return WWD_QUEUE_ERROR;
    }


    if ( tx_queue_create( queue, (CHAR*) "queue", (UINT) ( message_size / 4 ), (VOID *) buffer, (ULONG) buffer_size ) != TX_SUCCESS )
    {
        return WWD_QUEUE_ERROR;
    }

    return WWD_SUCCESS;
}
Exemplo n.º 3
0
Arquivo: demo.c Projeto: igou/tx
void    tx_application_define(void *first_unused_memory)
{

CHAR    *pointer;


    /* Create a byte memory pool from which to allocate the thread stacks.  */
    tx_byte_pool_create(&byte_pool_0, "byte pool 0", first_unused_memory, DEMO_BYTE_POOL_SIZE);

    /* Put system definition stuff in here, e.g. thread creates and other assorted
       create information.  */

    /* Allocate the stack for thread 0.  */
    tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_STACK_SIZE, TX_NO_WAIT);

    /* Create the main thread.  */
    tx_thread_create(&thread_0, "thread 0", thread_0_entry, 0,  
            pointer, DEMO_STACK_SIZE, 
            1, 1, TX_NO_TIME_SLICE, TX_AUTO_START);


    /* Allocate the stack for thread 1.  */
    tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_STACK_SIZE, TX_NO_WAIT);

    /* Create threads 1 and 2. These threads pass information through a ThreadX 
       message queue.  It is also interesting to note that these threads have a time
       slice.  */
    tx_thread_create(&thread_1, "thread 1", thread_1_entry, 1,  
            pointer, DEMO_STACK_SIZE, 
            16, 16, 4, TX_AUTO_START);

    /* Allocate the stack for thread 2.  */
    tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_STACK_SIZE, TX_NO_WAIT);

    tx_thread_create(&thread_2, "thread 2", thread_2_entry, 2,  
            pointer, DEMO_STACK_SIZE, 
            16, 16, 4, TX_AUTO_START);

    /* Allocate the stack for thread 3.  */
    tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_STACK_SIZE, TX_NO_WAIT);

    /* Create threads 3 and 4.  These threads compete for a ThreadX counting semaphore.  
       An interesting thing here is that both threads share the same instruction area.  */
    tx_thread_create(&thread_3, "thread 3", thread_3_and_4_entry, 3,  
            pointer, DEMO_STACK_SIZE, 
            8, 8, TX_NO_TIME_SLICE, TX_AUTO_START);

    /* Allocate the stack for thread 4.  */
    tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_STACK_SIZE, TX_NO_WAIT);

    tx_thread_create(&thread_4, "thread 4", thread_3_and_4_entry, 4,  
            pointer, DEMO_STACK_SIZE, 
            8, 8, TX_NO_TIME_SLICE, TX_AUTO_START);

    /* Allocate the stack for thread 5.  */
    tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_STACK_SIZE, TX_NO_WAIT);

    /* Create thread 5.  This thread simply pends on an event flag which will be set
       by thread_0.  */
    tx_thread_create(&thread_5, "thread 5", thread_5_entry, 5,  
            pointer, DEMO_STACK_SIZE, 
            4, 4, TX_NO_TIME_SLICE, TX_AUTO_START);

    /* Allocate the stack for thread 6.  */
    tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_STACK_SIZE, TX_NO_WAIT);

    /* Create threads 6 and 7.  These threads compete for a ThreadX mutex.  */
    tx_thread_create(&thread_6, "thread 6", thread_6_and_7_entry, 6,  
            pointer, DEMO_STACK_SIZE, 
            8, 8, TX_NO_TIME_SLICE, TX_AUTO_START);

    /* Allocate the stack for thread 7.  */
    tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_STACK_SIZE, TX_NO_WAIT);

    tx_thread_create(&thread_7, "thread 7", thread_6_and_7_entry, 7,  
            pointer, DEMO_STACK_SIZE, 
            8, 8, TX_NO_TIME_SLICE, TX_AUTO_START);

    /* Allocate the message queue.  */
    tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_QUEUE_SIZE*sizeof(ULONG), TX_NO_WAIT);

    /* Create the message queue shared by threads 1 and 2.  */
    tx_queue_create(&queue_0, "queue 0", TX_1_ULONG, pointer, DEMO_QUEUE_SIZE*sizeof(ULONG));

    /* Create the semaphore used by threads 3 and 4.  */
    tx_semaphore_create(&semaphore_0, "semaphore 0", 1);

    /* Create the event flags group used by threads 1 and 5.  */
    tx_event_flags_create(&event_flags_0, "event flags 0");

    /* Create the mutex used by thread 6 and 7 without priority inheritance.  */
    tx_mutex_create(&mutex_0, "mutex 0", TX_NO_INHERIT);

    /* Allocate the memory for a small block pool.  */
    tx_byte_allocate(&byte_pool_0, (VOID **) &pointer, DEMO_BLOCK_POOL_SIZE, TX_NO_WAIT);

    /* Create a block memory pool to allocate a message buffer from.  */
    tx_block_pool_create(&block_pool_0, "block pool 0", sizeof(ULONG), pointer, DEMO_BLOCK_POOL_SIZE);

    /* Allocate a block and release the block memory.  */
    tx_block_allocate(&block_pool_0, (VOID **) &pointer, TX_NO_WAIT);

    /* Release the block back to the pool.  */
    tx_block_release(pointer);
}