예제 #1
0
 void CKinematics2DEngine::AddControllableEntity(CControllableEntity& c_entity) {
   m_tControllableEntities[c_entity.GetId()] = &c_entity;
 }
 void CPointMass3DEngine::AddControllableEntity(CControllableEntity& c_entity) {
    m_tControllableEntities[c_entity.GetId()] = &c_entity;
 }
예제 #3
0
 void CDynamics3DEngine::AddControllableEntity(CControllableEntity& c_entity) {
    m_tControllableEntities[c_entity.GetId()] = &c_entity;
 }