bool CSpaceRestrictorWrapper::inside (const Fvector &position, float radius) const { Fsphere sphere; sphere.P = position; sphere.R = radius; typedef CShapeData::ShapeVec ShapeVec; ShapeVec::const_iterator I = object().shapes.begin(); ShapeVec::const_iterator E = object().shapes.end(); for ( ; I != E; ++I) { switch ((*I).type) { case 0 : { Fsphere temp; m_xform.transform_tiny(temp.P,(*I).data.sphere.P); temp.R = (*I).data.sphere.R; if (sphere.intersect(temp)) return (true); continue; } case 1 : { Fmatrix temp; temp.mul_43 (m_xform,(*I).data.box); // Build points Fvector vertices; Fvector points[8]; Fplane plane; vertices.set(-.5f, -.5f, -.5f); temp.transform_tiny(points[0],vertices); vertices.set(-.5f, -.5f, +.5f); temp.transform_tiny(points[1],vertices); vertices.set(-.5f, +.5f, +.5f); temp.transform_tiny(points[2],vertices); vertices.set(-.5f, +.5f, -.5f); temp.transform_tiny(points[3],vertices); vertices.set(+.5f, +.5f, +.5f); temp.transform_tiny(points[4],vertices); vertices.set(+.5f, +.5f, -.5f); temp.transform_tiny(points[5],vertices); vertices.set(+.5f, -.5f, +.5f); temp.transform_tiny(points[6],vertices); vertices.set(+.5f, -.5f, -.5f); temp.transform_tiny(points[7],vertices); plane.build(points[0],points[3],points[5]); if (plane.classify(sphere.P)>sphere.R) break; plane.build(points[1],points[2],points[3]); if (plane.classify(sphere.P)>sphere.R) break; plane.build(points[6],points[5],points[4]); if (plane.classify(sphere.P)>sphere.R) break; plane.build(points[4],points[2],points[1]); if (plane.classify(sphere.P)>sphere.R) break; plane.build(points[3],points[2],points[4]); if (plane.classify(sphere.P)>sphere.R) break; plane.build(points[1],points[0],points[6]); if (plane.classify(sphere.P)>sphere.R) break; return (true); } default : NODEFAULT; } } return (false); }
bool CBone::Pick(float& dist, const Fvector& S, const Fvector& D, const Fmatrix& parent) { Fvector start, dir; Fmatrix M; M.mul_43(parent,_LTransform()); M.invert(); M.transform_tiny(start,S); M.transform_dir(dir,D); switch (shape.type){ case SBoneShape::stBox: return shape.box.intersect (start,dir,dist); case SBoneShape::stSphere: return shape.sphere.intersect (start,dir,dist); case SBoneShape::stCylinder:return shape.cylinder.intersect (start,dir,dist); default: Fsphere S; S.P.set(0,0,0); S.R=0.025f; return S.intersect(start,dir,dist); } }
//---------------------------------------------------------------------- int CObjectSpace::GetNearest ( xr_vector<ISpatial*>& q_spatial, xr_vector<CObject*>& q_nearest, const Fvector &point, float range, CObject* ignore_object ) { q_spatial.clear_not_free ( ); // Query objects q_nearest.clear_not_free ( ); Fsphere Q; Q.set (point,range); Fvector B; B.set (range,range,range); g_SpatialSpace->q_box(q_spatial,0,STYPE_COLLIDEABLE,point,B); // Iterate xr_vector<ISpatial*>::iterator it = q_spatial.begin (); xr_vector<ISpatial*>::iterator end = q_spatial.end (); for (; it!=end; it++) { CObject* O = (*it)->dcast_CObject (); if (0==O) continue; if (O==ignore_object) continue; Fsphere mS = { O->spatial.sphere.P, O->spatial.sphere.R }; if (Q.intersect(mS)) q_nearest.push_back(O); } return q_nearest.size(); }