void ModulePrefs::PopulateOrExchange(ShuttleGui & S) { wxArrayString StatusChoices; StatusChoices.Add( _("Disabled" ) ); StatusChoices.Add( _("Enabled" ) ); StatusChoices.Add( _("Ask" ) ); StatusChoices.Add( _("Failed" ) ); StatusChoices.Add( _("New" ) ); S.SetBorder(2); S.StartStatic(_("")); { S.AddFixedText(_("These are experimental Modules. Enable them only if you've read the manual\nand know what you are doing.") ); S.AddFixedText(wxString(wxT(" ")) + _("'Ask' means Audacity will ask if you want to load the plug-each time it starts.") ); S.AddFixedText(wxString(wxT(" ")) + _("'Failed' means Audacity thinks the plug-in is broken and won't run it.") ); S.AddFixedText(wxString(wxT(" ")) + _("'New' is like 'Ask', but asks just once.") ); S.StartMultiColumn( 2 ); int i; for(i=0;i<(int)mModules.GetCount();i++) S.TieChoice( mModules[i], mStatuses[i], &StatusChoices ); S.EndMultiColumn(); lse); } S.EndStatic(); }
void EffectDtmf::PopulateOrExchange(ShuttleGui & S) { // dialog will be passed values from effect // Effect retrieves values from saved config // Dialog will take care of using them to initialize controls // If there is a selection, use that duration, otherwise use // value from saved config: this is useful is user wants to // replace selection with dtmf sequence S.AddSpace(0, 5); S.StartMultiColumn(2, wxCENTER); { wxTextValidator vldDtmf(wxFILTER_INCLUDE_CHAR_LIST, &dtmfSequence); vldDtmf.SetIncludes(wxArrayString(WXSIZEOF(kSymbols), kSymbols)); mDtmfSequenceT = S.Id(ID_Sequence).AddTextBox(_("DTMF sequence:"), wxT(""), 10); mDtmfSequenceT->SetValidator(vldDtmf); FloatingPointValidator<double> vldAmp(3, &dtmfAmplitude, NUM_VAL_NO_TRAILING_ZEROES); vldAmp.SetRange(MIN_Amplitude, MAX_Amplitude); S.Id(ID_Amplitude).AddTextBox(_("Amplitude (0-1):"), wxT(""), 10)->SetValidator(vldAmp); S.AddPrompt(_("Duration:")); mDtmfDurationT = safenew NumericTextCtrl(NumericConverter::TIME, S.GetParent(), ID_Duration, GetDurationFormat(), GetDuration(), mProjectRate, wxDefaultPosition, wxDefaultSize, true); mDtmfDurationT->SetName(_("Duration")); mDtmfDurationT->EnableMenu(); S.AddWindow(mDtmfDurationT); S.AddFixedText(_("Tone/silence ratio:"), false); S.SetStyle(wxSL_HORIZONTAL | wxEXPAND); mDtmfDutyCycleS = S.Id(ID_DutyCycle).AddSlider( {}, dtmfDutyCycle * SCL_DutyCycle, MAX_DutyCycle * SCL_DutyCycle, MIN_DutyCycle * SCL_DutyCycle); S.SetSizeHints(-1,-1); } S.EndMultiColumn(); S.StartMultiColumn(2, wxCENTER); { S.AddFixedText(_("Duty cycle:"), false); mDtmfDutyT = S.AddVariableText(wxString::Format(wxT("%.1f %%"), dtmfDutyCycle), false); S.AddFixedText(_("Tone duration:"), false); mDtmfSilenceT = S.AddVariableText(wxString::Format(wxString(wxT("%.0f ")) + _("ms"), dtmfTone * 1000.0), false); S.AddFixedText(_("Silence duration:"), false); mDtmfToneT = S.AddVariableText(wxString::Format(wxString(wxT("%0.f ")) + _("ms"), dtmfSilence * 1000.0), false); } S.EndMultiColumn(); }
void DtmfDialog::PopulateOrExchange( ShuttleGui & S ) { wxTextValidator vldDtmf(wxFILTER_INCLUDE_CHAR_LIST); vldDtmf.SetIncludes(wxArrayString(42, dtmfSymbols)); S.AddTitle(_("by Salvo Ventura")); S.StartMultiColumn(2, wxEXPAND); { mDtmfStringT = S.Id(ID_DTMF_STRING_TEXT).AddTextBox(_("DTMF sequence:"), wxT(""), 10); mDtmfStringT->SetValidator(vldDtmf); // The added colon to improve visual consistency was placed outside // the translatable strings to avoid breaking translations close to 2.0. // TODO: Make colon part of the translatable string after 2.0. S.TieNumericTextBox(_("Amplitude (0-1)") + wxString(wxT(":")), dAmplitude, 10); S.AddPrompt(_("Duration:")); if (mDtmfDurationT == NULL) { mDtmfDurationT = new TimeTextCtrl(this, ID_DTMF_DURATION_TEXT, wxT(""), dDuration, mEffect->mProjectRate, wxDefaultPosition, wxDefaultSize, true); /* use this instead of "seconds" because if a selection is passed to the * effect, I want it (dDuration) to be used as the duration, and with * "seconds" this does not always work properly. For example, it rounds * down to zero... */ mDtmfDurationT->SetName(_("Duration")); mDtmfDurationT->SetFormatString(mDtmfDurationT->GetBuiltinFormat(dIsSelection==true?