int main(int argc, char **argv) { Aria::init(); ArClientBase client; ArArgumentParser parser(&argc, argv); /* This will be used to connect our client to the server. * It will get the hostname from the -host command line argument: */ ArClientSimpleConnector clientConnector(&parser); parser.loadDefaultArguments(); /* Check for -host, -help, ARIA arguments, and unhandled arguments: */ if (!Aria::parseArgs() || !parser.checkHelpAndWarnUnparsed()) { Aria::logOptions(); Aria::exit(0); } /* Connect our client object to the remote server: */ if (!clientConnector.connectClient(&client)) { if (client.wasRejected()) printf("Server '%s' rejected connection, exiting\n", client.getHost()); else printf("Could not connect to server '%s', exiting\n", client.getHost()); Aria::exit(1); } printf("Connected to server.\n"); client.setRobotName(client.getHost()); // include server name in log messages client.runAsync(); ArClientHandlerRobotUpdate updates(&client); updates.requestUpdates(); while (client.getRunningWithLock()) { updates.lock(); printf("Mode:%s Status:%s Pos:%.0f,%.0f,%.0f Vel:%.0f,%.0f,%.0f Bat:%.1f \r", updates.getMode(), updates.getStatus(), updates.getX(), updates.getY(), updates.getTh(), updates.getVel(), updates.getLatVel(), updates.getRotVel(), updates.getVoltage() ); updates.unlock(); ArUtil::sleep(1000); } /* The client stopped running, due to disconnection from the server, general * Aria shutdown, or some other reason. */ client.disconnect(); Aria::exit(0); return 0; }
int main(int argc, char **argv) { char* host = "localhost"; if(argc > 1) host = argv[1]; Aria::init(); ArClientBase client; ArGlobalFunctor escapeCB(&escape); ArKeyHandler keyHandler; Aria::setKeyHandler(&keyHandler); printf("Connecting to standaloneServerDemo at %s:%d...\n", host, 7272); if (!client.blockingConnect(host, 7272)) { printf("Could not connect to server, exiting\n"); exit(1); } InputHandler inputHandler(&client, &keyHandler); OutputHandler outputHandler(&client); keyHandler.addKeyHandler(ArKeyHandler::ESCAPE, &escapeCB); client.runAsync(); while (client.getRunningWithLock()) { keyHandler.checkKeys(); ArUtil::sleep(1); } keyHandler.restore(); Aria::shutdown(); return 0; }
int main(int argc, char **argv) { Aria::init(); ArLog::init(ArLog::StdOut, ArLog::Normal); ArClientBase client; ArArgumentParser parser(&argc, argv); ArClientSimpleConnector clientConnector(&parser); parser.loadDefaultArguments(); if (!clientConnector.parseArgs() || !parser.checkHelpAndWarnUnparsed()) { clientConnector.logOptions(); exit(0); } if (!clientConnector.connectClient(&client)) { if (client.wasRejected()) printf("Server '%s' rejected connection, exiting\n", client.getHost()); else printf("Could not connect to server '%s', exiting\n", client.getHost()); exit(1); } client.setRobotName(client.getHost()); // include server hostname in log messages client.runAsync(); ArUtil::sleep(500); client.logDataList(); Aria::shutdown(); return 0; }
int main(int argc, char **argv) { ros::init(argc, argv, "ariaClientDriverNode"); //ROS Initialization Aria::init(); //Aria Initialization ArClientBase client; //setup client ArArgumentParser parser(&argc, argv); //command line argument handler ArClientSimpleConnector clientConnector(&parser); //connect to Arserver parser.loadDefaultArguments(); if (!Aria::parseArgs() || !parser.checkHelpAndWarnUnparsed()) { Aria::logOptions(); exit(0); } if (!clientConnector.connectClient(&client)) { if (client.wasRejected()) printf("Server '%s' rejected connection, exiting\n", client.getHost()); else printf("Could not connect to server '%s', exiting\n", client.getHost()); exit(1); } printf("Connected to server.\n"); client.setRobotName(client.getHost()); // include server name in log messages ArKeyHandler keyHandler; Aria::setKeyHandler(&keyHandler); ArGlobalFunctor escapeCB(&escape); keyHandler.addKeyHandler(ArKeyHandler::ESCAPE, &escapeCB); client.runAsync(); if(!client.dataExists("ratioDrive") ) printf("Warning: server does not have ratioDrive command, can not use drive commands!\n"); else printf("Keys are:\nUP: Forward\nDOWN: Backward\nLEFT: Turn Left\nRIGHT: Turn Right\n"); printf("s: Enable safe drive mode (if supported).\nu: Disable safe drive mode (if supported).\nl: list all data requests on server\n\nDrive commands use 'ratioDrive'.\nt: logs the network tracking tersely\nv: logs the network tracking verbosely\nr: resets the network tracking\n\n"); AriaClientDriver ariaClientDriver(&client,&keyHandler,""); //while (ros::ok() && client.getRunningWithLock()) //the main loop while (client.getRunningWithLock()) //the main loop { keyHandler.checkKeys(); //addthis if teleop from node required ariaClientDriver.controlloop(); //Input output handling callback threads implemented in ariaClientDriver Class ArUtil::sleep(100); //noneed } client.disconnect(); Aria::shutdown(); return 0; }
int main(int argc, char **argv) { Aria::init(); //ArLog::init(ArLog::StdOut, ArLog::Verbose); ArClientBase client; ArArgumentParser parser(&argc, argv); ArClientSimpleConnector clientConnector(&parser); parser.loadDefaultArguments(); if (!clientConnector.parseArgs() || !parser.checkHelpAndWarnUnparsed()) { clientConnector.logOptions(); exit(0); } if (parser.getArgc() < 4 || parser.getArgc() > 6) { printf("usage: %s <x> <y> <th> <optional:xyspread> <optional:thspread>", argv[0]); exit(1); } if (!clientConnector.connectClient(&client)) { if (client.wasRejected()) printf("Server '%s' rejected connection, exiting\n", client.getHost()); else printf("Could not connect to server '%s', exiting\n", client.getHost()); exit(1); } client.runAsync(); ArNetPacket sending; // put in the arguments (you can see what they are from doing -lcl on clientDemo) sending.byte4ToBuf(atoi(parser.getArg(1))); sending.byte4ToBuf(atoi(parser.getArg(2))); sending.byte4ToBuf(atoi(parser.getArg(3))); if (parser.getArgc() > 4) sending.uByte4ToBuf(atoi(parser.getArg(4))); if (parser.getArgc() > 5) sending.uByte4ToBuf(atoi(parser.getArg(5))); // send the packet client.requestOnce("localizeToPose", &sending); // you have to give the client some time to send the command ArUtil::sleep(500); Aria::shutdown(); return 0; }
