bool Spawns::parseSpawnNode(xmlNodePtr p, bool checkDuplicate) { if(xmlStrcmp(p->name, (const xmlChar*)"spawn")) return false; int32_t intValue; std::string strValue; Position centerPos; if(!readXMLString(p, "centerpos", strValue)) { if(!readXMLInteger(p, "centerx", intValue)) return false; centerPos.x = intValue; if(!readXMLInteger(p, "centery", intValue)) return false; centerPos.y = intValue; if(!readXMLInteger(p, "centerz", intValue)) return false; centerPos.z = intValue; } else { IntegerVec posVec = vectorAtoi(explodeString(strValue, ",")); if(posVec.size() < 3) return false; centerPos = Position(posVec[0], posVec[1], posVec[2]); } if(!readXMLInteger(p, "radius", intValue)) return false; int32_t radius = intValue; Spawn* spawn = new Spawn(centerPos, radius); if(checkDuplicate) { for(SpawnList::iterator it = spawnList.begin(); it != spawnList.end(); ++it) { if((*it)->getPosition() == centerPos) delete *it; } } spawnList.push_back(spawn); for(xmlNodePtr tmpNode = p->children; tmpNode; tmpNode = tmpNode->next) { if(!xmlStrcmp(tmpNode->name, (const xmlChar*)"monster")) { if(!readXMLString(tmpNode, "name", strValue)) continue; std::string name = strValue; int32_t interval = MINSPAWN_INTERVAL / 1000; if(readXMLInteger(tmpNode, "spawntime", intValue) || readXMLInteger(tmpNode, "interval", intValue)) { if(intValue <= interval) { std::clog << "[Warning - Spawns::loadFromXml] " << name << " " << centerPos << " spawntime cannot" << " be less than " << interval << " seconds." << std::endl; continue; } interval = intValue; } interval *= 1000; Position placePos = centerPos; if(readXMLInteger(tmpNode, "x", intValue)) placePos.x += intValue; if(readXMLInteger(tmpNode, "y", intValue)) placePos.y += intValue; if(readXMLInteger(tmpNode, "z", intValue)) placePos.z /*+*/= intValue; Direction direction = NORTH; if(readXMLInteger(tmpNode, "direction", intValue) && direction >= EAST && direction <= WEST) direction = (Direction)intValue; spawn->addMonster(name, placePos, direction, interval); } else if(!xmlStrcmp(tmpNode->name, (const xmlChar*)"npc")) { if(!readXMLString(tmpNode, "name", strValue)) continue; std::string name = strValue; Position placePos = centerPos; if(readXMLInteger(tmpNode, "x", intValue)) placePos.x += intValue; if(readXMLInteger(tmpNode, "y", intValue)) placePos.y += intValue; if(readXMLInteger(tmpNode, "z", intValue)) placePos.z /*+*/= intValue; Direction direction = NORTH; if(readXMLInteger(tmpNode, "direction", intValue) && direction >= EAST && direction <= WEST) direction = (Direction)intValue; Npc* npc = Npc::createNpc(name); if(!npc) continue; npc->setMasterPosition(placePos, radius); npc->setDirection(direction); npcList.push_back(npc); } } return true; }