void ImportTracker::get_update(S32 newid, BOOL justCreated, BOOL createSelected)
{
	switch (state)
	{
		//lgg crap
		case WAND:
			if(justCreated && createSelected)
			{
				numberExpected--;
				if(numberExpected<=0)
					state=IDLE;
				LLMessageSystem* msg = gMessageSystem;
				msg->newMessageFast(_PREHASH_ObjectImage);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());	
				msg->nextBlockFast(_PREHASH_ObjectData);				
				msg->addU32Fast(_PREHASH_ObjectLocalID,  (U32)newid);
				msg->addStringFast(_PREHASH_MediaURL, NULL);
	
				LLPrimitive obj;
				obj.setNumTEs(U8(10));	
				S32 shinnyLevel = 0;
				if(gSavedSettings.getString("EmeraldBuildPrefs_Shiny")== "None") shinnyLevel = 0;
				if(gSavedSettings.getString("EmeraldBuildPrefs_Shiny")== "Low") shinnyLevel = 1;
				if(gSavedSettings.getString("EmeraldBuildPrefs_Shiny")== "Medium") shinnyLevel = 2;
				if(gSavedSettings.getString("EmeraldBuildPrefs_Shiny")== "High") shinnyLevel = 3;
				
				for (int i = 0; i < 10; i++)
				{
					LLTextureEntry tex =  LLTextureEntry(LLUUID(gSavedSettings.getString("EmeraldBuildPrefs_Texture")));
					tex.setColor(gSavedSettings.getColor4("EmeraldBuildPrefs_Color"));
					tex.setAlpha(1.0 - ((gSavedSettings.getF32("EmeraldBuildPrefs_Alpha")) / 100.0));
					tex.setGlow(gSavedSettings.getF32("EmeraldBuildPrefs_Glow"));
					if(gSavedSettings.getBOOL("EmeraldBuildPrefs_FullBright"))
					{
						tex.setFullbright(TEM_FULLBRIGHT_MASK);
					}
									
					tex.setShiny((U8) shinnyLevel & TEM_SHINY_MASK);
					
					obj.setTE(U8(i), tex);
				}
	
				obj.packTEMessage(gMessageSystem);
	
				msg->sendReliable(gAgent.getRegion()->getHost());
				
				msg->newMessage("ObjectFlagUpdate");
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->addU32Fast(_PREHASH_ObjectLocalID, (U32)newid );
				msg->addBOOLFast(_PREHASH_UsePhysics, gSavedSettings.getBOOL("EmeraldBuildPrefs_Physical"));
				msg->addBOOL("IsTemporary", gSavedSettings.getBOOL("EmeraldBuildPrefs_Temporary"));
				msg->addBOOL("IsPhantom", gSavedSettings.getBOOL("EmeraldBuildPrefs_Phantom") );
				msg->addBOOL("CastsShadows", true );
				msg->sendReliable(gAgent.getRegion()->getHost());

				if(gSavedSettings.getBOOL("EmeraldBuildPrefs_EmbedItem"))
				{
					LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem((LLUUID)gSavedSettings.getString("EmeraldBuildPrefs_Item"));
					LLViewerObject* objectp = find((U32)newid);
					if(objectp)
						if(item)
						{
							if(item->getType()==LLAssetType::AT_LSL_TEXT)
							{
								LLToolDragAndDrop::dropScript(objectp,
									item,
									TRUE,
									LLToolDragAndDrop::SOURCE_AGENT,
									gAgent.getID());
							}else
							{
								LLToolDragAndDrop::dropInventory(objectp,item,LLToolDragAndDrop::SOURCE_AGENT,gAgent.getID());
							}
						}
				}
				
				msg->newMessageFast(_PREHASH_ObjectPermissions);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->nextBlockFast(_PREHASH_HeaderData);
				msg->addBOOLFast(_PREHASH_Override, FALSE);
				msg->nextBlockFast(_PREHASH_ObjectData);
				msg->addU32Fast(_PREHASH_ObjectLocalID, (U32)newid);
				msg->addU8Fast(_PREHASH_Field,	PERM_NEXT_OWNER);
				msg->addBOOLFast(_PREHASH_Set,		PERM_ITEM_UNRESTRICTED);
				U32 flags = 0;
				if ( gSavedSettings.getBOOL("NextOwnerCopy") )
				{
					flags |= PERM_COPY;
				}
				if ( gSavedSettings.getBOOL("NextOwnerModify") )
				{
					flags |= PERM_MODIFY;
				}
				if ( gSavedSettings.getBOOL("NextOwnerTransfer") )
				{
					flags |= PERM_TRANSFER;
				}
				msg->addU32Fast(_PREHASH_Mask, flags);
				msg->sendReliable(gAgent.getRegion()->getHost());				

				//llinfos << "LGG SENDING CUBE TEXTURE.." << llendl;
			}
		break;
		case BUILDING:
			
			if (justCreated && (int)localids.size() < linkset.size())
			{
				localids.push_back(newid);
				localids.sort();
				localids.unique();

				linkset[localids.size() -1]["LocalID"] = newid;
				LLSD prim = linkset[localids.size() -1];

				//MAKERIGHT
				if (!(prim).has("Updated"))
				{
					++updated;
					send_shape(prim);
					send_image(prim);
					send_extras(prim);
					send_namedesc(prim);
					send_vectors(prim,updated);
					send_properties(prim, updated);
					send_inventory(prim);
					(prim)["Updated"] = true;
				}
				if ((int)localids.size() < linkset.size())
				{
					plywood_above_head();
					return;
				}
				else
				{
					if (updated >= linkset.size())
					{
						updated=0;
						llinfos << "FINISHED BUILDING, LINKING.." << llendl;
						state = LINKING;
						link();
					}
				}
			}
		break;
		case LINKING:
			link();
		break;
	}
}
예제 #2
0
void LLFloaterReporter::getObjectInfo(const LLUUID& object_id)
{
	// TODO -- 
	// 1 need to send to correct simulator if object is not 
	//   in same simulator as agent
	// 2 display info in widget window that gives feedback that
	//   we have recorded the object info
	// 3 can pick avatar ==> might want to indicate when a picked 
	//   object is an avatar, attachment, or other category

	mObjectID = object_id;

	if (LLUUID::null != mObjectID)
	{
		// get object info for the user's benefit
		LLViewerObject* objectp = NULL;
		objectp = gObjectList.findObject( mObjectID );
		if (objectp)
		{
			if ( objectp->isAttachment() )
			{
				objectp = (LLViewerObject*)objectp->getRoot();
				mObjectID = objectp->getID();
			}

			// correct the region and position information
			LLViewerRegion *regionp = objectp->getRegion();
			if (regionp)
			{
				childSetText("sim_field", regionp->getName());
				LLVector3d global_pos;
				global_pos.setVec(objectp->getPositionRegion());
				setPosBox(global_pos);
			}
	
			if (objectp->isAvatar())
			{
				// we have the information we need
				std::string object_owner;

				LLNameValue* firstname = objectp->getNVPair("FirstName");
				LLNameValue* lastname =  objectp->getNVPair("LastName");
				if (firstname && lastname)
				{
					object_owner.append(firstname->getString());
					object_owner.append(1, ' ');
					object_owner.append(lastname->getString());
				}
				else
				{
					object_owner.append("Unknown");
				}
				setFromAvatar(mObjectID, object_owner);
			}
			else
			{
				// we have to query the simulator for information 
				// about this object
				LLMessageSystem* msg = gMessageSystem;
				U32 request_flags = COMPLAINT_REPORT_REQUEST;
				msg->newMessageFast(_PREHASH_RequestObjectPropertiesFamily);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->nextBlockFast(_PREHASH_ObjectData);
				msg->addU32Fast(_PREHASH_RequestFlags, request_flags );
				msg->addUUIDFast(_PREHASH_ObjectID, 	mObjectID);
				LLViewerRegion* regionp = objectp->getRegion();
				msg->sendReliable( regionp->getHost() );
			}
		}
	}
}
예제 #3
0
파일: lltoolgrab.cpp 프로젝트: Boy/rainbow
void LLToolGrab::startGrab()
{
	// Compute grab_offset in the OBJECT's root's coordinate frame
	// (sometimes root == object)
	LLViewerObject* objectp = mGrabPick.getObject();
	if (!objectp)
	{
		return;
	}

	LLViewerObject *root = (LLViewerObject *)objectp->getRoot();

	// drag from center
	LLVector3d grab_start_global = root->getPositionGlobal();

	// Where the grab starts, relative to the center of the root object of the set.
	// JC - This code looks wonky, but I believe it does the right thing.
	// Otherwise, when you grab a linked object set, it "pops" on the start
	// of the drag.
	LLVector3d grab_offsetd = root->getPositionGlobal() - objectp->getPositionGlobal();

	LLVector3 grab_offset;
	grab_offset.setVec(grab_offsetd);

	LLQuaternion rotation = root->getRotation();
	rotation.conjQuat();
	grab_offset = grab_offset * rotation;

	// This planar drag starts at the grab point
	mDragStartPointGlobal = grab_start_global;
	mDragStartFromCamera = grab_start_global - gAgent.getCameraPositionGlobal();

	LLMessageSystem	*msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_ObjectGrab);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	msg->nextBlockFast(_PREHASH_ObjectData);
	msg->addU32Fast(_PREHASH_LocalID, objectp->mLocalID);
	msg->addVector3Fast(_PREHASH_GrabOffset, grab_offset );
	msg->nextBlock("SurfaceInfo");
	msg->addVector3("UVCoord", LLVector3(mGrabPick.mUVCoords));
	msg->addVector3("STCoord", LLVector3(mGrabPick.mSTCoords));
	msg->addS32Fast(_PREHASH_FaceIndex, mGrabPick.mObjectFace);
	msg->addVector3("Position", mGrabPick.mIntersection);
	msg->addVector3("Normal", mGrabPick.mNormal);
	msg->addVector3("Binormal", mGrabPick.mBinormal);
	msg->sendMessage( objectp->getRegion()->getHost());

	mGrabOffsetFromCenterInitial = grab_offset;
	mGrabHiddenOffsetFromCamera = mDragStartFromCamera;

	mGrabTimer.reset();

	mLastUVCoords = mGrabPick.mUVCoords;
	mLastSTCoords = mGrabPick.mSTCoords;
	mLastFace = mGrabPick.mObjectFace;
	mLastIntersection = mGrabPick.mIntersection;
	mLastNormal = mGrabPick.mNormal;
	mLastBinormal = mGrabPick.mBinormal;
	mLastGrabPos = LLVector3(-1.f, -1.f, -1.f);
}
예제 #4
0
파일: lltoolgrab.cpp 프로젝트: Boy/rainbow
void LLToolGrab::handleHoverNonPhysical(S32 x, S32 y, MASK mask)
{
	LLViewerObject* objectp = mGrabPick.getObject();
	if (!objectp || !hasMouseCapture() ) return;
	if (objectp->isDead())
	{
		// Bail out of drag because object has been killed
		setMouseCapture(FALSE);
		return;
	}

	LLPickInfo pick = mGrabPick;
	pick.mMousePt = LLCoordGL(x, y);
	pick.getSurfaceInfo();

	// compute elapsed time
	F32 dt = mGrabTimer.getElapsedTimeAndResetF32();
	U32 dt_milliseconds = (U32) (1000.f * dt);

	// i'm not a big fan of the following code - it's been culled from the physical grab case.
	// ideally these two would be nicely integrated - but the code in that method is a serious
	// mess of spaghetti.  so here we go:

	LLVector3 grab_pos_region(0,0,0);
	
	const BOOL SUPPORT_LLDETECTED_GRAB = TRUE;
	if (SUPPORT_LLDETECTED_GRAB)
	{
		//--------------------------------------------------
		// Toggle vertical dragging
		//--------------------------------------------------
		if (mVerticalDragging && !(mask == MASK_VERTICAL) && !gGrabBtnVertical)
		{
			mVerticalDragging = FALSE;
		}
	
		else if (!mVerticalDragging && (mask == MASK_VERTICAL) )
		{
			mVerticalDragging = TRUE;
		}
	
		S32 dx = x - mLastMouseX;
		S32 dy = y - mLastMouseY;

		if (dx != 0 || dy != 0)
		{
			mAccumDeltaX += dx;
			mAccumDeltaY += dy;
		
			S32 dist_sq = mAccumDeltaX * mAccumDeltaX + mAccumDeltaY * mAccumDeltaY;
			if (dist_sq > SLOP_DIST_SQ)
			{
				mOutsideSlop = TRUE;
			}

			// mouse has moved 
			mHasMoved = TRUE;

			//------------------------------------------------------
			// Handle grabbing
			//------------------------------------------------------

			LLVector3d x_part;
			x_part.setVec(LLViewerCamera::getInstance()->getLeftAxis());
			x_part.mdV[VZ] = 0.0;
			x_part.normVec();

			LLVector3d y_part;
			if( mVerticalDragging )
			{
				y_part.setVec(LLViewerCamera::getInstance()->getUpAxis());
				// y_part.setVec(0.f, 0.f, 1.f);
			}
			else
			{
				// drag toward camera
				y_part = x_part % LLVector3d::z_axis;
				y_part.mdV[VZ] = 0.0;
				y_part.normVec();
			}

			mGrabHiddenOffsetFromCamera = mGrabHiddenOffsetFromCamera 
				+ (x_part * (-dx * GRAB_SENSITIVITY_X)) 
				+ (y_part * ( dy * GRAB_SENSITIVITY_Y));