(_("hh:mm:ss + samples")):(_("hh:mm:ss + milliseconds")))); mDtmfDurationT->EnableMenu(); } S.AddWindow(mDtmfDurationT); S.AddFixedText(_("Tone/silence ratio:"), false); S.SetStyle(wxSL_HORIZONTAL | wxEXPAND); mDtmfDutyS = S.Id(ID_DTMF_DUTYCYCLE_SLIDER).AddSlider(wxT(""), (int)dDutyCycle, DUTY_MAX, DUTY_MIN); S.SetSizeHints(-1,-1); } S.EndMultiColumn(); S.StartMultiColumn(2, wxCENTER); { S.AddFixedText(_("Duty cycle:"), false); mDtmfDutyT = S.Id(ID_DTMF_DUTYCYCLE_TEXT).AddVariableText(wxString::Format(wxT("%.1f %%"), (float) dDutyCycle/DUTY_SCALE), false); S.AddFixedText(_("Tone duration:"), false); mDtmfSilenceT = S.Id(ID_DTMF_TONELEN_TEXT).AddVariableText(wxString::Format(wxString(wxT("%d ")) + _("ms"), (int) dTone * 1000), false); S.AddFixedText(_("Silence duration:"), false); mDtmfToneT = S.Id(ID_DTMF_SILENCE_TEXT).AddVariableText(wxString::Format(wxString(wxT("%d ")) + _("ms"), (int) dSilence * 1000), false); } S.EndMultiColumn(); }
void DtmfDialog::PopulateOrExchange( ShuttleGui & S ) { wxTextValidator vldDtmf(wxFILTER_INCLUDE_CHAR_LIST); vldDtmf.SetIncludes(wxArrayString(20, dtmfSymbols)); S.AddTitle(_("by Salvo Ventura (2006)")); S.StartMultiColumn(2, wxEXPAND); { mDtmfStringT = S.Id(ID_DTMF_STRING_TEXT).AddTextBox(_("DTMF sequence:"), wxT(""), 10); mDtmfStringT->SetValidator(vldDtmf); S.AddPrompt(_("DTMF duration:")); mDtmfDurationT = new TimeTextCtrl(this, ID_DTMF_DURATION_TEXT, /* use this instead of "seconds" because if a selection is passed to the effect, I want it (dDuration) to be used as the duration, and with "seconds" this does not always work properly. For example, it rounds down to zero... */ TimeTextCtrl::GetBuiltinFormat(dIsSelection==true?(wxT("hh:mm:ss + samples")):(wxT("seconds"))), dDuration, 44100, wxDefaultPosition, wxDefaultSize, true); S.AddWindow(mDtmfDurationT); mDtmfDurationT->EnableMenu(); S.AddFixedText(_("Tone/silence ratio:"), false); S.SetStyle(wxSL_HORIZONTAL | wxEXPAND); mDtmfDutyS = S.Id(ID_DTMF_DUTYCYCLE_SLIDER).AddSlider(wxT(""), (int)dDutyCycle, DUTY_MAX); mDtmfDutyS->SetRange(DUTY_MIN, DUTY_MAX); S.SetSizeHints(-1,-1); } S.EndMultiColumn(); S.StartMultiColumn(2, wxCENTER); { S.AddFixedText(_("Duty cycle:"), false); mDtmfDutyT = S.Id(ID_DTMF_DUTYCYCLE_TEXT).AddVariableText(wxString::Format(wxT("%.1f %%"), (float) dDutyCycle/DUTY_SCALE), false); S.AddFixedText(_("Tone duration:"), false); mDtmfSilenceT = S.Id(ID_DTMF_TONELEN_TEXT).AddVariableText(wxString::Format(wxString(wxT("%d ")) + _("ms"), (int) dTone * 1000), false); S.AddFixedText(_("Silence duration:"), false); mDtmfToneT = S.Id(ID_DTMF_SILENCE_TEXT).AddVariableText(wxString::Format(wxString(wxT("%d ")) + _("ms"), (int) dSilence * 1000), false); } S.EndMultiColumn(); }
/// Populates more complex dialog that has a chirp. void ToneGenDialog::PopulateOrExchangeExtended( ShuttleGui & S ) { S.StartMultiColumn(2, wxCENTER); { S.TieChoice( _("Waveform:"), waveform, waveforms); S.SetSizeHints(-1,-1); } S.EndMultiColumn(); S.StartMultiColumn(3, wxCENTER); { S.AddFixedText(wxT("")); S.AddTitle( _("Start")); S.AddTitle( _("End") ); S.TieTextBox( _("Frequency / Hz"),frequency[0], 10); S.TieTextBox( wxT(""),frequency[1], 10); S.TieTextBox( _("Amplitude (0-1)"),amplitude[0], 10); S.TieTextBox( wxT(""),amplitude[1], 10); } S.EndMultiColumn(); S.StartMultiColumn(2, wxCENTER); { S.TieTextBox( _("Length (seconds)"),length, 10 ); } S.EndMultiColumn(); }
void NoiseDialog::PopulateOrExchange( ShuttleGui & S ) { S.StartMultiColumn(2, wxCENTER); { S.AddFixedText(_("Duration"), false); if (mNoiseDurationT == NULL) { mNoiseDurationT = new TimeTextCtrl(this, wxID_ANY, wxT(""), nDuration, 44100, wxDefaultPosition, wxDefaultSize, true); /* use this instead of "seconds" because if a selection is passed to * the effect, I want it (nDuration) to be used as the duration, and * with "seconds" this does not always work properly. For example, * it rounds down to zero... */ mNoiseDurationT->SetFormatString(mNoiseDurationT->GetBuiltinFormat(nIsSelection==true?(wxT("hh:mm:ss + samples")):(wxT("seconds")))); mNoiseDurationT->EnableMenu(); } S.AddWindow(mNoiseDurationT); S.TieTextBox(_("Amplitude (0-1)"), nAmplitude, 10); S.TieChoice(_("Noise type"), nType, nTypeList); S.SetSizeHints(-1, -1); } S.EndMultiColumn(); }