int main(int argc, char **argv) { Aria::init(); ArClientBase client; ArArgumentParser parser(&argc, argv); ArClientSimpleConnector clientConnector(&parser); parser.loadDefaultArguments(); if (!Aria::parseArgs() || !parser.checkHelpAndWarnUnparsed()) { Aria::logOptions(); exit(0); } if (!clientConnector.connectClient(&client)) { if (client.wasRejected()) printf("Server '%s' rejected connection, exiting\n", client.getHost()); else printf("Could not connect to server '%s', exiting\n", client.getHost()); exit(1); } printf("Connected to server.\n"); /* Create a key handler and also tell Aria about it */ ArKeyHandler keyHandler; Aria::setKeyHandler(&keyHandler); /* Global escape-key handler to shut everythnig down */ ArGlobalFunctor escapeCB(&escape); keyHandler.addKeyHandler(ArKeyHandler::ESCAPE, &escapeCB); client.runAsync(); while (client.getRunningWithLock()) { keyHandler.checkKeys(); ArUtil::sleep(100); } Aria::shutdown(); return 0; }
int main(int argc, char **argv) { std::string hostname; ArGlobalFunctor1<ArNetPacket *> drawingCB(&drawing); Aria::init(); //ArLog::init(ArLog::StdOut, ArLog::Verbose); ArArgumentParser parser(&argc, argv); ArClientSimpleConnector clientConnector(&parser); parser.loadDefaultArguments(); /* Check for -help, and unhandled arguments: */ if (!Aria::parseArgs() || !parser.checkHelpAndWarnUnparsed()) { Aria::logOptions(); exit(0); } /* Connect our client object to the remote server: */ if (!clientConnector.connectClient(&client)) { if (client.wasRejected()) printf("Server '%s' rejected connection, exiting\n", client.getHost()); else printf("Could not connect to server '%s', exiting\n", client.getHost()); exit(1); } printf("Connected to server.\n"); client.addHandler("listDrawings", &drawingCB); client.requestOnce("listDrawings"); client.runAsync(); while (client.getRunningWithLock()) { ArUtil::sleep(1); //printf("%d ms since last data\n", client.getLastPacketReceived().mSecSince()); } Aria::shutdown(); return 0; }
int main(int argc, char **argv) { Aria::init(); //ArLog::init(ArLog::StdOut, ArLog::Verbose); ArClientBase client; ArArgumentParser parser(&argc, argv); ArClientSimpleConnector clientConnector(&parser); parser.loadDefaultArguments(); if (!clientConnector.parseArgs() || !parser.checkHelpAndWarnUnparsed()) { clientConnector.logOptions(); exit(0); } if (!clientConnector.connectClient(&client)) { if (client.wasRejected()) printf("Server '%s' rejected connection, exiting\n", client.getHost()); else printf("Could not connect to server '%s', exiting\n", client.getHost()); exit(1); } client.runAsync(); ArNetPacket sending; // We have to tell it what section we're sending sending.strToBuf("Section"); // The map is in the files section sending.strToBuf("Files"); // The parameter name sending.strToBuf("Map"); // The value of the parameter sending.strToBuf("entire2.map"); // you could put in however many of these you want... client.requestOnce("setConfig", &sending); // you have to give the client some time to send the command ArUtil::sleep(500); Aria::shutdown(); return 0; }
int main(int argc, char **argv) { Aria::init(); //ArLog::init(ArLog::StdOut, ArLog::Verbose); ArClientBase client; ArArgumentParser parser(&argc, argv); ArClientSimpleConnector clientConnector(&parser); parser.loadDefaultArguments(); if (!clientConnector.parseArgs() || !parser.checkHelpAndWarnUnparsed()) { clientConnector.logOptions(); exit(0); } if (!clientConnector.connectClient(&client)) { if (client.wasRejected()) printf("Server '%s' rejected connection, exiting\n", client.getHost()); else printf("Could not connect to server '%s', exiting\n", client.getHost()); exit(1); } client.runAsync(); ArNetPacket sending; // We have to tell it what route we want to patrol sending.strToBuf("hallways"); // tell it how much many times we want to patrol (<= 0 == forever) sending.byte4ToBuf(0); client.requestOnce("patrolRouteCount", &sending); // note that there's also another call (patrol) that just has it always // patrol forever but this gives you more options and is only // slightly more complicated (just give it that byte4) // you have to give the client some time to send the command ArUtil::sleep(500); Aria::shutdown(); return 0; }
int main(int argc, char **argv) { std::string hostname; Aria::init(); //ArLog::init(ArLog::StdOut, ArLog::Verbose); if (argc == 1) hostname = "localhost"; else hostname = argv[1]; if (!client.blockingConnect(hostname.c_str(), 7272)) { printf("Could not connect to server, exiting\n"); exit(1); } /* ArGlobalFunctor1<ArNetPacket *> getDirListingCB(&getDirListing); client.addHandler("getDirListing", &getDirListingCB); //client.requestOnceWithString("getDirListing", ""); ArGlobalFunctor1<ArNetPacket *> getFileCB(&netGetFile); client.addHandler("getFile", &getFileCB); client.requestOnceWithString("getFile", "all.bob"); ArGlobalFunctor1<ArNetPacket *> netPutFileCB(&netPutFile); client.addHandler("putFile", &netPutFileCB); putFile("doxygen.conf", "ArGH/DoxYGEN"); */ ArGlobalFunctor1<ArNetPacket *> deleteFileCB(&netDeleteFile); client.addHandler("deleteFile", &deleteFileCB); client.requestOnceWithString("deleteFile", "1/all.bob"); client.runAsync(); while (client.getRunningWithLock()) { ArUtil::sleep(1); } Aria::shutdown(); return 0; }
