예제 #1
0
파일: Query.cpp 프로젝트: 54lman/znc
void CQuery::SendBuffer(CClient* pClient, const CBuffer& Buffer) {
	if (m_pNetwork && m_pNetwork->IsUserAttached()) {
		// Based on CChan::SendBuffer()
		if (!Buffer.IsEmpty()) {
			MCString msParams;
			msParams["target"] = m_pNetwork->GetIRCNick().GetNick();
			const vector<CClient*> & vClients = m_pNetwork->GetClients();
			for (size_t uClient = 0; uClient < vClients.size(); ++uClient) {
				CClient * pUseClient = (pClient ? pClient : vClients[uClient]);

				size_t uSize = Buffer.Size();
				for (size_t uIdx = 0; uIdx < uSize; uIdx++) {
					CString sLine = Buffer.GetLine(uIdx, *pUseClient, msParams);
					bool bContinue = false;
					NETWORKMODULECALL(OnPrivBufferPlayLine(*pUseClient, sLine), m_pNetwork->GetUser(), m_pNetwork, NULL, &bContinue);
					if (bContinue) continue;
					m_pNetwork->PutUser(sLine, pUseClient);
				}

				if (pClient)
					break;
			}
		}
	}
}
예제 #2
0
inline CNetDDEPacket::CNetDDEPacket(uint nDataType, const CBuffer& oBuffer)
{
	uint nPacketID = ASYNC_PACKET_ID;

	if ((nDataType & PACKET_SYNC_MASK) == SYNC_PACKET)
		nPacketID = GeneratePktID();

	Create(nDataType, nPacketID, oBuffer.Buffer(), oBuffer.Size());
}
예제 #3
0
파일: Query.cpp 프로젝트: KiNgMaR/znc
void CQuery::SendBuffer(CClient* pClient, const CBuffer& Buffer) {
	if (m_pNetwork && m_pNetwork->IsUserAttached()) {
		// Based on CChan::SendBuffer()
		if (!Buffer.IsEmpty()) {
			const vector<CClient*> & vClients = m_pNetwork->GetClients();
			for (CClient* pEachClient : vClients) {
				CClient * pUseClient = (pClient ? pClient : pEachClient);

				MCString msParams;
				msParams["target"] = pUseClient->GetNick();

				bool bWasPlaybackActive = pUseClient->IsPlaybackActive();
				pUseClient->SetPlaybackActive(true);

				bool bBatch = pUseClient->HasBatch();
				CString sBatchName = m_sName.MD5();

				if (bBatch) {
					m_pNetwork->PutUser(":znc.in BATCH +" + sBatchName + " znc.in/playback " + m_sName, pUseClient);
				}

				size_t uSize = Buffer.Size();
				for (size_t uIdx = 0; uIdx < uSize; uIdx++) {
					const CBufLine& BufLine = Buffer.GetBufLine(uIdx);

					if (!pUseClient->HasEchoMessage() && !pUseClient->HasSelfMessage()) {
						CNick Sender(BufLine.GetFormat().Token(0));
						if (Sender.NickEquals(pUseClient->GetNick())) {
							continue;
						}
					}

					CString sLine = BufLine.GetLine(*pUseClient, msParams);
					if (bBatch) {
						MCString msBatchTags = CUtils::GetMessageTags(sLine);
						msBatchTags["batch"] = sBatchName;
						CUtils::SetMessageTags(sLine, msBatchTags);
					}
					bool bContinue = false;
					NETWORKMODULECALL(OnPrivBufferPlayLine2(*pUseClient, sLine, BufLine.GetTime()), m_pNetwork->GetUser(), m_pNetwork, nullptr, &bContinue);
					if (bContinue) continue;
					m_pNetwork->PutUser(sLine, pUseClient);
				}

				if (bBatch) {
					m_pNetwork->PutUser(":znc.in BATCH -" + sBatchName, pUseClient);
				}