void MidiIOPrefs::PopulateOrExchange( ShuttleGui & S ) { wxArrayString empty; S.SetBorder(2); S.StartStatic(_("Interface")); { S.StartMultiColumn(2); { S.Id(HostID); mHost = S.TieChoice(_("Host") + wxString(wxT(":")), wxT("/MidiIO/Host"), wxT(""), mHostNames, mHostLabels); S.SetSizeHints(mHostNames); S.AddPrompt(_("Using:")); S.AddFixedText(wxString(Pa_GetVersionText(), wxConvLocal)); } S.EndMultiColumn(); } S.EndStatic(); S.StartStatic(_("Playback")); { S.StartMultiColumn(2); { S.Id(PlayID); mPlay = S.AddChoice(_("Device") + wxString(wxT(":")), wxEmptyString, &empty); } S.EndMultiColumn(); } S.EndStatic(); S.StartStatic(_("Recording")); { S.StartMultiColumn(2); { S.Id(RecordID); mRecord = S.AddChoice(_("Device") + wxString(wxT(":")), wxEmptyString, &empty); S.Id(ChannelsID); /* mChannels = S.AddChoice(_("Channels") + wxString(wxT(":")), wxEmptyString, &empty); */ } S.EndMultiColumn(); } S.EndStatic(); }
/// Normally in classes derived from PrefsPanel this function /// is used both to populate the panel and to exchange data with it. /// With KeyConfigPrefs all the exchanges are handled specially, /// so this is only used in populating the panel. void KeyConfigPrefs::PopulateOrExchange(ShuttleGui & S) { S.SetBorder(2); S.StartStatic(_("Key Bindings"), 1); { S.StartHorizontalLay(wxALIGN_CENTRE, false); { S.Id(CategoryID); mCat = S.AddChoice(_("C&ategory:"), mCats[0], &mCats); } S.EndHorizontalLay(); mList = S.Id(CommandsListID).AddListControlReportMode(); mList->SetName(_("Key Bindings")); S.StartThreeColumn(); { if (!mKey) { mKey = new wxTextCtrl(this, CurrentComboID, wxT(""), wxDefaultPosition, #if defined(__WXMAC__) wxSize(300, -1)); #else wxSize(210, -1)); #endif mKey->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(KeyConfigPrefs::OnCaptureKeyDown)); mKey->Connect(wxEVT_CHAR, wxKeyEventHandler(KeyConfigPrefs::OnCaptureChar)); } S.AddWindow(mKey); /* i18n-hint: (verb)*/ S.Id(SetButtonID).AddButton(_("Set")); S.Id(ClearButtonID).AddButton(_("Cl&ear")); } S.EndThreeColumn(); #if defined(__WXMAC__) S.AddFixedText(_("Note: Pressing Cmd+Q will quit. All other keys are valid.")); #endif S.StartThreeColumn(); { S.Id(ImportButtonID).AddButton(_("&Import...")); S.Id(ExportButtonID).AddButton(_("&Export...")); S.Id(AssignDefaultsButtonID).AddButton(_("&Defaults")); } S.EndThreeColumn(); }
void ModulePrefs::PopulateOrExchange(ShuttleGui & S) { wxArrayString StatusChoices; StatusChoices.Add( _("Disabled" ) ); StatusChoices.Add( _("Enabled" ) ); StatusChoices.Add( _("Ask" ) ); StatusChoices.Add( _("Failed" ) ); StatusChoices.Add( _("New" ) ); S.SetBorder(2); S.StartStatic(wxT("")); { S.AddFixedText(_("These are experimental modules. Enable them only if you've read the Audacity Manual\nand know what you are doing.") ); S.AddFixedText(wxString(wxT(" ")) + _("'Ask' means Audacity will ask if you want to load the module each time it starts.") ); S.AddFixedText(wxString(wxT(" ")) + _("'Failed' means Audacity thinks the module is broken and won't run it.") ); S.AddFixedText(wxString(wxT(" ")) + _("'New' means no choice has been made yet.") ); S.AddFixedText(_("Changes to these settings only take effect when Audacity starts up.")); S.StartScroller(); { S.StartMultiColumn( 2 ); int i; for(i=0;i<(int)mModules.GetCount();i++) S.TieChoice( mModules[i], mStatuses[i], &StatusChoices ); S.EndMultiColumn(); } if( mModules.GetCount() < 1 ) { S.AddFixedText( _("No modules were found") ); } S.EndScroller(); } S.EndStatic(); }
