void FalagardProgressBarEx::render()
    {
        const StateImagery* imagery;

        // get WidgetLookFeel for the assigned look.
        const WidgetLookFeel& wlf = getLookNFeel();
        // try and get imagery for our current state
        imagery = &wlf.getStateImagery(d_window->isDisabled() ? "Disabled" : "Enabled");
        // peform the rendering operation.
        imagery->render(*d_window);

        // get imagery for actual progress rendering
        imagery = &wlf.getStateImagery(d_window->isDisabled() ? "DisabledProgress" : "EnabledProgress");

        // get target rect for this imagery
        Rect progressRect(wlf.getNamedArea("ProgressArea").getArea().getPixelRect(*d_window));

        // calculate a clipper according to the current progress.
        Rect progressClipper(progressRect);

        ProgressBar* w = (ProgressBar*)d_window;
        if (d_vertical)
        {
            float height = PixelAligned(progressClipper.getHeight() * w->getProgress());

            if (d_reversed)
            {
                progressClipper.setHeight(height);
            }
            else
            {
                progressClipper.d_top = progressClipper.d_bottom - height;
            }
        }
        else
        {
            float width = PixelAligned(progressClipper.getWidth() * w->getProgress());

            if (d_reversed)
            {
                progressClipper.d_left = progressClipper.d_right - width;
            }
            else
            {
                progressClipper.setWidth(width);
            }
        }

        // peform the rendering operation.
        imagery->render(*d_window, progressRect, 0, &progressClipper);

        // perform the text rendering operation
        imagery = &wlf.getStateImagery("Label");
        imagery->render(*d_window);
    }