void ChoiceLayer::choicesCallback(Ref* sender, Control::EventType event)
{
    ControlButton *pressedBtn = (ControlButton*)sender;
    _selectedTag = pressedBtn->getTag();
	CCLOG("Select tag : %d", _selectedTag);
	for (auto child : getChildren())
		child->setOpacity(0);
}
예제 #2
0
void SpineTest::changeAnime(Object *sender, Control::EventType type)
{
	if(mAnime == NULL) {
		log("mAnime is NULL");
		return;
	}
	
	//
	ControlButton *button = dynamic_cast<ControlButton *>(sender);
	if(button == NULL) {
		return;
	}
	
	//
	int tag = button->getTag();
	
	switch(tag) {
		case kTagButtonWalk:
		{
			log("walk");
			mAnime->setAnimation(0, "walk", true);
			break;
		}
			
		case kTagButtonJump:
		{
			log("jump");
			mAnime->setAnimation(0, "jump", true);
			break;
		}
			
		case kTagButtonHurt:
		{
			log("hurt");
			mAnime->setAnimation(0, "hurt", true);
			break;
		}
			
		case kTagButtonIdle:
		{
			log("idle");
			mAnime->setAnimation(0, "idle", true);
			break;
		}

	}
}
예제 #3
0
void TDDSubMenu::touchUpInsideAction(Ref *sender, Control::EventType controlEvent)
{
	ControlButton *button = (ControlButton *)sender;
	
	log("Button is clicked");
	int tag = button->getTag();
	
	switch(tag) {
		case kActionTagToggle:
		{
			toggleMenu();
			break;
		}
		
		case kActionTagBack:
		{
			closeTest();
			break;
		}

	}
}