void DirectoriesPrefs::PopulateOrExchange(ShuttleGui & S) { S.SetBorder(2); S.StartStatic(_("Temporary files directory")); { S.StartMultiColumn(3, wxEXPAND); { S.SetStretchyCol(1); S.Id(TempDirID); mTempDir = S.TieTextBox(_("&Location:"), wxT("/Directories/TempDir"), wxT(""), 30); S.Id(ChooseButtonID); S.AddButton(_("C&hoose...")); S.AddFixedText(_("Free Space:")); mFreeSpace = S.AddVariableText(wxT("")); } S.EndMultiColumn(); } S.EndStatic(); #ifdef DEPRECATED_AUDIO_CACHE // See http://bugzilla.audacityteam.org/show_bug.cgi?id=545. S.StartStatic(_("Audio cache")); { S.TieCheckBox(_("Play and/or record using &RAM (useful for slow drives)"), wxT("/Directories/CacheBlockFiles"), false); S.StartTwoColumn(); { S.TieNumericTextBox(_("Mi&nimum Free Memory (MB):"), wxT("/Directories/CacheLowMem"), 16, 9); } S.EndTwoColumn(); S.AddVariableText(_("If the available system memory falls below this value, audio will no longer\nbe cached in memory and will be written to disk."))->Wrap(600); } S.EndStatic(); #endif // DEPRECATED_AUDIO_CACHE }
/// Populates more complex dialog that has a chirp. void ToneGenDialog::PopulateOrExchangeExtended( ShuttleGui & S ) { S.StartMultiColumn(2, wxCENTER); { S.TieChoice(_("Waveform:"), waveform, waveforms); S.SetSizeHints(-1, -1); } S.EndMultiColumn(); S.StartMultiColumn(3, wxCENTER); { S.AddFixedText(wxT("")); S.AddTitle(_("Start")); S.AddTitle(_("End")); // The added colon to improve visual consistency was placed outside // the translatable strings to avoid breaking translations close to 2.0. // TODO: Make colon part of the translatable string after 2.0. S.TieNumericTextBox(_("Frequency (Hz)") + wxString(wxT(":")), frequency[0], 10)->SetName(_("Frequency Hertz Start")); S.TieNumericTextBox(wxT(""), frequency[1], 10)->SetName(_("Frequency Hertz End")); S.TieNumericTextBox(_("Amplitude (0-1)") + wxString(wxT(":")), amplitude[0], 10)->SetName(_("Amplitude Start")); S.TieNumericTextBox(wxT(""), amplitude[1], 10)->SetName(_("Amplitude End")); } S.EndMultiColumn(); S.StartMultiColumn(2, wxCENTER); { S.TieChoice(_("Interpolation:"), interpolation, interpolations); S.AddPrompt(_("Duration") + wxString(wxT(":"))); if (mToneDurationT == NULL) { mToneDurationT = new TimeTextCtrl(this, wxID_ANY, wxT(""), mDuration, mEffect->mProjectRate, wxDefaultPosition, wxDefaultSize, true); mToneDurationT->SetName(_("Duration")); mToneDurationT->SetFormatString(mToneDurationT->GetBuiltinFormat(isSelection==true?(_("hh:mm:ss + samples")):(_("seconds")))); mToneDurationT->EnableMenu(); } S.AddWindow(mToneDurationT); } S.EndMultiColumn(); }
void DirectoriesPrefs::PopulateOrExchange(ShuttleGui & S) { S.SetBorder(2); S.StartStatic(_("Temporary files directory")); { S.StartMultiColumn(3, wxEXPAND); { S.SetStretchyCol(1); S.Id(TempDirID); mTempDir = S.TieTextBox(_("Location:"), wxT("/Directories/TempDir"), wxT(""), 30); S.Id(ChooseButtonID); S.AddButton(_("Choose...")); S.AddFixedText(_("Free Space:")); mFreeSpace = S.AddVariableText(wxT("")); } S.EndMultiColumn(); } S.EndStatic(); S.StartStatic(_("Audio cache")); { S.TieCheckBox(_("Play and/or record using RAM (useful for slow drives)"), wxT("/Directories/CacheBlockFiles"), false); S.StartTwoColumn(); { S.TieTextBox(_("Minimum Free Memory (MB):"), wxT("/Directories/CacheLowMem"), 16, 9); } S.EndTwoColumn(); S.AddVariableText(_("If the available system memory falls below this value, audio will no longer\nbe cached in memory and will be written to disk."))->Wrap(600); } S.EndStatic(); }
void ModulePrefs::PopulateOrExchange(ShuttleGui & S) { S.SetBorder(2); S.StartStatic(_("Enable these Modules (if present), next time Audacity is started")); { S.AddFixedText(_("These are experimental. Enable them only if you've read the manual\nand know what you are doing.") ); S.TieCheckBox(_("mod-&script-pipe"), wxT("/Module/mod-script-pipe"), false); S.TieCheckBox(_("mod-&nyq-bench"), wxT("/Module/mod-nyq-bench"), false); S.TieCheckBox(_("mod-&track-panel"), wxT("/Module/mod-track-panel"), false); } S.EndStatic(); }