		}
		
		// need to return offset from mGrabStartPoint
		LLVector3d grab_point_global = gAgent.getCameraPositionGlobal() + mGrabHiddenOffsetFromCamera;
		grab_pos_region = objectp->getRegion()->getPosRegionFromGlobal( grab_point_global );
	}


	// only send message if something has changed since last message
	
	BOOL changed_since_last_update = FALSE;

	// test if touch data needs to be updated
	if ((pick.mObjectFace != mLastFace) ||
		(pick.mUVCoords != mLastUVCoords) ||
		(pick.mSTCoords != mLastSTCoords) ||
		(pick.mIntersection != mLastIntersection) ||
		(pick.mNormal != mLastNormal) ||
		(pick.mBinormal != mLastBinormal) ||
		(grab_pos_region != mLastGrabPos))
	{
		changed_since_last_update = TRUE;
	}

	if (changed_since_last_update)
	{
		LLMessageSystem *msg = gMessageSystem;
		msg->newMessageFast(_PREHASH_ObjectGrabUpdate);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		msg->nextBlockFast(_PREHASH_ObjectData);
		msg->addUUIDFast(_PREHASH_ObjectID, objectp->getID() );
		msg->addVector3Fast(_PREHASH_GrabOffsetInitial, mGrabOffsetFromCenterInitial );
		msg->addVector3Fast(_PREHASH_GrabPosition, grab_pos_region );
		msg->addU32Fast(_PREHASH_TimeSinceLast, dt_milliseconds );
		msg->nextBlock("SurfaceInfo");
		msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
		msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
		msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
		msg->addVector3("Position", pick.mIntersection);
		msg->addVector3("Normal", pick.mNormal);
		msg->addVector3("Binormal", pick.mBinormal);

		msg->sendMessage( objectp->getRegion()->getHost() );

		mLastUVCoords = pick.mUVCoords;
		mLastSTCoords = pick.mSTCoords;
		mLastFace = pick.mObjectFace;
		mLastIntersection = pick.mIntersection;
		mLastNormal= pick.mNormal;
		mLastBinormal= pick.mBinormal;
		mLastGrabPos = grab_pos_region;
	}
	
	// update point-at / look-at
	if (pick.mObjectFace != -1) // if the intersection was on the surface of the obejct
	{
		LLVector3 local_edit_point = pick.mIntersection;
		local_edit_point -= objectp->getPositionAgent();
		local_edit_point = local_edit_point * ~objectp->getRenderRotation();
		gAgent.setPointAt(POINTAT_TARGET_GRAB, objectp, local_edit_point );
		gAgent.setLookAt(LOOKAT_TARGET_SELECT, objectp, local_edit_point );
	}
	
	
	
	gViewerWindow->setCursor(UI_CURSOR_HAND);  
}
예제 #5
0
void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result) // StoreAssetData callback (fixed)
{
	LLResourceData* data = (LLResourceData*)user_data;
	//LLAssetType::EType pref_loc = data->mPreferredLocation;
	BOOL is_balance_sufficient = TRUE;
	if(result >= 0)
	{
		LLAssetType::EType dest_loc = (data->mPreferredLocation == LLAssetType::AT_NONE) ? data->mAssetInfo.mType : data->mPreferredLocation;

		if (LLAssetType::AT_SOUND == data->mAssetInfo.mType ||
			LLAssetType::AT_TEXTURE == data->mAssetInfo.mType ||
			LLAssetType::AT_ANIMATION == data->mAssetInfo.mType)
		{
			// Charge the user for the upload.
			LLViewerRegion* region = gAgent.getRegion();
			S32 upload_cost = gGlobalEconomy->getPriceUpload();

			if(!(can_afford_transaction(upload_cost)))
			{
				LLFloaterBuyCurrency::buyCurrency(
					llformat("Uploading %s costs",
						data->mAssetInfo.getName().c_str()),
					upload_cost);
				is_balance_sufficient = FALSE;
			}
			else if(region)
			{
				// Charge user for upload
				gStatusBar->debitBalance(upload_cost);
				
				LLMessageSystem* msg = gMessageSystem;
				msg->newMessageFast(_PREHASH_MoneyTransferRequest);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->nextBlockFast(_PREHASH_MoneyData);
				msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_DestID, LLUUID::null);
				msg->addU8("Flags", 0);
				msg->addS32Fast(_PREHASH_Amount, upload_cost);
				msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
				msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
				msg->addS32Fast(_PREHASH_TransactionType, TRANS_UPLOAD_CHARGE);
				msg->addStringFast(_PREHASH_Description, NULL);
				msg->sendReliable(region->getHost());
			}
		}

		if(is_balance_sufficient)
		{
			// Actually add the upload to inventory
			llinfos << "Adding " << uuid << " to inventory." << llendl;
			LLUUID folder_id(gInventory.findCategoryUUIDForType(dest_loc));
			if(folder_id.notNull())
			{
				U32 next_owner_perm = data->mNextOwnerPerm;
				if(PERM_NONE == next_owner_perm)
				{
					next_owner_perm = PERM_MOVE | PERM_TRANSFER;
				}
				create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
					folder_id, data->mAssetInfo.mTransactionID, data->mAssetInfo.getName(),
					data->mAssetInfo.getDescription(), data->mAssetInfo.mType,
					data->mInventoryType, NOT_WEARABLE, next_owner_perm,
					LLPointer<LLInventoryCallback>(NULL));
			}
			else
			{
				llwarns << "Can't find a folder to put it in" << llendl;
			}
		}
	}
	else // 	if(result >= 0)
	{
		LLStringBase<char>::format_map_t args;
		args["[FILE]"] = LLInventoryType::lookupHumanReadable(data->mInventoryType);
		args["[REASON]"] = LLString(LLAssetStorage::getErrorString(result));
		gViewerWindow->alertXml("CannotUploadReason", args);
	}

	LLUploadDialog::modalUploadFinished();
	delete data;

	// *NOTE: This is a pretty big hack. What this does is check the
	// file picker if there are any more pending uploads. If so,
	// upload that file.
	const char* next_file = LLFilePicker::instance().getNextFile();
	if(is_balance_sufficient && next_file)
	{
		const char* name = LLFilePicker::instance().getDirname();

		LLString asset_name = name;
		LLString::replaceNonstandardASCII( asset_name, '?' );
		LLString::replaceChar(asset_name, '|', '?');
		LLString::stripNonprintable(asset_name);
		LLString::trim(asset_name);

		char* asset_name_str = (char*)asset_name.c_str();
		char* end_p = strrchr(asset_name_str, '.');		 // strip extension if exists
		if( !end_p )
		{
			end_p = asset_name_str + strlen( asset_name_str );		/* Flawfinder: ignore */
		}
			
		S32 len = llmin( (S32) (DB_INV_ITEM_NAME_STR_LEN), (S32) (end_p - asset_name_str) );

		asset_name = asset_name.substr( 0, len );

		upload_new_resource(next_file, asset_name, asset_name,	// file
							0, LLAssetType::AT_NONE, LLInventoryType::IT_NONE);
	}
}
예제 #6
0
void upload_done_callback(
	const LLUUID& uuid,
	void* user_data,
	S32 result,
	LLExtStat ext_status) // StoreAssetData callback (fixed)
{
	LLResourceData* data = (LLResourceData*)user_data;
	S32 expected_upload_cost = data ? data->mExpectedUploadCost : 0;
	//LLAssetType::EType pref_loc = data->mPreferredLocation;
	BOOL is_balance_sufficient = TRUE;

	if(data)
	{
		if (result >= 0)
		{
			LLFolderType::EType dest_loc = (data->mPreferredLocation == LLFolderType::FT_NONE) ? LLFolderType::assetTypeToFolderType(data->mAssetInfo.mType) : data->mPreferredLocation;
			
			if (LLAssetType::AT_SOUND == data->mAssetInfo.mType ||
			    LLAssetType::AT_TEXTURE == data->mAssetInfo.mType ||
			    LLAssetType::AT_ANIMATION == data->mAssetInfo.mType)
			{
				// Charge the user for the upload.
				LLViewerRegion* region = gAgent.getRegion();
				
				if(!(can_afford_transaction(expected_upload_cost)))
				{
					LLStringUtil::format_map_t args;
					args["NAME"] = data->mAssetInfo.getName();
					args["AMOUNT"] = llformat("%d", expected_upload_cost);
					LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("UploadingCosts", args), expected_upload_cost );
					is_balance_sufficient = FALSE;
				}
				else if(region)
				{
					// Charge user for upload
					gStatusBar->debitBalance(expected_upload_cost);
					
					LLMessageSystem* msg = gMessageSystem;
					msg->newMessageFast(_PREHASH_MoneyTransferRequest);
					msg->nextBlockFast(_PREHASH_AgentData);
					msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
					msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
					msg->nextBlockFast(_PREHASH_MoneyData);
					msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID());
					msg->addUUIDFast(_PREHASH_DestID, LLUUID::null);
					msg->addU8("Flags", 0);
					// we tell the sim how much we were expecting to pay so it
					// can respond to any discrepancy
					msg->addS32Fast(_PREHASH_Amount, expected_upload_cost);
					msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
					msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
					msg->addS32Fast(_PREHASH_TransactionType, TRANS_UPLOAD_CHARGE);
					msg->addStringFast(_PREHASH_Description, NULL);
					msg->sendReliable(region->getHost());
				}
			}

			if(is_balance_sufficient)
			{
				// Actually add the upload to inventory
				LL_INFOS() << "Adding " << uuid << " to inventory." << LL_ENDL;
				const LLUUID folder_id = gInventory.findCategoryUUIDForType(dest_loc);
				if(folder_id.notNull())
				{
					U32 next_owner_perms = data->mNextOwnerPerm;
					if(PERM_NONE == next_owner_perms)
					{
						next_owner_perms = PERM_MOVE | PERM_TRANSFER;
					}
					create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
							      folder_id, data->mAssetInfo.mTransactionID, data->mAssetInfo.getName(),
							      data->mAssetInfo.getDescription(), data->mAssetInfo.mType,
							      data->mInventoryType, NOT_WEARABLE, next_owner_perms,
							      LLPointer<LLInventoryCallback>(NULL));
				}
				else
				{
					LL_WARNS() << "Can't find a folder to put it in" << LL_ENDL;
				}
			}
		}
		else // 	if(result >= 0)
		{
			LLSD args;
			args["FILE"] = LLInventoryType::lookupHumanReadable(data->mInventoryType);
			args["REASON"] = std::string(LLAssetStorage::getErrorString(result));
			LLNotificationsUtil::add("CannotUploadReason", args);
		}

		delete data;
		data = NULL;
	}

	LLUploadDialog::modalUploadFinished();

	// *NOTE: This is a pretty big hack. What this does is check the
	// file picker if there are any more pending uploads. If so,
	// upload that file.
	const std::string& next_file = LLFilePicker::instance().getNextFile();
	if(is_balance_sufficient && !next_file.empty())
	{
		std::string asset_name = gDirUtilp->getBaseFileName(next_file, true);
		LLStringUtil::replaceNonstandardASCII( asset_name, '?' );
		LLStringUtil::replaceChar(asset_name, '|', '?');
		LLStringUtil::stripNonprintable(asset_name);
		LLStringUtil::trim(asset_name);

		std::string display_name = LLStringUtil::null;
		LLAssetStorage::LLStoreAssetCallback callback = NULL;
		void *userdata = NULL;
		upload_new_resource(
			next_file,
			asset_name,
			asset_name,	// file
			0,
			LLFolderType::FT_NONE,
			LLInventoryType::IT_NONE,
			LLFloaterPerms::getNextOwnerPerms("Uploads"),
			LLFloaterPerms::getGroupPerms("Uploads"),
			LLFloaterPerms::getEveryonePerms("Uploads"),
			display_name,
			callback,
			expected_upload_cost, // assuming next in a group of uploads is of roughly the same type, i.e. same upload cost
			userdata);
	}
}
예제 #7
0
void LLFloaterPay::give(S32 amount)
{
	if(mCallback)
	{
		// if the amount is 0, that menas that we should use the
		// text field.
		if(amount == 0)
		{
			amount = atoi(childGetText("amount").c_str());
		}
		sLastAmount = amount;

		// Try to pay an object.
		if (mTargetIsObject)
		{
			LLViewerObject* dest_object = gObjectList.findObject(mTargetUUID);
			if(dest_object)
			{
				LLViewerRegion* region = dest_object->getRegion();
				if (region)
				{
					// Find the name of the root object
					LLSelectNode* node = mObjectSelection->getFirstRootNode();
					std::string object_name;
					if (node)
					{
						object_name = node->mName;
					}
					S32 tx_type = TRANS_PAY_OBJECT;
					if(dest_object->isAvatar()) tx_type = TRANS_GIFT;
					mCallback(mTargetUUID, region, amount, FALSE, tx_type, object_name);
					mObjectSelection = NULL;

