MStatus CmpMeshModifierCmd::transferTweaks( const MDagPath &shapePath, MObject &tweakNode, MDagModifier &dagMod ) { // Get the tweaks from the mesh shape and apply them to the // to the tweak node MFnDagNode shapeNodeFn( shapePath ); MPlug srcTweaksPlug = shapeNodeFn.findPlug( "pnts" ); MFnDependencyNode tweakNodeFn( tweakNode ); MPlug dstTweaksPlug = tweakNodeFn.findPlug( "tweak" ); //MGlobal::displayInfo( MString( "storing tweaks from " ) + shapePath.fullPathName() + "\n" ); MPlugArray plugs; MPlug srcTweakPlug; MPlug dstTweakPlug; MObject dataObj; MFloatVector tweak; unsigned int nTweaks = srcTweaksPlug.numElements(); unsigned int i, j, ci, logicalIndex; for( i=0; i < nTweaks; i++ ) { srcTweakPlug = srcTweaksPlug.elementByPhysicalIndex( i ); if( !srcTweakPlug.isNull() ) { logicalIndex = srcTweakPlug.logicalIndex(); // Set tweak node tweak element srcTweakPlug.getValue( dataObj ); MFnNumericData numDataFn( dataObj ); numDataFn.getData( tweak[0], tweak[1], tweak[2] ); dagMod.commandToExecute( MString( "setAttr " ) + tweakNodeFn.name() + ".tweak[" + logicalIndex + "] " + tweak[0] + " " + tweak[1] + " " + tweak[2] ); // Handle transfer of incoming and outgoing connections to "pnts" elements dstTweakPlug = dstTweaksPlug.elementByLogicalIndex(logicalIndex); if( srcTweakPlug.isConnected() ) { // As source, transfer source to tweak node tweak srcTweakPlug.connectedTo( plugs, false, true ); for( j=0; j < plugs.length(); j++ ) { dagMod.disconnect( srcTweakPlug, plugs[j] ); dagMod.connect( dstTweakPlug, plugs[j] ); } // As destination, transfer destination to tweak node tweak srcTweakPlug.connectedTo( plugs, true, false ); if( plugs.length() == 1 ) // There can only be one input connection { dagMod.disconnect( plugs[0], srcTweakPlug ); dagMod.connect( plugs[0], dstTweakPlug ); } } else // Check children { MPlug srcTweakChildPlug; MPlug dstTweakChildPlug; for( ci=0; ci < srcTweakPlug.numChildren(); ci++ ) { srcTweakChildPlug = srcTweakPlug.child(ci); dstTweakChildPlug = dstTweakPlug.child(ci); if( srcTweakChildPlug.isConnected() ) { // As souce, transfer source to tweak node tweak srcTweakChildPlug.connectedTo( plugs, false, true ); for( j=0; j < plugs.length(); j++ ) { dagMod.disconnect( srcTweakChildPlug, plugs[j] ); dagMod.connect( dstTweakChildPlug, plugs[j] ); } // As destination, transfer destination to tweak node tweak srcTweakChildPlug.connectedTo( plugs, true, false ); if( plugs.length() == 1 ) // There can only be one input connection { dagMod.disconnect( plugs[0], srcTweakChildPlug ); dagMod.connect( plugs[0], dstTweakChildPlug ); } } } } // With the tweak values and any connections now transferred to // the tweak node's tweak element, this source element can be reset dagMod.commandToExecute( MString( "setAttr " ) + shapePath.fullPathName() + ".pnts[" + logicalIndex + "] 0 0 0" ); //MGlobal::displayInfo( MString(" tweak: ") + tweakIndices[i] + ": " + tweaks[i].x + ", " + tweaks[i].y + ", " + tweaks[i].z + "\n" ); } } return MS::kSuccess; }
MStatus Molecule3Cmd::redoIt() { MStatus stat; MDagPath dagPath; MFnMesh meshFn; // Create a ball int nBallPolys; MPointArray ballVerts; MIntArray ballPolyCounts; MIntArray ballPolyConnects; MFloatArray ballUCoords; MFloatArray ballVCoords; MIntArray ballFvUVIDs; genBall( MPoint::origin, ballRodRatio * radius.value(), segs, nBallPolys, ballVerts, ballPolyCounts, ballPolyConnects, true, ballUCoords, ballVCoords, ballFvUVIDs ); unsigned int i, j, vertOffset; MPointArray meshVerts; MPoint p0, p1; MObject objTransform; // Setup for rods