/// Normally in classes derived from PrefsPanel this function /// is used both to populate the panel and to exchange data with it. /// With KeyConfigPrefs all the exchanges are handled specially, /// so this is only used in populating the panel. void KeyConfigPrefs::PopulateOrExchange( ShuttleGui & S ) { S.StartStatic( _("Key Bindings"), 1 ); mList = S.Id( CommandsListID ).AddListControlReportMode(); S.StartHorizontalLay( wxALIGN_LEFT, 0); { // LLL: Moved here from Populate. On the Mac, the control // would not accept focus when using the mouse, but it // would when tabbing to the field. Not really sure // why...just glad it works now. :-) // The SysKeyText ctrl is so special that we aren't // going to include it into Audacity's version of ShuttleGui. // So instead we create it here, and we can add it into // the sizer scheme later... mCurrentComboText = new SysKeyTextCtrl( this, CurrentComboID, wxT(""), wxDefaultPosition, wxSize(115, -1), 0 ); // AddWindow is a generic 'Add' for ShuttleGui. // It allows us to add 'foreign' controls. S.AddWindow( mCurrentComboText )->MoveAfterInTabOrder( mList ); S.Id( SetButtonID ).AddButton( _("S&et")); S.Id( ClearButtonID ).AddButton( _("&Clear")); } S.EndHorizontalLay(); #ifdef __WXMAC__ S.AddFixedText( _("Note: Pressing Cmd+Q will quit. All other keys are valid.")); #endif S.StartHorizontalLay( wxALIGN_LEFT, 0); { S.Id( AssignDefaultsButtonID ).AddButton( _("&Defaults")); S.Id( SaveButtonID ).AddButton( _("&Save...")); S.Id( LoadButtonID ).AddButton( _("&Load...")); } S.EndHorizontalLay(); S.EndStatic(); return; }
/// Normally in classes derived from PrefsPanel this function /// is used both to populate the panel and to exchange data with it. /// With KeyConfigPrefs all the exchanges are handled specially, /// so this is only used in populating the panel. void KeyConfigPrefs::PopulateOrExchange(ShuttleGui & S) { S.SetBorder(2); S.StartStatic(_("Key Bindings"), 1); { S.StartMultiColumn(3, wxEXPAND); { S.SetStretchyCol(1); S.StartHorizontalLay(wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 0); { S.AddTitle(_("View by:")); S.StartRadioButtonGroup(wxT("/Prefs/KeyConfig/ViewBy"), wxT("tree")); { mViewByTree = S.Id(ViewByTreeID).TieRadioButton(_("&Tree"), wxT("tree")); mViewByTree->SetName(_("View by tree")); mViewByName = S.Id(ViewByNameID).TieRadioButton(_("&Name"), wxT("name")); mViewByName->SetName(_("View by name")); mViewByKey = S.Id(ViewByKeyID).TieRadioButton(_("&Key"), wxT("key")); mViewByKey->SetName(_("View by key")); } S.EndRadioButtonGroup(); } S.EndHorizontalLay(); S.StartHorizontalLay(wxALIGN_CENTER|wxALIGN_CENTER_VERTICAL, 0); { // just a spacer } S.EndHorizontalLay(); S.StartHorizontalLay(wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 0); { mFilterLabel = S.AddVariableText(_("Searc&h:")); if (!mFilter) { mFilter = safenew wxTextCtrl(this, FilterID, wxT(""), wxDefaultPosition, #if defined(__WXMAC__) wxSize(300, -1), #else wxSize(210, -1), #endif wxTE_PROCESS_ENTER); mFilter->SetName(wxStripMenuCodes(mFilterLabel->GetLabel())); mFilter->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(KeyConfigPrefs::OnFilterKeyDown), NULL, this); mFilter->Connect(wxEVT_CHAR, wxKeyEventHandler(KeyConfigPrefs::OnFilterChar), NULL, this); } S.AddWindow(mFilter, wxALIGN_NOT | wxALIGN_LEFT); } S.EndHorizontalLay(); } S.EndThreeColumn(); S.AddSpace(-1, 2); S.StartHorizontalLay(wxEXPAND, 1); { if (!mView) { mView = safenew KeyView(this, CommandsListID); mView->SetName(_("Bindings")); } S.Prop(true); S.AddWindow(mView, wxEXPAND); } S.EndHorizontalLay(); S.StartThreeColumn(); { if (!mKey) { mKey = safenew wxTextCtrl(this, CurrentComboID, wxT(""), wxDefaultPosition, #if defined(__WXMAC__) wxSize(300, -1), #else wxSize(210, -1), #endif wxTE_PROCESS_ENTER); mKey->SetName(_("Short cut")); mKey->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(KeyConfigPrefs::OnHotkeyKeyDown), NULL, this); mKey->Connect(wxEVT_CHAR, wxKeyEventHandler(KeyConfigPrefs::OnHotkeyChar), NULL, this); mKey->Connect(wxEVT_KILL_FOCUS, wxFocusEventHandler(KeyConfigPrefs::OnHotkeyKillFocus), NULL, this); } S.AddWindow(mKey); /* i18n-hint: (verb)*/ mSet = S.Id(SetButtonID).AddButton(_("&Set")); mClear = S.Id(ClearButtonID).AddButton(_("Cl&ear")); } S.EndThreeColumn(); #if defined(__WXMAC__) S.AddFixedText(_("Note: Pressing Cmd+Q will quit. All other keys are valid.")); #endif S.StartThreeColumn(); { S.Id(ImportButtonID).AddButton(_("&Import...")); S.Id(ExportButtonID).AddButton(_("&Export...")); S.Id(AssignDefaultsButtonID).AddButton(_("&Defaults")); } S.EndThreeColumn(); } S.EndStatic(); // Need to layout so that the KeyView is properly sized before populating. // Otherwise, the initial selection is not scrolled into view. Layout(); }
