int C4Network2IO::getConnectionCount() // by main thread { int iCount = 0; CStdLock ConnListLock(&ConnListCSec); for (C4Network2IOConnection *pConn = pConnList; pConn; pConn = pConn->pNext) if (!pConn->isClosed()) iCount++; return iCount; }
// C4NetIO interface bool C4Network2IO::OnConn(const C4NetIO::addr_t &PeerAddr, const C4NetIO::addr_t &ConnectAddr, const C4NetIO::addr_t *pOwnAddr, C4NetIO *pNetIO) { // puncher answer? We just make sure here a connection /can/ be established, so close it instantly. if (pNetIO == pNetIO_UDP) if (PuncherAddr.sin_addr.s_addr && AddrEqual(PuncherAddr, ConnectAddr)) { // got an address? if (pOwnAddr) OnPunch(*pOwnAddr); // this is only a test connection - close it instantly return false; } #if(C4NET2IO_DUMP_LEVEL > 1) Application.InteractiveThread.ThreadLogS("OnConn: %s %s", C4TimeMilliseconds::Now().AsString().getData(), getNetIOName(pNetIO)); #endif // search connection C4Network2IOConnection *pConn = NULL; if (ConnectAddr.sin_addr.s_addr) pConn = GetConnectionByConnAddr(ConnectAddr, pNetIO); // not found? if (!pConn) { // allow connect? if (!fAllowConnect) return false; // create new connection object uint32_t iConnID = iNextConnID++; pConn = new C4Network2IOConnection(); pConn->Set(pNetIO, getNetIOProt(pNetIO), PeerAddr, ConnectAddr, CS_Connected, NULL, iConnID); // add to list AddConnection(pConn); } else { // already closed this connection (attempt)? if (pConn->isClosed()) return false; if (!pConn->isOpen()) { // change status pConn->SetStatus(CS_Connected); pConn->SetPeerAddr(PeerAddr); } } // send welcome packet, if appropriate SendConnPackets(); #if(C4NET2IO_DUMP_LEVEL > 0) // log Application.InteractiveThread.ThreadLogS("Network: got %s connection from %s:%d", getNetIOName(pNetIO), inet_ntoa(PeerAddr.sin_addr), htons(PeerAddr.sin_port)); #endif // do event (disabled - unused) // pConn->AddRef(); PushNetEv(NE_Conn, pConn); // ok return true; }
void C4Network2IO::OnThreadEvent(C4InteractiveEventType eEvent, void *pEventData) // by main thread { switch (eEvent) { case Ev_Net_Conn: // got a connection { C4Network2IOConnection *pConn = reinterpret_cast<C4Network2IOConnection *>(pEventData); // do callback ::Network.OnConn(pConn); // remove reference pConn->DelRef(); } break; case Ev_Net_Disconn: // connection closed { C4Network2IOConnection *pConn = reinterpret_cast<C4Network2IOConnection *>(pEventData); assert(pConn->isClosed()); // do callback ::Network.OnDisconn(pConn); // remove reference pConn->DelRef(); } break; case Ev_Net_Packet: // got packet { NetEvPacketData *pData = reinterpret_cast<NetEvPacketData *>(pEventData); // handle HandlePacket(pData->Packet, pData->Conn, false); // clear up pData->Conn->DelRef(); delete pData; } break; default: // TODO break; } }
void C4Network2IO::HandlePacket(char cStatus, const C4PacketBase *pPacket, C4Network2IOConnection *pConn) { // security if (!pConn) return; #define GETPKT(type, name) \ assert(pPacket); const type &name = \ static_cast<const type &>(*pPacket); switch (cStatus) { case PID_Conn: // connection request { if (!pConn->isOpen()) break; // get packet GETPKT(C4PacketConn, rPkt) // set connection ID pConn->SetRemoteID(rPkt.getConnID()); // check auto-accept if (doAutoAccept(rPkt.getCCore(), *pConn)) { // send answer back C4PacketConnRe pcr(true, false, "auto accept"); if (!pConn->Send(MkC4NetIOPacket(PID_ConnRe, pcr))) pConn->Close(); // accept pConn->SetStatus(CS_HalfAccepted); pConn->SetCCore(rPkt.getCCore()); pConn->SetAutoAccepted(); } // note that this packet will get processed by C4Network2, too (main thread) } break; case PID_ConnRe: // connection request reply { if (!pConn->isOpen()) break; // conn not sent? That's fishy. // FIXME: Note this happens if the peer has exclusive connection mode on. if (!pConn->isConnSent()) { pConn->Close(); break; } // get packet GETPKT(C4PacketConnRe, rPkt) // auto accept connection if (rPkt.isOK()) { if (pConn->isHalfAccepted() && pConn->isAutoAccepted()) pConn->SetAccepted(); } } break; case PID_Ping: { if (!pConn->isOpen()) break; GETPKT(C4PacketPing, rPkt) // pong C4PacketPing PktPong = rPkt; pConn->Send(MkC4NetIOPacket(PID_Pong, PktPong)); // remove received packets from log pConn->ClearPacketLog(rPkt.getPacketCounter()); } break; case PID_Pong: { if (!pConn->isOpen()) break; GETPKT(C4PacketPing, rPkt); // save pConn->SetPingTime(rPkt.getTravelTime()); } break; case PID_FwdReq: { GETPKT(C4PacketFwd, rPkt); HandleFwdReq(rPkt, pConn); } break; case PID_Fwd: { GETPKT(C4PacketFwd, rPkt); // only received accidently? if (!rPkt.DoFwdTo(LCCore.getID())) break; // handle C4NetIOPacket Packet(rPkt.getData(), pConn->getPeerAddr()); HandlePacket(Packet, pConn, true); } break; case PID_PostMortem: { GETPKT(C4PacketPostMortem, rPkt); // Get connection C4Network2IOConnection *pConn = GetConnectionByID(rPkt.getConnID()); if (!pConn) return; // Handle all packets uint32_t iCounter; for (iCounter = pConn->getInPacketCounter(); ; iCounter++) { // Get packet const C4NetIOPacket *pPkt = rPkt.getPacket(iCounter); if (!pPkt) break; // Handle it HandlePacket(*pPkt, pConn, true); } // Log if (iCounter > pConn->getInPacketCounter()) Application.InteractiveThread.ThreadLogS("Network: Recovered %d packets", iCounter - pConn->getInPacketCounter()); // Remove the connection from our list if (!pConn->isClosed()) pConn->Close(); RemoveConnection(pConn); } break; } #undef GETPKT }