void UIStory::BtnUpInCallback(CCObject* pSender)
{
	CCMenuItemImage* pBtn = (CCMenuItemImage*)pSender;
	pBtn->stopAllActions();
	pBtn->runAction(CCScaleTo::actionWithDuration(0.1f, CCGetScaleX()));

	if ( pBtn->getTag() == 1002 )
	{
		//continue
		//SceneManager::SharedSceneManager()->JumpToGameLevel(1);
		if(NextGameLevel != 6)
		{
			
			SceneManager::SharedSceneManager()->JumpToNextStage(NextGameLevel);
		}
		else
		{
			SceneManager::SharedSceneManager()->JumpToStartPanel();
		}
	}

}
void UIStory::BtnUpOutCallback(CCObject* pSender)
{
	CCMenuItemImage* pBtn = (CCMenuItemImage*)pSender;
	pBtn->stopAllActions();
	pBtn->runAction(CCScaleTo::actionWithDuration(0.1f, CCGetScaleX()));
}