예제 #1
0
boost::shared_ptr<pcl::PolygonMesh> convertToMesh(const DeviceArray<PointXYZ>& triangles)
{ 
  if (triangles.empty())
      return boost::shared_ptr<pcl::PolygonMesh>();

  pcl::PointCloud<pcl::PointXYZ> cloud;
  cloud.width  = (int)triangles.size();
  cloud.height = 1;
  triangles.download(cloud.points);
  
  boost::shared_ptr<pcl::PolygonMesh> mesh_ptr( new pcl::PolygonMesh() ); 
  pcl::toPCLPointCloud2(cloud, mesh_ptr->cloud);
      
  mesh_ptr->polygons.resize (triangles.size() / 3);
  for (size_t i = 0; i < mesh_ptr->polygons.size (); ++i)
  {
    pcl::Vertices v;
    v.vertices.push_back(i*3+0);
    v.vertices.push_back(i*3+2);
    v.vertices.push_back(i*3+1);              
    mesh_ptr->polygons[i] = v;
  }    
  return mesh_ptr;
  
  cout << mesh_ptr->polygons.size () << " plys\n";
}
예제 #2
0
boost::shared_ptr<pcl::PolygonMesh> convertToMesh(const DeviceArray<PointXYZ>& triangles)
{
    if (triangles.empty())
    {
        std::cerr << "kinfu_util::convertToMesh(): triangles empty...returning null..." << std::endl;
        return boost::shared_ptr<pcl::PolygonMesh>();
    }

    pcl::PointCloud<pcl::PointXYZ> cloud;
    cloud.width  = (int)triangles.size();
    cloud.height = 1;
    triangles.download(cloud.points);

    boost::shared_ptr<pcl::PolygonMesh> mesh_ptr( new pcl::PolygonMesh() );
    pcl::toROSMsg(cloud, mesh_ptr->cloud);

    mesh_ptr->polygons.resize (triangles.size() / 3);
    for (size_t i = 0; i < mesh_ptr->polygons.size (); ++i)
    {
        pcl::Vertices v;
        v.vertices.push_back(i*3+0);
        v.vertices.push_back(i*3+2);
        v.vertices.push_back(i*3+1);
        mesh_ptr->polygons[i] = v;
    }
    return mesh_ptr;
}
예제 #3
0
파일: kinfu.cpp 프로젝트: BITVoyager/pcl
    PCL_EXPORTS void
    mergePointNormal(const DeviceArray<PointXYZ>& cloud, const DeviceArray<Normal>& normals, DeviceArray<PointNormal>& output)
    {
      const size_t size = min(cloud.size(), normals.size());
      output.create(size);

      const DeviceArray<float4>& c = (const DeviceArray<float4>&)cloud;
      const DeviceArray<float8>& n = (const DeviceArray<float8>&)normals;
      const DeviceArray<float12>& o = (const DeviceArray<float12>&)output;
      device::mergePointNormal(c, n, o);           
    }
예제 #4
0
void
pcl::gpu::TsdfVolume::fetchNormals (const DeviceArray<PointType>& cloud, DeviceArray<NormalType>& normals) const
{
  normals.create (cloud.size ());
  const float3 device_volume_size = device_cast<const float3> (size_);
  device::extractNormals (volume_, device_volume_size, cloud, (device::float8*)normals.ptr ());
}
예제 #5
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DeviceArray<pcl::gpu::MarchingCubes::PointType>
pcl::gpu::MarchingCubes::run(const TsdfVolume& tsdf, DeviceArray<PointType>& triangles_buffer)
{
    if (triangles_buffer.empty())
        triangles_buffer.create(DEFAULT_TRIANGLES_BUFFER_SIZE);
    occupied_voxels_buffer_.create(3, triangles_buffer.size() / 3);

    device::bindTextures(edgeTable_, triTable_, numVertsTable_);

    int active_voxels = device::getOccupiedVoxels(tsdf.data(), occupied_voxels_buffer_);
    if(!active_voxels)
    {
        device::unbindTextures();
        return DeviceArray<PointType>();
    }