void EffectToneGen::PopulateOrExchange(ShuttleGui & S) { wxTextCtrl *t; S.StartMultiColumn(2, wxCENTER); { wxChoice *c = S.AddChoice(_("Waveform:"), wxT(""), &mWaveforms); c->SetValidator(wxGenericValidator(&mWaveform)); if (mChirp) { S.AddFixedText(wxT("")); S.StartHorizontalLay(wxEXPAND); { S.StartHorizontalLay(wxLEFT, 50); { S.AddTitle(_("Start")); } S.EndHorizontalLay(); S.StartHorizontalLay(wxLEFT, 50); { S.AddTitle(_("End")); } S.EndHorizontalLay(); } S.EndHorizontalLay(); S.AddPrompt(_("Frequency (Hz):")); S.StartHorizontalLay(wxEXPAND); { S.StartHorizontalLay(wxLEFT, 50); { FloatingPointValidator<double> vldStartFreq(6, &mFrequency[0], NUM_VAL_NO_TRAILING_ZEROES); vldStartFreq.SetRange(MIN_StartFreq, GetActiveProject()->GetRate() / 2.0); t = S.AddTextBox(wxT(""), wxT(""), 12); t->SetName(_("Frequency Hertz Start")); t->SetValidator(vldStartFreq); } S.EndHorizontalLay(); S.StartHorizontalLay(wxLEFT, 50); { FloatingPointValidator<double> vldEndFreq(6, &mFrequency[1], NUM_VAL_NO_TRAILING_ZEROES); vldEndFreq.SetRange(MIN_EndFreq, GetActiveProject()->GetRate() / 2.0); t = S.AddTextBox(wxT(""), wxT(""), 12); t->SetName(_("Frequency Hertz End")); t->SetValidator(vldEndFreq); } S.EndHorizontalLay(); } S.EndHorizontalLay(); S.AddPrompt(_("Amplitude (Hz):")); S.StartHorizontalLay(wxEXPAND); { S.StartHorizontalLay(wxLEFT, 50); { FloatingPointValidator<double> vldStartAmp(6, &mAmplitude[0], NUM_VAL_NO_TRAILING_ZEROES); vldStartAmp.SetRange(MIN_StartAmp, MAX_StartAmp); t = S.AddTextBox(wxT(""), wxT(""), 12); t->SetName(_("Amplitude Start")); t->SetValidator(vldStartAmp); } S.EndHorizontalLay(); S.StartHorizontalLay(wxLEFT, 50); { FloatingPointValidator<double> vldEndAmp(6, &mAmplitude[1], NUM_VAL_NO_TRAILING_ZEROES); vldEndAmp.SetRange(MIN_EndAmp, MAX_EndAmp); t = S.AddTextBox(wxT(""), wxT(""), 12); t->SetName(_("Amplitude End")); t->SetValidator(vldEndAmp); } S.EndHorizontalLay(); } S.EndHorizontalLay(); c = S.AddChoice(_("Interpolation:"), wxT(""), &mInterpolations); c->SetValidator(wxGenericValidator(&mInterpolation)); } else { FloatingPointValidator<double> vldFrequency(6, &mFrequency[0], NUM_VAL_NO_TRAILING_ZEROES); vldFrequency.SetRange(MIN_Frequency, GetActiveProject()->GetRate() / 2.0); t = S.AddTextBox(_("Frequency (Hz):"), wxT(""), 12); t->SetValidator(vldFrequency); FloatingPointValidator<double> vldAmplitude(6, &mAmplitude[0], NUM_VAL_NO_TRAILING_ZEROES); vldAmplitude.SetRange(MIN_Amplitude, MAX_Amplitude); t = S.AddTextBox(_("Amplitude (0-1):"), wxT(""), 12); t->SetValidator(vldAmplitude); } bool isSelection; double duration = GetDuration(&isSelection); S.AddPrompt(_("Duration:")); mToneDurationT = new NumericTextCtrl(NumericConverter::TIME, S.GetParent(), wxID_ANY, isSelection ? _("hh:mm:ss + samples") : _("hh:mm:ss + milliseconds"), duration, mProjectRate, wxDefaultPosition, wxDefaultSize, true); mToneDurationT->SetName(_("Duration")); mToneDurationT->EnableMenu(); S.AddWindow(mToneDurationT, wxALIGN_LEFT | wxALL); } S.EndMultiColumn(); return; }