					// request the object owner in order to check if the owner needs to be unmuted
					LLMessageSystem* msg = gMessageSystem;
					msg->newMessageFast(_PREHASH_RequestObjectPropertiesFamily);
					msg->nextBlockFast(_PREHASH_AgentData);
					msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
					msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
					msg->nextBlockFast(_PREHASH_ObjectData);
					msg->addU32Fast(_PREHASH_RequestFlags, OBJECT_PAY_REQUEST );
					msg->addUUIDFast(_PREHASH_ObjectID, 	mTargetUUID);
					msg->sendReliable( region->getHost() );
				}
			}
		}
		else
		{
			// just transfer the L$
			// <edit>
			if(childGetText("description") == "")
			// </edit>
			mCallback(mTargetUUID, gAgent.getRegion(), amount, mTargetIsGroup, TRANS_GIFT, LLStringUtil::null);
			// <edit>
			else
				mCallback(mTargetUUID, gAgent.getRegion(), amount, mTargetIsGroup, TRANS_OBJECT_SALE, childGetText("description"));
			// </edit>

			// check if the payee needs to be unmuted
			LLMuteList::getInstance()->autoRemove(mTargetUUID, LLMuteList::AR_MONEY);
		}
	}
}
예제 #8
0
void LLAttachmentsMgr::onIdle()
{
	S32 obj_count = mPendingAttachments.size();
	if (obj_count == 0)
	{
		return;
	}
	
	// Limit number of packets to send
	const S32 MAX_PACKETS_TO_SEND = 10;
	const S32 OBJECTS_PER_PACKET = 4;
	const S32 MAX_OBJECTS_TO_SEND = MAX_PACKETS_TO_SEND * OBJECTS_PER_PACKET;
	if( obj_count > MAX_OBJECTS_TO_SEND )
	{
		obj_count = MAX_OBJECTS_TO_SEND;
	}

	LLUUID compound_msg_id;
	compound_msg_id.generate();
	LLMessageSystem* msg = gMessageSystem;

	
	S32 i = 0;
	for (attachments_vec_t::const_iterator iter = mPendingAttachments.begin();
		 iter != mPendingAttachments.end();
		 ++iter)
	{
		if( 0 == (i % OBJECTS_PER_PACKET) )
		{
			// Start a new message chunk
			msg->newMessageFast(_PREHASH_RezMultipleAttachmentsFromInv);
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
			msg->nextBlockFast(_PREHASH_HeaderData);
			msg->addUUIDFast(_PREHASH_CompoundMsgID, compound_msg_id );
			msg->addU8Fast(_PREHASH_TotalObjects, obj_count );
			msg->addBOOLFast(_PREHASH_FirstDetachAll, false );
		}

		const AttachmentsInfo &attachment = (*iter);
		LLViewerInventoryItem* item = gInventory.getItem(attachment.mItemID);
		if (!item)
		{
			llinfos << "Attempted to add non-existant item ID:" << attachment.mItemID << llendl;
			continue;
		}
		S32 attachment_pt = attachment.mAttachmentPt;
		if (attachment.mAdd) 
			attachment_pt |= ATTACHMENT_ADD;

		msg->nextBlockFast(_PREHASH_ObjectData );
		msg->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID());
		msg->addUUIDFast(_PREHASH_OwnerID, item->getPermissions().getOwner());
		msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt);
		pack_permissions_slam(msg, item->getFlags(), item->getPermissions());
		msg->addStringFast(_PREHASH_Name, item->getName());
		msg->addStringFast(_PREHASH_Description, item->getDescription());

		if( (i+1 == obj_count) || ((OBJECTS_PER_PACKET-1) == (i % OBJECTS_PER_PACKET)) )
		{
			// End of message chunk
			msg->sendReliable( gAgent.getRegion()->getHost() );
		}
		i++;
	}

	mPendingAttachments.clear();
}
예제 #9
0
// [/RLVa:KB]
void ImportTracker::send_extras(LLSD& prim)
{	
	LLMessageSystem* msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_ObjectExtraParams);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	
	LLPrimitive obj;
	
	if (prim.has("flexible"))
	{
		LLFlexibleObjectData flexi;
		flexi.fromLLSD(prim["flexible"]);
		U8 tmp[MAX_OBJECT_PARAMS_SIZE];
		LLDataPackerBinaryBuffer dpb(tmp, MAX_OBJECT_PARAMS_SIZE);
		
		if (flexi.pack(dpb))
		{
			U32 datasize = (U32)dpb.getCurrentSize();
			
			msg->nextBlockFast(_PREHASH_ObjectData);
			msg->addU32Fast(_PREHASH_ObjectLocalID, prim["LocalID"].asInteger());

			msg->addU16Fast(_PREHASH_ParamType, 0x10);
			msg->addBOOLFast(_PREHASH_ParamInUse, true);

			msg->addU32Fast(_PREHASH_ParamSize, datasize);
			msg->addBinaryDataFast(_PREHASH_ParamData, tmp, datasize);
		}
	}
	
	if (prim.has("light"))
	{
		LLLightParams light;
		light.fromLLSD(prim["light"]);
		
		U8 tmp[MAX_OBJECT_PARAMS_SIZE];
		LLDataPackerBinaryBuffer dpb(tmp, MAX_OBJECT_PARAMS_SIZE);
		
		if (light.pack(dpb))
		{
			U32 datasize = (U32)dpb.getCurrentSize();
			
			msg->nextBlockFast(_PREHASH_ObjectData);
			msg->addU32Fast(_PREHASH_ObjectLocalID, prim["LocalID"].asInteger());

			msg->addU16Fast(_PREHASH_ParamType, 0x20);
			msg->addBOOLFast(_PREHASH_ParamInUse, true);

			msg->addU32Fast(_PREHASH_ParamSize, datasize);
			msg->addBinaryDataFast(_PREHASH_ParamData, tmp, datasize);
		}
	}
	//Phox: Is this really necessary? I think not.
	if (prim.has("chat"))
	{
		send_chat_from_viewer(prim["chat"].asString(), CHAT_TYPE_SHOUT, 0);
	}
	
	
	if (prim.has("sculpt"))
	{
		LLSculptParams sculpt;
		sculpt.fromLLSD(prim["sculpt"]);
		
		U8 tmp[MAX_OBJECT_PARAMS_SIZE];
		LLDataPackerBinaryBuffer dpb(tmp, MAX_OBJECT_PARAMS_SIZE);
		
		if (sculpt.pack(dpb))
		{
			U32 datasize = (U32)dpb.getCurrentSize();
			
			msg->nextBlockFast(_PREHASH_ObjectData);
			msg->addU32Fast(_PREHASH_ObjectLocalID, prim["LocalID"].asInteger());

			msg->addU16Fast(_PREHASH_ParamType, 0x30);
			msg->addBOOLFast(_PREHASH_ParamInUse, true);

			msg->addU32Fast(_PREHASH_ParamSize, datasize);
			msg->addBinaryDataFast(_PREHASH_ParamData, tmp, datasize);
		}
	}
	
	msg->sendReliable(gAgent.getRegion()->getHost());
}
예제 #10
0
void ImportTracker::link()
{	
	if(linkset.size() == 256)
	{
		LLMessageSystem* msg = gMessageSystem;
		msg->newMessageFast(_PREHASH_ObjectLink);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		
		LLSD::array_iterator prim = linkset.beginArray();
		++prim;
		for (; prim != linkset.endArray(); ++prim)
		{
			msg->nextBlockFast(_PREHASH_ObjectData);
			msg->addU32Fast(_PREHASH_ObjectLocalID, (*prim)["LocalID"].asInteger());		
		}
		
		msg->sendReliable(gAgent.getRegion()->getHost());

		LLMessageSystem* msg2 = gMessageSystem;
		msg2->newMessageFast(_PREHASH_ObjectLink);
		msg2->nextBlockFast(_PREHASH_AgentData);
		msg2->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
		msg2->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		
		LLSD prim2 = linkset[0];
		msg2->nextBlockFast(_PREHASH_ObjectData);
		msg2->addU32Fast(_PREHASH_ObjectLocalID, (prim2)["LocalID"].asInteger());		
		prim2 = linkset[1];
		msg2->nextBlockFast(_PREHASH_ObjectData);
		msg2->addU32Fast(_PREHASH_ObjectLocalID, (prim2)["LocalID"].asInteger());		

		msg2->sendReliable(gAgent.getRegion()->getHost());
	}
	else
	{
		LLMessageSystem* msg = gMessageSystem;
		msg->newMessageFast(_PREHASH_ObjectLink);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		
		for (LLSD::array_iterator prim = linkset.beginArray(); prim != linkset.endArray(); ++prim)
		{
			msg->nextBlockFast(_PREHASH_ObjectData);
			msg->addU32Fast(_PREHASH_ObjectLocalID, (*prim)["LocalID"].asInteger());		
		}
		msg->sendReliable(gAgent.getRegion()->getHost());
	}

	llinfos << "FINISHED IMPORT" << llendl;
	
	if (linkset[0].has("Attachment"))
	{
		llinfos << "OBJECT IS ATTACHMENT, WAITING FOR POSITION PACKETS.." << llendl;
		state = POSITIONING;
		wear(linkset[0]);
	}
	else
		cleanUp();
}
예제 #11
0
// Reset all the values for the parcel in preparation for a sale
void LLFloaterAuction::doResetParcel()
{
	LLParcel* parcelp = mParcelp->getParcel();
	LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion();

	if (parcelp
		&& region
		&& !mParcelUpdateCapUrl.empty())
	{
		LLSD body;
		std::string empty;

		// request new properties update from simulator
		U32 message_flags = 0x01;
		body["flags"] = ll_sd_from_U32(message_flags);

		// Set all the default parcel properties for auction
		body["local_id"] = parcelp->getLocalID();

		U32 parcel_flags = PF_ALLOW_LANDMARK |
						   PF_ALLOW_FLY	|
						   PF_CREATE_GROUP_OBJECTS |
						   PF_ALLOW_ALL_OBJECT_ENTRY |
						   PF_ALLOW_GROUP_OBJECT_ENTRY |
						   PF_ALLOW_GROUP_SCRIPTS |
						   PF_RESTRICT_PUSHOBJECT |
						   PF_SOUND_LOCAL |
						   PF_ALLOW_VOICE_CHAT |
						   PF_USE_ESTATE_VOICE_CHAN;

		body["parcel_flags"] = ll_sd_from_U32(parcel_flags);
		
		// Build a parcel name like "Ahern (128,128) PG 4032m"
		std::ostringstream parcel_name;
		LLVector3 center_point( parcelp->getCenterpoint() );
		center_point.snap(0);		// Get rid of fractions
		parcel_name << region->getName() 
					<< " ("
					<< (S32) center_point.mV[VX]
					<< ","
					<< (S32) center_point.mV[VY]						
					<< ") "
					<< region->getSimAccessString()
					<< " "
					<< parcelp->getArea()
					<< "m";

		std::string new_name(parcel_name.str().c_str());
		body["name"] = new_name;
		getChild<LLUICtrl>("parcel_text")->setValue(new_name);	// Set name in dialog as well, since it won't get updated otherwise

		body["sale_price"] = (S32) 0;
		body["description"] = empty;
		body["music_url"] = empty;
		body["media_url"] = empty;
		body["media_desc"] = empty;
		body["media_type"] = LLMIMETypes::getDefaultMimeType();
		body["media_width"] = (S32) 0;
		body["media_height"] = (S32) 0;
		body["auto_scale"] = (S32) 0;
		body["media_loop"] = (S32) 0;
		body["obscure_media"] = (S32) 0; // OBSOLETE - no longer used
		body["obscure_music"] = (S32) 0; // OBSOLETE - no longer used
		body["media_id"] = LLUUID::null;
		body["group_id"] = MAINTENANCE_GROUP_ID;	// Use maintenance group
		body["pass_price"] = (S32) 10;		// Defaults to $10
		body["pass_hours"] = 0.0f;
		body["category"] = (U8) LLParcel::C_NONE;
		body["auth_buyer_id"] = LLUUID::null;
		body["snapshot_id"] = LLUUID::null;
		body["user_location"] = ll_sd_from_vector3( LLVector3::zero );
		body["user_look_at"] = ll_sd_from_vector3( LLVector3::zero );
		body["landing_type"] = (U8) LLParcel::L_DIRECT;

		LL_INFOS() << "Sending parcel update to reset for auction via capability to: "
			<< mParcelUpdateCapUrl << LL_ENDL;
		LLHTTPClient::post(mParcelUpdateCapUrl, body, new LLHTTPClient::Responder());

		// Send a message to clear the object return time
		LLMessageSystem *msg = gMessageSystem;
		msg->newMessageFast(_PREHASH_ParcelSetOtherCleanTime);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		msg->nextBlockFast(_PREHASH_ParcelData);
		msg->addS32Fast(_PREHASH_LocalID, parcelp->getLocalID());
		msg->addS32Fast(_PREHASH_OtherCleanTime, 5);			// 5 minute object auto-return

		msg->sendReliable(region->getHost());

		// Clear the access lists
		clearParcelAccessList(parcelp, region, AL_ACCESS);
		clearParcelAccessList(parcelp, region, AL_BAN);
		clearParcelAccessList(parcelp, region, AL_ALLOW_EXPERIENCE);
		clearParcelAccessList(parcelp, region, AL_BLOCK_EXPERIENCE);
	}
}
예제 #12
0
void LLToolBrushLand::modifyLandInSelectionGlobal()
{
	if (LLViewerParcelMgr::getInstance()->selectionEmpty())
	{
		return;
	}

	if (LLToolMgr::getInstance()->getCurrentTool() == LLToolSelectLand::getInstance())
	{
		// selecting land, don't do anything
		return;
	}