int main(int argc, char **argv) { ArClientBase client; ArGlobalFunctor1<ArNetPacket *> testCB(&test); Aria::init(); //ArLog::init(ArLog::StdOut, ArLog::Verbose); ArTime startTime; startTime.setToNow(); if (!client.blockingConnect("localhost", 7273)) { printf("Could not connect to server, exiting\n"); exit(1); } printf("Took %ld msec to connect\n", startTime.mSecSince()); client.runAsync(); client.lock(); client.addHandler("test", &testCB); client.addHandler("test2", &testCB); client.addHandler("test3", &testCB); client.logDataList(); client.requestOnce("test"); client.request("test2", 100); client.request("test3", -1); client.unlock(); ArUtil::sleep(1000); printf("Changing speed\n"); client.lock(); client.request("test2", 300); client.unlock(); ArUtil::sleep(1000); client.lock(); client.requestStop("test2"); client.unlock(); ArUtil::sleep(1000); client.lock(); client.disconnect(); client.unlock(); ArUtil::sleep(50); exit(0); }
int main(int argc, char **argv) { Aria::init(); ArLog::init(ArLog::StdOut, ArLog::Normal); ArClientBase client; ArArgumentParser parser(&argc, argv); ArClientSimpleConnector clientConnector(&parser); parser.loadDefaultArguments(); if (!clientConnector.parseArgs() || !parser.checkHelpAndWarnUnparsed()) { clientConnector.logOptions(); exit(0); } if (!clientConnector.connectClient(&client)) { if (client.wasRejected()) printf("Server '%s' rejected connection, exiting\n", client.getHost()); else printf("Could not connect to server '%s', exiting\n", client.getHost()); exit(1); } ArGlobalFunctor1<ArNetPacket *> getModeDataListCB(&getModeDataList); ArGlobalFunctor1<ArNetPacket *> getModeInfoCB(&getModeInfo); client.addHandler("getModeDataList", &getModeDataListCB); client.requestOnce("getModeDataList"); client.addHandler("getModeInfo", &getModeInfoCB); client.request("getModeInfo", -1); client.runAsync(); while (client.getRunningWithLock()) { ArUtil::sleep(1); //printf("%d ms since last data\n", client.getLastPacketReceived().mSecSince()); } Aria::shutdown(); return 0; }
/** Initialize the robot connection */ JNIEXPORT jint JNICALL Java_com_adept_arandroid_ArjRobot_initialize (JNIEnv *env, jobject obj, jstring host, jint port) { // Get the host ip address const char *cHost = env->GetStringUTFChars(host, 0); // Try to connect Aria::init(); ArLog::setFunctor(new ArGlobalFunctor1<const char*>(ariaLogDebugPrint)); debugPrintS("Connecting to ", cHost); if (!myClient.blockingConnect(cHost, port, true, NULL, NULL, NULL)) { debugPrint("Error connecting"); return -1; } debugPrint("Connected"); // Run the client connection in a different thread myClient.runAsync(); // Download the map, maybe move this to it's own function later debugPrint("getting map"); myClient.requestOnce("getMapBinary"); // Create the OutputHandler myOutputHandler = new OutputHandler(&myClient); /* Block until the connection is closed. We will use this time to get * status update information at a regular rate. */ myShutdown = false; while (myClient.getRunningWithLock() && !myShutdown) { ArUtil::sleep(100); myServerStatus = myOutputHandler->getServerStatus(); myOutputHandler->getRobotStatus(myRobotStatus); } debugPrint("Shutting down Aria"); myClient.disconnect(); Aria::shutdown(); return 0; }
int main(int argc, char **argv) { Aria::init(); ArClientBase client; ArArgumentParser parser(&argc, argv); ArClientSimpleConnector clientConnector(&parser); parser.loadDefaultArguments(); if (!Aria::parseArgs() || !parser.checkHelpAndWarnUnparsed()) { Aria::logOptions(); return 1; } if (!clientConnector.connectClient(&client)) { if(client.wasRejected()) ArLog::log(ArLog::Terse, "Error, server '%s' rejected connection. Exiting.", client.getHost()); else ArLog::log(ArLog::Terse, "Error, could not connect to server '%s'. Exiting.", client.getHost()); return 2; } client.setRobotName(client.getHost()); // include server hostname in log messages client.runAsync(); PtzCameraExample example(&client); if(!example.init()) return 1; example.run(); Aria::shutdown(); return 0; }
int main(int argc, char **argv) { std::string hostname; Aria::init(); //ArLog::init(ArLog::StdOut, ArLog::Verbose); ArClientBase client; ArArgumentParser parser(&argc, argv); ArClientSimpleConnector clientConnector(&parser); parser.loadDefaultArguments(); ArClientFileFromClient::SendSpeed speed = ArClientFileFromClient::SPEED_AUTO; if (parser.checkArgument("-speed_fast")) { ArLog::log(ArLog::Normal, "Putting file with speed_fast"); speed = ArClientFileFromClient::SPEED_FAST; } else if (parser.checkArgument("-speed_slow")) { ArLog::log(ArLog::Normal, "Putting file with speed_slow"); speed = ArClientFileFromClient::SPEED_SLOW; } else { ArLog::log(ArLog::Normal, "Putting file with speed_auto"); } bool pauseAfterSend; if (parser.checkArgument("-pauseAfterSend")) { ArLog::log(ArLog::Normal, "Will pause after send"); pauseAfterSend = true; } else { ArLog::log(ArLog::Normal, "Will not pause after send"); pauseAfterSend = false; } /* Check for -help, and unhandled arguments: */ if (!Aria::parseArgs() || !parser.checkHelpAndWarnUnparsed(1) || parser.getArgc() <= 1) { ArLog::log(ArLog::Normal, "%s <fileName> [-speed_fast] [-speed_slow] [-pauseAfterSend]", argv[0]); ArLog::log(ArLog::Normal, "Default send speed is speed_auto"); ArLog::log(ArLog::Normal, ""); Aria::logOptions(); exit(0); } const char *fileName = parser.getArg(1); /* Connect our client object to the remote server: */ if (!clientConnector.connectClient(&client)) { if (client.wasRejected()) printf("Server '%s' rejected connection, exiting\n", client.getHost()); else printf("Could not connect to server '%s', exiting\n", client.getHost()); exit(1); } fileFromClient = new ArClientFileFromClient(&client); fileFromClient->addFileSentCallback( new ArGlobalFunctor1<int>(&fileSent)); client.runAsync(); done = false; if (!fileFromClient->putFileToDirectory(NULL, fileName, fileName, speed)) { printf("Error before sending file\n"); Aria::exit(1); } waitForDone(); if (pauseAfterSend) ArUtil::sleep(10000); Aria::exit(0); return 255; }