void AudioIOPrefs::PopulateOrExchange( ShuttleGui & S ) { /// \todo /// JKC: I think setting paths in gPrefs is bad practice. /// Suppose we are using gPrefs from elsewhere at the same time? /// Change these all to full paths? gPrefs->SetPath(wxT("/AudioIO")); S.SetBorder( 2 ); S.StartHorizontalLay(wxEXPAND, 0 ); S.StartStatic( _("Playback"),1 ); { S.StartMultiColumn(2, wxEXPAND); S.SetStretchyCol(1); S.TieChoice( _("Device") + wxString(wxT(":")), wxT("PlaybackDevice"), wxT(""), mmPlayNames, mmPlayLabels ); S.AddPrompt( _("Using:") ); wxString ver = _("Portaudio v"); #if USE_PORTAUDIO_V19 ver += wxT("19"); #else ver += wxT("18"); #endif S.AddFixedText( ver ); S.EndMultiColumn(); } S.EndStatic(); S.StartStatic( _("Recording"), 1 ); { S.StartMultiColumn(2, wxEXPAND); S.SetStretchyCol(1); S.TieChoice( _("Device") + wxString(wxT(":")), wxT("RecordingDevice"), wxT(""), mmRecordNames, mmRecordLabels ); S.TieChoice( _("Channels") + wxString(wxT(":")), wxT("RecordChannels"), 2, mmChannelNames, mmChannelLabels ); S.EndMultiColumn(); } S.EndStatic(); S.EndHorizontalLay(); S.StartStatic( _("Playthrough") ); { S.TieCheckBox( _("&Play other tracks while recording new one"), wxT("Duplex"),true); #ifdef __MACOSX__ S.TieCheckBox( _("&Hardware Playthrough (Play new track while recording it)"), wxT("Playthrough"),false); #endif S.TieCheckBox( _("&Software Playthrough (Play new track while recording it)"), wxT("SWPlaythrough"),false); } S.EndStatic(); S.StartHorizontalLay( wxEXPAND, 0 ); S.StartStatic( _("Cut Preview"),1 ); { S.StartThreeColumn(); S.TieTextBox( _("Play before cut region:"), wxT("CutPreviewBeforeLen"),1.0,9); S.AddUnits( _("seconds") ); S.TieTextBox( _("Play after cut region:"),wxT("CutPreviewAfterLen"), 1.0,9); S.AddUnits( _("seconds") ); S.EndThreeColumn(); } S.EndStatic(); S.StartStatic( _("Latency"),1 ); { S.StartThreeColumn(); #if USE_PORTAUDIO_V19 // only show the following controls if we use Portaudio v19, because // for Portaudio v19 we always use default buffer sizes S.TieTextBox( _("Audio to buffer:"),wxT("LatencyDuration"),100.0,9); S.AddUnits( _("milliseconds") ); #endif S.TieTextBox( _("Latency correction:"),wxT("LatencyCorrection"),0.0,9); S.AddUnits( _("milliseconds") ); S.EndThreeColumn(); } S.EndStatic(); S.EndHorizontalLay(); S.StartHorizontalLay( wxEXPAND, 0 ); S.StartStatic( _("Seek Time"),1 ); { S.StartThreeColumn(); S.TieTextBox( _("Short period:"), wxT("SeekShortPeriod"),1.0,9); S.AddUnits( _("seconds") ); S.TieTextBox( _("Long period:"),wxT("SeekLongPeriod"), 15.0,9); S.AddUnits( _("seconds") ); S.EndThreeColumn(); } S.EndStatic(); S.StartStatic( _("Effects Preview"),1 ); { S.StartThreeColumn(); S.TieTextBox( _("Play when previewing:"), wxT("EffectsPreviewLen"), 3.0,9); S.AddUnits( _("seconds") ); S.EndThreeColumn(); } gPrefs->SetPath(wxT("/")); }
void QualityPrefs::PopulateOrExchange( ShuttleGui & S ) { S.SetBorder( 2 ); S.StartStatic(_("Sampling"),0 ); { S.StartTwoColumn(); S.AddPrompt( _("Default Sample Rate:") ); DefineSampleRateControl( S ); // A tricky control. S.TieChoice(_("Default Sample Format:"), wxT("/SamplingRate/DefaultProjectSampleFormat"), floatSample, mmSampleFormatNames, mmSampleFormatLabels ); // JKC For the old style of layout, uncomment the next line. // #define OLD_STYLE_LAYOUT // Once we've chosen which layout to use we'll remove the // other one. (June/2006). #ifdef OLD_STYLE_LAYOUT S.TieChoice(_("Real-time sample rate converter:"), wxT("/Quality/LibresampleSampleRateConverter"), (int)0, mConverterNames, mConverterLabels), S.TieChoice(_("High-quality sample rate converter:"), wxT("/Quality/LibresampleHQSampleRateConverter"), (int)1, mConverterNames, mConverterLabels), S.TieChoice(_("Real-time dither:"), wxT("/Quality/DitherAlgorithm"), Dither::none, mmDitherNames, mmDitherLabels ); S.TieChoice(_("High-quality dither:"), wxT("/Quality/HQDitherAlgorithm"), Dither::shaped, mmDitherNames, mmDitherLabels ); #endif S.EndTwoColumn(); } S.EndStatic(); // The new style of layout has // - columns for converter and dither. // - rows for Real-time and High-quality. #ifndef OLD_STYLE_LAYOUT S.StartStatic( _("Conversion") ); { // We use blank labels here and there to end up with // a three column layout. S.StartMultiColumn(3); S.AddFixedText(wxT("")); S.AddTitle(_("Sample Rate Converter" )); S.AddTitle(_("Dither")); S.TieChoice(_("Real-time:"), wxT("/Quality/LibresampleSampleRateConverter"), (int)0, mConverterNames, mConverterLabels), S.TieChoice(wxT(""), wxT("/Quality/DitherAlgorithm"), Dither::none, mmDitherNames, mmDitherLabels ); S.TieChoice(_("High-quality:"), wxT("/Quality/LibresampleHQSampleRateConverter"), (int)1, mConverterNames, mConverterLabels), S.TieChoice(wxT(""), wxT("/Quality/HQDitherAlgorithm"), Dither::shaped, mmDitherNames, mmDitherLabels ); S.EndMultiColumn(); } S.EndStatic(); #endif }