	LLVector3d min;
	LLVector3d max;

	LLViewerParcelMgr::getInstance()->getSelection(min, max);

	S32 radioAction = gSavedSettings.getS32("RadioLandBrushAction");

	mLastAffectedRegions.clear();

	determineAffectedRegions(mLastAffectedRegions, LLVector3d(min.mdV[VX], min.mdV[VY], 0));
	determineAffectedRegions(mLastAffectedRegions, LLVector3d(min.mdV[VX], max.mdV[VY], 0));
	determineAffectedRegions(mLastAffectedRegions, LLVector3d(max.mdV[VX], min.mdV[VY], 0));
	determineAffectedRegions(mLastAffectedRegions, LLVector3d(max.mdV[VX], max.mdV[VY], 0));

	LLRegionPosition mid_point_region((min + max) * 0.5);
	LLViewerRegion* center_region = mid_point_region.getRegion();
	if (center_region)
	{
		LLVector3 pos_region = mid_point_region.getPositionRegion();
		U32 grids = center_region->getLand().mGridsPerEdge;
		S32 i = llclamp( (S32)pos_region.mV[VX], 0, (S32)grids );
		S32 j = llclamp( (S32)pos_region.mV[VY], 0, (S32)grids );
		mStartingZ = center_region->getLand().getZ(i+j*grids);
	}
	else
	{
		mStartingZ = 0.f;
	}

	// Stop if our selection include a no-terraform region
	for(region_list_t::iterator iter = mLastAffectedRegions.begin();
		iter != mLastAffectedRegions.end(); ++iter)
	{
		LLViewerRegion* regionp = *iter;
		if (!canTerraform(regionp))
		{
			alertNoTerraform(regionp);
			return;
		}
	}

	for(region_list_t::iterator iter = mLastAffectedRegions.begin();
		iter != mLastAffectedRegions.end(); ++iter)
	{
		LLViewerRegion* regionp = *iter;
		//BOOL is_changed = FALSE;
		LLVector3 min_region = regionp->getPosRegionFromGlobal(min);
		LLVector3 max_region = regionp->getPosRegionFromGlobal(max);
	
		min_region.clamp(0.f, regionp->getWidth());
		max_region.clamp(0.f, regionp->getWidth());
		F32 seconds = gSavedSettings.getF32("LandBrushForce");

		LLSurface &land = regionp->getLand();
		char action = E_LAND_LEVEL;
		switch (radioAction)
		{
		case 0:
		//	// average toward mStartingZ
			action = E_LAND_LEVEL;
			seconds *= 0.25f;
			break;
		case 1:
			action = E_LAND_RAISE;
			seconds *= 0.25f;
			break;
		case 2:
			action = E_LAND_LOWER;
			seconds *= 0.25f;
			break;
		case 3:
			action = E_LAND_SMOOTH;
			seconds *= 5.0f;
			break;
		case 4:
			action = E_LAND_NOISE;
			seconds *= 0.5f;
			break;
		case 5:
			action = E_LAND_REVERT;
			seconds = 0.5f;
			break;
		default:
			//action = E_LAND_INVALID;
			//seconds = 0.0f;
			return;
			break;
		}

		// Don't send a message to the region if nothing changed.
		//if(!is_changed) continue;

		// Now to update the patch information so it will redraw correctly.
		LLSurfacePatch *patchp= land.resolvePatchRegion(min_region);
		if (patchp)
		{
			patchp->dirtyZ();
		}

		// Also force the property lines to update, normals to recompute, etc.
		regionp->forceUpdate();

		// tell the simulator what we've done
		LLMessageSystem* msg = gMessageSystem;
		msg->newMessageFast(_PREHASH_ModifyLand);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		msg->nextBlockFast(_PREHASH_ModifyBlock);
		msg->addU8Fast(_PREHASH_Action, (U8)action);
		msg->addU8Fast(_PREHASH_BrushSize, getBrushIndex());
		msg->addF32Fast(_PREHASH_Seconds, seconds);
		msg->addF32Fast(_PREHASH_Height, mStartingZ);

		BOOL parcel_selected = LLViewerParcelMgr::getInstance()->getParcelSelection()->getWholeParcelSelected();
		LLParcel* selected_parcel = LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel();

		if (parcel_selected && selected_parcel)
		{
			msg->nextBlockFast(_PREHASH_ParcelData);
			msg->addS32Fast(_PREHASH_LocalID, selected_parcel->getLocalID());
			msg->addF32Fast(_PREHASH_West,  min_region.mV[VX] );
			msg->addF32Fast(_PREHASH_South, min_region.mV[VY] );
			msg->addF32Fast(_PREHASH_East,  max_region.mV[VX] );
			msg->addF32Fast(_PREHASH_North, max_region.mV[VY] );
		}
		else
		{
			msg->nextBlockFast(_PREHASH_ParcelData);
			msg->addS32Fast(_PREHASH_LocalID, -1);
			msg->addF32Fast(_PREHASH_West,  min_region.mV[VX] );
			msg->addF32Fast(_PREHASH_South, min_region.mV[VY] );
			msg->addF32Fast(_PREHASH_East,  max_region.mV[VX] );
			msg->addF32Fast(_PREHASH_North, max_region.mV[VY] );
		}
		
		msg->nextBlock("ModifyBlockExtended");
		msg->addF32("BrushSize", mBrushSize);

		msg->sendMessage(regionp->getHost());
	}
}
예제 #13
0
void LLToolBrushLand::modifyLandAtPointGlobal(const LLVector3d &pos_global,
											  MASK mask)
{
	S32 radioAction = gSavedSettings.getS32("RadioLandBrushAction");
	
	mLastAffectedRegions.clear();
	determineAffectedRegions(mLastAffectedRegions, pos_global);
	for(region_list_t::iterator iter = mLastAffectedRegions.begin();
		iter != mLastAffectedRegions.end(); ++iter)
	{
		LLViewerRegion* regionp = *iter;
		//BOOL is_changed = FALSE;
		LLVector3 pos_region = regionp->getPosRegionFromGlobal(pos_global);
		LLSurface &land = regionp->getLand();
		char action = E_LAND_LEVEL;
		switch (radioAction)
		{
		case 0:
		//	// average toward mStartingZ
			action = E_LAND_LEVEL;
			break;
		case 1:
			action = E_LAND_RAISE;
			break;
		case 2:
			action = E_LAND_LOWER;
			break;
		case 3:
			action = E_LAND_SMOOTH;
			break;
		case 4:
			action = E_LAND_NOISE;
			break;
		case 5:
			action = E_LAND_REVERT;
			break;
		default:
			action = E_LAND_INVALID;
			break;
		}

		// Don't send a message to the region if nothing changed.
		//if(!is_changed) continue;

		// Now to update the patch information so it will redraw correctly.
		LLSurfacePatch *patchp= land.resolvePatchRegion(pos_region);
		if (patchp)
		{
			patchp->dirtyZ();
		}

		// Also force the property lines to update, normals to recompute, etc.
		regionp->forceUpdate();

		// tell the simulator what we've done
		F32 seconds = (1.0f / gFPSClamped) * gSavedSettings.getF32("LandBrushForce");
		F32 x_pos = (F32)pos_region.mV[VX];
		F32 y_pos = (F32)pos_region.mV[VY];
		LLMessageSystem* msg = gMessageSystem;
		msg->newMessageFast(_PREHASH_ModifyLand);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		msg->nextBlockFast(_PREHASH_ModifyBlock);
		msg->addU8Fast(_PREHASH_Action, (U8)action);
		msg->addU8Fast(_PREHASH_BrushSize, getBrushIndex());
		msg->addF32Fast(_PREHASH_Seconds, seconds);
		msg->addF32Fast(_PREHASH_Height, mStartingZ);
		msg->nextBlockFast(_PREHASH_ParcelData);
		msg->addS32Fast(_PREHASH_LocalID, -1);
		msg->addF32Fast(_PREHASH_West, x_pos );
		msg->addF32Fast(_PREHASH_South, y_pos );
		msg->addF32Fast(_PREHASH_East, x_pos );
		msg->addF32Fast(_PREHASH_North, y_pos );
		msg->nextBlock("ModifyBlockExtended");
		msg->addF32("BrushSize", mBrushSize);
		msg->sendMessage(regionp->getHost());
	}
}
void LLViewerRegion::requestCacheMisses()
{
	S32 full_count = mCacheMissFull.count();
	S32 crc_count = mCacheMissCRC.count();
	if (full_count == 0 && crc_count == 0) return;

	LLMessageSystem* msg = gMessageSystem;
	BOOL start_new_message = TRUE;
	S32 blocks = 0;
	S32 i;

	// Send full cache miss updates.  For these, we KNOW we don't
	// have a viewer object.
	for (i = 0; i < full_count; i++)
	{
		if (start_new_message)
		{
			msg->newMessageFast(_PREHASH_RequestMultipleObjects);
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
			start_new_message = FALSE;
		}

		msg->nextBlockFast(_PREHASH_ObjectData);
		msg->addU8Fast(_PREHASH_CacheMissType, CACHE_MISS_TYPE_FULL);
		msg->addU32Fast(_PREHASH_ID, mCacheMissFull[i]);
		blocks++;

		if (blocks >= 255)
		{
			sendReliableMessage();
			start_new_message = TRUE;
			blocks = 0;
		}
	}

	// Send CRC miss updates.  For these, we _might_ have a viewer object,
	// but probably not.
	for (i = 0; i < crc_count; i++)
	{
		if (start_new_message)
		{
			msg->newMessageFast(_PREHASH_RequestMultipleObjects);
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
			start_new_message = FALSE;
		}

		msg->nextBlockFast(_PREHASH_ObjectData);
		msg->addU8Fast(_PREHASH_CacheMissType, CACHE_MISS_TYPE_CRC);
		msg->addU32Fast(_PREHASH_ID, mCacheMissCRC[i]);
		blocks++;

		if (blocks >= 255)
		{
			sendReliableMessage();
			start_new_message = TRUE;
			blocks = 0;
		}
	}

	// finish any pending message
	if (!start_new_message)
	{
		sendReliableMessage();
	}
	mCacheMissFull.reset();
	mCacheMissCRC.reset();

	mCacheDirty = TRUE ;
	// llinfos << "KILLDEBUG Sent cache miss full " << full_count << " crc " << crc_count << llendl;
	#if LL_RECORD_VIEWER_STATS
	LLViewerStatsRecorder::instance()->beginObjectUpdateEvents(this);
	LLViewerStatsRecorder::instance()->recordRequestCacheMissesEvent(full_count + crc_count);
	LLViewerStatsRecorder::instance()->endObjectUpdateEvents();
	#endif
}
void LLFloaterReporter::getObjectInfo(const LLUUID& object_id)
{
	// TODO -- 
	// 1 need to send to correct simulator if object is not 
	//   in same simulator as agent
	// 2 display info in widget window that gives feedback that
	//   we have recorded the object info
	// 3 can pick avatar ==> might want to indicate when a picked 
	//   object is an avatar, attachment, or other category

	mObjectID = object_id;

	if (LLUUID::null != mObjectID)
	{
		// get object info for the user's benefit
		LLViewerObject* objectp = NULL;
		objectp = gObjectList.findObject( mObjectID );
		if (objectp)
		{
			if ( objectp->isAttachment() )
			{
				objectp = (LLViewerObject*)objectp->getRoot();
			}

			// correct the region and position information
			LLViewerRegion *regionp = objectp->getRegion();
			if (regionp)
			{
				childSetText("sim_field", regionp->getName());
// [RLVa:KB] - Checked: 2009-07-04 (RLVa-1.0.0a)
				if ( (rlv_handler_t::isEnabled()) && (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC)) )
				{
					childSetText("sim_field", RlvStrings::getString(RLV_STRING_HIDDEN_REGION));
				}
// [/RLVa:KB]
				LLVector3d global_pos;
				global_pos.setVec(objectp->getPositionRegion());
				setPosBox(global_pos);
			}
	
			if (objectp->isAvatar())
			{
				// we have the information we need
				std::string object_owner;

