예제 #1
0
void CGUIWindowPointer::SetPointer(int pointer)
{
  if (m_pointer == pointer) return;
  // set the new pointer visible
  CGUIControl *pControl = GetControl(pointer);
  if (pControl)
  {
    pControl->SetVisible(true);
    // disable the old pointer
    pControl = GetControl(m_pointer);
    if (pControl) pControl->SetVisible(false);
    // set pointer to the new one
    m_pointer = pointer;
  }
}
void CGUIDialogVisualisationSettings::AddSetting(VisSetting &setting, float width, int iControlID)
{
  CGUIControl *pControl = NULL;
  if (setting.type == VisSetting::CHECK)
  {
    pControl = new CGUIRadioButtonControl(*m_pOriginalRadioButton);
    if (!pControl) return ;
    ((CGUIRadioButtonControl *)pControl)->SetLabel(setting.name);
    pControl->SetWidth(width);
    ((CGUIRadioButtonControl *)pControl)->SetSelected(setting.current == 1);
  }
  else if (setting.type == VisSetting::SPIN && setting.entry.size() > 0)
  {
    pControl = new CGUISpinControlEx(*m_pOriginalSpin);
    if (!pControl) return ;
    pControl->SetWidth(width);
    ((CGUISpinControlEx *)pControl)->SetText(setting.name);
    pControl->SetWidth(width);
    for (unsigned int i = 0; i < setting.entry.size(); i++)
      ((CGUISpinControlEx *)pControl)->AddLabel(setting.entry[i], i);
    ((CGUISpinControlEx *)pControl)->SetValue(setting.current);
  }
  if (!pControl) return;
  pControl->SetID(iControlID);
  pControl->SetVisible(true);
  CGUIControlGroupList *group = (CGUIControlGroupList *)GetControl(CONTROL_GROUP_LIST);
  if (group)
  {
    pControl->AllocResources();
    group->AddControl(pControl);
  }
  else
    delete pControl;
}
예제 #3
0
void CGUIControlBaseSetting::Update()
{
  CGUIControl *control = GetControl();
  if (control == NULL)
    return;

  control->SetEnabled(IsEnabled());
  control->SetVisible(m_pSetting->IsVisible());
}
예제 #4
0
void CGUIWindowPointer::OnWindowLoaded()
{ // set all our pointer images invisible
  for (iControls i = m_children.begin();i != m_children.end(); ++i)
  {
    CGUIControl* pControl = *i;
    pControl->SetVisible(false);
  }
  CGUIWindow::OnWindowLoaded();
  DynamicResourceAlloc(false);
  m_pointer = 0;
  m_renderOrder = RENDER_ORDER_WINDOW_POINTER;
}
예제 #5
0
void CGUIDialogContextMenu::OnInitWindow()
{ // disable the template button control
  CGUIControl *pControl = (CGUIControl *)GetControl(BUTTON_TEMPLATE);
  if (pControl)
  {
    pControl->SetVisible(false);
  }
  m_iClickedButton = -1;
  // set initial control focus
  m_lastControlID = BUTTON_TEMPLATE + 1;
  CGUIDialog::OnInitWindow();
}
예제 #6
0
void CGUIControlBaseSetting::Update(bool updateDisplayOnly /* = false */)
{
  if (updateDisplayOnly)
    return;

  CGUIControl *control = GetControl();
  if (control == NULL)
    return;

