예제 #1
0
void MultiPriceMatch::gamewin(){

	long curscore = m_iUserTotalScore;
	AppDelegate *app = (AppDelegate*)Application::getInstance();
	this->unschedule(schedule_selector(MultiPriceMatch::updateTimeLabel));

	int score = 0;
	int ttlseconds = _gametime / 60;

	//std::string strSKU = "1400039210";
	//app->setPromoteProduct("");
	//if(app->getGameLevelPassedInfo() == 0){
	//	if (ttlseconds > 60 && ttlseconds <= 90){
	//		score = WIN_POINT_HIG;
	//	}else if(ttlseconds > 30 && ttlseconds <= 60){
	//		score = WIN_POINT_MED;	
	//	}else{rea
	//		score = WIN_POINT_LOW;
	//	}
	//}else{
	//	score = WIN_POINT_LOW;		
	//}

	//_gamestatus = GAME_OVER;
	_vec_circle.clear();
	_vec_circle2.clear();
	

    
//	AppDelegate *app = (AppDelegate*)Application::getInstance();
	if(app->iGameMode == MobileGameMode::Theme_Mode){
		app->GameRunRoundNext();
	}else{
		//app->UpdateUserScore(1,score);
		//app->setReward(score);
		app->updateGameWinScore(ttlseconds);
		app->SaveGamePassLevel();//Add by Long to Save Level
		app->moveToNextGameLevel();
		this->scheduleOnce(schedule_selector(MultiPriceMatch::delayWinQuit),1.0f);
		//auto scene = GameWin::createScene();
		//if(scene != nullptr){
		//	TransitionScene *transition = TransitionFade::create(1, scene);
		//	Director::getInstance()->replaceScene(transition);
		//}
	}
}