void UnwrapMod::CleanUpDeadVertices() { for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { MeshTopoData *ld = mMeshTopoData[ldID]; BitArray usedList; usedList.SetSize(ld->GetNumberTVVerts());//TVMaps.v.Count()); usedList.ClearAll(); for (int i = 0; i < ld->GetNumberFaces(); i++)//TVMaps.f.Count(); i++) { if (!ld->GetFaceDead(i)) { int degree = ld->GetFaceDegree(i); for (int j = 0; j < degree; j++) { int vertIndex = ld->GetFaceTVVert(i,j);//TVMaps.f[i]->t[j]; usedList.Set(vertIndex); //index into the geometric vertlist if ((ld->GetFaceHasVectors(i)/*TVMaps.f[i]->vecs*/) && (j < 4)) { vertIndex = ld->GetFaceTVInterior(i,j);//TVMaps.f[i]->vecs->interiors[j]; if ((vertIndex>=0) && (vertIndex < usedList.GetSize())) usedList.Set(vertIndex); vertIndex = ld->GetFaceTVHandle(i,j*2);//TVMaps.f[i]->vecs->handles[j*2]; if ((vertIndex>=0) && (vertIndex < usedList.GetSize())) usedList.Set(vertIndex); vertIndex = ld->GetFaceTVHandle(i,j*2+1);//TVMaps.f[i]->vecs->handles[j*2+1]; if ((vertIndex>=0) && (vertIndex < usedList.GetSize())) usedList.Set(vertIndex); } } } } int vInitalDeadCount = 0; int vFinalDeadCount = 0; for (int i =0; i < ld->GetNumberTVVerts(); i++)//TVMaps.v.Count(); i++) { if (ld->GetTVVertDead(i))//TVMaps.v[i].flags & FLAG_DEAD) vInitalDeadCount++; } for (int i =0; i < usedList.GetSize(); i++) { BOOL isRigPoint = ld->GetTVVertFlag(i) & FLAG_RIGPOINT; if (!usedList[i] && (!isRigPoint)) { ld->DeleteTVVert(i,this); // TVMaps.v[i].flags |= FLAG_DEAD; } } for (int i =0; i < ld->GetNumberTVVerts(); i++) { if (ld->GetTVVertDead(i))//TVMaps.v[i].flags & FLAG_DEAD) vFinalDeadCount++; } #ifdef DEBUGMODE if (gDebugLevel >= 3) ScriptPrint(_T("Cleaning Dead Verts Total Verts %d Initial Dead Verts %d Final Dead Verts %d \n"),vTotalCount,vInitalDeadCount,vFinalDeadCount); #endif } }
void UnwrapMod::fnFlattenMapByMatID(float angleThreshold, float spacing, BOOL normalize, int layoutType, BOOL rotateClusters, BOOL fillHoles) { int holdSubMode = fnGetTVSubMode(); fnSetTVSubMode(TVVERTMODE); // vsel.SetAll(); Tab<Point3*> normList; normList.SetCount(6); normList[0] = new Point3(1.0f,0.0f,0.0f); normList[1] = new Point3(-1.0f,0.0f,0.0f); normList[2] = new Point3(0.0f,1.0f,0.0f); normList[3] = new Point3(0.0f,-1.0f,0.0f); normList[4] = new Point3(0.0f,0.0f,1.0f); normList[5] = new Point3(0.0f,0.0f,-1.0f); int largestID = -1; for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { MeshTopoData *ld = mMeshTopoData[ldID]; for (int i = 0; i < ld->GetNumberFaces(); i++)//TVMaps.f.Count(); i++) { int matID = ld->GetFaceMatID(i); if (matID > largestID) largestID = matID; } } BitArray usedMats; usedMats.SetSize(largestID+1); usedMats.ClearAll(); for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { MeshTopoData *ld = mMeshTopoData[ldID]; for (int i = 0; i < ld->GetNumberFaces(); i++)//TVMaps.f.Count(); i++) { int matID = ld->GetFaceMatID(i); usedMats.Set(matID,TRUE); } } Tab<int> matIDs; matIDs.SetCount(usedMats.NumberSet()); int ct = 0; for (int i = 0; i < usedMats.GetSize(); i++) { if (usedMats[i]) { matIDs[ct] = i; ct++; } } //loop through our mat ID Tab<ClusterClass*> matIDClusters; for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { MeshTopoData *ld = mMeshTopoData[ldID]; for (int i = 0; i < matIDs.Count(); i++) { int matID = matIDs[i]; FreeClusterList(); for (int ldIDSel = 0; ldIDSel < mMeshTopoData.Count(); ldIDSel++) { mMeshTopoData[ldIDSel]->ClearFaceSelection(); } ld->SelectByMatID(matID); if (ld->GetFaceSelection().NumberSet()) { ClusterClass *mcluster = new ClusterClass(); mcluster->ld = ld; for (int j = 0; j < ld->GetNumberFaces(); j++)//TVMaps.f.Count(); j++) { if (ld->GetFaceSelected(j))//(TVMaps.f[j]->MatID == matIDs[i]) { mcluster->faces.Append(1,&j,100); } } matIDClusters.Append(1,&mcluster,5); fnFlattenMap(flattenAngleThreshold, &normList, flattenSpacing, FALSE, 2, flattenRotate, flattenCollapse); } } } FreeClusterList(); clusterList.SetCount(matIDClusters.Count()); for (int i = 0; i < matIDClusters.Count(); i++) { clusterList[i] = new ClusterClass(); clusterList[i]->ld = matIDClusters[i]->ld; clusterList[i]->faces.SetCount(matIDClusters[i]->faces.Count()); for (int j = 0; j < matIDClusters[i]->faces.Count(); j++) clusterList[i]->faces[j] = matIDClusters[i]->faces[j]; } for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) mMeshTopoData[ldID]->UpdateClusterVertices(clusterList); Pack(0, spacing, normalize, rotateClusters, fillHoles,FALSE,FALSE); FreeClusterList(); TimeValue t = GetCOREInterface()->GetTime(); if (normalize) { float per = 1.0f-(spacing*2.0f); float add = spacing; for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { MeshTopoData *ld = mMeshTopoData[ldID]; for (int i = 0; i < ld->GetNumberTVVerts(); i++)//TVMaps.v.Count(); i++) { Point3 p = ld->GetTVVert(i); p *= per; p.x += add; p.y += add; ld->SetTVVert(t,i,p,this); // if (TVMaps.cont[i]) // TVMaps.cont[i]->SetValue(0,&TVMaps.v[i].p,CTRL_ABSOLUTE); } } } for (int i = 0; i < matIDs.Count(); i++) { if (matIDClusters[i]) delete matIDClusters[i]; } for (int i = 0; i < 6; i++) delete normList[i]; fnSetTVSubMode(holdSubMode); }
void UnwrapMod::fnCopy() { int ct = 0; int currentLDID = -1; for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { BitArray fsel = mMeshTopoData[ldID]->GetFaceSelection(); if (fsel.NumberSet()) { currentLDID = ldID; ct++; } } if (ct > 1) { //pop warnign message TSTR error,msg; error.printf(_T("%s"),GetString(IDS_PW_ERROR)); msg.printf(_T("%s"),GetString(IDS_PW_COPYERROR)); MessageBox( NULL,msg,error,MB_OK); return; } //check for type if ((ct == 0) || (currentLDID==-1)) return; copyPasteBuffer.iRotate = 0; copyPasteBuffer.copyType = 2; //make sure we only have one faces off of one local data selected MeshTopoData *ld = mMeshTopoData[currentLDID]; copyPasteBuffer.mod = this; //copy the vertex list over copyPasteBuffer.tVertData.SetCount(ld->GetNumberTVVerts());//TVMaps.v.Count()); for (int i =0; i < ld->GetNumberTVVerts(); i++)//TVMaps.v.Count(); i++) { copyPasteBuffer.tVertData[i] = ld->GetTVVert(i);//TVMaps.v[i].p; } // MeshTopoData *md = (MeshTopoData*)mcList[0]->localData;//copy the face data over that is selected copyPasteBuffer.lmd = ld; for (int i = 0; i < copyPasteBuffer.faceData.Count(); i++) { delete copyPasteBuffer.faceData[i]; } BitArray faceSel = ld->GetFaceSelection(); ct = faceSel.NumberSet(); if (faceSel.NumberSet() == ld->GetNumberFaces())//TVMaps.f.Count()) copyPasteBuffer.copyType = 1; if (faceSel.NumberSet() == 1) copyPasteBuffer.copyType = 0; copyPasteBuffer.faceData.SetCount(ct); int faceIndex = 0; for (int i = 0; i < ld->GetNumberFaces(); i++)//TVMaps.f.Count(); i++) { if (faceSel[i]) { UVW_TVFaceClass *f = ld->CloneFace(i);//TVMaps.f[i]->Clone(); copyPasteBuffer.faceData[faceIndex] = f; faceIndex++; } } }