  control->SetEnabled(IsEnabled());
  if (m_pSetting)
    control->SetVisible(m_pSetting->IsVisible());
  SetValid(true);
}
void CGUIWindowSettingsScreenCalibration::NextControl()
{ // set the old control invisible and not focused, and choose the next control
  CGUIControl *pControl = GetControl(m_iControl);
  if (pControl)
  {
    pControl->SetVisible(false);
    pControl->SetFocus(false);
  }
  // switch to the next control
  m_iControl++;
  if (m_iControl > CONTROL_PIXEL_RATIO)
    m_iControl = CONTROL_TOP_LEFT;
  // enable the new control
  EnableControl(m_iControl);
}
예제 #8
0
void CGUIListGroup::EnlargeHeight(float difference)
{
  // Alters the width of the controls that have an ID of 1
  for (iControls it = m_children.begin(); it != m_children.end(); it++)
  {
    CGUIControl *child = *it;
    if (child->GetID() >= 1 && child->GetID() <= 14)
    {
      if (child->GetID() == 1) // label
      {
        child->SetHeight(child->GetHeight() + difference);
        child->SetVisible(child->GetHeight() > 10); ///
      }
      else
      {
        child->SetHeight(child->GetHeight() + difference);
      }
    }
  }
  SetInvalid();
}
예제 #9
0
void CGUIViewControl::SelectVisibleView(int iViewIndex, CGUIControl *previousView, bool focusToVisibleView)
{
  m_currentView = iViewIndex;
  CGUIControl *pNewView = m_visibleViews[m_currentView];

  // make only current control visible...
  for (ciViews view = m_allViews.begin(); view != m_allViews.end(); view++)
    (*view)->SetVisible(false);
  pNewView->SetVisible(true);

  if (focusToVisibleView)
  {
    // if requested -> set focus to the new view
    CGUIMessage msg(GUI_MSG_SETFOCUS, m_parentWindow, pNewView->GetID(), 0);
    g_windowManager.SendMessage(msg);
  }

  if (pNewView == previousView)
    return; // no need to actually update anything (other than visibility above)

  //  CLog::Log(LOGDEBUG,"SetCurrentView: Oldview: %i, Newview :%i", m_currentView, viewMode);

  int item = -1;
  if (previousView)
  { // have an old view - let's clear it out and hide it.
    item = GetSelectedItem(previousView);
    CGUIMessage msg(GUI_MSG_LABEL_RESET, m_parentWindow, previousView->GetID());
    previousView->OnMessage(msg);
  }

  // Update it with the contents
  UpdateContents(pNewView, item, false);

  // Update our view control
  UpdateViewAsControl(((CGUIBaseContainer *)pNewView)->GetLabel());
}
예제 #10
0
void CGUIViewControl::SetCurrentView(int viewMode, bool bRefresh /* = false */)
{
    // grab the previous control
    CGUIControl *previousView = NULL;
    if (m_currentView >= 0 && m_currentView < (int)m_visibleViews.size())
        previousView = m_visibleViews[m_currentView];

    UpdateViewVisibility();

    // viewMode is of the form TYPE << 16 | ID
    VIEW_TYPE type = (VIEW_TYPE)(viewMode >> 16);
    int id = viewMode & 0xffff;

    // first find a view that matches this view, if possible...
    int newView = GetView(type, id);
    if (newView < 0) // no suitable view that matches both id and type, so try just type
        newView = GetView(type, 0);
    if (newView < 0 && type == VIEW_TYPE_BIG_ICON) // try icon view if they want big icon
        newView = GetView(VIEW_TYPE_ICON, 0);
    if (newView < 0 && type == VIEW_TYPE_BIG_INFO)
        newView = GetView(VIEW_TYPE_INFO, 0);
    if (newView < 0) // try a list view
        newView = GetView(VIEW_TYPE_LIST, 0);
    if (newView < 0) // try anything!
        newView = GetView(VIEW_TYPE_NONE, 0);

    if (newView < 0)
        return;

    m_currentView = newView;
    CGUIControl *pNewView = m_visibleViews[m_currentView];

    // make only current control visible...
    for (ciViews view = m_allViews.begin(); view != m_allViews.end(); ++view)
        (*view)->SetVisible(false);
    pNewView->SetVisible(true);

    if (!bRefresh && pNewView == previousView)
        return; // no need to actually update anything (other than visibility above)

//  CLog::Log(LOGDEBUG,"SetCurrentView: Oldview: %i, Newview :%i", m_currentView, viewMode);

    bool hasFocus(false);
    int item = -1;
    if (previousView)
    {   // have an old view - let's clear it out and hide it.
        hasFocus = previousView->HasFocus();
        item = GetSelectedItem(previousView);
        CGUIMessage msg(GUI_MSG_LABEL_RESET, m_parentWindow, previousView->GetID());
        previousView->OnMessage(msg);
    }

