void UnwrapMod::fnPasteInstance() { //make sure mods are the same theHold.Begin(); HoldPointsAndFaces(); for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { MeshTopoData *ld = mMeshTopoData[ldID]; if ((this == copyPasteBuffer.mod) && (ld == copyPasteBuffer.lmd)) { BitArray faceSel = ld->GetFaceSelection(); //loop through selected faces int copyIndex = 0; for (int i =0; i < faceSel.GetSize(); i++) { if (faceSel[i]) { //make sure selected faces count = buffer face if (( i < ld->GetNumberFaces()/*TVMaps.f.Count()*/) && (copyIndex < copyPasteBuffer.faceData.Count())) { int degree = ld->GetFaceDegree(i); if (degree == copyPasteBuffer.faceData[copyIndex]->count) { //if so set the face data indices as the same for (int j = 0; j < degree; j++) { //index into the texture vertlist ld->SetFaceTVVert(i,j,copyPasteBuffer.faceData[copyIndex]->t[j]);//TVMaps.f[i]->t[j] = copyPasteBuffer.faceData[copyIndex]->t[j]; //index into the geometric vertlist if ((ld->GetFaceHasVectors(i)/*TVMaps.f[i]->vecs*/) && (j < 4)) { ld->SetFaceTVInterior(i,j,copyPasteBuffer.faceData[copyIndex]->vecs->interiors[j]);//TVMaps.f[i]->vecs->interiors[j] = copyPasteBuffer.faceData[copyIndex]->vecs->interiors[j]; ld->SetFaceTVHandle(i,j*2,copyPasteBuffer.faceData[copyIndex]->vecs->handles[j*2]);//TVMaps.f[i]->vecs->handles[j*2] = copyPasteBuffer.faceData[copyIndex]->vecs->handles[j*2]; ld->SetFaceTVHandle(i,j*2+1,copyPasteBuffer.faceData[copyIndex]->vecs->handles[j*2+1]);//TVMaps.f[i]->vecs->handles[j*2+1] = copyPasteBuffer.faceData[copyIndex]->vecs->handles[j*2+1]; } } copyIndex++; } } } } ld->SetTVEdgeInvalid(); } } CleanUpDeadVertices(); theHold.Accept(GetString(IDS_PW_PASTE)); NotifyDependents(FOREVER,PART_ALL,REFMSG_CHANGE); InvalidateView(); GetCOREInterface()->RedrawViews(GetCOREInterface()->GetTime()); }
void UnwrapMod::CleanUpDeadVertices() { for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { MeshTopoData *ld = mMeshTopoData[ldID]; BitArray usedList; usedList.SetSize(ld->GetNumberTVVerts());//TVMaps.v.Count()); usedList.ClearAll(); for (int i = 0; i < ld->GetNumberFaces(); i++)//TVMaps.f.Count(); i++) { if (!ld->GetFaceDead(i)) { int degree = ld->GetFaceDegree(i); for (int j = 0; j < degree; j++) { int vertIndex = ld->GetFaceTVVert(i,j);//TVMaps.f[i]->t[j]; usedList.Set(vertIndex); //index into the geometric vertlist if ((ld->GetFaceHasVectors(i)/*TVMaps.f[i]->vecs*/) && (j < 4)) { vertIndex = ld->GetFaceTVInterior(i,j);//TVMaps.f[i]->vecs->interiors[j]; if ((vertIndex>=0) && (vertIndex < usedList.GetSize())) usedList.Set(vertIndex); vertIndex = ld->GetFaceTVHandle(i,j*2);//TVMaps.f[i]->vecs->handles[j*2]; if ((vertIndex>=0) && (vertIndex < usedList.GetSize())) usedList.Set(vertIndex); vertIndex = ld->GetFaceTVHandle(i,j*2+1);//TVMaps.f[i]->vecs->handles[j*2+1]; if ((vertIndex>=0) && (vertIndex < usedList.GetSize())) usedList.Set(vertIndex); } } } } int vInitalDeadCount = 0; int vFinalDeadCount = 0; for (int i =0; i < ld->GetNumberTVVerts(); i++)//TVMaps.v.Count(); i++) { if (ld->GetTVVertDead(i))//TVMaps.v[i].flags & FLAG_DEAD) vInitalDeadCount++; } for (int i =0; i < usedList.GetSize(); i++) { BOOL isRigPoint = ld->GetTVVertFlag(i) & FLAG_RIGPOINT; if (!usedList[i] && (!isRigPoint)) { ld->DeleteTVVert(i,this); // TVMaps.v[i].flags |= FLAG_DEAD; } } for (int i =0; i < ld->GetNumberTVVerts(); i++) { if (ld->GetTVVertDead(i))//TVMaps.v[i].flags & FLAG_DEAD) vFinalDeadCount++; } #ifdef DEBUGMODE if (gDebugLevel >= 3) ScriptPrint(_T("Cleaning Dead Verts Total Verts %d Initial Dead Verts %d Final Dead Verts %d \n"),vTotalCount,vInitalDeadCount,vFinalDeadCount); #endif } }