void UnwrapMod::fnUnfoldSelectedPolygons(int unfoldMethod, BOOL normalize) { // flatten selected polygons if (!ip) return; BailStart(); theHold.Begin(); HoldPointsAndFaces(); Point3 normal(0.0f,0.0f,1.0f); for (int ldID =0; ldID < mMeshTopoData.Count(); ldID++) { MeshTopoData *ld = mMeshTopoData[ldID]; ld->HoldFaceSel(); } BOOL bContinue = TRUE; for (int ldID =0; ldID < mMeshTopoData.Count(); ldID++) { Tab<Point3> mapNormal; mapNormal.SetCount(0); MeshTopoData *ld = mMeshTopoData[ldID]; for (int ldIDPrep =0; ldIDPrep < mMeshTopoData.Count(); ldIDPrep++) { MeshTopoData *ldPrep = mMeshTopoData[ldIDPrep]; if (ld != ldPrep) ldPrep->ClearFaceSelection(); else ldPrep->RestoreFaceSel(); } //hold our face selection //get our processed list BitArray holdFaces = ld->GetFaceSelection(); BitArray processedFaces = ld->GetFaceSelection(); while (processedFaces.NumberSet()) { //select the first one int seed = -1; for (int faceID = 0; faceID < processedFaces.GetSize(); faceID++) { if (processedFaces[faceID]) { seed = faceID; faceID = processedFaces.GetSize(); } } BitArray faceSel = ld->GetFaceSel(); faceSel.ClearAll(); //select the element the first one faceSel.Set(seed,TRUE); //select it ld->SetFaceSel(faceSel); SelectGeomElement(ld); faceSel = ld->GetFaceSel(); // ld->SelectElement(TVFACEMODE,FALSE); faceSel &= holdFaces; //remove that from our process list for (int faceID = 0; faceID < faceSel.GetSize(); faceID++) { if (faceSel[faceID]) { processedFaces.Set(faceID,FALSE); } } ld->SetFaceSel(faceSel); bContinue = BuildCluster( mapNormal, 5.0f, TRUE, TRUE, MeshTopoData::kFaceAngle); TSTR statusMessage; if (bContinue) { for (int i =0; i < clusterList.Count(); i++) { ld->ClearFaceSelection(); for (int j = 0; j < clusterList[i]->faces.Count();j++) ld->SetFaceSelected(clusterList[i]->faces[j],TRUE);// sel.Set(clusterList[i]->faces[j]); ld->PlanarMapNoScale(clusterList[i]->normal,this); int per = (i * 100)/clusterList.Count(); statusMessage.printf(_T("%s %d%%."),GetString(IDS_PW_STATUS_MAPPING),per); if (Bail(ip,statusMessage)) { i = clusterList.Count(); bContinue = FALSE; } } DebugPrint (_T("Final Vct %d \n"),ld->GetNumberTVVerts()); if ( (bContinue) && (clusterList.Count() > 1) ) { Tab<Point3> objNormList; BuildNormals(ld,objNormList); //remove internal edges Tab<int> clusterGroups; clusterGroups.SetCount(ld->GetNumberFaces()); for (int i =0; i < clusterGroups.Count(); i++) { clusterGroups[i] = -1; } for (int i = 0; i < clusterList.Count(); i++) { for (int j = 0; j < clusterList[i]->faces.Count(); j++) { int faceIndex = clusterList[i]->faces[j]; clusterGroups[faceIndex] = i; } } BitArray processedClusters; processedClusters.SetSize(clusterList.Count()); processedClusters.ClearAll(); Tab<BorderClass> edgesToBeProcessed; BOOL done = FALSE; processedClusters.Set(0); clusterList[0]->newX = 0.0f; clusterList[0]->newY = 0.0f; // clusterList[0]->angle = 0.0f; for (int i = 0; i < clusterList[0]->borderData.Count(); i++) { int outerFaceIndex = clusterList[0]->borderData[i].outerFace; int connectedClusterIndex = clusterGroups[outerFaceIndex]; if ((connectedClusterIndex != 0) && (connectedClusterIndex != -1)) { edgesToBeProcessed.Append(1,&clusterList[0]->borderData[i]); } } BitArray seedFaceList; seedFaceList.SetSize(clusterGroups.Count()); seedFaceList.ClearAll(); for (int