int main(int argc, char **argv) { std::string hostname; Aria::init(); //ArLog::init(ArLog::StdOut, ArLog::Verbose); ArClientBase client; ArArgumentParser parser(&argc, argv); ArClientSimpleConnector clientConnector(&parser); parser.loadDefaultArguments(); /* Check for -help, and unhandled arguments: */ if (!Aria::parseArgs() || !parser.checkHelpAndWarnUnparsed()) { Aria::logOptions(); exit(0); } /* Connect our client object to the remote server: */ if (!clientConnector.connectClient(&client)) { if (client.wasRejected()) printf("Server '%s' rejected connection, exiting\n", client.getHost()); else printf("Could not connect to server '%s', exiting\n", client.getHost()); exit(1); } fileLister = new ArClientFileLister(&client); fileLister->addUpdatedCallback(new ArGlobalFunctor1<int>(&updated)); fileToClient = new ArClientFileToClient(&client); fileToClient->addFileReceivedCallback( new ArGlobalFunctor1<int>(&fileReceived)); fileFromClient = new ArClientFileFromClient(&client); fileFromClient->addFileSentCallback( new ArGlobalFunctor1<int>(&fileSent)); deleteFileOnServer = new ArClientDeleteFileOnServer(&client); deleteFileOnServer->addFileDeletedCallback( new ArGlobalFunctor1<int>(&fileDeleted)); client.runAsync(); /* if (deleteFileOnServer->deleteFileFromDirectory(NULL, "all.bob")) waitForDone(); else printf("Error deleting file\n"); if (deleteFileOnServer->deleteFileFromDirectory("1", "all.bob")) waitForDone(); else printf("Error deleting file\n"); if (deleteFileOnServer->deleteFileFromDirectory("1/3", "all.bob")) waitForDone(); else printf("Error deleting file\n"); if (deleteFileOnServer->deleteFileFromDirectory("fun", "all.bob")) waitForDone(); else printf("Error deleting file\n"); if (deleteFileOnServer->deleteFileFromDirectory("argh", "all.bob")) waitForDone(); else printf("Error deleting file\n"); */ /* done = false; if (fileFromClient->putFileToDirectory("argh", "png", "app_logo.png", ArClientFileFromClient::SPEED_SLOW)) waitForDone(); else printf("Error before sending file\n"); */ done = false; if (fileFromClient->putFileToDirectory(NULL, "dox", "doxygen.conf", ArClientFileFromClient::SPEED_SLOW)) waitForDone(); else printf("Error before sending file\n"); /* done = false; if (fileFromClient->putFileToDirectory("argh", "png", "app_logo.png") waitForDone(); else printf("Error before sending file\n"); done = false; if (fileFromClient->putFileToDirectory(NULL, "dox", "doxygen.conf") waitForDone(); else printf("Error before sending file\n"); */ /* fileLister->changeToTopDir(); waitForDone(); fileLister->changeToDir("argh"); waitForDone(); fileLister->log(true); fileToClient->getFileFromDirectory("argh\\um", "doxygen", "slashes"); waitForDone(); fileToClient->getFileFromDirectory("argh", "DOXYGEN.Conf", "blah.um.2"); waitForDone(); fileToClient->getFileFromDirectory("argh", "wehlkjadsf", "blah.um.2"); waitForDone(); fileToClient->getFileFromDirectory("argh", "1", "blah.um"); waitForDone(); fileToClient->getFileFromDirectory(NULL, "1", "blah.um.2"); waitForDone(); */ /* fileToClient->getFileFromDirectory(NULL, "all.map", "all.map.2"); waitForDone(); fileToClient->getFileFromDirectory(NULL, "um.map", "all.map.2"); waitForDone(); fileToClient->getFileFromDirectory(NULL, "all.map", "all.map.3"); waitForDone(); fileToClient->getFileFromDirectory(NULL, "configClient.txt", "something"); waitForDone(); */ /* fileLister->changeToTopDir(); waitForDone(); fileLister->changeToDir("0level"); waitForDone(); fileLister->changeToDir("1level"); waitForDone(); fileLister->upOneDir(); waitForDone(); fileLister->changeToDir("1level2"); waitForDone(); */ Aria::shutdown(); return 0; }
void NavigationClient::Main() { std::cout << "Navigation client started" << std::endl; int argsNumber; argsNumber = 3; char *arguments[argsNumber]; arguments[0]="./arg_test"; arguments[1]="-host"; //arguments[2]="10.41.42.1"; //se puede poner también patrolbot arguments[2]="77.7.27.1"; int robotCase, counter; ArClientBase client; ArPose pose(0, 0, 0); ArPose GoToPose(3000.0, 0.0, -90.0); ArNetPacket posePacket, directGoToPosePacket; ArArgumentParser parser(&argsNumber, arguments);posePacket.empty(); ArClientSimpleConnector clientConnector(&parser); parser.loadDefaultArguments(); headingsForBedroom.push_back(45); headingsForBedroom.push_back(25); headingsForBedroom.push_back(0); headingsForLiving.push_back(-20); headingsForLiving.push_back(-55); headingsForLiving.push_back(-80); headingsForLiving.push_back(-110); headingsForLiving.push_back(-140); openDoor = false; if (!clientConnector.parseArgs() || !parser.checkHelpAndWarnUnparsed()) { clientConnector.logOptions(); exit(0); } printf("Connecting...\n"); if (!clientConnector.connectClient(&client)) { if (client.wasRejected()) printf("Server rejected connection, exiting\n"); else printf("Could not connect to server, exiting\n"); exit(1); } printf("Connected to server.