예제 #1
0
bool Object::destroyRenderer(qlib::uid_t uid)
{
  // get renderer ptr/check consistency
  rendtab_t::iterator i = m_rendtab.find(uid);
  if (i==m_rendtab.end())
    return false;

  RendererPtr pRend = i->second;
  ScenePtr pScene = getScene();

  if (pScene.isnull() || pRend.isnull()) {
    LOG_DPRINTLN("Object::destroyRenderer> fatal error pScene or pRend is NULL!");
    return false;
  }

  // detach renderer from the view-related resources (DL, VBO, etc)
  pRend->unloading();

  // Detach the parent scene from the renderer event source
  pRend->removeListener(pScene.get());

  // Fire the SCE_REND_REMOVING Event, before removing the renderer
  {
    MB_DPRINTLN("Object> Firing SCE_REND_REMOVING event...");
    SceneEvent ev;
    ev.setType(SceneEvent::SCE_REND_REMOVING);
    ev.setSource(getSceneID());
    ev.setTarget(pRend->getUID());
    pScene->fireSceneEvent(ev);
  }

  // remove the rend from the scene's cache list
  pScene->removeRendCache(pRend);

  // 2012/9/30
  // Detach the rend from obj HERE is very important!!
  // (This call remove the rend from object's event listener list.
  //  Otherwise, deleted ptr will remain in the listener list, and thus cause crash!!)
  qlib::uid_t objid = pRend->detachObj();
  // MB_ASSERT(objid==this->m_uid);
  
  // 2012/9/30
  // Setting scene ID to null will cause removing pRend from the scene's listener list
  // (Without this, deleted ptr will remain in scene's listener list, after clearing the UNDO data!!)
  pRend->setSceneID(qlib::invalid_uid);

  // Remove from the renderer table
  m_rendtab.erase(i);

  // Record undo/redo info
  UndoManager *pUM = pScene->getUndoMgr();
  if (pUM->isOK()) {
    ObjLoadEditInfo *pPEI = MB_NEW ObjLoadEditInfo;
    pPEI->setupRendDestroy(getUID(), pRend);
    pUM->addEditInfo(pPEI);
  }

  return true;
}
예제 #2
0
bool Object::registerRendererImpl(RendererPtr rrend)
{
  bool res = m_rendtab.insert(rendtab_t::value_type(rrend->getUID(), rrend)).second;
  if (!res)
    return false;

  rrend->setSceneID(getSceneID());
  rrend->attachObj(this->m_uid);

  ScenePtr pScene = getScene();
  if (pScene.isnull())
    return true;
  
  // add the new rend to the scene's cache list
  pScene->addRendCache(rrend);
  
  // The scene observes events from the new renderer
  //rrend->addPropListener(pScene.get());
  rrend->addListener(pScene.get());

  // Fire the SCE_REND_ADDED Event
  {
    MB_DPRINTLN("Object> Firing SCE_REND_ADDED event...");
    SceneEvent ev;
    ev.setType(SceneEvent::SCE_REND_ADDED);
    ev.setSource(getSceneID());
    ev.setTarget(rrend->getUID());
    pScene->fireSceneEvent(ev);
  }
  
  // Record undo/redo info
  UndoManager *pUM = pScene->getUndoMgr();
  if (pUM->isOK()) {
    ObjLoadEditInfo *pPEI = MB_NEW ObjLoadEditInfo;
    pPEI->setupRendCreate(getUID(), rrend);
    pUM->addEditInfo(pPEI);
  }

  return true;
}
예제 #3
0
void Object::dump() const
{
  ScenePtr rscn = getScene();

  MB_DPRINT("Object: %s", toString().c_str());
  MB_DPRINT(": {");

  RendIter iter = beginRend();
  for (; iter!=endRend(); ++iter) {
    RendererPtr rrend = iter->second;
    if (!rrend.isnull()) {
      MB_DPRINT("rend %p/%d (nref=%d): ", rrend.get(), rrend->getUID(), rrend.use_count());
      //rrend->dump();
    }
    else {
      MB_DPRINTLN("(invalid rend %d)", iter->first);
    }
  }
  
  MB_DPRINTLN("}");
}
예제 #4
0
 BOOST_FOREACH (const RendererPtr &i, tmpvec) {
   uids.push_back(i->getUID());
   ++nret;
 }
예제 #5
0
void LWViewerManager::convToLWScene(qsys::ScenePtr pScene, qsys::ScenePtr pNewScene)
{
#ifndef QM_BUILD_LW
  qsys::AutoStyleCtxt(pScene->getUID());

  Scene::ObjIter iter = pScene->beginObj();
  Scene::ObjIter eiter = pScene->endObj();

  std::deque<ObjectPtr> newobjs;
  LString objname, rendname;
  for (; iter!=eiter; ++iter) {
    ObjectPtr pObj = iter->second;
    LWObjPtr pNewObj(new LWObject);

    objname = pObj->getName();
    pNewObj->setName(objname);
    pNewObj->setDefaultPropFlag("name", false);
    if (!pObj->isVisible()) {
      pNewObj->setVisible(false);
      pNewObj->setDefaultPropFlag("visible", false);
    }
    pNewObj->startBuild();
    
    Object::RendIter riter = pObj->beginRend();
    Object::RendIter reiter = pObj->endRend();
    for (; riter!=reiter; ++riter) {
      RendererPtr pRend = riter->second;

      // ignore selection renderer
      if (qlib::LChar::equals(pRend->getTypeName(), "*selection"))
        continue;

      LWRendPtr pNewRend = pNewObj->createRenderer("lwrend");

      // set name
      rendname = pRend->getName();
      if (rendname.isEmpty())
        rendname = LString("(") + pRend->getTypeName() + LString(")");
      pNewRend->setName(rendname);
      pNewRend->setDefaultPropFlag("name", false);

      if (!pRend->isVisible()) {
        pNewRend->setVisible(false);
        pNewRend->setDefaultPropFlag("visible", false);
      }

      // Set Data ID of LWRend
      pNewRend->setDataID(pNewRend->getUID());
      pNewRend->setDefaultPropFlag("data_id", false);
      
      LWRendDisplayContext *pdc = MB_NEW LWRendDisplayContext();

      pdc->init(pNewRend.get(), pNewObj.get());
      pdc->setAlpha(pRend->getDefaultAlpha());
      pdc->startRender();
      pdc->startSection(objname+":"+rendname);

      pRend->display(pdc);
	  pRend->displayLabels(pdc);

      pdc->endSection();
      pdc->endRender();

      // make hittest data
      if (pRend->isHitTestSupported()) {
        pdc->startHit(pRend->getUID());
        pRend->displayHit(pdc);
        pdc->endHit();
      }

      delete pdc;
    }

    pNewObj->endBuild();
    newobjs.push_back(pNewObj);
  }

  BOOST_FOREACH (ObjectPtr pElem, newobjs) {
    pNewScene->addObject(pElem);
  }