    // Update it with the contents
    UpdateContents(pNewView, item);

    // and focus if necessary
    if (hasFocus)
    {
        CGUIMessage msg(GUI_MSG_SETFOCUS, m_parentWindow, pNewView->GetID(), 0);
        g_windowManager.SendMessage(msg, m_parentWindow);
    }

    UpdateViewAsControl(((IGUIContainer *)pNewView)->GetLabel());
}
예제 #11
0
void CGUIDialogPluginSettings::CreateControls()
{
  CGUISpinControlEx *pOriginalSpin = (CGUISpinControlEx*)GetControl(CONTROL_DEFAULT_SPIN);
  CGUIRadioButtonControl *pOriginalRadioButton = (CGUIRadioButtonControl *)GetControl(CONTROL_DEFAULT_RADIOBUTTON);
  CGUIButtonControl *pOriginalButton = (CGUIButtonControl *)GetControl(CONTROL_DEFAULT_BUTTON);
  CGUIImage *pOriginalImage = (CGUIImage *)GetControl(CONTROL_DEFAULT_SEPARATOR);
  CGUILabelControl *pOriginalLabel = (CGUILabelControl *)GetControl(CONTROL_DEFAULT_LABEL_SEPARATOR);

  if (!pOriginalSpin || !pOriginalRadioButton || !pOriginalButton || !pOriginalImage)
    return;

  pOriginalSpin->SetVisible(false);
  pOriginalRadioButton->SetVisible(false);
  pOriginalButton->SetVisible(false);
  pOriginalImage->SetVisible(false);
  if (pOriginalLabel)
    pOriginalLabel->SetVisible(false);

  // clear the category group
  CGUIControlGroupList *group = (CGUIControlGroupList *)GetControl(CONTROL_AREA);
  if (!group)
    return;

  // set our dialog heading
  SET_CONTROL_LABEL(CONTROL_HEADING_LABEL, m_strHeading);

  // Create our base path, used for type "fileenum" settings
  CStdString basepath = "Q:\\plugins\\";
  CUtil::AddFileToFolder(basepath, m_url.GetHostName(), basepath);
  CUtil::AddFileToFolder(basepath, m_url.GetFileName(), basepath);

  CGUIControl* pControl = NULL;
  int controlId = CONTROL_START_CONTROL;
  TiXmlElement *setting = m_settings.GetPluginRoot()->FirstChildElement("setting");
  while (setting)
  {
    const char *type = setting->Attribute("type");
    const char *option = setting->Attribute("option");
    const char *id = setting->Attribute("id");
    CStdString values;
    if (setting->Attribute("values"))
      values = setting->Attribute("values");
    CStdString lvalues;
    if (setting->Attribute("lvalues"))
      lvalues = setting->Attribute("lvalues");
    CStdString entries;
    if (setting->Attribute("entries"))
      entries = setting->Attribute("entries");
    CStdString label;
    if (setting->Attribute("label") && atoi(setting->Attribute("label")) > 0)
      label.Format("$LOCALIZE[%s]", setting->Attribute("label"));
    else
      label = setting->Attribute("label");

    if (type)
    {
      if (strcmpi(type, "text") == 0 || strcmpi(type, "ipaddress") == 0 ||
        strcmpi(type, "integer") == 0 || strcmpi(type, "video") == 0 ||
        strcmpi(type, "music") == 0 || strcmpi(type, "pictures") == 0 ||
        strcmpi(type, "folder") == 0 || strcmpi(type, "programs") == 0 ||
        strcmpi(type, "files") == 0 || strcmpi(type, "action") == 0)
      {
        pControl = new CGUIButtonControl(*pOriginalButton);
        if (!pControl) return;
        ((CGUIButtonControl *)pControl)->SettingsCategorySetTextAlign(XBFONT_CENTER_Y);
        ((CGUIButtonControl *)pControl)->SetLabel(label);
        if (id)
          ((CGUIButtonControl *)pControl)->SetLabel2(m_settings.Get(id));
        