\n"); client.addHandler("pathPlannerStatus", new ArGlobalFunctor1<ArNetPacket*>(&handlePathPlannerStatus)); client.addHandler("update", new ArGlobalFunctor1<ArNetPacket*>(&handleRobotUpdate)); client.addHandler("goalName", new ArGlobalFunctor1<ArNetPacket*>(&handleGoalName)); client.addHandler("getGoals", new ArGlobalFunctor1<ArNetPacket*>(&handleGoalList)); client.addHandler("getSensorCurrent", new ArGlobalFunctor1<ArNetPacket*>(&handleSensorCurrent)); client.addHandler("getSensorList", new ArGlobalFunctor1<ArNetPacket*>(&handleSensorList)); client.addHandler("getLocState", new ArGlobalFunctor1<ArNetPacket*>(&handleLocState)); client.runAsync(); client.requestOnce("getGoals"); client.requestOnce("getSensorList"); client.requestOnceWithString("getSensorCurrent", "lms2xx_1"); // client.request("pathPlannerStatus", 5000); client.request("goalName", 1000); client.request("update", 1000); client.requestOnce("getLocState"); sleep(2); int cont =0; while (!openDoor) { cont++; ArUtil::sleep(2000); client.requestOnceWithString("getSensorCurrent", "lms2xx_1"); } printf("*** Door has been OPENED *** \n"); sleep(2); if (client.dataExists("localizeToPose")) { printf(".. Server does have \"localizeToPose\" request.\n"); posePacket.byte4ToBuf(sharedMemory->getInstance().getLocalizationRobotPosition().get_X()); posePacket.byte4ToBuf(sharedMemory->getInstance().getLocalizationRobotPosition().get_Y()); posePacket.byte4ToBuf(sharedMemory->getInstance().getLocalizationRobotPosition().get_Angle()); client.requestOnce("localizeToPose", &posePacket); ArUtil::sleep(1500); } else printf(".. Server doesn't have that request.\n"); for(;;){ string action = sharedMemory->getInstance().getAction(); if (action=="navigate"){ cout<<"Starting: "<< action << "STATE in NavigationClient"<<endl; navigateTo(sharedMemory->getInstance().getStringDestination(), &client); sharedMemory->getInstance().setAction("turn"); }if (action=="navigateToParty"){ cout<<"Starting: "<< action << "STATE in NavigationClient"<<endl; navigateTo(sharedMemory->getInstance().getStringDestination(), &client); sleep(6); sharedMemory->getInstance().startDownToRotations=false; sharedMemory->getInstance().sintetizer.set_Phrase("If you need something please wave your hand to my bottom kinect"); sleep(8); indexHeading=0; sharedMemory->getInstance().setAction("turn"); } else if (action=="navigateBackToEmergency"){ cout<<"Starting: "<< action << "STATE in NavigationClient"<<endl; navigateTo(sharedMemory->getInstance().getStringDestination(), &client); // sharedMemory->sintetizer.set_Phrase("Emergency Situation resolved"); sharedMemory->getInstance().setAction("createReport"); }else if (action=="navigateToEntrance"){ cout<<"Starting: "<< action << "STATE in NavigationClient"<<endl; sharedMemory->getInstance().sintetizer.set_Phrase("Do not worry, I have called the ambulance"); sleep(2); sharedMemory->getInstance().sintetizer.set_Phrase("Please wait a moment, I willl wait for them"); sleep(2); navigateTo(sharedMemory->getInstance().getStringDestination(), &client); sharedMemory->getInstance().setAction("waitForAmbulance"); } else if (action=="navigateCloseTo"){ cout<<"Starting: "<< action << "STATE in NavigationClient"<<endl; navigateTo(sharedMemory->getInstance().getStringDestination(), &client); sharedMemory->getInstance().setAction("requestEmergencyObjects"); } else if (action=="navigateToHome"){ cout<<"Starting: "<< action << " STATE in NavigationClient"<<endl; navigateTo(sharedMemory->getInstance().getStringDestination(), &client); sharedMemory->getInstance().setAction("requestCommand"); } else if (action=="navigateToQuestions"){ cout<<"Starting: "<< action << " STATE in NavigationClient"<<endl; navigateTo(sharedMemory->getInstance().getStringDestination(), &client); sharedMemory->getInstance().setAction("requestQuestions"); } else if (action=="navigateToObject"){ //solo es utilizado por cocktail Party //Si se quita la indicación de lugar en requestOptions aqui debe mandarse el destino predefinido (kitchen?) cout<<"Starting: "<< action << " STATE in NavigationClient"<<endl; navigateTo(sharedMemory->getInstance().getStringDestination(), &client); sharedMemory->getInstance().setAction("recognizeObject"); } else if (action=="navigateToObjectCategory"){ //considera que la posición de la categoria de un objeto (en pick and place) es la misma posición que la de donde esta el objeto en emergencia. cout<<"Starting: "<< action << " STATE in NavigationClient"<<endl; //por default ahorita esta dining como el la categoria del objeto navigateTo(sharedMemory->getInstance().getStringDestination(), &client); if (sharedMemory->getInstance().getTestRunning()=="pick and place" || sharedMemory->getInstance().getTestRunning()=="Emergency" ) sharedMemory->getInstance().setAction("deliverObject"); else sharedMemory->getInstance().setAction("userRecognize"); }else if (action=="navigateToPoint"){ cout<<"Starting: "<< action << " STATE in NavigationClient"<<endl; //TODO verificar que esto limpia el objeto posePacket.empty(); posePacket.byte4ToBuf(sharedMemory->getInstance().lastObjective->getObjetivePosition().get_X()); posePacket.byte4ToBuf(sharedMemory->getInstance().lastObjective->getObjetivePosition().get_Y()); posePacket.byte4ToBuf(sharedMemory->getInstance().lastObjective->getObjetivePosition().get_Angle()); cout << "Enviando punto a navegación: "<< sharedMemory->getInstance().lastObjective->getObjetivePosition().get_X() << "," << sharedMemory->getInstance().lastObjective->getObjetivePosition().get_Y() << "," << sharedMemory->getInstance().lastObjective->getObjetivePosition().get_Angle()<<endl; client.requestOnce("gotoPose", &posePacket); sleep(10); printf("Before while Navigation"); while (strncmp(textData, "Arrived at", 10) != 0){ sleep(10); } printf("Navigation ended"); if (sharedMemory->getInstance().getTestRunning()=="CocktailParty") sharedMemory->getInstance().setAction("userLearn"); else sharedMemory->getInstance().setAction("requestEmergencyObjects"); }else if (action=="navigateForward"){ stringstream command; cout<<"Starting: "<< action << " STATE in NavigationClient"<<endl; command<<"8 " << sharedMemory->getInstance().getGestureDepthPosition(); cout<< "****** AVANZA "<<command.str().c_str()<<" mm"<<endl; client.requestOnceWithString("MicroControllerMotionCommand",command.str().c_str()); sleep(10); printf("Before while Navigation"); while (strncmp(textData, "Stopped", 10) != 0){ sleep(10); } sharedMemory->getInstance().setAction("turn"); }else if (action=="turn"){ int heading=0; stringstream command; cout<<"Starting: "<< action << " STATE in NavigationClient"<<endl; if (sharedMemory->getInstance().startDownToRotations==false){ if (sharedMemory->getInstance().getStringDestination()=="bedroom"){ cout<<"Entrando BEDROOM 1"<<endl; if (indexHeading < headingsForBedroom.size()){ heading=headingsForBedroom[indexHeading]; indexHeading++; cout<<"Entrando a If UNO bedroom"<<endl; }else{ sharedMemory->getInstance().startDownToRotations=true; indexHeading=headingsForBedroom.size()-2; heading=(-1000);//valor dado para detectar que no se obtuvo un valor válido para el heading, dado que se cambia la forma en como se recorre el arreglo cout<<"Entrando a else UNO bedroom"<<endl; } }else {//if (sharedMemory->getInstance().getStringDestination()=="living"){ cout<<"Entrando a LIVING 1"<<endl; if (indexHeading < headingsForLiving.size()){ heading=headingsForLiving[indexHeading]; indexHeading++; cout<<"Entrando a If UNO living"<<endl; }else{ sharedMemory->getInstance().startDownToRotations=true; indexHeading=headingsForLiving.size()-2;//no menos uno porque ya el proceso anterior permition visitar este indice heading=(-1000); cout<<"Entrando a else UNO Living"<<endl; } } }else{ if (sharedMemory->getInstance().getStringDestination()=="bedroom"){ cout<<"Entrando BEDROoM 2"<<endl; if (indexHeading >= 0){ heading=headingsForBedroom[indexHeading]; indexHeading--; cout<<"Entrando a if DOS bedroom"<<endl; }else{ sharedMemory->getInstance().startDownToRotations=false; indexHeading=1; heading=(-1000); cout<<"Entrando a else DOS bedroom"<<endl; } }else {//if (sharedMemory->getInstance().getStringDestination()=="living"){ cout<<"Entrando a LIVING 2"<<endl; if (indexHeading>= 0){ heading=headingsForLiving[indexHeading]; indexHeading--; cout<<"Entrando a if DOS living"<<endl; }else{ sharedMemory->getInstance().startDownToRotations=false; indexHeading=1;//no 0 porque ya el proceso anterior permitió visitar este indice heading=(-1000); cout<<"Entrando a else DOS living"<<endl; } } } if (heading>(-1000)){ command<<"12 " << heading; cout<< "****** ROTAR "<<command.str().c_str()<<" grades con INDEXHEADING: "<<indexHeading<<"valorArray"<< headingsForLiving[indexHeading]<<endl; client.requestOnceWithString("MicroControllerMotionCommand",command.str().c_str()); //sharedMemory->getInstance().sintetizer.set_Phrase("If you need something, please wave your hand to my bottom kinect"); sleep(1); cout<<"*INVERSA al hacer el heading: "<< sharedMemory->getInstance().startDownToRotations << endl; sharedMemory->getInstance().setAction("payAttention"); } }else if (action=="navigateToExit"){ //éste estado solo llamarlo para terminar la prueba cout<<"Starting: "<< action << "STATE in NavigationClient"<<endl; navigateTo("Exit", &client); sharedMemory->getInstance().setAction("turnOff");; } else if (action=="turnOff"){ cout<<"Starting: "<< action << " STATE in NavigationClient"<<endl; //ArUtil::sleep(60000); printf("Server disconnected.\n"); Aria::shutdown(); } } return ; }
int main(int argc, char **argv) { /* Aria initialization: */ Aria::init(); //ArLog::init(ArLog::StdErr, ArLog::Verbose); /* Create our client object. This is the object which connects with a remote * server over the network, and which manages all of our communication with it * once connected by sending data "requests". Requests may be sent once, or * may be repeated at any frequency. Requests and replies to requsets contain * payload "packets", into which various data types may be packed (when making a * request), and from which they may also be extracted (when handling a reply). * See the InputHandler and OutputHandler classes above for * examples of making requests and reading/writing the data in packets. */ ArClientBase client; /* Aria components use this to get options off the command line: */ ArArgumentParser parser(&argc, argv); /* This will be used to connect our client to the server, including * various bits of handshaking (e.g. sending a password, retrieving a list * of data requests and commands...) * It will get the hostname from the -host command line argument: */ ArClientSimpleConnector clientConnector(&parser); parser.loadDefaultArguments(); /* Check for -help, and unhandled arguments: */ if (!Aria::parseArgs() || !parser.checkHelpAndWarnUnparsed()) { Aria::logOptions(); exit(0); } /* Connect our client object to the remote server: */ if (!clientConnector.connectClient(&client)) { if (client.wasRejected()) printf("Server '%s' rejected connection, exiting\n", client.getHost()); else printf("Could not connect to server '%s', exiting\n", client.getHost()); exit(1); } printf("Connected to server.