				pUseClient->SetPlaybackActive(bWasPlaybackActive);

				if (pClient)
					break;
			}
		}
	}
}
예제 #4
0
CHandshakeReply::CHandshakeReply( CBuffer Packet )
{
    _Packet = Packet;
    FinalSize = Packet.Size() - 8;
    PRW Reader(Packet);
    Header = Reader.ReadBytes(11);
    Data = Reader.ReadBuffer();
    PubKey = Reader.ReadBuffer();
    TQClient = Reader.ReadBytes(8);
    FinalSize -= PubKey.Size();

    cout << endl;
    cout << "CHandshakeReply::DataLength = " << Data.Size() << endl;
    cout << "CHandshakeReply::PubKeyLength = " << PubKey.Size() << endl;
    cout << endl;
}
예제 #5
0
파일: Query.cpp 프로젝트: Gunni/znc
void CQuery::SendBuffer(CClient* pClient, const CBuffer& Buffer) {
	if (m_pNetwork && m_pNetwork->IsUserAttached()) {
		// Based on CChan::SendBuffer()
		if (!Buffer.IsEmpty()) {
			MCString msParams;
			msParams["target"] = m_pNetwork->GetIRCNick().GetNick();
			const vector<CClient*> & vClients = m_pNetwork->GetClients();
			for (size_t uClient = 0; uClient < vClients.size(); ++uClient) {
				CClient * pUseClient = (pClient ? pClient : vClients[uClient]);

				bool bBatch = pUseClient->HasBatch();
				CString sBatchName = m_sName.MD5();

				if (bBatch) {
					m_pNetwork->PutUser(":znc.in BATCH +" + sBatchName + " znc.in/playback " + m_sName, pUseClient);
				}

				size_t uSize = Buffer.Size();
				for (size_t uIdx = 0; uIdx < uSize; uIdx++) {
					CString sLine = Buffer.GetLine(uIdx, *pUseClient, msParams);
					if (bBatch) {
						MCString msBatchTags = CUtils::GetMessageTags(sLine);
						msBatchTags["batch"] = sBatchName;
						CUtils::SetMessageTags(sLine, msBatchTags);
					}
					bool bContinue = false;
					NETWORKMODULECALL(OnPrivBufferPlayLine(*pUseClient, sLine), m_pNetwork->GetUser(), m_pNetwork, NULL, &bContinue);
					if (bContinue) continue;
					m_pNetwork->PutUser(sLine, pUseClient);
				}

				if (bBatch) {
					m_pNetwork->PutUser(":znc.in BATCH -" + sBatchName, pUseClient);
				}

				if (pClient)
					break;
			}
		}
	}
}
예제 #6
0
파일: savebuff.cpp 프로젝트: Hasimir/znc
	void SaveBufferToDisk(const CBuffer& Buffer, const CString& sPath, const CString& sHeader)
	{
		CFile File(sPath);
		CString sContent = sHeader + "\n";

		size_t uSize = Buffer.Size();
		for (unsigned int uIdx = 0; uIdx < uSize; uIdx++) {
			const CBufLine& Line = Buffer.GetBufLine(uIdx);
			timeval ts = Line.GetTime();
			sContent +=
				"@" + CString(ts.tv_sec) + "," + CString(ts.tv_usec) + " " +
				Line.GetFormat() + "\n" +
				Line.GetText() + "\n";
		}

		CBlowfish c(m_sPassword, BF_ENCRYPT);
		sContent = c.Crypt(sContent);

		if (File.Open(O_WRONLY | O_CREAT | O_TRUNC, 0600)) {
			File.Chmod(0600);
			File.Write(sContent);
		}
		File.Close();
	}
예제 #7
0
파일: Query.cpp 프로젝트: aszrul/znc
void CQuery::SendBuffer(CClient* pClient, const CBuffer& Buffer) {
    if (m_pNetwork && m_pNetwork->IsUserAttached()) {
        // Based on CChan::SendBuffer()
        if (!Buffer.IsEmpty()) {
            const vector<CClient*>& vClients = m_pNetwork->GetClients();
            for (CClient* pEachClient : vClients) {
                CClient* pUseClient = (pClient ? pClient : pEachClient);