        if (option && strcmpi(option, "hidden") == 0)
          ((CGUIButtonControl *)pControl)->SetHidden(true);
      }
      else if (strcmpi(type, "bool") == 0)
      {
        pControl = new CGUIRadioButtonControl(*pOriginalRadioButton);
        if (!pControl) return;
        ((CGUIRadioButtonControl *)pControl)->SetLabel(label);
        ((CGUIRadioButtonControl *)pControl)->SetSelected(m_settings.Get(id) == "true");
      }
      else if (strcmpi(type, "enum") == 0 || strcmpi(type, "labelenum") == 0)
      {
        vector<CStdString> valuesVec;
        vector<CStdString> entryVec;

        pControl = new CGUISpinControlEx(*pOriginalSpin);
        if (!pControl) return;
        ((CGUISpinControlEx *)pControl)->SetText(label);

        if (!lvalues.IsEmpty())
          CUtil::Tokenize(lvalues, valuesVec, "|");
        else
          CUtil::Tokenize(values, valuesVec, "|");
        if (!entries.IsEmpty())
          CUtil::Tokenize(entries, entryVec, "|");
        for (unsigned int i = 0; i < valuesVec.size(); i++)
        {
          int iAdd = i;
          if (entryVec.size() > i)
            iAdd = atoi(entryVec[i]);
          if (!lvalues.IsEmpty())
          {
            CStdString replace = g_localizeStringsTemp.Get(atoi(valuesVec[i]));
            if (replace.IsEmpty())
              replace = g_localizeStrings.Get(atoi(valuesVec[i]));
            ((CGUISpinControlEx *)pControl)->AddLabel(replace, iAdd);
          }
          else
            ((CGUISpinControlEx *)pControl)->AddLabel(valuesVec[i], iAdd);
        }
        if (strcmpi(type, "labelenum") == 0)
        { // need to run through all our settings and find the one that matches
          ((CGUISpinControlEx*) pControl)->SetValueFromLabel(m_settings.Get(id));
        }
        else
          ((CGUISpinControlEx*) pControl)->SetValue(atoi(m_settings.Get(id)));

      }
      else if (strcmpi(type, "fileenum") == 0)
      {
        pControl = new CGUISpinControlEx(*pOriginalSpin);
        if (!pControl) return;
        ((CGUISpinControlEx *)pControl)->SetText(label);

        //find Folders...
        CFileItemList items;
        CStdString enumpath;
        CUtil::AddFileToFolder(basepath, values, enumpath);
        CStdString mask;
        if (setting->Attribute("mask"))
          mask = setting->Attribute("mask");
        if (!mask.IsEmpty())
          CDirectory::GetDirectory(enumpath, items, mask);
        else
          CDirectory::GetDirectory(enumpath, items);

        int iItem = 0;
        for (int i = 0; i < items.Size(); ++i)
        {
          CFileItemPtr pItem = items[i];
          if ((mask.Equals("/") && pItem->m_bIsFolder) || !pItem->m_bIsFolder)
          {
            ((CGUISpinControlEx *)pControl)->AddLabel(pItem->GetLabel(), iItem);
            if (pItem->GetLabel().Equals(m_settings.Get(id)))
              ((CGUISpinControlEx *)pControl)->SetValue(iItem);
            iItem++;
          }
        }
      }
      else if (strcmpi(type, "lsep") == 0 && pOriginalLabel)
      {
        pControl = new CGUILabelControl(*pOriginalLabel);
        if (pControl)
          ((CGUILabelControl *)pControl)->SetLabel(label);
      }
      else if ((strcmpi(type, "sep") == 0 || strcmpi(type, "lsep") == 0) && pOriginalImage)
        pControl = new CGUIImage(*pOriginalImage);
    }

    if (pControl)
    {
      pControl->SetWidth(group->GetWidth());
      pControl->SetVisible(true);
      pControl->SetID(controlId);
      pControl->AllocResources();
      group->AddControl(pControl);
      pControl = NULL;
    }