				LLNameValue* firstname = objectp->getNVPair("FirstName");
				LLNameValue* lastname =  objectp->getNVPair("LastName");
				if (firstname && lastname)
				{
					object_owner.append(firstname->getString());
					object_owner.append(1, ' ');
					object_owner.append(lastname->getString());
				}
				else
				{
					object_owner.append("Unknown");
				}
				childSetText("object_name", object_owner);
// [RLVa:KB] - Checked: 2009-07-08 (RLVa-1.0.0e) | Added: RVLa-1.0.0e
				if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES))
				{
					childSetVisible("object_name", false);	// Hide the object name if the picked object represents an avataz
				}
// [/RLVa:KB]
				childSetText("owner_name", object_owner);
				childSetText("abuser_name_edit", object_owner);
				mAbuserID = object_id;
			}
			else
			{
				// we have to query the simulator for information 
				// about this object
				LLMessageSystem* msg = gMessageSystem;
				U32 request_flags = (mReportType == BUG_REPORT) ? BUG_REPORT_REQUEST : COMPLAINT_REPORT_REQUEST;
				msg->newMessageFast(_PREHASH_RequestObjectPropertiesFamily);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->nextBlockFast(_PREHASH_ObjectData);
				msg->addU32Fast(_PREHASH_RequestFlags, request_flags );
				msg->addUUIDFast(_PREHASH_ObjectID, 	mObjectID);
				LLViewerRegion* regionp = objectp->getRegion();
				msg->sendReliable( regionp->getHost() );
			}
		}
	}
}
예제 #16
0
// [RLVa:KB] - Checked: 2009-07-07 (RLVa-1.0.0d) | Modified: RLVa-0.2.2a
void send_chat_from_viewer(std::string utf8_out_text, EChatType type, S32 channel)
// [/RLVa:KB]
{
// [RLVa:KB] - Checked: 2010-02-27 (RLVa-1.2.0b) | Modified: RLVa-1.2.0a
	// Only process chat messages (ie not CHAT_TYPE_START, CHAT_TYPE_STOP, etc)
	if ( (rlv_handler_t::isEnabled()) && ( (CHAT_TYPE_WHISPER == type) || (CHAT_TYPE_NORMAL == type) || (CHAT_TYPE_SHOUT == type) ) )
	{
		if (0 == channel)
		{
			// (We already did this before, but LLChatHandler::handle() calls this directly)
			if ( ((CHAT_TYPE_SHOUT == type) || (CHAT_TYPE_NORMAL == type)) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATNORMAL)) )
				type = CHAT_TYPE_WHISPER;
			else if ( (CHAT_TYPE_SHOUT == type) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATSHOUT)) )
				type = CHAT_TYPE_NORMAL;
			else if ( (CHAT_TYPE_WHISPER == type) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATWHISPER)) )
				type = CHAT_TYPE_NORMAL;

			// Redirect chat if needed
			if ( ( (gRlvHandler.hasBehaviour(RLV_BHVR_REDIRCHAT) || (gRlvHandler.hasBehaviour(RLV_BHVR_REDIREMOTE)) ) && 
				 (gRlvHandler.redirectChatOrEmote(utf8_out_text)) ) )
			{
				return;
			}

			// Filter public chat if sendchat restricted
			if (gRlvHandler.hasBehaviour(RLV_BHVR_SENDCHAT))
				gRlvHandler.filterChat(utf8_out_text, true);
		}
		else
		{
			// Don't allow chat on a non-public channel if sendchannel restricted (unless the channel is an exception)
			if ( (gRlvHandler.hasBehaviour(RLV_BHVR_SENDCHANNEL)) && (!gRlvHandler.isException(RLV_BHVR_SENDCHANNEL, channel)) )
				return;

			// Don't allow chat on debug channel if @sendchat, @redirchat or @rediremote restricted (shows as public chat on viewers)
			if (CHAT_CHANNEL_DEBUG == channel)
			{
				bool fIsEmote = RlvUtil::isEmote(utf8_out_text);
				if ( (gRlvHandler.hasBehaviour(RLV_BHVR_SENDCHAT)) || 
					 ((!fIsEmote) && (gRlvHandler.hasBehaviour(RLV_BHVR_REDIRCHAT))) || 
					 ((fIsEmote) && (gRlvHandler.hasBehaviour(RLV_BHVR_REDIREMOTE))) )
				{
					return;
				}
			}
		}
	}
// [/RLVa:KB]

	LLMessageSystem* msg = gMessageSystem;
	// <edit>
	if(channel >= 0)
	{
	// </edit>
	msg->newMessageFast(_PREHASH_ChatFromViewer);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	msg->nextBlockFast(_PREHASH_ChatData);
	msg->addStringFast(_PREHASH_Message, utf8_out_text);
	msg->addU8Fast(_PREHASH_Type, type);
	msg->addS32("Channel", channel);
	// <edit>
	}
	else
	{
		msg->newMessage("ScriptDialogReply");
		msg->nextBlock("AgentData");
		msg->addUUID("AgentID", gAgent.getID());
		msg->addUUID("SessionID", gAgent.getSessionID());
		msg->nextBlock("Data");
		msg->addUUID("ObjectID", gAgent.getID());
		msg->addS32("ChatChannel", channel);
		msg->addS32("ButtonIndex", 0);
		msg->addString("ButtonLabel", utf8_out_text);
	}
	// </edit>
	gAgent.sendReliableMessage();

	LLViewerStats::getInstance()->incStat(LLViewerStats::ST_CHAT_COUNT);
}
예제 #17
0
void LLPanelDirEvents::performQueryOrDelete(U32 event_id)
{
	S32 relative_day = mDay;
	// Update the date field to show the date IN THE SERVER'S
	// TIME ZONE, as that is what will be displayed in each event

	// Get time UTC
	time_t utc_time = time_corrected();

	// Correct for offset
	utc_time += relative_day * 24 * 60 * 60;

	// There's only one internal tm buffer.
	struct tm* internal_time;

	// Convert to Pacific, based on server's opinion of whether
	// it's daylight savings time there.
	internal_time = utc_to_pacific_time(utc_time, gPacificDaylightTime);

	std::string buffer = llformat("%d/%d",
			1 + internal_time->tm_mon,		// Jan = 0
			internal_time->tm_mday);	// 2001 = 101
	childSetValue("date_text", buffer);

	// Record the relative day so back and forward buttons
	// offset from this day.
	mDay = relative_day;

	mDoneQuery = TRUE;

	setupNewSearch();

	U32 scope = DFQ_DATE_EVENTS;
	if ( !childGetValue("incmature").asBoolean() ) scope |= DFQ_PG_EVENTS_ONLY;

	std::ostringstream params;

	// Date mode for the search
	if ("current" == childGetValue("date_mode").asString())
	{
		params << "u|";
	}
	else
	{
		params << mDay << "|";
	}

	// Categories are stored in the database in table indra.event_category
	// XML must match.
	U32 cat_id = childGetValue("category combo").asInteger();

	params << cat_id << "|";
	params << childGetValue("event_search_text").asString();

	// send the message
	if (0 == event_id)
	{
		sendDirFindQuery(gMessageSystem, mSearchID, params.str(), scope, mSearchStart);
	}
	else
	{
		// This delete will also perform a query.
		LLMessageSystem* msg = gMessageSystem;

		msg->newMessageFast(_PREHASH_EventGodDelete);

		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());

		msg->nextBlockFast(_PREHASH_EventData);
		msg->addU32Fast(_PREHASH_EventID, event_id);

		msg->nextBlockFast(_PREHASH_QueryData);
		msg->addUUIDFast(_PREHASH_QueryID, mSearchID);
		msg->addStringFast(_PREHASH_QueryText, params.str());
		msg->addU32Fast(_PREHASH_QueryFlags, scope);
		msg->addS32Fast(_PREHASH_QueryStart, mSearchStart);
		gAgent.sendReliableMessage();
	}
}
	//virtual 
	virtual void uploadComplete(const LLSD& content)
	{
		LLObjectBackup* self = LLObjectBackup::findInstance();
		if (!self)
		{
			LL_WARNS() << "Import aborted, LLObjectBackup instance gone !"
					<< LL_ENDL;
			// remove the "Uploading..." message
			LLUploadDialog::modalUploadFinished();
			return;
		}

		LLAssetType::EType asset_type = LLAssetType::lookup(mPostData["asset_type"].asString());
		LLInventoryType::EType inv_type = LLInventoryType::lookup(mPostData["inventory_type"].asString());

		// Update L$ and ownership credit information
		// since it probably changed on the server
		if (asset_type == LLAssetType::AT_TEXTURE ||
			asset_type == LLAssetType::AT_SOUND ||
			asset_type == LLAssetType::AT_ANIMATION)
		{
			LLMessageSystem* msg = gMessageSystem;
			msg->newMessageFast(_PREHASH_MoneyBalanceRequest);
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID, gAgentID);
			msg->addUUIDFast(_PREHASH_SessionID, gAgentSessionID);
			msg->nextBlockFast(_PREHASH_MoneyData);
			msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null);
			gAgent.sendReliableMessage();
		}

		// Actually add the upload to viewer inventory
		LL_INFOS() << "Adding " << content["new_inventory_item"].asUUID() << " "
				<< content["new_asset"].asUUID() << " to inventory." << LL_ENDL;
		if (mPostData["folder_id"].asUUID().notNull())
		{
			LLPermissions perm;
			U32 next_owner_perm;
			perm.init(gAgentID, gAgentID, LLUUID::null, LLUUID::null);
			if (mPostData["inventory_type"].asString() == "snapshot")
			{
				next_owner_perm = PERM_ALL;
			}
			else
			{
				next_owner_perm = PERM_MOVE | PERM_TRANSFER;
			}
			perm.initMasks(PERM_ALL, PERM_ALL, PERM_NONE, PERM_NONE, next_owner_perm);
			S32 creation_date_now = time_corrected();
			LLPointer<LLViewerInventoryItem> item;
			item = new LLViewerInventoryItem(content["new_inventory_item"].asUUID(),
										mPostData["folder_id"].asUUID(),
										perm,
										content["new_asset"].asUUID(),
										asset_type, inv_type,
										mPostData["name"].asString(),
										mPostData["description"].asString(),
										LLSaleInfo::DEFAULT,
										LLInventoryItemFlags::II_FLAGS_NONE,
										creation_date_now);
			gInventory.updateItem(item);
			gInventory.notifyObservers();
		}
		else
		{
			LL_WARNS() << "Can't find a folder to put it into" << LL_ENDL;
		}

		// remove the "Uploading..." message
		LLUploadDialog::modalUploadFinished();

		self->updateMap(content["new_asset"].asUUID());
		self->uploadNextAsset();
	}
예제 #19
0
void LLPanelPlaceProfile::displaySelectedParcelInfo(LLParcel* parcel,
													LLViewerRegion* region,
													const LLVector3d& pos_global,
													bool is_current_parcel)
{
	if (!region || !parcel)
		return;

	// send EstateCovenantInfo message
	LLMessageSystem *msg = gMessageSystem;
	msg->newMessage("EstateCovenantRequest");
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID,	gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
	msg->sendReliable(region->getHost());

	LLParcelData parcel_data;

	// HACK: Converting sim access flags to the format
	// returned by remote parcel response.
	U8 sim_access = region->getSimAccess();
	switch(sim_access)
	{
	case SIM_ACCESS_MATURE:
		parcel_data.flags = 0x1;

		mParcelRatingIcon->setValue(icon_m);
		mRegionRatingIcon->setValue(icon_m);
		break;

	case SIM_ACCESS_ADULT:
		parcel_data.flags = 0x2;

		mParcelRatingIcon->setValue(icon_r);
		mRegionRatingIcon->setValue(icon_r);
		break;

	default:
		parcel_data.flags = 0;

		mParcelRatingIcon->setValue(icon_pg);
		mRegionRatingIcon->setValue(icon_pg);
	}

	std::string rating = LLViewerRegion::accessToString(sim_access);
	mParcelRatingText->setText(rating);
	mRegionRatingText->setText(rating);

	parcel_data.desc = parcel->getDesc();
	parcel_data.name = parcel->getName();
	parcel_data.sim_name = region->getName();
	parcel_data.snapshot_id = parcel->getSnapshotID();
	mPosRegion.setVec((F32)fmod(pos_global.mdV[VX], (F64)REGION_WIDTH_METERS),
					  (F32)fmod(pos_global.mdV[VY], (F64)REGION_WIDTH_METERS),
					  (F32)pos_global.mdV[VZ]);
	parcel_data.global_x = pos_global.mdV[VX];
	parcel_data.global_y = pos_global.mdV[VY];
	parcel_data.global_z = pos_global.mdV[VZ];

	std::string on = getString("on");
	std::string off = getString("off");

	LLViewerParcelMgr* vpm = LLViewerParcelMgr::getInstance();

	// Processing parcel characteristics
	if (vpm->allowAgentVoice(region, parcel))
	{
		mVoiceIcon->setValue(icon_voice);
		mVoiceText->setText(on);
	}
	else
	{
		mVoiceIcon->setValue(icon_voice_no);
		mVoiceText->setText(off);
	}

	if (vpm->allowAgentFly(region, parcel))
	{
		mFlyIcon->setValue(icon_fly);
		mFlyText->setText(on);
	}
	else
	{
		mFlyIcon->setValue(icon_fly_no);
		mFlyText->setText(off);
	}

	if (vpm->allowAgentPush(region, parcel))
	{
		mPushIcon->setValue(icon_push);
		mPushText->setText(on);
	}
	else
	{
		mPushIcon->setValue(icon_push_no);
		mPushText->setText(off);
	}

	if (vpm->allowAgentBuild(parcel))
	{
		mBuildIcon->setValue(icon_build);
		mBuildText->setText(on);
	}
	else
	{
		mBuildIcon->setValue(icon_build_no);
		mBuildText->setText(off);
	}

	if (vpm->allowAgentScripts(region, parcel))
	{
		mScriptsIcon->setValue(icon_scripts);
		mScriptsText->setText(on);
	}
	else
	{
		mScriptsIcon->setValue(icon_scripts_no);
		mScriptsText->setText(off);
	}

	if (vpm->allowAgentDamage(region, parcel))
	{
		mDamageIcon->setValue(icon_damage);
		mDamageText->setText(on);
	}
	else
	{
		mDamageIcon->setValue(icon_damage_no);
		mDamageText->setText(off);
	}

	if (parcel->getSeeAVs())
	{
		mSeeAVsIcon->setValue(icon_see_avs_on);
		mSeeAVsText->setText(on);
	}
	else
	{
		mSeeAVsIcon->setValue(icon_see_avs_off);
		mSeeAVsText->setText(off);
	}

	mRegionNameText->setText(region->getName());
	mRegionTypeText->setText(region->getLocalizedSimProductName());