                MCString msParams;
                msParams["target"] = pUseClient->GetNick();

                bool bWasPlaybackActive = pUseClient->IsPlaybackActive();
                pUseClient->SetPlaybackActive(true);

                NETWORKMODULECALL(OnPrivBufferStarting(*this, *pUseClient),
                                  m_pNetwork->GetUser(), m_pNetwork, nullptr,
                                  NOTHING);

                bool bBatch = pUseClient->HasBatch();
                CString sBatchName = m_sName.MD5();

                if (bBatch) {
                    m_pNetwork->PutUser(":znc.in BATCH +" + sBatchName +
                                            " znc.in/playback " + m_sName,
                                        pUseClient);
                }

                size_t uSize = Buffer.Size();
                for (size_t uIdx = 0; uIdx < uSize; uIdx++) {
                    const CBufLine& BufLine = Buffer.GetBufLine(uIdx);
                    CMessage Message = BufLine.ToMessage(*pUseClient, msParams);
                    if (!pUseClient->HasEchoMessage() &&
                        !pUseClient->HasSelfMessage()) {
                        if (Message.GetNick().NickEquals(
                                pUseClient->GetNick())) {
                            continue;
                        }
                    }
                    Message.SetNetwork(m_pNetwork);
                    Message.SetClient(pUseClient);
                    if (bBatch) {
                        Message.SetTag("batch", sBatchName);
                    }
                    bool bContinue = false;
                    NETWORKMODULECALL(OnPrivBufferPlayMessage(Message),
                                      m_pNetwork->GetUser(), m_pNetwork,
                                      nullptr, &bContinue);
                    if (bContinue) continue;
                    m_pNetwork->PutUser(Message, pUseClient);
                }

                if (bBatch) {
                    m_pNetwork->PutUser(":znc.in BATCH -" + sBatchName,
                                        pUseClient);
                }

                NETWORKMODULECALL(OnPrivBufferEnding(*this, *pUseClient),
                                  m_pNetwork->GetUser(), m_pNetwork, nullptr,
                                  NOTHING);

                pUseClient->SetPlaybackActive(bWasPlaybackActive);

                if (pClient) break;
            }
        }
    }
}
예제 #8
0
void CNetDDESvrApp::OnDDEPoke(CNetDDESvrSocket& oConnection, CNetDDEPacket& oReqPacket)
{
	ASSERT(oReqPacket.DataType() == CNetDDEPacket::DDE_POKE);

	bool     bResult = false;

	HCONV	 hConv;
	uint32   nConvID;
	CString  strItem;
	uint32   nFormat;
	CBuffer  oData;

	// Decode message.
	CMemStream oStream(oReqPacket.Buffer());

	oStream.Open();
	oStream.Seek(sizeof(CNetDDEPacket::Header));

	oStream.Read(&hConv, sizeof(hConv));
	oStream >> nConvID;
	oStream >> strItem;
	oStream >> nFormat;
	oStream >> oData;

	oStream.Close();

	if (App.m_bTraceRequests)
	{
		CString strData;

		if (nFormat == CF_TEXT)
			strData = oData.ToString(ANSI_TEXT);
		else if (nFormat == CF_UNICODETEXT)
			strData = oData.ToString(UNICODE_TEXT);
		else
			strData = CClipboard::FormatName(nFormat);

		App.Trace(TXT("DDE_POKE: %s %s [%s]"), strItem, CClipboard::FormatName(nFormat), strData);
	}

	try
	{
		// Locate the conversation.
		CDDECltConv* pConv = m_pDDEClient->FindConversation(hConv);

		if (pConv != NULL)
		{
			// Call DDE to do the poke.
			pConv->Poke(strItem, nFormat, oData.Buffer(), oData.Size());

			bResult = true;
		}
	}
	catch (CDDEException& e)
	{
		App.Trace(TXT("DDE_ERROR: %s"), e.twhat());
	}