\n"); client.setRobotName(client.getHost()); // include server name in log messages /* Create a key handler and also tell Aria about it */ ArKeyHandler keyHandler; Aria::setKeyHandler(&keyHandler); /* Global escape-key handler to shut everythnig down */ ArGlobalFunctor escapeCB(&escape); keyHandler.addKeyHandler(ArKeyHandler::ESCAPE, &escapeCB); /* Now that we're connected, we can run the client in a background thread, * sending requests and receiving replies. When a reply to a request arrives, * or the server makes a request of the client, a handler functor is invoked. * The handlers for this program are registered with the client by the * InputHandler and OutputHandler classes (in their constructors, above) */ client.runAsync(); /* Create the InputHandler object and request safe-drive mode */ InputHandler inputHandler(&client, &keyHandler); inputHandler.safeDrive(); /* Use ArClientBase::dataExists() to see if the "ratioDrive" request is available on the * currently connected server. */ if(!client.dataExists("ratioDrive") ) printf("Warning: server does not have ratioDrive command, can not use drive commands!\n"); else printf("Keys are:\nUP: Forward\nDOWN: Backward\nLEFT: Turn Left\nRIGHT: Turn Right\n"); printf("s: Enable safe drive mode (if supported).\nu: Disable safe drive mode (if supported).\nl: list all data requests on server\n\nDrive commands use 'ratioDrive'.\nt: logs the network tracking tersely\nv: logs the network tracking verbosely\nr: resets the network tracking\n\n"); /* Create the OutputHandler object. It will begin printing out data from the * server. */ OutputHandler outputHandler(&client); /* Begin capturing keys into the key handler. Callbacks will be called * asyncrosously from this main thread when pressed. */ /* While the client is still running (getRunningWithLock locks the "running" * flag until it returns), check keys on the key handler (which will call * our callbacks), then tell the input handler to send drive commands. * Sleep a fraction of a second as well to avoid using * too much CPU time, and give other threads time to work. */ while (client.getRunningWithLock()) { keyHandler.checkKeys(); inputHandler.sendInput(); ArUtil::sleep(100); } /* The client stopped running, due to disconnection from the server, general * Aria shutdown, or some other reason. */ client.disconnect(); Aria::shutdown(); return 0; }
int main(int argc, char **argv) { // Initialize Aria and Arnl global information /* Aria initialization: */ Aria::init(); ArLog::init(ArLog::File, ArLog::Verbose,"c:\\temp\\AmbifluxRobot.log",true); ArLog::log(ArLog::Verbose, "Ambiflux Starting"); // Create the sound queue. ArSoundsQueue soundQueue; // Set WAV file callbacks soundQueue.setPlayWavFileCallback(ArSoundPlayer::getPlayWavFileCallback()); soundQueue.setInterruptWavFileCallback(ArSoundPlayer::getStopPlayingCallback()); // Notifications when the queue goes empty or non-empty. soundQueue.addQueueEmptyCallback(new ArGlobalFunctor(&queueNowEmpty)); soundQueue.addQueueNonemptyCallback(new ArGlobalFunctor(&queueNowNonempty)); // Run the sound queue in a new thread soundQueue.runAsync(); /* Pool de messages en provenance de la tablette Issu de l'implementation d'un modèle producteur/consommateur pour les messages entrants. Plusieurs thread y accèdent Tread-safe (mutex)*/ //Pool<Frame> messagePool; /* Pool de messages en provenance d'un client TCP Issu de l'implementation d'un modèle producteur/consommateur pour les messages entrants. Plusieurs thread y accèdent Tread-safe (mutex)*/ /*TODO : A remplacer par tcpReceivedPool */ //Pool<Frame> tcpMessagePool; /* Pool de messages en provenance d'un client TCP Issu de l'implementation d'un modèle producteur/consommateur pour les messages entrants. Plusieurs thread y accèdent Tread-safe (mutex)*/ Pool<TCPReceivedRequest> tcpReceivedPool; /*Create our thread to communicate with iPad Server start on port 7171 to receive requests from ipad A client is created on port 7474 to request iPad */ //IhmCommunicationThread ihm(7171, &messagePool); IhmCommunicationThread ihm(7171, &tcpReceivedPool); //On s'abonne à la réception de message par la classe IhmCommunicationThread //Todo : A supprimer ? //ArGlobalFunctor1<Frame> functMessageReceived(&CallbackIhmReceived); //ihm.setCallback(&functMessageReceived); ihm.runAsync(); //soundQueue.play("c:\\temp\\let_me_out.wav"); //while(true); /* Create our client object. This is the object which connects with a remote * server over the network, and which manages all of our communication with it * once connected by sending data "requests". Requests may be sent once, or * may be repeated at any frequency. Requests and replies to requsets contain * payload "packets", into which various data types may be packed (when making a * request), and from which they may also be extracted (when handling a reply). * See the InputHandler and OutputHandler classes above for * examples of making requests and reading/writing the data in packets. */ ArClientBase client; /* Aria components use this to get options off the command line: */ ArArgumentParser parser(&argc, argv); /* This will be used to connect our client to the server, including * various bits of handshaking (e.g. sending a password, retrieving a list * of data requests and commands...) * It will get the hostname from the -host command line argument: */ ArClientSimpleConnector clientConnector(&parser); parser.loadDefaultArguments(); /* Check for -help, and unhandled arguments: */ if (!Aria::parseArgs() || !parser.checkHelpAndWarnUnparsed()) { Aria::logOptions(); exit(0); } /* Connect our client object to the remote server: */ if (!clientConnector.connectClient(&client)) { if (client.wasRejected()) printf("Server '%s' rejected connection, exiting\n", client.getHost()); else printf("Could not connect to server '%s', exiting\n", client.getHost()); exit(1); } printf("Connected to server.