	// Determine parcel owner
	if (parcel->isPublic())
	{
		mParcelOwner->setText(getString("public"));
		mRegionOwnerText->setText(getString("public"));
	}
	else
	{
		if (parcel->getIsGroupOwned())
		{
			mRegionOwnerText->setText(getString("group_owned_text"));

			if(!parcel->getGroupID().isNull())
			{
				// FIXME: Using parcel group as region group.
				gCacheName->getGroup(parcel->getGroupID(),
								boost::bind(&LLPanelPlaceInfo::onNameCache, mRegionGroupText, _2));

				gCacheName->getGroup(parcel->getGroupID(),
								boost::bind(&LLPanelPlaceInfo::onNameCache, mParcelOwner, _2));
			}
			else
			{
				std::string owner = getString("none_text");
				mRegionGroupText->setText(owner);
				mParcelOwner->setText(owner);
			}
		}
		else
		{
			// Figure out the owner's name
			std::string parcel_owner =
				LLSLURL("agent", parcel->getOwnerID(), "inspect").getSLURLString();
			mParcelOwner->setText(parcel_owner);
			LLAvatarNameCache::get(region->getOwner(),
								   boost::bind(&LLPanelPlaceInfo::onAvatarNameCache,
											   _1, _2, mRegionOwnerText));
		}

		if(LLParcel::OS_LEASE_PENDING == parcel->getOwnershipStatus())
		{
			mRegionOwnerText->setText(mRegionOwnerText->getText() + getString("sale_pending_text"));
		}
	}

	mEstateRatingText->setText(region->getSimAccessString());

	S32 area;
	S32 claim_price;
	S32 rent_price;
	F32 dwell;
	BOOL for_sale;
	vpm->getDisplayInfo(&area, &claim_price, &rent_price, &for_sale, &dwell);
	if (for_sale)
	{
		const LLUUID& auth_buyer_id = parcel->getAuthorizedBuyerID();
		if(auth_buyer_id.notNull())
		{
			LLAvatarNameCache::get(auth_buyer_id,
								   boost::bind(&LLPanelPlaceInfo::onAvatarNameCache,
											   _1, _2, mSaleToText));
			
			// Show sales info to a specific person or a group he belongs to.
			if (auth_buyer_id != gAgent.getID() && !gAgent.isInGroup(auth_buyer_id))
			{
				for_sale = FALSE;
			}
		}
		else
		{
			mSaleToText->setText(getString("anyone"));
		}

		mForSalePanel->setVisible(for_sale);

		const U8* sign = (U8*)getString("price_text").c_str();
		const U8* sqm = (U8*)getString("area_text").c_str();

		mSalesPriceText->setText(llformat("%s%d ", sign, parcel->getSalePrice()));
		mAreaText->setText(llformat("%d %s", area, sqm));
		mTrafficText->setText(llformat("%.0f", dwell));

		// Can't have more than region max tasks, regardless of parcel
		// object bonus factor.
		S32 primitives = llmin(llround(parcel->getMaxPrimCapacity() * parcel->getParcelPrimBonus()),
							   (S32)region->getMaxTasks());

		const U8* available = (U8*)getString("available").c_str();
		const U8* allocated = (U8*)getString("allocated").c_str();

		mPrimitivesText->setText(llformat("%d %s, %d %s", primitives, available, parcel->getPrimCount(), allocated));

		if (parcel->getAllowOtherScripts())
		{
			mParcelScriptsText->setText(getString("all_residents_text"));
		}
		else if (parcel->getAllowGroupScripts())
		{
			mParcelScriptsText->setText(getString("group_text"));
		}
		else
		{
			mParcelScriptsText->setText(off);
		}

		mTerraformLimitsText->setText(parcel->getAllowTerraform() ? on : off);

		if (region->getRegionFlags() & REGION_FLAGS_ALLOW_PARCEL_CHANGES)
		{
			mSubdivideText->setText(getString("can_change"));
		}
		else
		{
			mSubdivideText->setText(getString("can_not_change"));
		}
		if (region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL)
		{
			mResaleText->setText(getString("can_not_resell"));
		}
		else
		{
			mResaleText->setText(getString("can_resell"));
		}
	}

	mSelectedParcelID = parcel->getLocalID();
	mLastSelectedRegionID = region->getRegionID();
	LLPanelPlaceInfo::processParcelInfo(parcel_data);

	mYouAreHerePanel->setVisible(is_current_parcel);
	getChild<LLAccordionCtrlTab>("sales_tab")->setVisible(for_sale);
}
예제 #20
0
void ScriptCounter::serializeSelection(bool delScript)
{
	LLDynamicArray<LLViewerObject*> catfayse;
	foo=LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
	sstr.str("");
	doDelete=false;
	scriptcount=0;
	objIDS.clear();
	delUUIDS.clear();
	objectCount=0;
	countingDone=false;
	reqObjectID.setNull();
	if(foo)
	{
		if(foo->isAvatar())
		{
			LLVOAvatar* av=find_avatar_from_object(foo);
			if(av)
			{
				for (LLVOAvatar::attachment_map_t::iterator iter = av->mAttachmentPoints.begin();
					iter != av->mAttachmentPoints.end();
					++iter)
				{
					LLViewerJointAttachment* attachment = iter->second;
					if (!attachment->getValid())
						continue ;
					LLViewerObject* object = attachment->getObject();
					if(object)
					{
						catfayse.put(object);
						objectCount++;
					}
				}
			}
		}
		else
		{
			for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
					 iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
			{
				LLSelectNode* selectNode = *iter;
				LLViewerObject* object = selectNode->getObject();
				if(object)
				{
					catfayse.put(object);
					objectCount++;
				}
			}
			doDelete=delScript;
		}
		F32 throttle = gSavedSettings.getF32("OutBandwidth");
		if((throttle == 0.f) || (throttle > 128000.f))
		{
			gMessageSystem->mPacketRing.setOutBandwidth(128000);
			gMessageSystem->mPacketRing.setUseOutThrottle(TRUE);
		}
		cmdline_printchat("Counting scripts. Please wait.");
		if((objectCount == 1) && !(foo->isAvatar()))
		{
			LLViewerObject *reqObject=((LLViewerObject*)foo->getRoot());
			if(reqObject->isAvatar())
			{
				for (LLObjectSelection::iterator iter = LLSelectMgr::getInstance()->getSelection()->begin();
					 iter != LLSelectMgr::getInstance()->getSelection()->end(); iter++ )
				{			
					LLSelectNode *nodep = *iter;
					LLViewerObject* objectp = nodep->getObject();
					if (objectp->isRootEdit())
					{
						reqObjectID=objectp->getID();
						LLMessageSystem* msg = gMessageSystem;
						msg->newMessageFast(_PREHASH_ObjectSelect);
						msg->nextBlockFast(_PREHASH_AgentData);
						msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
						msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
						msg->nextBlockFast(_PREHASH_ObjectData);
						msg->addU32Fast(_PREHASH_ObjectLocalID, objectp->getLocalID());
						msg->sendReliable(gAgent.getRegionHost());
						break;
					}
				}
			}
			else
			{
				reqObjectID=reqObject->getID();
				LLMessageSystem* msg = gMessageSystem;
				msg->newMessageFast(_PREHASH_RequestObjectPropertiesFamily);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->nextBlockFast(_PREHASH_ObjectData);
				msg->addU32Fast(_PREHASH_RequestFlags, 0 );
				msg->addUUIDFast(_PREHASH_ObjectID, reqObjectID);
				gAgent.sendReliableMessage();
			}
		}
		serialize(catfayse);
	}
}
예제 #21
0
void LLFloaterBuyLandUI::updateCovenantInfo()
{
	LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion();
	if(!region) return;

	LLTextBox* region_name = getChild<LLTextBox>("region_name_text");
	if (region_name)
	{
		region_name->setText(region->getName());
	}

	LLTextBox* region_type = getChild<LLTextBox>("region_type_text");
	if (region_type)
	{
		region_type->setText(region->getSimProductName());
	}
	
	LLTextBox* resellable_clause = getChild<LLTextBox>("resellable_clause");
	if (resellable_clause)
	{
		if (region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL)
		{
			resellable_clause->setText(getString("can_not_resell"));
		}
		else
		{
			resellable_clause->setText(getString("can_resell"));
		}
	}
	
	LLTextBox* changeable_clause = getChild<LLTextBox>("changeable_clause");
	if (changeable_clause)
	{
		if (region->getRegionFlags() & REGION_FLAGS_ALLOW_PARCEL_CHANGES)
		{
			changeable_clause->setText(getString("can_change"));
		}
		else
		{
			changeable_clause->setText(getString("can_not_change"));
		}
	}

	LLCheckBoxCtrl* check = getChild<LLCheckBoxCtrl>("agree_covenant");
	if(check)
	{
		check->set(false);
		check->setEnabled(true);
		check->setCallbackUserData(this);
		check->setCommitCallback(onChangeAgreeCovenant);
	}

	LLTextBox* box = getChild<LLTextBox>("covenant_text");
	if(box)
	{
		box->setVisible(FALSE);
	}
	
	// send EstateCovenantInfo message
	LLMessageSystem *msg = gMessageSystem;
	msg->newMessage("EstateCovenantRequest");
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID,	gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
	msg->sendReliable(region->getHost());
}
예제 #22
0
// <edit>
void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExtStat ext_status) // StoreAssetData callback (fixed)
{
	LLResourceData* data = (LLResourceData*)user_data;
	S32 expected_upload_cost = data ? data->mExpectedUploadCost : 0;
	//LLAssetType::EType pref_loc = data->mPreferredLocation;
	BOOL is_balance_sufficient = TRUE;

	if(!data)
	{
		LLUploadDialog::modalUploadFinished();
		return;
	}

	if(result >= 0)
	{
			LLFolderType::EType dest_loc = (data->mPreferredLocation == LLFolderType::FT_NONE) ? LLFolderType::assetTypeToFolderType(data->mAssetInfo.mType) : data->mPreferredLocation;

		if (LLAssetType::AT_SOUND == data->mAssetInfo.mType ||
			LLAssetType::AT_TEXTURE == data->mAssetInfo.mType ||
			LLAssetType::AT_ANIMATION == data->mAssetInfo.mType)
		{
			// Charge the user for the upload.
			LLViewerRegion* region = gAgent.getRegion();

			if(!(can_afford_transaction(expected_upload_cost)))
			{
				LLStringUtil::format_map_t args;
				args["[NAME]"] = data->mAssetInfo.getName();
				args["[CURRENCY]"] = gHippoGridManager->getConnectedGrid()->getCurrencySymbol();
				args["[AMOUNT]"] = llformat("%d", expected_upload_cost);
				LLFloaterBuyCurrency::buyCurrency( LLTrans::getString("UploadingCosts", args), expected_upload_cost );
				is_balance_sufficient = FALSE;
			}
			else if(region)
			{
				// Charge user for upload
				gStatusBar->debitBalance(expected_upload_cost);
				
				LLMessageSystem* msg = gMessageSystem;
				msg->newMessageFast(_PREHASH_MoneyTransferRequest);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->nextBlockFast(_PREHASH_MoneyData);
				msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_DestID, LLUUID::null);
				msg->addU8("Flags", 0);
				// we tell the sim how much we were expecting to pay so it
				// can respond to any discrepancy
				msg->addS32Fast(_PREHASH_Amount, expected_upload_cost);
				msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
				msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
				msg->addS32Fast(_PREHASH_TransactionType, TRANS_UPLOAD_CHARGE);
				msg->addStringFast(_PREHASH_Description, NULL);
				msg->sendReliable(region->getHost());
			}
		}

		if(is_balance_sufficient)
		{
			// Actually add the upload to inventory
			llinfos << "Adding " << uuid << " to inventory." << llendl;
				const LLUUID folder_id = gInventory.findCategoryUUIDForType(dest_loc);
			if(folder_id.notNull())
			{
				U32 next_owner_perms = data->mNextOwnerPerm;
				if(PERM_NONE == next_owner_perms)
				{
					next_owner_perms = PERM_MOVE | PERM_TRANSFER;
				}
				create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
					folder_id, data->mAssetInfo.mTransactionID, data->mAssetInfo.getName(),
					data->mAssetInfo.getDescription(), data->mAssetInfo.mType,
					data->mInventoryType, NOT_WEARABLE, next_owner_perms,
					LLPointer<LLInventoryCallback>(NULL));
			}
			else
			{
				llwarns << "Can't find a folder to put it in" << llendl;
			}
		}
	}
	else // 	if(result >= 0)
	{
		LLSD args;
		args["FILE"] = LLInventoryType::lookupHumanReadable(data->mInventoryType);
		args["REASON"] = std::string(LLAssetStorage::getErrorString(result));
		LLNotificationsUtil::add("CannotUploadReason", args);
	}

	LLUploadDialog::modalUploadFinished();
	delete data;
	data = NULL;
}
void LLFloaterBuyLandUI::updateCovenantInfo()
{
	LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion();
	if(!region) return;

	U8 sim_access = region->getSimAccess();
	std::string rating = LLViewerRegion::accessToString(sim_access);
	
	LLTextBox* region_name = getChild<LLTextBox>("region_name_text");
	if (region_name)
	{
		std::string region_name_txt = region->getName() + " ("+rating +")";
		region_name->setText(region_name_txt);