	// Create response message.
	CBuffer    oRspBuffer;
	CMemStream oRspStream(oRspBuffer);

	oRspStream.Create();

	oRspStream << bResult;

	oRspStream.Close();

	// Send response message.
	CNetDDEPacket oRspPacket(CNetDDEPacket::DDE_POKE, oReqPacket.PacketID(), oRspBuffer);

	oConnection.SendPacket(oRspPacket);

	// Update stats.
	++m_nPktsSent;
}
예제 #9
0
파일: Chan.cpp 프로젝트: DarthGandalf/znc
void CChan::SendBuffer(CClient* pClient, const CBuffer& Buffer) {
    if (m_pNetwork && m_pNetwork->IsUserAttached()) {
        // in the event that pClient is nullptr, need to send this to all
        // clients for the user I'm presuming here that pClient is listed
        // inside vClients thus vClients at this point can't be empty.
        //
        // This loop has to be cycled twice to maintain the existing behavior
        // which is
        // 1. OnChanBufferStarting
        // 2. OnChanBufferPlayLine
        // 3. ClearBuffer() if not keeping the buffer
        // 4. OnChanBufferEnding
        //
        // With the exception of ClearBuffer(), this needs to happen per
        // client, and if pClient is not nullptr, the loops break after the
        // first iteration.
        //
        // Rework this if you like ...
        if (!Buffer.IsEmpty()) {
            const vector<CClient*>& vClients = m_pNetwork->GetClients();
            for (CClient* pEachClient : vClients) {
                CClient* pUseClient = (pClient ? pClient : pEachClient);

                bool bWasPlaybackActive = pUseClient->IsPlaybackActive();
                pUseClient->SetPlaybackActive(true);

                bool bSkipStatusMsg = pUseClient->HasServerTime();
                NETWORKMODULECALL(OnChanBufferStarting(*this, *pUseClient),
                                  m_pNetwork->GetUser(), m_pNetwork, nullptr,
                                  &bSkipStatusMsg);

                if (!bSkipStatusMsg) {
                    m_pNetwork->PutUser(":***[email protected] PRIVMSG " + GetName() +
                                            " :Buffer Playback...",
                                        pUseClient);
                }

                bool bBatch = pUseClient->HasBatch();
                CString sBatchName = GetName().MD5();

                if (bBatch) {
                    m_pNetwork->PutUser(":znc.in BATCH +" + sBatchName +
                                            " znc.in/playback " + GetName(),
                                        pUseClient);
                }

                size_t uSize = Buffer.Size();
                for (size_t uIdx = 0; uIdx < uSize; uIdx++) {
                    const CBufLine& BufLine = Buffer.GetBufLine(uIdx);
                    CMessage Message =
                        BufLine.ToMessage(*pUseClient, MCString::EmptyMap);
                    Message.SetChan(this);
                    Message.SetNetwork(m_pNetwork);
                    Message.SetClient(pUseClient);
                    if (bBatch) {
                        Message.SetTag("batch", sBatchName);
                    }
                    bool bNotShowThisLine = false;
                    NETWORKMODULECALL(OnChanBufferPlayMessage(Message),
                                      m_pNetwork->GetUser(), m_pNetwork,
                                      nullptr, &bNotShowThisLine);
                    if (bNotShowThisLine) continue;
                    m_pNetwork->PutUser(Message, pUseClient);
                }

                bSkipStatusMsg = pUseClient->HasServerTime();
                NETWORKMODULECALL(OnChanBufferEnding(*this, *pUseClient),
                                  m_pNetwork->GetUser(), m_pNetwork, nullptr,
                                  &bSkipStatusMsg);
                if (!bSkipStatusMsg) {
                    m_pNetwork->PutUser(":***[email protected] PRIVMSG " + GetName() +
                                            " :Playback Complete.",
                                        pUseClient);
                }

