bool Runtime::parseConditionalAny( KILLENUM &kill ) { Token::Code code = tokenizer.token(); Token::Code colorCode = Token::UNKNOWN; unsigned char colorCheck = 0xFF; // Check for color prefix first: switch (code) { case Token::BLUE: colorCode = code; colorCheck = Defines::BLUE; break; case Token::GREEN: colorCode = code; colorCheck = Defines::GREEN; break; case Token::CYAN: colorCode = code; colorCheck = Defines::CYAN; break; case Token::RED: colorCode = code; colorCheck = Defines::RED; break; case Token::PURPLE: colorCode = code; colorCheck = Defines::MAGENTA; break; case Token::YELLOW: colorCode = code; colorCheck = Defines::YELLOW; break; case Token::WHITE: colorCode = code; colorCheck = Defines::WHITE; break; default: break; } // Get actual entity after color prefix if (colorCode != Token::UNKNOWN) { accept( colorCode ); code = tokenizer.token(); } // translate from Token code to ZZTEntity code. unsigned char idCheck = translateEntityToken( code ); if ( idCheck == ZZTEntity::NONE_ENTITY ) { kill = throwError("CONDITIONAL ERROR"); return false; } return board->isAnyEntity( idCheck, colorCheck ); }