		LLIconCtrl* rating_icon = getChild<LLIconCtrl>("rating_icon");
		LLRect rect = rating_icon->getRect();
		S32 icon_left_pad = region_name->getRect().mLeft + region_name->getTextBoundingRect().getWidth() + ICON_PAD;
		rating_icon->setRect(rect.setOriginAndSize(icon_left_pad, rect.mBottom, rect.getWidth(), rect.getHeight()));

		switch(sim_access)
		{
		case SIM_ACCESS_PG:
			rating_icon->setValue(getString("icon_PG"));
			break;

		case SIM_ACCESS_ADULT:
			rating_icon->setValue(getString("icon_R"));
			break;

		default:
			rating_icon->setValue(getString("icon_M"));
		}
	}

	LLTextBox* region_type = getChild<LLTextBox>("region_type_text");
	if (region_type)
	{
		region_type->setText(region->getSimProductName());
	}
	
	LLTextBox* resellable_clause = getChild<LLTextBox>("resellable_clause");
	if (resellable_clause)
	{
		if (region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL)
		{
			resellable_clause->setText(getString("can_not_resell"));
		}
		else
		{
			resellable_clause->setText(getString("can_resell"));
		}
	}
	
	LLTextBox* changeable_clause = getChild<LLTextBox>("changeable_clause");
	if (changeable_clause)
	{
		if (region->getRegionFlags() & REGION_FLAGS_ALLOW_PARCEL_CHANGES)
		{
			changeable_clause->setText(getString("can_change"));
		}
		else
		{
			changeable_clause->setText(getString("can_not_change"));
		}
	}

	LLCheckBoxCtrl* check = getChild<LLCheckBoxCtrl>("agree_covenant");
	if(check)
	{
		check->set(false);
		check->setEnabled(true);
		check->setCommitCallback(onChangeAgreeCovenant, this);
	}

	LLTextBox* box = getChild<LLTextBox>("covenant_text");
	if(box)
	{
		box->setVisible(FALSE);
	}
	
	// send EstateCovenantInfo message
	LLMessageSystem *msg = gMessageSystem;
	msg->newMessage("EstateCovenantRequest");
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID,	gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
	msg->sendReliable(region->getHost());
}
예제 #24
0
파일: lltoolgrab.cpp 프로젝트: Boy/rainbow
// Dragging.
void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask)
{
	LLViewerObject* objectp = mGrabPick.getObject();
	if (!objectp || !hasMouseCapture() ) return;
	if (objectp->isDead())
	{
		// Bail out of drag because object has been killed
		setMouseCapture(FALSE);
		return;
	}

	//--------------------------------------------------
	// Toggle spinning
	//--------------------------------------------------
	if (mSpinGrabbing && !(mask == MASK_SPIN) && !gGrabBtnSpin)
	{
		// user released ALT key, stop spinning
		stopSpin();
	}
	else if (!mSpinGrabbing && (mask == MASK_SPIN) )
	{
		// user pressed ALT key, start spinning
		startSpin();
	}

	//--------------------------------------------------
	// Toggle vertical dragging
	//--------------------------------------------------
	if (mVerticalDragging && !(mask == MASK_VERTICAL) && !gGrabBtnVertical)
	{
		// ...switch to horizontal dragging
		mVerticalDragging = FALSE;

		mDragStartPointGlobal = gViewerWindow->clickPointInWorldGlobal(x, y, objectp);
		mDragStartFromCamera = mDragStartPointGlobal - gAgent.getCameraPositionGlobal();
	}
	else if (!mVerticalDragging && (mask == MASK_VERTICAL) )
	{
		// ...switch to vertical dragging
		mVerticalDragging = TRUE;

		mDragStartPointGlobal = gViewerWindow->clickPointInWorldGlobal(x, y, objectp);
		mDragStartFromCamera = mDragStartPointGlobal - gAgent.getCameraPositionGlobal();
	}

	const F32 RADIANS_PER_PIXEL_X = 0.01f;
	const F32 RADIANS_PER_PIXEL_Y = 0.01f;

	S32 dx = x - (gViewerWindow->getWindowWidth() / 2);
	S32 dy = y - (gViewerWindow->getWindowHeight() / 2);

	if (dx != 0 || dy != 0)
	{
		mAccumDeltaX += dx;
		mAccumDeltaY += dy;
		S32 dist_sq = mAccumDeltaX * mAccumDeltaX + mAccumDeltaY * mAccumDeltaY;
		if (dist_sq > SLOP_DIST_SQ)
		{
			mOutsideSlop = TRUE;
		}

		// mouse has moved outside center
		mHasMoved = TRUE;
		
		if (mSpinGrabbing)
		{
			//------------------------------------------------------
			// Handle spinning
			//------------------------------------------------------

			// x motion maps to rotation around vertical axis
			LLVector3 up(0.f, 0.f, 1.f);
			LLQuaternion rotation_around_vertical( dx*RADIANS_PER_PIXEL_X, up );

			// y motion maps to rotation around left axis
			const LLVector3 &agent_left = LLViewerCamera::getInstance()->getLeftAxis();
			LLQuaternion rotation_around_left( dy*RADIANS_PER_PIXEL_Y, agent_left );

			// compose with current rotation
			mSpinRotation = mSpinRotation * rotation_around_vertical;
			mSpinRotation = mSpinRotation * rotation_around_left;

			// TODO: Throttle these
			LLMessageSystem *msg = gMessageSystem;
			msg->newMessageFast(_PREHASH_ObjectSpinUpdate);
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
			msg->nextBlockFast(_PREHASH_ObjectData);
			msg->addUUIDFast(_PREHASH_ObjectID, objectp->getID() );
			msg->addQuatFast(_PREHASH_Rotation, mSpinRotation );
			msg->sendMessage( objectp->getRegion()->getHost() );
		}
		else
		{
			//------------------------------------------------------
			// Handle grabbing
			//------------------------------------------------------

			LLVector3d x_part;
			x_part.setVec(LLViewerCamera::getInstance()->getLeftAxis());
			x_part.mdV[VZ] = 0.0;
			x_part.normVec();

			LLVector3d y_part;
			if( mVerticalDragging )
			{
				y_part.setVec(LLViewerCamera::getInstance()->getUpAxis());
				// y_part.setVec(0.f, 0.f, 1.f);
			}
			else
			{
				// drag toward camera
				y_part = x_part % LLVector3d::z_axis;
				y_part.mdV[VZ] = 0.0;
				y_part.normVec();
			}

			mGrabHiddenOffsetFromCamera = mGrabHiddenOffsetFromCamera 
				+ (x_part * (-dx * GRAB_SENSITIVITY_X)) 
				+ (y_part * ( dy * GRAB_SENSITIVITY_Y));


			// Send the message to the viewer.
			F32 dt = mGrabTimer.getElapsedTimeAndResetF32();
			U32 dt_milliseconds = (U32) (1000.f * dt);

			// need to return offset from mGrabStartPoint
			LLVector3d grab_point_global;

			grab_point_global = gAgent.getCameraPositionGlobal() + mGrabHiddenOffsetFromCamera;

			/* Snap to grid disabled for grab tool - very confusing
			// Handle snapping to grid, but only when the tool is formally selected.
			BOOL snap_on = gSavedSettings.getBOOL("SnapEnabled");
			if (snap_on && !gGrabTransientTool)
			{
				F64	snap_size = gSavedSettings.getF32("GridResolution");
				U8 snap_dimensions = (mVerticalDragging ? 3 : 2);

				for (U8 i = 0; i < snap_dimensions; i++)
				{
					grab_point_global.mdV[i] += snap_size / 2;
					grab_point_global.mdV[i] -= fmod(grab_point_global.mdV[i], snap_size);
				}
			}
			*/

			// Don't let object centers go underground.
			F32 land_height = LLWorld::getInstance()->resolveLandHeightGlobal(grab_point_global);

			if (grab_point_global.mdV[VZ] < land_height)
			{
				grab_point_global.mdV[VZ] = land_height;
			}

			// For safety, cap heights where objects can be dragged
			if (grab_point_global.mdV[VZ] > MAX_OBJECT_Z)
			{
				grab_point_global.mdV[VZ] = MAX_OBJECT_Z;
			}

			grab_point_global = LLWorld::getInstance()->clipToVisibleRegions(mDragStartPointGlobal, grab_point_global);
			// propagate constrained grab point back to grab offset
			mGrabHiddenOffsetFromCamera = grab_point_global - gAgent.getCameraPositionGlobal();

			// Handle auto-rotation at screen edge.
			LLVector3 grab_pos_agent = gAgent.getPosAgentFromGlobal( grab_point_global );

			LLCoordGL grab_center_gl( gViewerWindow->getWindowWidth() / 2, gViewerWindow->getWindowHeight() / 2);
			LLViewerCamera::getInstance()->projectPosAgentToScreen(grab_pos_agent, grab_center_gl);

			const S32 ROTATE_H_MARGIN = gViewerWindow->getWindowWidth() / 20;
			const F32 ROTATE_ANGLE_PER_SECOND = 30.f * DEG_TO_RAD;
			const F32 rotate_angle = ROTATE_ANGLE_PER_SECOND / gFPSClamped;
			// ...build mode moves camera about focus point
			if (grab_center_gl.mX < ROTATE_H_MARGIN)
			{
				if (gAgent.getFocusOnAvatar())
				{
					gAgent.yaw(rotate_angle);
				}
				else
				{
					gAgent.cameraOrbitAround(rotate_angle);
				}
			}
			else if (grab_center_gl.mX > gViewerWindow->getWindowWidth() - ROTATE_H_MARGIN)
			{
				if (gAgent.getFocusOnAvatar())
				{
					gAgent.yaw(-rotate_angle);
				}
				else
				{
					gAgent.cameraOrbitAround(-rotate_angle);
				}
			}

			// Don't move above top of screen or below bottom
			if ((grab_center_gl.mY < gViewerWindow->getWindowHeight() - 6)
				&& (grab_center_gl.mY > 24))
			{
				// Transmit update to simulator
				LLVector3 grab_pos_region = objectp->getRegion()->getPosRegionFromGlobal( grab_point_global );

				LLMessageSystem *msg = gMessageSystem;
				msg->newMessageFast(_PREHASH_ObjectGrabUpdate);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->nextBlockFast(_PREHASH_ObjectData);
				msg->addUUIDFast(_PREHASH_ObjectID, objectp->getID() );
				msg->addVector3Fast(_PREHASH_GrabOffsetInitial, mGrabOffsetFromCenterInitial );
				msg->addVector3Fast(_PREHASH_GrabPosition, grab_pos_region );
				msg->addU32Fast(_PREHASH_TimeSinceLast, dt_milliseconds );
				msg->nextBlock("SurfaceInfo");
				msg->addVector3("UVCoord", LLVector3(mGrabPick.mUVCoords));
				msg->addVector3("STCoord", LLVector3(mGrabPick.mSTCoords));
				msg->addS32Fast(_PREHASH_FaceIndex, mGrabPick.mObjectFace);
				msg->addVector3("Position", mGrabPick.mIntersection);
				msg->addVector3("Normal", mGrabPick.mNormal);
				msg->addVector3("Binormal", mGrabPick.mBinormal);

				msg->sendMessage( objectp->getRegion()->getHost() );
			}
		}

		gViewerWindow->moveCursorToCenter();

		LLSelectMgr::getInstance()->updateSelectionCenter();

	}

	// once we've initiated a drag, lock the camera down
	if (mHasMoved)
	{
		if (!gAgent.cameraMouselook() && 
			!objectp->isHUDAttachment() && 
			objectp->getRoot() == gAgent.getAvatarObject()->getRoot())
		{
			// force focus to point in space where we were looking previously
			gAgent.setFocusGlobal(gAgent.calcFocusPositionTargetGlobal(), LLUUID::null);
			gAgent.setFocusOnAvatar(FALSE, ANIMATE);
		}
		else
		{
			gAgent.clearFocusObject();
		}
	}

	// HACK to avoid assert: error checking system makes sure that the cursor is set during every handleHover.  This is actually a no-op since the cursor is hidden.
	gViewerWindow->setCursor(UI_CURSOR_ARROW);  

	lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolGrab (active) [cursor hidden]" << llendl;		
}
예제 #25
0
void LLPanelGroupVoting::impl::sendStartGroupProposal()
{
	if ( !gAgent.hasPowerInGroup(mGroupID, GP_PROPOSAL_START) )
		return;

	F32 majority = 0.f;
	S32 duration_seconds = (S32)mDuration->get()*24*60*60; // duration days * 24hours/day * 60min/hr * 60sec/min

	switch (mMajority->getSelectedIndex())
	{
	case 0: // Simple Majority
		majority = 0.f;
		break;
	case 1: // 2/3 Majority
		majority = 2.f/3.f;
		break;
	case 2: // Unanimous
		majority = 1.0f;
		break;
	}

	S32 quorum = llfloor(mQuorum->get());

	//*************************************Conversion to capability
	LLSD body;

	std::string url = gAgent.getRegion()->getCapability("StartGroupProposal");

	if (!url.empty())
	{
		body["agent-id"]		= gAgent.getID();
		body["session-id"]		= gAgent.getSessionID();

		body["group-id"]		= mGroupID;
		body["majority"]		= majority;
		body["quorum"]			= quorum;
		body["duration"]		= duration_seconds;
		body["proposal-text"]	= mProposalText->getText();