    setting = setting->NextSiblingElement("setting");
    controlId++;
  }
  EnableControls();
}
예제 #12
0
void CGUIDialogSettings::AddSetting(SettingInfo &setting, float width, int iControlID)
{
  CGUIControl *pControl = NULL;
  if (setting.type == SettingInfo::BUTTON_DIALOG && m_pOriginalSettingsButton)
  {
    pControl = new CGUIButtonControl(*m_pOriginalSettingsButton);
    if (!pControl) return ;
    ((CGUIButtonControl *)pControl)->SetLabel(setting.name);
    pControl->SetWidth(width);
	if (setting.data) ((CGUIButtonControl *)pControl)->SetLabel2(*(CStdString *)setting.data);
  }
  else if (setting.type == SettingInfo::BUTTON && m_pOriginalSettingsButton)
  {
    pControl = new CGUIButtonControl(*m_pOriginalSettingsButton);
    if (!pControl) return ;
    ((CGUIButtonControl *)pControl)->SetLabel(setting.name);
    if (setting.formatFunction)
      ((CGUIButtonControl *)pControl)->SetLabel2(setting.formatFunction(*(float *)setting.data, setting.interval));
    pControl->SetWidth(width);
  }
  else if (setting.type == SettingInfo::EDIT && m_pOriginalEdit)
  {
    pControl = new CGUIEditControl(*m_pOriginalEdit);
    if (!pControl) return ;
    ((CGUIEditControl *)pControl)->SetLabel(setting.name);
    pControl->SetWidth(width);
    if (setting.data) ((CGUIEditControl *)pControl)->SetLabel2(*(CStdString *)setting.data);
  }
  else if (setting.type == SettingInfo::EDIT_NUM && m_pOriginalEditNum)
  {
    pControl = new CGUIEditControl(*m_pOriginalEditNum);
    if (!pControl) return ;
    ((CGUIEditControl *)pControl)->SetLabel(setting.name);
    pControl->SetWidth(width);
    ((CGUIEditControl *)pControl)->SetInputType(CGUIEditControl::INPUT_TYPE_NUMBER, 0);
    if (setting.data) {
        CStdString strIndex;
        strIndex.Format("%i", *(int *)setting.data);
        ((CGUIEditControl *)pControl)->SetLabel2(strIndex);
    }
  }
  else if (setting.type == SettingInfo::SEPARATOR && m_pOriginalSeparator)
  {
    pControl = new CGUIImage(*m_pOriginalSeparator);
    if (!pControl) return ;
    pControl->SetWidth(width);
  }
  else if (setting.type == SettingInfo::CHECK || setting.type == SettingInfo::CHECK_UCHAR)
  {
    if (!m_pOriginalRadioButton) return;
    pControl = new CGUIRadioButtonControl(*m_pOriginalRadioButton);
    if (!pControl) return ;
    ((CGUIRadioButtonControl *)pControl)->SetLabel(setting.name);
    pControl->SetWidth(width);
    if (setting.data) ((CGUIRadioButtonControl *)pControl)->SetSelected(*(bool *)setting.data == 1);
  }
  else if (setting.type == SettingInfo::SPIN && setting.entry.size() > 0 && m_pOriginalSpin)
  {
    pControl = new CGUISpinControlEx(*m_pOriginalSpin);
    if (!pControl) return ;
    pControl->SetWidth(width);
    ((CGUISpinControlEx *)pControl)->SetText(setting.name);
    pControl->SetWidth(width);
    for (unsigned int i = 0; i < setting.entry.size(); i++)
      ((CGUISpinControlEx *)pControl)->AddLabel(setting.entry[i].second, setting.entry[i].first);
    if (setting.data) ((CGUISpinControlEx *)pControl)->SetValue(*(int *)setting.data);
  }
  else if (setting.type == SettingInfo::SLIDER)
  {
    if (!m_pOriginalSlider) return;
    pControl = new CGUISettingsSliderControl(*m_pOriginalSlider);
    if (!pControl) return ;
    pControl->SetWidth(width);
    ((CGUISettingsSliderControl *)pControl)->SetText(setting.name);
    if (setting.formatFunction)
      ((CGUISettingsSliderControl *)pControl)->SetTextValue(setting.formatFunction(*(float *)setting.data, setting.interval));
    ((CGUISettingsSliderControl *)pControl)->SetType(SPIN_CONTROL_TYPE_FLOAT);
    ((CGUISettingsSliderControl *)pControl)->SetFloatRange(setting.min, setting.max);
    ((CGUISettingsSliderControl *)pControl)->SetFloatInterval(setting.interval);
    if (setting.data) ((CGUISettingsSliderControl *)pControl)->SetFloatValue(*(float *)setting.data);
  }
  if (!pControl) return;

