void ObserveTrackerNamespace::observeMissionCriticalObjects(Client &client, CreatureObject const &clientCreature) { CreatureObject::MissionCriticalObjectSet const & missionCriticalObjects = clientCreature.getMissionCriticalObjects(); for (CreatureObject::MissionCriticalObjectSet::const_iterator i = missionCriticalObjects.begin(); i != missionCriticalObjects.end(); ++i) { ServerObject * const obj = safe_cast<ServerObject *>(NetworkIdManager::getObjectById(*i)); if (obj) IGNORE_RETURN(observe(client, *obj)); } }
void GroupMissionCriticalObjectsBuilderNamespace::buildGroupMissionCriticalObjects(CreatureObject const & creatureObject, CreatureObject::GroupMissionCriticalObjectSet & groupMissionCriticalObjects) { CreatureObject::MissionCriticalObjectSet const & missionCriticalObjects = creatureObject.getMissionCriticalObjects(); for (CreatureObject::MissionCriticalObjectSet::const_iterator missionCriticalObjectsIter = missionCriticalObjects.begin(); missionCriticalObjectsIter != missionCriticalObjects.end(); ++missionCriticalObjectsIter) groupMissionCriticalObjects.insert(std::make_pair(creatureObject.getNetworkId(), *missionCriticalObjectsIter)); }