예제 #1
0
void GameLogic::setPlayableBoard(int index)
{
    GameBoard * currentBoard = mBoards.at(index);
    bool allBoardsPlayable = currentBoard->isFull();
    for (auto itr : mBoards) {
        itr->setPlayable(allBoardsPlayable);
    }
    currentBoard->setPlayable(true);
}