                if (bBatch) {
                    m_pNetwork->PutUser(":znc.in BATCH -" + sBatchName,
                                        pUseClient);
                }

                pUseClient->SetPlaybackActive(bWasPlaybackActive);

                if (pClient) break;
            }
        }
    }
}
예제 #10
0
파일: Chan.cpp 프로젝트: Gunni/znc
void CChan::SendBuffer(CClient* pClient, const CBuffer& Buffer) {
	if (m_pNetwork && m_pNetwork->IsUserAttached()) {
		// in the event that pClient is NULL, need to send this to all clients for the user
		// I'm presuming here that pClient is listed inside vClients thus vClients at this
		// point can't be empty.
		//
		// This loop has to be cycled twice to maintain the existing behavior which is
		// 1. OnChanBufferStarting
		// 2. OnChanBufferPlayLine
		// 3. ClearBuffer() if not keeping the buffer
		// 4. OnChanBufferEnding
		//
		// With the exception of ClearBuffer(), this needs to happen per client, and
		// if pClient is not NULL, the loops break after the first iteration.
		//
		// Rework this if you like ...
		if (!Buffer.IsEmpty()) {
			const vector<CClient*> & vClients = m_pNetwork->GetClients();
			for (size_t uClient = 0; uClient < vClients.size(); ++uClient) {
				CClient * pUseClient = (pClient ? pClient : vClients[uClient]);

				bool bSkipStatusMsg = pUseClient->HasServerTime();
				NETWORKMODULECALL(OnChanBufferStarting(*this, *pUseClient), m_pNetwork->GetUser(), m_pNetwork, NULL, &bSkipStatusMsg);

				if (!bSkipStatusMsg) {
					m_pNetwork->PutUser(":***[email protected] PRIVMSG " + GetName() + " :Buffer Playback...", pUseClient);
				}

				bool bBatch = pUseClient->HasBatch();
				CString sBatchName = GetName().MD5();

				if (bBatch) {
					m_pNetwork->PutUser(":znc.in BATCH +" + sBatchName + " znc.in/playback " + GetName(), pUseClient);
				}

				size_t uSize = Buffer.Size();
				for (size_t uIdx = 0; uIdx < uSize; uIdx++) {
					CString sLine = Buffer.GetLine(uIdx, *pUseClient);
					if (bBatch) {
						MCString msBatchTags = CUtils::GetMessageTags(sLine);
						msBatchTags["batch"] = sBatchName;
						CUtils::SetMessageTags(sLine, msBatchTags);
					}
					bool bNotShowThisLine = false;
					NETWORKMODULECALL(OnChanBufferPlayLine(*this, *pUseClient, sLine), m_pNetwork->GetUser(), m_pNetwork, NULL, &bNotShowThisLine);
					if (bNotShowThisLine) continue;
					m_pNetwork->PutUser(sLine, pUseClient);
				}

				bSkipStatusMsg = pUseClient->HasServerTime();
				NETWORKMODULECALL(OnChanBufferEnding(*this, *pUseClient), m_pNetwork->GetUser(), m_pNetwork, NULL, &bSkipStatusMsg);
				if (!bSkipStatusMsg) {
					m_pNetwork->PutUser(":***[email protected] PRIVMSG " + GetName() + " :Playback Complete.", pUseClient);
				}

				if (bBatch) {
					m_pNetwork->PutUser(":znc.in BATCH -" + sBatchName, pUseClient);
				}

				if (pClient)
					break;
			}
		}
	}
}
예제 #11
0
inline CNetDDEPacket::CNetDDEPacket(uint nDataType, uint nPacketID, const CBuffer& oBuffer)
{
	Create(nDataType, nPacketID, oBuffer.Buffer(), oBuffer.Size());
}