void User::Oper(OperInfo* info) { ModeHandler* opermh = ServerInstance->Modes->FindMode('o', MODETYPE_USER); if (this->IsModeSet(opermh)) this->UnOper(); this->SetMode(opermh, true); this->oper = info; this->WriteCommand("MODE", "+o"); FOREACH_MOD(OnOper, (this, info->name)); std::string opername; if (info->oper_block) opername = info->oper_block->getString("name"); if (IS_LOCAL(this)) { LocalUser* l = IS_LOCAL(this); std::string vhost = oper->getConfig("vhost"); if (!vhost.empty()) l->ChangeDisplayedHost(vhost.c_str()); std::string opClass = oper->getConfig("class"); if (!opClass.empty()) l->SetClass(opClass); } ServerInstance->SNO->WriteToSnoMask('o',"%s (%s@%s) is now an IRC operator of type %s (using oper '%s')", nick.c_str(), ident.c_str(), host.c_str(), oper->name.c_str(), opername.c_str()); this->WriteNumeric(RPL_YOUAREOPER, ":You are now %s %s", strchr("aeiouAEIOU", oper->name[0]) ? "an" : "a", oper->name.c_str()); ServerInstance->Logs->Log("OPER", LOG_DEFAULT, "%s opered as type: %s", GetFullRealHost().c_str(), oper->name.c_str()); ServerInstance->Users->all_opers.push_back(this); // Expand permissions from config for faster lookup if (IS_LOCAL(this)) oper->init(); FOREACH_MOD(OnPostOper, (this, oper->name, opername)); }
void User::Oper(OperInfo* info) { if (this->IsModeSet('o')) this->UnOper(); this->modes[UM_OPERATOR] = 1; this->oper = info; this->WriteServ("MODE %s :+o", this->nick.c_str()); FOREACH_MOD(I_OnOper, OnOper(this, info->name)); std::string opername; if (info->oper_block) opername = info->oper_block->getString("name"); if (IS_LOCAL(this)) { LocalUser* l = IS_LOCAL(this); std::string vhost = oper->getConfig("vhost"); if (!vhost.empty()) l->ChangeDisplayedHost(vhost.c_str()); std::string opClass = oper->getConfig("class"); if (!opClass.empty()) l->SetClass(opClass); } ServerInstance->SNO->WriteToSnoMask('o',"%s (%s@%s) is now an IRC operator of type %s (using oper '%s')", nick.c_str(), ident.c_str(), host.c_str(), oper->NameStr(), opername.c_str()); this->WriteNumeric(381, "%s :You are now %s %s", nick.c_str(), strchr("aeiouAEIOU", oper->name[0]) ? "an" : "a", oper->NameStr()); ServerInstance->Logs->Log("OPER", DEFAULT, "%s opered as type: %s", GetFullRealHost().c_str(), oper->NameStr()); ServerInstance->Users->all_opers.push_back(this); // Expand permissions from config for faster lookup if (IS_LOCAL(this)) oper->init(); FOREACH_MOD(I_OnPostOper,OnPostOper(this, oper->name, opername)); }
/* add a client connection to the sockets list */ void UserManager::AddUser(int socket, ListenSocket* via, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server) { /* NOTE: Calling this one parameter constructor for User automatically * allocates a new UUID and places it in the hash_map. */ LocalUser* New = NULL; try { New = new LocalUser(socket, client, server); } catch (...) { ServerInstance->Logs->Log("USERS", DEFAULT,"*** WTF *** Duplicated UUID! -- Crack smoking monkeys have been unleashed."); ServerInstance->SNO->WriteToSnoMask('a', "WARNING *** Duplicate UUID allocated!"); return; } UserIOHandler* eh = &New->eh; /* Give each of the modules an attempt to hook the user for I/O */ FOREACH_MOD(I_OnHookIO, OnHookIO(eh, via)); if (eh->GetIOHook()) { try { eh->GetIOHook()->OnStreamSocketAccept(eh, client, server); } catch (CoreException& modexcept) { ServerInstance->Logs->Log("SOCKET", DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason()); } } ServerInstance->Logs->Log("USERS", DEBUG,"New user fd: %d", socket); this->unregistered_count++; /* The users default nick is their UUID */ New->nick.assign(New->uuid, 0, ServerInstance->Config->Limits.NickMax); (*(this->clientlist))[New->nick] = New; New->registered = REG_NONE; New->signon = ServerInstance->Time() + ServerInstance->Config->dns_timeout; New->lastping = 1; ServerInstance->Users->AddLocalClone(New); ServerInstance->Users->AddGlobalClone(New); New->localuseriter = this->local_users.insert(local_users.end(), New); if ((this->local_users.size() > ServerInstance->Config->SoftLimit) || (this->local_users.size() >= (unsigned int)ServerInstance->SE->GetMaxFds())) { ServerInstance->SNO->WriteToSnoMask('a', "Warning: softlimit value has been reached: %d clients", ServerInstance->Config->SoftLimit); this->QuitUser(New,"No more connections allowed"); return; } /* * First class check. We do this again in FullConnect after DNS is done, and NICK/USER is recieved. * See my note down there for why this is required. DO NOT REMOVE. :) -- w00t */ New->SetClass(); /* * Check connect class settings and initialise settings into User. * This will be done again after DNS resolution. -- w00t */ New->CheckClass(); if (New->quitting) return; /* * even with bancache, we still have to keep User::exempt current. * besides that, if we get a positive bancache hit, we still won't f**k * them over if they are