    DeviceArray2D<int> occupied_voxels(3, active_voxels, occupied_voxels_buffer_.ptr(), occupied_voxels_buffer_.step());

    int total_vertexes = device::computeOffsetsAndTotalVertexes(occupied_voxels);

    float3 volume_size = device_cast<const float3>(tsdf.getSize());
    device::generateTriangles(tsdf.data(), occupied_voxels, volume_size, (DeviceArray<device::PointType>&)triangles_buffer);

    device::unbindTextures();
    return DeviceArray<PointType>(triangles_buffer.ptr(), total_vertexes);
}
void kfusion::cuda::TsdfVolume::fetchNormals(const DeviceArray<Point>& cloud, const tsdf_buffer& buffer, DeviceArray<Normal>& normals) const
{
    normals.create(cloud.size());
    DeviceArray<device::Point>& c = (DeviceArray<device::Point>&)cloud;

    device::Vec3i dims = device_cast<device::Vec3i>(dims_);
    device::Vec3f vsz  = device_cast<device::Vec3f>(getVoxelSize());
    device::Aff3f aff  = device_cast<device::Aff3f>(pose_);
    device::Mat3f Rinv = device_cast<device::Mat3f>(pose_.rotation().inv(cv::DECOMP_SVD));

    device::TsdfVolume volume((ushort2*)data_.ptr<ushort2>(), dims, vsz, trunc_dist_, max_weight_);
    device::extractNormals(volume, buffer, c, aff, Rinv, gradient_delta_factor_, (float4*)normals.ptr());
}
예제 #7
0
void SceneCloudView::generateCloud(KinfuTracker& kinfu, bool integrate_colors)
{
  viewer_pose_ = kinfu.getCameraPose();

  ScopeTimeT time ("PointCloud Extraction");
  cout << "\nGetting cloud... " << flush;

  valid_combined_ = false;
  bool valid_extracted_ = false;

  if (extraction_mode_ != GPU_Connected6)     // So use CPU
  {
    kinfu.volume().fetchCloudHost (*cloud_ptr_, extraction_mode_ == CPU_Connected26);
  }
  else
  {
    DeviceArray<PointXYZ> extracted = kinfu.volume().fetchCloud (cloud_buffer_device_);

    if(extracted.size() > 0){
        valid_extracted_ = true;

        extracted.download (cloud_ptr_->points);
        cloud_ptr_->width = (int)cloud_ptr_->points.size ();
        cloud_ptr_->height = 1;

        if (integrate_colors)
        {
          kinfu.colorVolume().fetchColors(extracted, point_colors_device_);
          point_colors_device_.download(point_colors_ptr_->points);
          point_colors_ptr_->width = (int)point_colors_ptr_->points.size ();
          point_colors_ptr_->height = 1;
          //pcl::gpu::mergePointRGB(extracted, point_colors_device_, combined_color_device_);
          //combined_color_device_.download (combined_color_ptr_->points);
        }
        else
          point_colors_ptr_->points.clear();
        combined_color_ptr_->clear();
        generateXYZRGB(cloud_ptr_, point_colors_ptr_, combined_color_ptr_);

    }else{
        valid_extracted_ = false;
        cout << "Failed to Extract Cloud " << endl;

    }
  }

  cout << "Done.  Cloud size: " << cloud_ptr_->points.size () / 1000 << "K" << endl;

}
예제 #8
0
 size_t neighboors_size() const { return data.size()/max_elems; }
예제 #9
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 bool validate(size_t cloud_size) const
 {
     return (sizes.size() == cloud_size) && (cloud_size * max_elems == data.size());
 }
예제 #10
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파일: repacks.hpp 프로젝트: nttputus/PCL
 void copyFieldsEx(const DeviceArray<PointIn>& src, DeviceArray<PointOut>& dst, int rule1, int rule2 = NoCP, int rule3 = NoCP, int rule4 = NoCP)
 {
     int rules[4] = { rule1, rule2, rule3, rule4 };
     dst.create(src.size());
     copyFieldsImpl(sizeof(PointIn)/sizeof(int), sizeof(PointOut)/sizeof(int), rules, (int)src.size(), src.ptr(), dst.ptr());
 }