void LLPanelScriptLimitsRegionMemory::returnObjectsFromParcel(S32 local_id)
{
	LLMessageSystem *msg = gMessageSystem;

	LLViewerRegion* region = gAgent.getRegion();
	if (!region) return;

	LLCtrlListInterface *list = childGetListInterface("scripts_list");
	if (!list || list->getItemCount() == 0) return;

	std::vector<LLSD>::iterator id_itor;

	bool start_message = true;

	for (id_itor = mObjectListItems.begin(); id_itor != mObjectListItems.end(); ++id_itor)
	{
		LLSD element = *id_itor;
		if (!list->isSelected(element["id"].asUUID()))
		{
			// Selected only
			continue;
		}
		
		if(element["local_id"].asInteger() != local_id)
		{
			// Not the parcel we are looking for
			continue;
		}

		if (start_message)
		{
			msg->newMessageFast(_PREHASH_ParcelReturnObjects);
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID,	gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
			msg->nextBlockFast(_PREHASH_ParcelData);
			msg->addS32Fast(_PREHASH_LocalID, element["local_id"].asInteger());
			msg->addU32Fast(_PREHASH_ReturnType, RT_LIST);
			start_message = false;
		}

		msg->nextBlockFast(_PREHASH_TaskIDs);
		msg->addUUIDFast(_PREHASH_TaskID, element["id"].asUUID());

		if (msg->isSendFullFast(_PREHASH_TaskIDs))
		{
			msg->sendReliable(region->getHost());
			start_message = true;
		}
	}

	if (!start_message)
	{
		msg->sendReliable(region->getHost());
	}
}
예제 #2
0
void LLFloaterTopObjects::doToObjects(int action, bool all)
{
	LLMessageSystem *msg = gMessageSystem;

	LLViewerRegion* region = gAgent.getRegion();
	if (!region) return;

	LLCtrlListInterface *list = getChild<LLUICtrl>("objects_list")->getListInterface();
	if (!list || list->getItemCount() == 0) return;

	uuid_vec_t::iterator id_itor;

	bool start_message = true;

	for (id_itor = mObjectListIDs.begin(); id_itor != mObjectListIDs.end(); ++id_itor)
	{
		LLUUID task_id = *id_itor;
		if (!all && !list->isSelected(task_id))
		{
			// Selected only
			continue;
		}
		if (start_message)
		{
			if (action == ACTION_RETURN)
			{
				msg->newMessageFast(_PREHASH_ParcelReturnObjects);
			}
			else
			{
				msg->newMessageFast(_PREHASH_ParcelDisableObjects);
			}
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID,	gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
			msg->nextBlockFast(_PREHASH_ParcelData);
			msg->addS32Fast(_PREHASH_LocalID, -1); // Whole region
			msg->addS32Fast(_PREHASH_ReturnType, RT_NONE);
			start_message = false;
		}

		msg->nextBlockFast(_PREHASH_TaskIDs);
		msg->addUUIDFast(_PREHASH_TaskID, task_id);

		if (msg->isSendFullFast(_PREHASH_TaskIDs))
		{
			msg->sendReliable(region->getHost());
			start_message = true;
		}
	}

	if (!start_message)
	{
		msg->sendReliable(region->getHost());
	}
}
예제 #3
0
void ReplySender::send(const LLUUID& id,
                       const LLCacheNameEntry& entry, const LLHost& host)
{
    if (mPending)
    {
        if (mCurrIsGroup != entry.mIsGroup
                ||  mCurrHost != host)
        {
            flush();
        }
    }

    if (!mPending)
    {
        mPending = true;
        mCurrIsGroup = entry.mIsGroup;
        mCurrHost = host;

        if(mCurrIsGroup)
            mMsg->newMessageFast(_PREHASH_UUIDGroupNameReply);
        else
            mMsg->newMessageFast(_PREHASH_UUIDNameReply);
    }

    mMsg->nextBlockFast(_PREHASH_UUIDNameBlock);
    mMsg->addUUIDFast(_PREHASH_ID, id);
    if(mCurrIsGroup)
    {
        mMsg->addStringFast(_PREHASH_GroupName, entry.mGroupName);
    }
    else
    {
        mMsg->addStringFast(_PREHASH_FirstName,	entry.mFirstName);
        mMsg->addStringFast(_PREHASH_LastName, entry.mLastName);
    }

    if(mMsg->isSendFullFast(_PREHASH_UUIDNameBlock))
    {
        flush();
    }
}