exempt. -- w00t */ New->exempt = (ServerInstance->XLines->MatchesLine("E",New) != NULL); if (BanCacheHit *b = ServerInstance->BanCache->GetHit(New->GetIPString())) { if (!b->Type.empty() && !New->exempt) { /* user banned */ ServerInstance->Logs->Log("BANCACHE", DEBUG, "BanCache: Positive hit for " + New->GetIPString()); if (!ServerInstance->Config->MoronBanner.empty()) New->WriteServ("NOTICE %s :*** %s", New->nick.c_str(), ServerInstance->Config->MoronBanner.c_str()); this->QuitUser(New, b->Reason); return; } else { ServerInstance->Logs->Log("BANCACHE", DEBUG, "BanCache: Negative hit for " + New->GetIPString()); } } else { if (!New->exempt) { XLine* r = ServerInstance->XLines->MatchesLine("Z",New); if (r) { r->Apply(New); return; } } } if (!ServerInstance->SE->AddFd(eh, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE)) { ServerInstance->Logs->Log("USERS", DEBUG,"Internal error on new connection"); this->QuitUser(New, "Internal error handling connection"); } /* NOTE: even if dns lookups are *off*, we still need to display this. * BOPM and other stuff requires it. */ New->WriteServ("NOTICE Auth :*** Looking up your hostname..."); if (ServerInstance->Config->RawLog) New->WriteServ("NOTICE Auth :*** Raw I/O logging is enabled on this server. All messages, passwords, and commands are being recorded."); FOREACH_MOD(I_OnSetUserIP,OnSetUserIP(New)); if (New->quitting) return; FOREACH_MOD(I_OnUserInit,OnUserInit(New)); if (ServerInstance->Config->NoUserDns) { New->WriteServ("NOTICE %s :*** Skipping host resolution (disabled by server administrator)", New->nick.c_str()); New->dns_done = true; } else { New->StartDNSLookup(); } }
/* add a client connection to the sockets list */ void UserManager::AddUser(int socket, ListenSocket* via, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server) { /* NOTE: Calling this one parameter constructor for User automatically * allocates a new UUID and places it in the hash_map. */ LocalUser* New = NULL; try { New = new LocalUser(socket, client, server); } catch (...) { ServerInstance->Logs->Log("USERS", LOG_DEFAULT, "*** WTF *** Duplicated UUID! -- Crack smoking monkeys have been unleashed."); ServerInstance->SNO->WriteToSnoMask('a', "WARNING *** Duplicate UUID allocated!"); return; } UserIOHandler* eh = &New->eh; // If this listener has an IO hook provider set then tell it about the connection if (via->iohookprov) via->iohookprov->OnAccept(eh, client, server); ServerInstance->Logs->Log("USERS", LOG_DEBUG, "New user fd: %d", socket); this->unregistered_count++; /* The users default nick is their UUID */ New->nick = New->uuid; this->clientlist[New->nick] = New; New->registered = REG_NONE; New->signon = ServerInstance->Time(); New->lastping = 1; this->AddClone(New); this->local_users.push_front(New); if (this->local_users.size() > ServerInstance->Config->SoftLimit) { ServerInstance->SNO->WriteToSnoMask('a', "Warning: softlimit value has been reached: %d clients", ServerInstance->Config->SoftLimit); this->QuitUser(New,"No more connections allowed"); return; } /* * First class check. We do this again in FullConnect after DNS is done, and NICK/USER is recieved. * See my note down there for why this is required. DO NOT REMOVE. :) -- w00t */ New->SetClass(); /* * Check connect class settings and initialise settings into User. * This will be done again after DNS resolution. -- w00t */ New->CheckClass(ServerInstance->Config->CCOnConnect); if (New->quitting) return; /* * even with bancache, we still have to keep User::exempt current. * besides that, if we get a positive bancache hit, we still won't f**k * them over if they are exempt. -- w00t */ New->exempt = (ServerInstance->XLines->MatchesLine("E",New) != NULL); BanCacheHit* const b = ServerInstance->BanCache.GetHit(New->GetIPString()); if (b) { if (!b->Type.empty() && !New->exempt) { /* user banned */ ServerInstance->Logs->Log("BANCACHE", LOG_DEBUG, "BanCache: Positive hit for " + New->GetIPString()); if (!ServerInstance->Config->XLineMessage.empty()) New->WriteNumeric(ERR_YOUREBANNEDCREEP, ":" + ServerInstance->Config->XLineMessage); this->QuitUser(New, b->Reason); return; } else { ServerInstance->Logs->Log("BANCACHE", LOG_DEBUG, "BanCache: Negative hit for " + New->GetIPString()); } } else { if (!New->exempt) { XLine* r = ServerInstance->XLines->MatchesLine("Z",New); if (r) { r->Apply(New); return; } } } if (!SocketEngine::AddFd(eh, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE)) { ServerInstance->Logs->Log("USERS", LOG_DEBUG, "Internal error on new connection"); this->QuitUser(New, "Internal error handling connection"); } if (ServerInstance->Config->RawLog) New->WriteNotice("*** Raw I/O logging is enabled on this server. All messages, passwords, and commands are being recorded."); FOREACH_MOD(OnSetUserIP, (New)); if (New->quitting) return; FOREACH_MOD(OnUserInit, (New)); }