void UIStory::BtnUpInCallback(CCObject* pSender) { CCMenuItemImage* pBtn = (CCMenuItemImage*)pSender; pBtn->stopAllActions(); pBtn->runAction(CCScaleTo::actionWithDuration(0.1f, CCGetScaleX())); if ( pBtn->getTag() == 1002 ) { //continue //SceneManager::SharedSceneManager()->JumpToGameLevel(1); if(NextGameLevel != 6) { SceneManager::SharedSceneManager()->JumpToNextStage(NextGameLevel); } else { SceneManager::SharedSceneManager()->JumpToStartPanel(); } } }
void UIStory::BtnUpOutCallback(CCObject* pSender) { CCMenuItemImage* pBtn = (CCMenuItemImage*)pSender; pBtn->stopAllActions(); pBtn->runAction(CCScaleTo::actionWithDuration(0.1f, CCGetScaleX())); }