void TQuitTest::QuitTest2() { BLooper* looper = new BLooper; looper->Run(); BMessage reply; BMessenger(looper).SendMessage(B_QUIT_REQUESTED, &reply); }
/* bool IsTargetLocal() const @case 2 this is initialized to local target with preferred handler @results should return true. */ void TargetTester::IsTargetLocalTest2() { status_t result = B_OK; BLooper *looper = new BLooper; looper->Run(); LooperQuitter quitter(looper); BMessenger messenger(NULL, looper, &result); CHK(messenger.IsTargetLocal() == true); }
/* BHandler *Target(BLooper **looper) const @case 2 this is initialized to local target with preferred handler, looper is NULL @results should return NULL. */ void TargetTester::TargetTest2() { status_t result = B_OK; BLooper *looper = new BLooper; looper->Run(); LooperQuitter quitter(looper); BMessenger messenger(NULL, looper, &result); CHK(messenger.Target(NULL) == NULL); }
/* bool operator==(const BMessenger &other) const bool operator!=(const BMessenger &a, const BMessenger &b) @case 1 this (a) is initialized, other (b) is uninitialized, and vice versa @results should return false/true. */ void MessengerComparissonTester::ComparissonTest2() { // create looper BLooper *looper = new BLooper; looper->Run(); LooperQuitter quitter(looper); // create messenger BMessenger a(NULL, looper); BMessenger b; CHK(a != b); CHK(b != a); CHK(!(a == b)); CHK(!(b == a)); }
/* bool IsTargetLocal() const @case 3 this is initialized to local target with specific handler @results should return true. */ void TargetTester::IsTargetLocalTest3() { // create looper and handler status_t result = B_OK; BLooper *looper = new BLooper; looper->Run(); LooperQuitter quitter(looper); BHandler *handler = new BHandler; HandlerDeleter deleter(handler); CHK(looper->Lock()); looper->AddHandler(handler); looper->Unlock(); // create the messenger and do the checks BMessenger messenger(handler, NULL, &result); CHK(messenger.IsTargetLocal() == true); }