  pControl->SetID(iControlID);
  pControl->SetVisible(true);
  pControl->SetEnabled(setting.enabled);
  CGUIControlGroupList *group = (CGUIControlGroupList *)GetControl(CONTROL_GROUP_LIST);
  if (group)
  {
    pControl->AllocResources();
    group->AddControl(pControl);
  }
  else
    delete pControl;
}
예제 #13
0
void CGUIDialogAddonSettings::CreateControls()
{
  FreeControls();

  CGUISpinControlEx *pOriginalSpin = dynamic_cast<CGUISpinControlEx*>(GetControl(CONTROL_DEFAULT_SPIN));
  CGUIRadioButtonControl *pOriginalRadioButton = dynamic_cast<CGUIRadioButtonControl *>(GetControl(CONTROL_DEFAULT_RADIOBUTTON));
  CGUIButtonControl *pOriginalButton = dynamic_cast<CGUIButtonControl *>(GetControl(CONTROL_DEFAULT_BUTTON));
  CGUIImage *pOriginalImage = dynamic_cast<CGUIImage *>(GetControl(CONTROL_DEFAULT_SEPARATOR));
  CGUILabelControl *pOriginalLabel = dynamic_cast<CGUILabelControl *>(GetControl(CONTROL_DEFAULT_LABEL_SEPARATOR));
  CGUISettingsSliderControl *pOriginalSlider = dynamic_cast<CGUISettingsSliderControl *>(GetControl(CONTROL_DEFAULT_SLIDER));

  if (!m_addon || !pOriginalSpin || !pOriginalRadioButton || !pOriginalButton || !pOriginalImage
               || !pOriginalLabel || !pOriginalSlider)
    return;

  pOriginalSpin->SetVisible(false);
  pOriginalRadioButton->SetVisible(false);
  pOriginalButton->SetVisible(false);
  pOriginalImage->SetVisible(false);
  pOriginalLabel->SetVisible(false);
  pOriginalSlider->SetVisible(false);

  CGUIControlGroupList *group = dynamic_cast<CGUIControlGroupList *>(GetControl(CONTROL_SETTINGS_AREA));
  if (!group)
    return;

  // set our dialog heading
  SET_CONTROL_LABEL(CONTROL_HEADING_LABEL, m_strHeading);

  CGUIControl* pControl = NULL;
  int controlId = CONTROL_START_SETTING;
  const TiXmlElement *setting = GetFirstSetting();
  while (setting)
  {
    const std::string       type = XMLUtils::GetAttribute(setting, "type");
    const std::string         id = XMLUtils::GetAttribute(setting, "id");
    const std::string     values = XMLUtils::GetAttribute(setting, "values");
    const std::string    lvalues = XMLUtils::GetAttribute(setting, "lvalues");
    const std::string    entries = XMLUtils::GetAttribute(setting, "entries");
    const std::string defaultVal = XMLUtils::GetAttribute(setting, "default");
    const std::string subsetting = XMLUtils::GetAttribute(setting, "subsetting");
    const std::string      label = GetString(setting->Attribute("label"), subsetting == "true");