		LLHTTPClient::post(
			url,
			body,
			new LLStartGroupVoteResponder(mGroupID),
			300);
	}
	else
	{	//DEPRECATED!!!!!!!  This is a fallback just in case our backend cap is not there.  Delete this block ASAP!
		LLMessageSystem *msg = gMessageSystem;

		msg->newMessageFast(_PREHASH_StartGroupProposal);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID() );

		msg->nextBlockFast(_PREHASH_ProposalData);
		msg->addUUIDFast(_PREHASH_GroupID, mGroupID);
		msg->addF32Fast(_PREHASH_Majority, majority );
		msg->addS32Fast(_PREHASH_Quorum, quorum );
		msg->addS32Fast(_PREHASH_Duration, duration_seconds );
		msg->addStringFast(_PREHASH_ProposalText, mProposalText->getText());

		gAgent.sendReliableMessage();

		//This code was moved from the callers to here as part of deprecation.
		sendGroupProposalsRequest(mGroupID);
		setEnableListProposals();
	}
}
void LLPanelDirEvents::performQueryOrDelete(U32 event_id)
{
	S32 relative_day = mDay;
	// Update the date field to show the date IN THE SERVER'S
	// TIME ZONE, as that is what will be displayed in each event

	// Get time UTC
	time_t utc_time = time_corrected();

	// Correct for offset
	utc_time += relative_day * 24 * 60 * 60;

	// There's only one internal tm buffer.
	struct tm* internal_time;

	// Convert to Pacific, based on server's opinion of whether
	// it's daylight savings time there.
	internal_time = utc_to_pacific_time(utc_time, gPacificDaylightTime);
	std::string date;
	timeStructToFormattedString(internal_time, "%m-%d", date);
	childSetValue("date_text", date);

	// Record the relative day so back and forward buttons
	// offset from this day.
	mDay = relative_day;

	mDoneQuery = TRUE;

	U32 scope = DFQ_DATE_EVENTS;
	if ( gAgent.wantsPGOnly()) scope |= DFQ_PG_SIMS_ONLY;
	if ( childGetValue("incpg").asBoolean() ) scope |= DFQ_INC_PG;
	if ( childGetValue("incmature").asBoolean() ) scope |= DFQ_INC_MATURE;
	if ( childGetValue("incadult").asBoolean() ) scope |= DFQ_INC_ADULT;
	
	// Add old query flags in case we are talking to an old server
	if ( childGetValue("incpg").asBoolean() && !childGetValue("incmature").asBoolean())
	{
		scope |= DFQ_PG_EVENTS_ONLY;
	}
	
	if ( !( scope & (DFQ_INC_PG | DFQ_INC_MATURE | DFQ_INC_ADULT )))
	{
		LLNotificationsUtil::add("NoContentToSearch");
		return;
	}
	
	setupNewSearch();

	std::ostringstream params;

	// Date mode for the search
	if ("current" == childGetValue("date_mode").asString())
	{
		params << "u|";
	}
	else
	{
		params << mDay << "|";
	}

	// Categories are stored in the database in table indra.event_category
	// XML must match.
	U32 cat_id = childGetValue("category combo").asInteger();

	params << cat_id << "|";
	params << childGetValue("event_search_text").asString();

	// send the message
	if (0 == event_id)
	{
		
		sendDirFindQuery(gMessageSystem, mSearchID, params.str(), scope, mSearchStart);
	}
	else
	{
		// This delete will also perform a query.
		LLMessageSystem* msg = gMessageSystem;

		msg->newMessageFast(_PREHASH_EventGodDelete);

		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());

		msg->nextBlockFast(_PREHASH_EventData);
		msg->addU32Fast(_PREHASH_EventID, event_id);

		msg->nextBlockFast(_PREHASH_QueryData);
		msg->addUUIDFast(_PREHASH_QueryID, mSearchID);
		msg->addStringFast(_PREHASH_QueryText, params.str());
		msg->addU32Fast(_PREHASH_QueryFlags, scope);
		msg->addS32Fast(_PREHASH_QueryStart, mSearchStart);
		gAgent.sendReliableMessage();
	}
}
void link_inventory_item(
	const LLUUID& agent_id,
	const LLUUID& item_id,
	const LLUUID& parent_id,
	const std::string& new_name,
	const std::string& new_description,
	const LLAssetType::EType asset_type,
	LLPointer<LLInventoryCallback> cb)
{
	const LLInventoryObject *baseobj = gInventory.getObject(item_id);
	if (!baseobj)
	{
		llwarns << "attempt to link to unknown item, linked-to-item's itemID " << item_id << llendl;
		return;
	}
	if (baseobj && baseobj->getIsLinkType())
	{
		llwarns << "attempt to create a link to a link, linked-to-item's itemID " << item_id << llendl;
		return;
	}

	if (baseobj && !LLAssetType::lookupCanLink(baseobj->getType()))
	{
		// Fail if item can be found but is of a type that can't be linked.
		// Arguably should fail if the item can't be found too, but that could
		// be a larger behavioral change.
		llwarns << "attempt to link an unlinkable item, type = " << baseobj->getActualType() << llendl;
		return;
	}
	
	LLUUID transaction_id;
	LLInventoryType::EType inv_type = LLInventoryType::IT_NONE;
	if (dynamic_cast<const LLInventoryCategory *>(baseobj))
	{
		inv_type = LLInventoryType::IT_CATEGORY;
	}
	else
	{
		const LLViewerInventoryItem *baseitem = dynamic_cast<const LLViewerInventoryItem *>(baseobj);
		if (baseitem)
		{
			inv_type = baseitem->getInventoryType();
		}
	}

	LLMessageSystem* msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_LinkInventoryItem);
	msg->nextBlock(_PREHASH_AgentData);
	{
		msg->addUUIDFast(_PREHASH_AgentID, agent_id);
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	}
	msg->nextBlock(_PREHASH_InventoryBlock);
	{
		msg->addU32Fast(_PREHASH_CallbackID, gInventoryCallbacks.registerCB(cb));
		msg->addUUIDFast(_PREHASH_FolderID, parent_id);
		msg->addUUIDFast(_PREHASH_TransactionID, transaction_id);
		msg->addUUIDFast(_PREHASH_OldItemID, item_id);
		msg->addS8Fast(_PREHASH_Type, (S8)asset_type);
		msg->addS8Fast(_PREHASH_InvType, (S8)inv_type);
		msg->addStringFast(_PREHASH_Name, new_name);
		msg->addStringFast(_PREHASH_Description, new_description);
	}
	gAgent.sendReliableMessage();
}
void ImportTracker::send_properties(LLSD& prim, int counter)
{
	if(prim.has("properties"))
	{
		if(counter == 1)//root only shit
		{
			//prim["LocalID"]
			LLMessageSystem* msg = gMessageSystem;
			msg->newMessageFast(_PREHASH_ObjectPermissions);
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
			msg->nextBlockFast(_PREHASH_HeaderData);
			msg->addBOOLFast(_PREHASH_Override, FALSE);
			msg->nextBlockFast(_PREHASH_ObjectData);
			msg->addU32Fast(_PREHASH_ObjectLocalID, prim["LocalID"].asInteger());
			msg->addU8Fast(_PREHASH_Field,	PERM_NEXT_OWNER);
			msg->addBOOLFast(_PREHASH_Set,		PERM_ITEM_UNRESTRICTED);
			msg->addU32Fast(_PREHASH_Mask,		U32(atoi(prim["next_owner_mask"].asString().c_str())));
			/*msg->sendReliable(gAgent.getRegion()->getHost());

			//LLMessageSystem* msg = gMessageSystem;
			msg->newMessageFast(_PREHASH_ObjectPermissions);
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
			msg->nextBlockFast(_PREHASH_HeaderData);
			msg->addBOOLFast(_PREHASH_Override, data->mOverride);*/
			msg->nextBlockFast(_PREHASH_ObjectData);
			msg->addU32Fast(_PREHASH_ObjectLocalID, prim["LocalID"].asInteger());
			msg->addU8Fast(_PREHASH_Field,	PERM_GROUP);
			msg->addBOOLFast(_PREHASH_Set,		PERM_ITEM_UNRESTRICTED);
			msg->addU32Fast(_PREHASH_Mask,		U32(atoi(prim["group_mask"].asString().c_str())));
			/*msg->sendReliable(gAgent.getRegion()->getHost());

			//LLMessageSystem* msg = gMessageSystem;
			msg->newMessageFast(_PREHASH_ObjectPermissions);
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
			msg->nextBlockFast(_PREHASH_HeaderData);
			msg->addBOOLFast(_PREHASH_Override, data->mOverride);*/
			msg->nextBlockFast(_PREHASH_ObjectData);
			msg->addU32Fast(_PREHASH_ObjectLocalID, prim["LocalID"].asInteger());
			msg->addU8Fast(_PREHASH_Field,	PERM_EVERYONE);
			msg->addBOOLFast(_PREHASH_Set,		PERM_ITEM_UNRESTRICTED);
			msg->addU32Fast(_PREHASH_Mask,		U32(atoi(prim["everyone_mask"].asString().c_str())));
			msg->sendReliable(gAgent.getRegion()->getHost());

			msg->newMessageFast(_PREHASH_ObjectSaleInfo);
			
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());

			msg->nextBlockFast(_PREHASH_ObjectData);
			msg->addU32Fast(_PREHASH_LocalID, prim["LocalID"].asInteger());
			LLSaleInfo sale_info;
			BOOL a;
			U32 b;
			sale_info.fromLLSD(prim["sale_info"],a,b);
			sale_info.packMessage(msg);
			msg->sendReliable(gAgent.getRegion()->getHost());

			//no facilities exist to send any other information at this time.
		}
	}
}
예제 #29
0
void LLPrefsIMImpl::apply()
{
	LLTextEditor* busy = getChild<LLTextEditor>("busy_response");
	LLWString busy_response;
	if (busy) busy_response = busy->getWText(); 
	LLWStringUtil::replaceTabsWithSpaces(busy_response, 4);
	LLWStringUtil::replaceChar(busy_response, '\n', '^');
	LLWStringUtil::replaceChar(busy_response, ' ', '%');
	
	if(mGotPersonalInfo)
	{ 

		gSavedPerAccountSettings.setString("BusyModeResponse", std::string(wstring_to_utf8str(busy_response)));

		gSavedSettings.setBOOL("IMInChatHistory", childGetValue("include_im_in_chat_history").asBoolean());
		gSavedSettings.setBOOL("IMShowTimestamps", childGetValue("show_timestamps_check").asBoolean());
		gSavedSettings.setBOOL("ChatOnlineNotification", childGetValue("friends_online_notify_checkbox").asBoolean());
		
		gSavedPerAccountSettings.setString("InstantMessageLogPath", childGetText("log_path_string"));
		gSavedPerAccountSettings.setBOOL("LogInstantMessages",childGetValue("log_instant_messages").asBoolean());
		gSavedPerAccountSettings.setBOOL("LogChat",childGetValue("log_chat").asBoolean());
		gSavedPerAccountSettings.setBOOL("LogShowHistory",childGetValue("log_show_history").asBoolean());
		gSavedPerAccountSettings.setBOOL("IMLogTimestamp",childGetValue("log_instant_messages_timestamp").asBoolean());
		gSavedPerAccountSettings.setBOOL("LogChatTimestamp",childGetValue("log_chat_timestamp").asBoolean());
		gSavedPerAccountSettings.setBOOL("LogChatIM",childGetValue("log_chat_IM").asBoolean());
		gSavedPerAccountSettings.setBOOL("LogTimestampDate",childGetValue("log_date_timestamp").asBoolean());

		gDirUtilp->setChatLogsDir(gSavedPerAccountSettings.getString("InstantMessageLogPath"));

		gDirUtilp->setPerAccountChatLogsDir(gSavedSettings.getString("FirstName"), 
											gSavedSettings.getString("LastName") );
		LLFile::mkdir(gDirUtilp->getPerAccountChatLogsDir());
		
		bool new_im_via_email = childGetValue("send_im_to_email").asBoolean();
		bool new_hide_online = childGetValue("online_visibility").asBoolean();		

		if((new_im_via_email != mOriginalIMViaEmail)
		   ||(new_hide_online != mOriginalHideOnlineStatus))
		{
			LLMessageSystem* msg = gMessageSystem;
			msg->newMessageFast(_PREHASH_UpdateUserInfo);
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
			msg->nextBlockFast(_PREHASH_UserData);
			msg->addBOOLFast(_PREHASH_IMViaEMail, new_im_via_email);
			// This hack is because we are representing several different 	 
			// possible strings with a single checkbox. Since most users 	 
			// can only select between 2 values, we represent it as a 	 
			// checkbox. This breaks down a little bit for liaisons, but 	 
			// works out in the end. 	 
			if(new_hide_online != mOriginalHideOnlineStatus) 	 
			{ 	 
				if(new_hide_online) mDirectoryVisibility = VISIBILITY_HIDDEN;
				else mDirectoryVisibility = VISIBILITY_DEFAULT;
				//Update showonline value, otherwise multiple applys won't work
				mOriginalHideOnlineStatus = new_hide_online;
			} 	 
			msg->addString("DirectoryVisibility", mDirectoryVisibility);
			gAgent.sendReliableMessage();
		}
	}
}