void UnwrapMod::fnPaste(BOOL rotate) { //check for type TimeValue t = GetCOREInterface()->GetTime(); theHold.Begin(); HoldPointsAndFaces(); for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { MeshTopoData *ld = mMeshTopoData[ldID]; //check faces if just one selected normal paste with rotates //or if all faces where selected //or if first paste //hold the points and faces BitArray holdFaceSel(ld->GetFaceSelection()); BitArray subFaceSel; if ( ip && (ip->GetSubObjectLevel() == 0) ) { //convert our current selection into faces if (fnGetTVSubMode() == TVVERTMODE) ld->GetFaceSelFromVert(subFaceSel,FALSE); else if (fnGetTVSubMode() == TVEDGEMODE) { BitArray tempVSel; ld->GetVertSelFromEdge(tempVSel); BitArray vsel = ld->GetTVVertSelection(); BitArray holdVSel(vsel); ld->SetTVVertSelection(tempVSel);//vsel = tempVSel; ld->GetFaceSelFromVert(subFaceSel,FALSE); ld->SetTVVertSelection(holdVSel);//vsel = holdVSel; } else if (fnGetTVSubMode() == TVFACEMODE) { subFaceSel = ld->GetFaceSelection();//.SetSize(fsel.GetSize()); //subFaceSel = fsel; } } else { if (fnGetTVSubMode() == TVFACEMODE) { subFaceSel = ld->GetFaceSelection();//.SetSize(fsel.GetSize()); //subFaceSel = fsel; } } if ( (copyPasteBuffer.copyType == 0) || (copyPasteBuffer.copyType == 1) || (copyPasteBuffer.iRotate==0)) { int copyIndex = 0; Tab<int> vertexLookUpList; vertexLookUpList.SetCount(copyPasteBuffer.tVertData.Count()); BitArray faceSel = ld->GetFaceSelection(); for (int i =0; i < vertexLookUpList.Count(); i++) vertexLookUpList[i] = -1; if (copyPasteBuffer.copyType == 1) copyPasteBuffer.iRotate = 0; else { if (copyPasteBuffer.lastSel.GetSize() == faceSel.GetSize()) { if (copyPasteBuffer.lastSel == faceSel) { if (rotate) { copyPasteBuffer.iRotate++; } else copyPasteBuffer.iRotate = 0; } } } if (copyPasteBuffer.copyType == 2) copyPasteBuffer.iRotate = 0; copyPasteBuffer.lastSel = faceSel; //loop through selected faces for (int i =0; i < faceSel.GetSize(); i++) { if (faceSel[i]) { //make sure selected faces count = buffer face if (( i < ld->GetNumberFaces()/*TVMaps.f.Count()*/) && (copyIndex < copyPasteBuffer.faceData.Count())) { int degree = ld->GetFaceDegree(i); if (/*TVMaps.f[i]->count*/ degree == copyPasteBuffer.faceData[copyIndex]->count) { //if so set the face data indices as the same for (int j = 0; j < degree/*TVMaps.f[i]->count*/; j++) { //index into the texture vertlist int vid = (j + copyPasteBuffer.iRotate)%degree;//TVMaps.f[i]->count; int vertexIndex = copyPasteBuffer.faceData[copyIndex]->t[vid]; if (vertexLookUpList[vertexIndex] == -1) { Point3 p = copyPasteBuffer.tVertData[vertexIndex]; ld->AddTVVert(t, p, i, j, this,FALSE);//ld->AddPoint(p, i, j,FALSE); vertexLookUpList[vertexIndex] = ld->GetFaceTVVert(i,j);//TVMaps.f[i]->t[j]; } else