void ToolbarDlg::ShowToolbarSizes() { CMainFrame* pFrame = GetMainFrame(); ENSURE(pFrame,"Can't find Main Frame in ShowToolBarSizes"); // Only attempt to redisplay things if the toolbars dlg exists... if (WindowID) { // Fetch the states of all the docking bars... SetLongGadgetValue(_R(IDC_BIGTOP), (INT32) pFrame->GetDockBar(DOCKBAR_TOP)->IsBigControls()); SetLongGadgetValue(_R(IDC_BIGLEFT), (INT32) pFrame->GetDockBar(DOCKBAR_LEFT)->IsBigControls()); SetLongGadgetValue(_R(IDC_BIGRIGHT), (INT32) pFrame->GetDockBar(DOCKBAR_RIGHT)->IsBigControls()); SetLongGadgetValue(_R(IDC_BIGBOTTOM), (INT32) pFrame->GetDockBar(DOCKBAR_BOTTOM)->IsBigControls()); SetLongGadgetValue(_R(IDC_BIGFLOAT), (INT32) pFrame->GetDockBar(DOCKBAR_FLOAT)->IsBigControls()); } }
void ToolbarDlg::TakeToolbarDetails() { EnableGadget(_R(IDC_DELETEBAR), CanDeleteSelection()); CMainFrame* pFrame = GetMainFrame(); BOOL check; BOOL VV; check = (BOOL)GetLongGadgetValue(_R(IDC_BIGTOP),0,1,_R(IDS_PHILS_EXAMPLE),&VV); pFrame->GetDockBar(DOCKBAR_TOP)->SetBigControlState(check); check = (BOOL)GetLongGadgetValue(_R(IDC_BIGLEFT),0,1,_R(IDS_PHILS_EXAMPLE),&VV); pFrame->GetDockBar(DOCKBAR_LEFT)->SetBigControlState(check); check = (BOOL)GetLongGadgetValue(_R(IDC_BIGRIGHT),0,1,_R(IDS_PHILS_EXAMPLE),&VV); pFrame->GetDockBar(DOCKBAR_RIGHT)->SetBigControlState(check); check = (BOOL)GetLongGadgetValue(_R(IDC_BIGBOTTOM),0,1,_R(IDS_PHILS_EXAMPLE),&VV); pFrame->GetDockBar(DOCKBAR_BOTTOM)->SetBigControlState(check); check = (BOOL)GetLongGadgetValue(_R(IDC_BIGFLOAT),0,1,_R(IDS_PHILS_EXAMPLE),&VV); pFrame->GetDockBar(DOCKBAR_FLOAT)->SetBigControlState(check); CCustomList* pListGadget = CCustomList::GetGadget(GetReadWriteWindowID(), _R(IDC_BARLIST)); if (pListGadget == NULL) return; // Adjust the visibility of the bars... INT32 listitem = 0; INT32 listcount = pListGadget->GetItemCount(); String_32 BarName; // variables control the dynamic relocation of the 'floating' toolbar .... // INT32 ToolbarIndex = -1; // BOOL BeenHidden = FALSE; // BOOL ToolbarCurrentState = FALSE; while (listitem < listcount) { // Find bar by name... pListGadget->GetItemString(BarName, listitem, 1); // If name is "Infobar" deal with it specially... if (BarName == InfoBarName) InformationBarOp::SetVisibility(pListGadget->GetSwitchState(listitem, 0)); else if (BarName == String_32 (TEXT ("Toolbar"))) { // do special stuff now .... DialogBarOp* pBar = DialogBarOp::FindDialogBarOp(BarName); ERROR3IF(pBar == NULL, "Cannot find named bar in TakeToolbarDetails"); // If bar is of correct type then adjust its visibility according to the // check mark... if (!pBar->IsKindOf(CC_RUNTIME_CLASS(SystemBarOp)) || !pBar->IsKindOf(CC_RUNTIME_CLASS(InformationBarOp)) ) { //ToolbarIndex = listitem; BOOL CurrentState = pBar->IsVisible (); //ToolbarCurrentState = CurrentState; pBar->SetVisibility(pListGadget->GetSwitchState(listitem, 0)); if (pListGadget->GetSwitchState(listitem, 0) != CurrentState) { if (pListGadget->GetSwitchState(listitem, 0)) { GetMainFrame ()->SetToolbarCreated (TRUE); GetMainFrame ()->RelocateToolbar (); } else { // so that we can lock out the toolbar 'onmove' and 'onsize' code // from being executed when there is no toolbar GetMainFrame ()->SetToolbarCreated (FALSE); } } // else // { // BeenHidden = TRUE; // } } } else { // Look for the named bar in the barops list... DialogBarOp* pBar = DialogBarOp::FindDialogBarOp(BarName); ERROR3IF(pBar == NULL, "Cannot find named bar in TakeToolbarDetails"); // If bar is of correct type then adjust its visibility according to the // check mark... if (!pBar->IsKindOf(CC_RUNTIME_CLASS(SystemBarOp)) || !pBar->IsKindOf(CC_RUNTIME_CLASS(InformationBarOp)) ) { pBar->SetVisibility(pListGadget->GetSwitchState(listitem, 0)); } } listitem++; } // dynamically reposition the toolbar when the above options are changed .... /* if ((ToolbarIndex != -1) && (!BeenHidden)) { if (pListGadget->GetSwitchState(ToolbarIndex, 0) != ToolbarCurrentState) if (pListGadget->GetSwitchState(ToolbarIndex, 0)) { GetMainFrame ()->SetToolbarCreated (TRUE); GetMainFrame ()->RelocateToolbar (); } }*/ }
MsgResult ToolbarDlg::Message(Msg* Message) { if (IS_OUR_DIALOG_MSG(Message)) { DialogMsg* Msg = (DialogMsg*)Message; BOOL EndDialog = FALSE; switch (Msg->DlgMsg) { case DIM_CANCEL: case DIM_COMMIT: // Cancel all changes the user wants to make to toolbars... EndDialog = TRUE; break; case DIM_SELECTION_CHANGED: case DIM_SELECTION_CHANGED_COMMIT: TakeToolbarDetails(); break; case DIM_LFT_BN_CLICKED: { // A control in the Toolbars... dialog has been clicked... CMainFrame* pFrame = GetMainFrame(); BOOL check; BOOL VV; switch (Msg->GadgetID) { case _R(IDC_BIGALL): // Select all the large buttons... SetLongGadgetValue(_R(IDC_BIGTOP),1); SetLongGadgetValue(_R(IDC_BIGLEFT),1); SetLongGadgetValue(_R(IDC_BIGRIGHT),1); SetLongGadgetValue(_R(IDC_BIGBOTTOM),1); SetLongGadgetValue(_R(IDC_BIGFLOAT),1); TakeToolbarDetails(); break; case _R(IDC_BIGNONE): // Deselect all the large buttons... SetLongGadgetValue(_R(IDC_BIGTOP),0); SetLongGadgetValue(_R(IDC_BIGLEFT),0); SetLongGadgetValue(_R(IDC_BIGRIGHT),0); SetLongGadgetValue(_R(IDC_BIGBOTTOM),0); SetLongGadgetValue(_R(IDC_BIGFLOAT),0); TakeToolbarDetails(); break; case _R(IDC_NEWBAR): NewToolbar(); break; case _R(IDC_BIGTOP): check = (BOOL)GetLongGadgetValue(_R(IDC_BIGTOP),0,1,_R(IDS_PHILS_EXAMPLE),&VV); pFrame->GetDockBar(DOCKBAR_TOP)->SetBigControlState(check); break; case _R(IDC_BIGLEFT): check = (BOOL)GetLongGadgetValue(_R(IDC_BIGLEFT),0,1,_R(IDS_PHILS_EXAMPLE),&VV); pFrame->GetDockBar(DOCKBAR_LEFT)->SetBigControlState(check); break; case _R(IDC_BIGRIGHT): check = (BOOL)GetLongGadgetValue(_R(IDC_BIGRIGHT),0,1,_R(IDS_PHILS_EXAMPLE),&VV); pFrame->GetDockBar(DOCKBAR_RIGHT)->SetBigControlState(check); break; case _R(IDC_BIGBOTTOM): check = (BOOL)GetLongGadgetValue(_R(IDC_BIGBOTTOM),0,1,_R(IDS_PHILS_EXAMPLE),&VV); pFrame->GetDockBar(DOCKBAR_BOTTOM)->SetBigControlState(check); break; case _R(IDC_BIGFLOAT): check = (BOOL)GetLongGadgetValue(_R(IDC_BIGFLOAT),0,1,_R(IDS_PHILS_EXAMPLE),&VV); pFrame->GetDockBar(DOCKBAR_FLOAT)->SetBigControlState(check); break; case _R(IDC_DELETEBAR): { String_32 BarName; GetSelectedBarName(&BarName); if (BarName != String_8(TEXT(""))) { // we can't delete the infoobar if(BarName == String_32(TEXT("Infobar"))) { InformWarning(_R(IDS_CANTDELETEINFOBAR),_R(IDS_OK)); break; } INT32 ButtonPressed = 1; ButtonPressed = InformWarning(_R(IDS_WARNDELETEBAR), _R(IDS_OK),_R(IDS_CANCEL)); Error::ClearError(); if (ButtonPressed == 1) DeleteSelectedBar(); } break; } case _R(IDC_RESETBARS): { INT32 ButtonPressed = 1; ButtonPressed = InformWarning(_R(IDS_WARNRESETBARS), _R(IDS_OK),_R(IDS_CANCEL)); Error::ClearError(); if(ButtonPressed == 1) { Progress::Start(FALSE); // lock the window to avoid untidy layout recalcs ::LockWindowUpdate(GetMainFrame()->GetSafeHwnd()); // tell the mainframe we are changing modes - this prevents // some unnecessary work GetMainFrame()->SetChangingMode(TRUE); // kill all bars ( except infobar at the mo..) BROADCAST_TO_CLASS(DialogMsg(NULL, DIM_BAR_DEATH, NULL ),DialogBarOp); // hide the info bar InformationBarOp::SetVisibility(FALSE,TRUE); DialogBarOp::WipeBarFiles(); DialogBarOp::LoadDefaultBars(); // force the info bar to the correct visible state InformationBarOp::SetVisibility(InformationBarOp::IsVisible(),TRUE); // All clear to Mainframe GetMainFrame()->SetChangingMode(FALSE); // Make sure everything is positioned correctly GetMainFrame()->RecalcLayout(); // Now handle the toolbar .... GetMainFrame ()->SetToolbarCreated (TRUE); GetMainFrame ()->RelocateToolbar (); // and unlock and show the window ::LockWindowUpdate(NULL); ShowToolbarList(); ShowToolbarSizes(); Progress::Stop(); } break; } } break; } } if (EndDialog) // Dialog communication over { Close(); // Close the dialog End(); // Destroy dialog return(OK); // After destroying this object, it's very dangerous to call base class! } } else if ( MESSAGE_IS_A(Message,BarMsg) ) { switch ( ((BarMsg*)Message)->Reason ) { case BAR_CHANGESTATE: // A bar simply became horizontal, vertical or floating and we don't care // about that so do nothing. break; default: // In most cases of BarMsg we want to show the user what happened... ShowToolbarList(); // Show changes in bars to user // Note: it would be more optimal to use the pointer // to the bar that comes with this message to just // alter that item in the list. break; } } return DialogOp::Message(Message); }