예제 #1
0
	void UGraphicsDevice::SetInputLayout(InputLayoutPtr inInputLayout)
	{
		mD3dDeviceCtx->IASetInputLayout(inInputLayout.get());
	}
예제 #2
0
void GraphicsDriver::SetInputLayout( InputLayoutPtr inLayout )
{
	g_pImmediateContext->IASetInputLayout( inLayout.get() );
}