ld->SetFaceTVVert(i,j,vertexLookUpList[vertexIndex]);//TVMaps.f[i]->t[j] = vertexLookUpList[vertexIndex]; if ((ld->GetFaceHasVectors(i)/*TVMaps.f[i]->vecs*/) && (copyPasteBuffer.faceData[copyIndex]->vecs) && (j < 4)) { int hid = (j*2 + (copyPasteBuffer.iRotate*2))%(/*TVMaps.f[i]->count*/degree*2); int handleIndex = copyPasteBuffer.faceData[copyIndex]->vecs->handles[hid]; if ((handleIndex >= 0) && (vertexLookUpList[handleIndex] == -1)) { Point3 p = copyPasteBuffer.tVertData[handleIndex]; ld->AddTVHandle(t,p, i, j*2,this,FALSE); vertexLookUpList[handleIndex] = ld->GetFaceTVHandle(i,j*2);// TVMaps.f[i]->vecs->handles[j*2]; } else ld->SetFaceTVHandle(i,j*2,vertexLookUpList[handleIndex]);//TVMaps.f[i]->vecs->handles[j*2] = vertexLookUpList[handleIndex]; hid = (j*2 + (copyPasteBuffer.iRotate*2))%(degree/*TVMaps.f[i]->count*/*2)+1; handleIndex = copyPasteBuffer.faceData[copyIndex]->vecs->handles[hid]; if ((handleIndex >= 0) && (vertexLookUpList[handleIndex] == -1)) { Point3 p = copyPasteBuffer.tVertData[handleIndex]; ld->AddTVHandle(t,p, i, j*2+1,this,FALSE); vertexLookUpList[handleIndex] = ld->GetFaceTVHandle(i,j*2+1);//TVMaps.f[i]->vecs->handles[j*2+1]; } else ld->SetFaceTVHandle(i,j*2+1,vertexLookUpList[handleIndex]);//TVMaps.f[i]->vecs->handles[j*2+1] = vertexLookUpList[handleIndex]; int iid = (j + (copyPasteBuffer.iRotate))%degree;//(TVMaps.f[i]->count); int interiorIndex = copyPasteBuffer.faceData[copyIndex]->vecs->interiors[iid]; if ((interiorIndex >= 0) && (vertexLookUpList[interiorIndex] == -1)) { Point3 p = copyPasteBuffer.tVertData[interiorIndex]; ld->AddTVInterior(t,p, i, j,this,FALSE); vertexLookUpList[interiorIndex] = ld->GetFaceTVInterior(i,j);//TVMaps.f[i]->vecs->handles[j]; } else ld->SetFaceTVInterior(i,j,vertexLookUpList[interiorIndex]);//TVMaps.f[i]->vecs->interiors[j] = vertexLookUpList[interiorIndex]; } } copyIndex++; if (copyIndex >= copyPasteBuffer.faceData.Count()) copyIndex = 0; } } } } } ld->SetTVEdgeInvalid();//RebuildEdges(); if ( ip && (ip->GetSubObjectLevel() == 0) ) { if (fnGetTVSubMode() == TVVERTMODE) { BitArray fsel = ld->GetFaceSelection(); BitArray vsel = ld->GetTVVertSelection(); BitArray holdFSel(fsel); fsel = subFaceSel; ld->GetVertSelFromFace(vsel); ld->SetTVVertSelection(vsel); ld->SetFaceSelection(holdFSel);//fsel = holdFSel; } else if (fnGetTVSubMode() == TVEDGEMODE) { BitArray fsel = ld->GetFaceSelection(); BitArray esel = ld->GetTVEdgeSelection(); BitArray holdFSel(fsel); fsel = subFaceSel; ld->GetVertSelFromFace(fsel); ld->SetFaceSelection(fsel);// ld->GetEdgeSelFromVert(esel,FALSE); ld->SetTVEdgeSelection(esel); ld->SetFaceSelection(holdFSel);//fsel = holdFSel; } else if (fnGetTVSubMode() == TVFACEMODE) { ld->SetFaceSelection(subFaceSel);//fsel = subFaceSel; } } else { // md->faceSel = holdFaceSel; ld->SetFaceSelection(subFaceSel); /* if (fnGetTVSubMode() == TVFACEMODE) { ld->SetFaceSelection(subFaceSel);//fsel = subFaceSel; } */ } } CleanUpDeadVertices(); theHold.Accept(GetString(IDS_PW_PASTE)); NotifyDependents(FOREVER,PART_ALL,REFMSG_CHANGE); InvalidateView(); GetCOREInterface()->RedrawViews(GetCOREInterface()->GetTime()); }