\n"); client.setRobotName(client.getHost()); // include server name in log messages ///* Create a key handler and also tell Aria about it */ ArKeyHandler keyHandler; Aria::setKeyHandler(&keyHandler); /* Global escape-key handler to shut everythnig down */ ArGlobalFunctor escapeCB(&escape); keyHandler.addKeyHandler(ArKeyHandler::ESCAPE, &escapeCB); /* Now that we're connected, we can run the client in a background thread, * sending requests and receiving replies. When a reply to a request arrives, * or the server makes a request of the client, a handler functor is invoked. * The handlers for this program are registered with the client by the * InputHandler and OutputHandler classes (in their constructors, above) */ client.runAsync(); ///* Create the InputHandler object and request safe-drive mode */ //InputHandler inputHandler(&client); //inputHandler.gotoGoal("215"); ////inputHandler.safeDrive(); // Mode goto if(!client.dataExists("gotoGoal") ) printf("Warning: Pas de mode goto!\n"); else printf("Mode goto accepte"); //ArFunctor1<ArNetPacket*> //client.addHandler("pathPlannerStatus",); /* Create the OutputHandler object. It will begin printing out data from the * server. */ OutputHandler outputHandler(&client); //On s'abonne à la réception de message par la classe IhmCommunicationThread //Todo : A supprimer ? //ArGlobalFunctor1<Frame> functMessageReceived(&CallbackIhmReceived); //ihm.setCallback(&functMessageReceived); //ihm.runAsync(); //pour tester IHM // ArUtil::sleep(1000); // ihm.testCommunication(); //SRMA object string strSRMA = DALRest::getResourceById("9"); SRMA srma(strSRMA,client, outputHandler, ihm, &soundQueue); //Loop du mode Ambiant MainLoop myLoop(srma, &tcpReceivedPool); myLoop.runAsync(); //Thread loop : TCP commands //Produces messages in tcpMessagePool //ServerLoop myServerLoop(srma, &tcpReceivedPool); //myServerLoop.runAsync(); //Traitement des requetes TCP //Consulmes messages in tcpMessagePool //TCPRequestsLoop myTCPRequestsLoop(srma, &tcpReceivedPool); //myTCPRequestsLoop.runAsync(); /* While the client is still running (getRunningWithLock locks the "running" * flag until it returns), check keys on the key handler (which will call * our callbacks), then tell the input handler to send drive commands. * Sleep a fraction of a second as well to avoid using * too much CPU time, and give other threads time to work. */ while (client.getRunningWithLock()) { //keyHandler.checkKeys(); //inputHandler.sendInput(); ArUtil::sleep(100); } /* The client stopped running, due to disconnection from the server, general * Aria shutdown, or some other reason. */ client.disconnect(); Aria::shutdown(); return 0; }
int main(int argc, char **argv) { Aria::init(); ArClientBase client; ArArgumentParser parser(&argc, argv); /* This will be used to connect our client to the server. * It will get the hostname from the -host command line argument: */ ArClientSimpleConnector clientConnector(&parser); parser.loadDefaultArguments(); /* Check for -host, -help, ARIA arguments, and unhandled arguments: */ if (!Aria::parseArgs() || !parser.checkHelpAndWarnUnparsed()) { Aria::logOptions(); Aria::exit(0); } /* Connect our client object to the remote server: */ if (!clientConnector.connectClient(&client)) { if (client.wasRejected()) printf("Server '%s' rejected connection, exiting\n", client.getHost()); else printf("Could not connect to server '%s', exiting\n", client.getHost()); Aria::exit(1); } printf("Connected to server.\n"); client.setRobotName(client.getHost()); // include server name in log messages client.runAsync(); ArNetPacket request; // request. // client.requestOnceByCommand(ArCommands::ENABLE, ) ArClientHandlerRobotUpdate updates(&client); // client.requestOnce("enableMotor"); ArGlobalFunctor1<ArNetPacket*> enableCB(&enable); ArGlobalFunctor1<ArNetPacket *> getFileCB(&netGetFile); ArGlobalFunctor1<ArNetPacket*> recieveDataCB(&recieveData); client.addHandler("requestEnableMotor", &enableCB); client.addHandler("handleCheckObjectData", &recieveDataCB); //client.addHandler("getFile", &getFileCB); client.requestOnce("requestEnableMotor"); client.request("handleCheckObjectData", 10); updates.requestUpdates(); if (checkObject) client.requestOnceWithString("getFile", "./image/ball.jpg"); ArPose pose; namedWindow("image", 0); while (client.getRunningWithLock()) { //client.requestOnce("sendData"); if (checkObject) { // if (!a) { cout <<"OK"<<endl; // client.requestOnceWithString("getFile", "./image/ball.jpg"); client.addHandler("getFile", &getFileCB); // client.remHandler("getFile", &getFileCB); //} else { //client.remHandler("getFile", &getFileCB); //} Mat image; image = imread("./image/ball.jpg", CV_LOAD_IMAGE_COLOR); imshow("image", image); char c = (char)waitKey(10); if( c == 27 ) break; } ArUtil::sleep(200); } // client.requestStop("getFile"); cout <<"Da tim thay qua bong o vi tri pose("<<pose.getX()<<", "<<pose.getY()<<")"<<endl; cout <<"Vi tri pose("<<pose.getX()<<", "<<pose.getY()<<")"<<endl; /* The client stopped running, due to disconnection from the server, general * Aria shutdown, or some other reason. */ client.disconnect(); Aria::exit(0); return 0; }