int nRodPolys; MPointArray rodVerts; MIntArray rodPolyCounts; MIntArray rodPolyConnects; MFloatArray rodUCoords; MFloatArray rodVCoords; MIntArray rodFvUVIDs; // Setup for newMesh int nNewPolys; MPointArray newVerts; MIntArray newPolyCounts; MIntArray newPolyConnects; MFloatArray newUCoords; MFloatArray newVCoords; MIntArray newFvUVIDs; int uvOffset; MDagModifier dagMod; MFnDagNode dagFn; objTransforms.clear(); // Iterate over the meshes unsigned int mi; for( mi=0; mi < selMeshes.length(); mi++ ) { dagPath = selMeshes[mi]; meshFn.setObject( dagPath ); uvOffset = 0; nNewPolys = 0; newVerts.clear(); newPolyCounts.clear(); newPolyConnects.clear(); newUCoords.clear(); newVCoords.clear(); newFvUVIDs.clear(); // Generate balls meshFn.getPoints( meshVerts, MSpace::kWorld ); for( i=0; i < meshVerts.length(); i++ ) { vertOffset = newVerts.length(); // Add the ball to the new mesh nNewPolys += nBallPolys; // Move the ball vertices to the mesh vertex. Add it to the newMesh for( j=0; j < ballVerts.length(); j++ ) newVerts.append( meshVerts[i] + ballVerts[j] ); for( j=0; j < ballPolyCounts.length(); j++ ) newPolyCounts.append( ballPolyCounts[j] ); for( j=0; j < ballPolyConnects.length(); j++ ) newPolyConnects.append( vertOffset + ballPolyConnects[j] ); // Only add the uv coordinates once, since they are shared // by all balls if( i == 0 ) { for( j=0; j < ballUCoords.length(); j++ ) { newUCoords.append( ballUCoords[j] ); newVCoords.append( ballVCoords[j] ); } } for( j=0; j < ballFvUVIDs.length(); j++ ) { newFvUVIDs.append( uvOffset + ballFvUVIDs[j] ); } } uvOffset = newUCoords.length(); // Generate rods int nRods = 0; MItMeshEdge edgeIter( dagPath ); for( ; !edgeIter.isDone(); edgeIter.next(), nRods++ ) { p0 = edgeIter.point( 0, MSpace::kWorld ); p1 = edgeIter.point( 1, MSpace::kWorld ); // N.B. Generate the uv coordinates only once since they // are referenced by all rods genRod( p0, p1, radius.value(), segs, nRodPolys, rodVerts, rodPolyCounts, rodPolyConnects, nRods == 0, rodUCoords, rodVCoords, rodFvUVIDs ); vertOffset = newVerts.length(); // Add the rod to the mesh nNewPolys += nRodPolys; for( i=0; i < rodVerts.length(); i++ ) newVerts.append( rodVerts[i] ); for( i=0; i < rodPolyCounts.length(); i++ ) newPolyCounts.append( rodPolyCounts[i] ); for( i=0; i < rodPolyConnects.length(); i++ ) newPolyConnects.append( vertOffset + rodPolyConnects[i] ); // First rod if( nRods == 0 ) { // Add rod's uv coordinates to the list for( i=0; i < rodUCoords.length(); i++ ) { newUCoords.append( rodUCoords[i] ); newVCoords.append( rodVCoords[i] ); } } // Set the face-vertex-uvIDs for( i=0; i < rodFvUVIDs.length(); i++ ) { newFvUVIDs.append( uvOffset + rodFvUVIDs[i] ); } } objTransform = meshFn.create( newVerts.length(), nNewPolys, newVerts, newPolyCounts, newPolyConnects, newUCoords, newVCoords, MObject::kNullObj, &stat ); if( !stat ) { MGlobal::displayError( MString( "Unable to create mesh: " ) + stat.errorString() ); return stat; } objTransforms.append( objTransform ); meshFn.assignUVs( newPolyCounts, newFvUVIDs ); meshFn.updateSurface(); // Rename transform node dagFn.setObject( objTransform ); dagFn.setName( "molecule" ); // Put mesh into the initial shading group dagMod.commandToExecute( MString( "sets -e -fe initialShadingGroup " ) + meshFn.name() ); } // Select all the newly created molecule meshes MString cmd( "select -r" ); for( i=0; i < objTransforms.length(); i++ ) { dagFn.setObject( objTransforms[i] ); cmd += " " + dagFn.name(); } dagMod.commandToExecute( cmd ); return dagMod.doIt(); }