DeviceArray<Point>
kfusion::cuda::TsdfVolume::fetchSliceAsCloud (DeviceArray<Point>& cloud_buffer, const kfusion::tsdf_buffer* buffer, const Vec3i minBounds, const Vec3i maxBounds, const Vec3i globalShift ) const
{
  
    enum { DEFAULT_CLOUD_BUFFER_SIZE = 10 * 1000 * 1000 };
    if (cloud_buffer.empty ())
      cloud_buffer.create (DEFAULT_CLOUD_BUFFER_SIZE/2);

	DeviceArray<device::Point>& b = (DeviceArray<device::Point>&)cloud_buffer;
	
	device::Vec3i dims = device_cast<device::Vec3i>(dims_);
	device::Vec3i deviceGlobalShift;
	deviceGlobalShift.x = globalShift[0];
	deviceGlobalShift.y = globalShift[1];
	deviceGlobalShift.z = globalShift[2];
	
	device::Vec3i minBounds_c;
	minBounds_c.x = minBounds[0];
	minBounds_c.y = minBounds[1];
	minBounds_c.z = minBounds[2];
	
	device::Vec3i maxBounds_c;
	maxBounds_c.x = maxBounds[0];
	maxBounds_c.y = maxBounds[1];
	maxBounds_c.z = maxBounds[2];
	
    device::Vec3f vsz  = device_cast<device::Vec3f>(getVoxelSize());
    device::Aff3f aff  = device_cast<device::Aff3f>(pose_);

    device::TsdfVolume volume((ushort2*)data_.ptr<ushort2>(), dims, vsz, trunc_dist_, max_weight_);
    
    size_t size = extractSliceAsCloud (volume, buffer, minBounds_c, maxBounds_c, deviceGlobalShift, aff, b);

    return DeviceArray<Point>((Point*)cloud_buffer.ptr(), size);
}
예제 #2
0
boost::shared_ptr<pcl::PolygonMesh> convertToMesh(const DeviceArray<PointXYZ>& triangles)
{ 
  if (triangles.empty())
      return boost::shared_ptr<pcl::PolygonMesh>();

  pcl::PointCloud<pcl::PointXYZ> cloud;
  cloud.width  = (int)triangles.size();
  cloud.height = 1;
  triangles.download(cloud.points);
  
  boost::shared_ptr<pcl::PolygonMesh> mesh_ptr( new pcl::PolygonMesh() ); 
  pcl::toPCLPointCloud2(cloud, mesh_ptr->cloud);
      
  mesh_ptr->polygons.resize (triangles.size() / 3);
  for (size_t i = 0; i < mesh_ptr->polygons.size (); ++i)
  {
    pcl::Vertices v;
    v.vertices.push_back(i*3+0);
    v.vertices.push_back(i*3+2);
    v.vertices.push_back(i*3+1);              
    mesh_ptr->polygons[i] = v;
  }    
  return mesh_ptr;
  
  cout << mesh_ptr->polygons.size () << " plys\n";
}
예제 #3
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DeviceArray<pcl::gpu::MarchingCubes::PointType>
pcl::gpu::MarchingCubes::run(const TsdfVolume& tsdf, DeviceArray<PointType>& triangles_buffer)
{
    if (triangles_buffer.empty())
        triangles_buffer.create(DEFAULT_TRIANGLES_BUFFER_SIZE);
    occupied_voxels_buffer_.create(3, triangles_buffer.size() / 3);

    device::bindTextures(edgeTable_, triTable_, numVertsTable_);

    int active_voxels = device::getOccupiedVoxels(tsdf.data(), occupied_voxels_buffer_);
    if(!active_voxels)
    {
        device::unbindTextures();
        return DeviceArray<PointType>();
    }

    DeviceArray2D<int> occupied_voxels(3, active_voxels, occupied_voxels_buffer_.ptr(), occupied_voxels_buffer_.step());

    int total_vertexes = device::computeOffsetsAndTotalVertexes(occupied_voxels);

    float3 volume_size = device_cast<const float3>(tsdf.getSize());
    device::generateTriangles(tsdf.data(), occupied_voxels, volume_size, (DeviceArray<device::PointType>&)triangles_buffer);

    device::unbindTextures();
    return DeviceArray<PointType>(triangles_buffer.ptr(), total_vertexes);
}
예제 #4
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boost::shared_ptr<pcl::PolygonMesh> convertToMesh(const DeviceArray<PointXYZ>& triangles)
{
    if (triangles.empty())
    {
        std::cerr << "kinfu_util::convertToMesh(): triangles empty...returning null..." << std::endl;
        return boost::shared_ptr<pcl::PolygonMesh>();
    }

    pcl::PointCloud<pcl::PointXYZ> cloud;
    cloud.width  = (int)triangles.size();
    cloud.height = 1;
    triangles.download(cloud.points);

    boost::shared_ptr<pcl::PolygonMesh> mesh_ptr( new pcl::PolygonMesh() );
    pcl::toROSMsg(cloud, mesh_ptr->cloud);

    mesh_ptr->polygons.resize (triangles.size() / 3);
    for (size_t i = 0; i < mesh_ptr->polygons.size (); ++i)
    {
        pcl::Vertices v;
        v.vertices.push_back(i*3+0);
        v.vertices.push_back(i*3+2);
        v.vertices.push_back(i*3+1);
        mesh_ptr->polygons[i] = v;
    }
    return mesh_ptr;
}
예제 #5
0
pcl::gpu::DeviceArray<pcl::gpu::TsdfVolume::PointType>
pcl::gpu::TsdfVolume::fetchCloud (DeviceArray<PointType>& cloud_buffer) const
{
  if (cloud_buffer.empty ())
    cloud_buffer.create (DEFAULT_CLOUD_BUFFER_SIZE);

  float3 device_volume_size = device_cast<const float3> (size_);
  size_t size = device::extractCloud (volume_, device_volume_size, cloud_buffer);
  return (DeviceArray<PointType> (cloud_buffer.ptr (), size));
}
DeviceArray<Point> kfusion::cuda::TsdfVolume::fetchCloud(DeviceArray<Point>& cloud_buffer, const tsdf_buffer& buffer) const
{
    enum { DEFAULT_CLOUD_BUFFER_SIZE = 10 * 1000 * 1000 };

    if (cloud_buffer.empty ())
        cloud_buffer.create (DEFAULT_CLOUD_BUFFER_SIZE);

    DeviceArray<device::Point>& b = (DeviceArray<device::Point>&)cloud_buffer;

    device::Vec3i dims = device_cast<device::Vec3i>(dims_);
    device::Vec3f vsz  = device_cast<device::Vec3f>(getVoxelSize());
    device::Aff3f aff  = device_cast<device::Aff3f>(pose_);

    device::TsdfVolume volume((ushort2*)data_.ptr<ushort2>(), dims, vsz, trunc_dist_, max_weight_);
    size_t size = extractCloud(volume, buffer, aff, b);

    return DeviceArray<Point>((Point*)cloud_buffer.ptr(), size);
}