    bool bSort = XMLUtils::GetAttribute(setting, "sort") == "yes";
    if (!type.empty())
    {
      bool isAddonSetting = false;
      if (type == "text"   || type == "ipaddress"
       || type == "number" || type == "video"
       || type == "audio"  || type == "image"
       || type == "folder" || type == "executable"
       || type == "file"   || type == "action"
       || type == "date"   || type == "time"
       || type == "select" || (isAddonSetting = type == "addon"))
      {
        pControl = new CGUIButtonControl(*pOriginalButton);
        if (!pControl) return;
        ((CGUIButtonControl *)pControl)->SetLabel(label);
        if (!id.empty())
        {
          std::string value = m_settings[id];
          m_buttonValues[id] = value;
          // get any option to test for hidden
          const std::string option = XMLUtils::GetAttribute(setting, "option");
          if (option == "urlencoded")
            value = CURL::Decode(value);
          else if (option == "hidden")
          {
            std::string hiddenText;
            hiddenText.append(value.size(), L'*');
            ((CGUIButtonControl *)pControl)->SetLabel2(hiddenText);
          }
          else
          {
            if (isAddonSetting)
              ((CGUIButtonControl *)pControl)->SetLabel2(GetAddonNames(value));
            else if (type == "select" && !lvalues.empty())
            {
              vector<string> valuesVec = StringUtils::Split(lvalues, '|');
              int selected = atoi(value.c_str());
              if (selected >= 0 && selected < (int)valuesVec.size())
              {
                std::string label = m_addon->GetString(atoi(valuesVec[selected].c_str()));
                if (label.empty())
                  label = g_localizeStrings.Get(atoi(valuesVec[selected].c_str()));
                ((CGUIButtonControl *)pControl)->SetLabel2(label);
              }
            }
            else
              ((CGUIButtonControl *)pControl)->SetLabel2(value);
          }
        }
        else
          ((CGUIButtonControl *)pControl)->SetLabel2(defaultVal);
      }
      else if (type == "bool" && !id.empty())
      {
        pControl = new CGUIRadioButtonControl(*pOriginalRadioButton);
        if (!pControl) return;
        ((CGUIRadioButtonControl *)pControl)->SetLabel(label);
        ((CGUIRadioButtonControl *)pControl)->SetSelected(m_settings[id] == "true");
      }
      else if ((type == "enum" || type == "labelenum") && !id.empty())
      {
        vector<std::string> valuesVec;
        vector<std::string> entryVec;

        pControl = new CGUISpinControlEx(*pOriginalSpin);
        if (!pControl) return;
        ((CGUISpinControlEx *)pControl)->SetText(label);

       if (!lvalues.empty())
          StringUtils::Tokenize(lvalues, valuesVec, "|");
        else if (values == "$HOURS")
        {
          for (unsigned int i = 0; i < 24; i++)
          {
            CDateTime time(2000, 1, 1, i, 0, 0);
            valuesVec.push_back(g_infoManager.LocalizeTime(time, TIME_FORMAT_HH_MM_XX));
          }
        }
        else
          StringUtils::Tokenize(values, valuesVec, "|");
        if (!entries.empty())
          StringUtils::Tokenize(entries, entryVec, "|");

        if(bSort && type == "labelenum")
          std::sort(valuesVec.begin(), valuesVec.end(), sortstringbyname());

        for (unsigned int i = 0; i < valuesVec.size(); i++)
        {
          int iAdd = i;
          if (entryVec.size() > i)
            iAdd = atoi(entryVec[i].c_str());
          if (!lvalues.empty())
          {
            std::string replace = m_addon->GetString(atoi(valuesVec[i].c_str()));
            if (replace.empty())
              replace = g_localizeStrings.Get(atoi(valuesVec[i].c_str()));
            ((CGUISpinControlEx *)pControl)->AddLabel(replace, iAdd);
          }
          else
            ((CGUISpinControlEx *)pControl)->AddLabel(valuesVec[i], iAdd);
        }
        if (type == "labelenum")
        { // need to run through all our settings and find the one that matches
          ((CGUISpinControlEx*) pControl)->SetValueFromLabel(m_settings[id]);
        }
        else
          ((CGUISpinControlEx*) pControl)->SetValue(atoi(m_settings[id].c_str()));