i = 0; i < seedFaces.Count(); i++) { seedFaceList.Set(seedFaces[i]); } while (!done) { Tab<int> clustersJustProcessed; clustersJustProcessed.ZeroCount(); done = TRUE; int edgeToAlign = -1; float angDist = PI*2; if (unfoldMethod == 1) angDist = PI*2; else if (unfoldMethod == 2) angDist = 0; int i; for (i = 0; i < edgesToBeProcessed.Count(); i++) { int outerFace = edgesToBeProcessed[i].outerFace; int connectedClusterIndex = clusterGroups[outerFace]; if (!processedClusters[connectedClusterIndex]) { int innerFaceIndex = edgesToBeProcessed[i].innerFace; int outerFaceIndex = edgesToBeProcessed[i].outerFace; //get angle Point3 innerNorm, outerNorm; innerNorm = objNormList[innerFaceIndex]; outerNorm = objNormList[outerFaceIndex]; float dot = DotProd(innerNorm,outerNorm); float angle = 0.0f; if (dot == -1.0f) angle = PI; else if (dot >= 1.0f) angle = 0.f; else angle = acos(dot); if (unfoldMethod == 1) { if (seedFaceList[outerFaceIndex]) angle = 0.0f; if (angle < angDist) { angDist = angle; edgeToAlign = i; } } else if (unfoldMethod == 2) { if (seedFaceList[outerFaceIndex]) angle = 180.0f; if (angle > angDist) { angDist = angle; edgeToAlign = i; } } } } if (edgeToAlign != -1) { int innerFaceIndex = edgesToBeProcessed[edgeToAlign].innerFace; int outerFaceIndex = edgesToBeProcessed[edgeToAlign].outerFace; int edgeIndex = edgesToBeProcessed[edgeToAlign].edge; int connectedClusterIndex = clusterGroups[outerFaceIndex]; seedFaceList.Set(outerFaceIndex, FALSE); processedClusters.Set(connectedClusterIndex); clustersJustProcessed.Append(1,&connectedClusterIndex); ld->AlignCluster(clusterList,connectedClusterIndex,innerFaceIndex, outerFaceIndex,edgeIndex,this); done = FALSE; } //build new cluster list for (int j = 0; j < clustersJustProcessed.Count(); j++) { int clusterIndex = clustersJustProcessed[j]; for (int i = 0; i < clusterList[clusterIndex]->borderData.Count(); i++) { int outerFaceIndex = clusterList[clusterIndex]->borderData[i].outerFace; int connectedClusterIndex = clusterGroups[outerFaceIndex]; if ((connectedClusterIndex != 0) && (connectedClusterIndex != -1) && (!processedClusters[connectedClusterIndex])) { edgesToBeProcessed.Append(1,&clusterList[clusterIndex]->borderData[i]); } } } } } ld->ClearSelection(TVVERTMODE); for (int i = 0; i < clusterList.Count(); i++) { MeshTopoData *ld = clusterList[i]->ld; ld->UpdateClusterVertices(clusterList); for (int j =0; j < clusterList[i]->faces.Count(); j++) { int faceIndex = clusterList[i]->faces[j]; int degree = ld->GetFaceDegree(faceIndex); for (int k =0; k < degree; k++) { int vertexIndex = ld->GetFaceTVVert(faceIndex,k);//TVMaps.f[faceIndex]->t[k]; ld->SetTVVertSelected(vertexIndex,TRUE);//vsel.Set(vertexIndex); } } } //now weld the verts if (normalize) { NormalizeCluster(); } ld->WeldSelectedVerts(0.001f,this); } FreeClusterList(); } } if (bContinue) { theHold.Accept(GetString(IDS_PW_PLANARMAP)); theHold.Suspend(); fnSyncTVSelection(); theHold.Resume(); } else { theHold.Cancel(); } for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { mMeshTopoData[ldID]->BuildTVEdges(); mMeshTopoData[ldID]->RestoreFaceSel(); } theHold.Suspend(); fnSyncGeomSelection(); theHold.Resume(); if (matid != -1) // if we have a matID fileter set we need to rebuild since topology has changed SetMatFilters(); NotifyDependents(FOREVER,PART_SELECT,REFMSG_CHANGE); InvalidateView(); }