예제 #1
0
void setup() {
    b.begin();
    
    // playSong takes a string in the format
    // "NOTE,TYPE,NOTE,TYPE..."
    // Types are note types that define duration so 
    // 8 is a 1/8th note and 4 is a 1/4 note
    b.playSong("C4,8,E4,8,G4,8,C5,8,G5,4");
}
예제 #2
0
void setup() {
    // Use b.begin(1); if you have the original SparkButton, which does not have a buzzer or a plastic enclosure
    // to use, just add a '1' between the parentheses in the code below.
    b.begin();

    //This is all you need to make the function controller() available to the internet
    //The API name and the local name don't need to be the same; just my style
    Particle.function("controller", controller);

    //This function figures out what combination color, brightness and LEDs to display
    makeColors();

}
void setup() {
    // Tell b to get everything ready to go
    // Use b.begin(1); if you have the original SparkButton, which does not have a buzzer or a plastic enclosure
    // to use, just add a '1' between the parentheses in the code below.
    b.begin();
}
예제 #4
0
void setup() {
  //agregar un 1 si es el SparkButton original
  button.begin(); 
  Particle.function("allOn", allOn);
  Particle.function("allOff", allOff);
}
예제 #5
0
void setup() {
  b.begin();
  b.allLedsOff();
}
void setup() {
  //agregar un 1 si es el SparkButton original
  button.begin(); 
}