      }
      else if (type == "fileenum" && !id.empty())
      {
        pControl = new CGUISpinControlEx(*pOriginalSpin);
        if (!pControl) return;
        ((CGUISpinControlEx *)pControl)->SetText(label);
        ((CGUISpinControlEx *)pControl)->SetFloatValue(1.0f);

        vector<std::string> items = GetFileEnumValues(values, XMLUtils::GetAttribute(setting, "mask"), XMLUtils::GetAttribute(setting, "option"));
        for (unsigned int i = 0; i < items.size(); ++i)
        {
          ((CGUISpinControlEx *)pControl)->AddLabel(items[i], i);
          if (StringUtils::EqualsNoCase(items[i], m_settings[id]))
            ((CGUISpinControlEx *)pControl)->SetValue(i);
        }
      }
      // Sample: <setting id="mysettingname" type="rangeofnum" label="30000" rangestart="0" rangeend="100" elements="11" valueformat="30001" default="0" />
      // in strings.xml: <string id="30001">%2.0f mp</string>
      // creates 11 piece, text formated number labels from 0 to 100
      else if (type == "rangeofnum" && !id.empty())
      {
        pControl = new CGUISpinControlEx(*pOriginalSpin);
        if (!pControl)
          return;
        ((CGUISpinControlEx *)pControl)->SetText(label);
        ((CGUISpinControlEx *)pControl)->SetFloatValue(1.0f);

        double rangestart = 0, rangeend = 1;
        setting->Attribute("rangestart", &rangestart);
        setting->Attribute("rangeend", &rangeend);

        int elements = 2;
        setting->Attribute("elements", &elements);

        std::string valueformat;
        if (setting->Attribute("valueformat"))
          valueformat = m_addon->GetString(atoi(setting->Attribute("valueformat")));
        for (int i = 0; i < elements; i++)
        {
          std::string valuestring;
          if (elements < 2)
            valuestring = StringUtils::Format(valueformat.c_str(), rangestart);
          else
            valuestring = StringUtils::Format(valueformat.c_str(), rangestart+(rangeend-rangestart)/(elements-1)*i);
          ((CGUISpinControlEx *)pControl)->AddLabel(valuestring, i);
        }
        ((CGUISpinControlEx *)pControl)->SetValue(atoi(m_settings[id].c_str()));
      }
      // Sample: <setting id="mysettingname" type="slider" label="30000" range="5,5,60" option="int" default="5"/>
      // to make ints from 5-60 with 5 steps
      else if (type == "slider" && !id.empty())
      {
        pControl = new CGUISettingsSliderControl(*pOriginalSlider);
        if (!pControl) return;
        ((CGUISettingsSliderControl *)pControl)->SetText(label);

        float fMin = 0.0f;
        float fMax = 100.0f;
        float fInc = 1.0f;
        vector<std::string> range = StringUtils::Split(XMLUtils::GetAttribute(setting, "range"), ',');
        if (range.size() > 1)
        {
          fMin = (float)atof(range[0].c_str());
          if (range.size() > 2)
          {
            fMax = (float)atof(range[2].c_str());
            fInc = (float)atof(range[1].c_str());
          }
          else
            fMax = (float)atof(range[1].c_str());
        }

        std::string option = XMLUtils::GetAttribute(setting, "option");
        int iType=0;

        if (option.empty() || StringUtils::EqualsNoCase(option, "float"))
          iType = SLIDER_CONTROL_TYPE_FLOAT;
        else if (StringUtils::EqualsNoCase(option, "int"))
          iType = SLIDER_CONTROL_TYPE_INT;
        else if (StringUtils::EqualsNoCase(option, "percent"))
          iType = SLIDER_CONTROL_TYPE_PERCENTAGE;

        ((CGUISettingsSliderControl *)pControl)->SetType(iType);
        ((CGUISettingsSliderControl *)pControl)->SetFloatRange(fMin, fMax);
        ((CGUISettingsSliderControl *)pControl)->SetFloatInterval(fInc);
        ((CGUISettingsSliderControl *)pControl)->SetFloatValue((float)atof(m_settings[id].c_str()));
      }
      else if (type == "lsep")
      {
        pControl = new CGUILabelControl(*pOriginalLabel);
        if (pControl)
          ((CGUILabelControl *)pControl)->SetLabel(label);
      }
      else if (type == "sep")
        pControl = new CGUIImage(*pOriginalImage);
    }

    if (pControl)
    {
      pControl->SetWidth(group->GetWidth());
      pControl->SetVisible(true);
      pControl->SetID(controlId);
      pControl->AllocResources();
      group->AddControl(pControl);
      pControl = NULL;
    }

    setting = setting->NextSiblingElement("setting");
    controlId++;
  }
  EnableControls();
}