void EffectsPrefs::PopulateOrExchange(ShuttleGui & S) { S.SetBorder(2); S.StartStatic(_("Enable Effects")); { #if USE_AUDIO_UNITS S.TieCheckBox(_("Audio Unit"), wxT("/AudioUnits/Enable"), true); #endif // JKC: LADSPA, LV2, Nyquist, VST, VAMP should not be translated. #if USE_LADSPA S.TieCheckBox(wxT("&LADSPA"), wxT("/Ladspa/Enable"), true); #endif #if USE_LV2 S.TieCheckBox(wxT("LV&2"), wxT("/LV2/Enable"), true); #endif #if USE_NYQUIST S.TieCheckBox(wxT("N&yquist"), wxT("/Nyquist/Enable"), true); #endif #if USE_VAMP S.TieCheckBox(wxT("&VAMP"), wxT("/VAMP/Enable"), true); #endif #if USE_VST S.TieCheckBox(wxT("V&ST"), wxT("/VST/Enable"), true); #endif S.AddFixedText(_("Restart Audacity to apply changes.")); } S.EndStatic(); #if USE_AUDIO_UNITS S.StartStatic(_("Audio Unit Effects")); { S.TieCheckBox(_("Display Audio Unit effects in Graphical Mode"), wxT("/AudioUnits/GUI"), true); #if 0 S.TieCheckBox(_("Rescan VST effects next time Audacity is started"), wxT("/VST/Rescan"), false); #endif } S.EndStatic(); #endif #if USE_VST S.StartStatic(_("VST Effects")); { S.TieCheckBox(_("&Display VST effects in Graphical Mode"), wxT("/VST/GUI"), true); S.TieCheckBox(_("&Rescan VST effects next time Audacity is started"), wxT("/VST/Rescan"), false); } S.EndStatic(); #endif #ifdef EXPERIMENTAL_EQ_SSE_THREADED S.StartStatic(_("Instruction Set")); { S.TieCheckBox(_("&Use SSE/SSE2/.../AVX"), wxT("/SSE/GUI"), true); } S.EndStatic(); #endif }
void EffectsPrefs::PopulateOrExchange(ShuttleGui & S) { S.SetBorder(2); S.StartStatic(_("Enable")); { #if USE_LADSPA S.TieCheckBox(_("LADSPA effects"), wxT("/Ladspa/Enable"), true); #endif #if USE_NYQUIST S.TieCheckBox(_("Nyquist effects"), wxT("/Nyquist/Enable"), true); #endif #if USE_VAMP S.TieCheckBox(_("VAMP effects"), wxT("/VAMP/Enable"), true); #endif S.AddFixedText(_("Restart Audacity to apply changes.")); } S.EndStatic(); #if USE_AUDIO_UNITS S.StartStatic(_("Audio Unit Effects")); { S.TieCheckBox(_("Enable Audio Unit effects"), wxT("/AudioUnits/Enable"), true); S.TieCheckBox(_("Display Audio Unit effects in graphical mode"), wxT("/AudioUnits/GUI"), true); #if 0 S.TieCheckBox(_("Rescan VST effects next time Audacity is started"), wxT("/VST/Rescan"), false); #endif } S.EndStatic(); #endif #if USE_VST S.StartStatic(_("VST Effects")); { S.TieCheckBox(_("Enable VST effects"), wxT("/VST/Enable"), true); S.TieCheckBox(_("Display VST effects in graphical mode"), wxT("/VST/GUI"), true); S.TieCheckBox(_("Rescan VST effects next time Audacity is started"), wxT("/VST/Rescan"), false); } S.EndStatic(); #endif }
/// Create the dialog contents, or exchange data with it. void ThemePrefs::PopulateOrExchange( ShuttleGui & S) { S.StartHorizontalLay(wxEXPAND,1); S.StartVerticalLay(0); S.StartStatic( _("Theme Cache - Images && Color")); { S.Id( idSaveThemeCache ).AddButton( _("Save Theme Cache")); S.Id( idLoadThemeCache ).AddButton( _("Load Theme Cache")); // This next button is only provided in Debug mode. // It is for developers who are compiling Audacity themselves // and who who wish to generate a new ThemeAsCeeCode.h and compile it in. #ifdef __WXDEBUG__ // S.Id( idSaveThemeAsCode ).AddButton( wxT("Save Code" )); S.Id( idSaveThemeAsCode ).AddButton( wxT("Output Sourcery" )); #endif S.Id( idReadThemeInternal ).AddButton( _("Defaults" )); S.TieCheckBox( _("Load Theme Cache At Startup"), wxT("/Theme/LoadAtStart"), false); } S.EndStatic(); // JKC: 'Ergonomic' details: // Theme components are used much less frequently than // the ImageCache. Yet it's easy to click them 'by mistake'. // // To reduce that risk, we use a separate box to separate them off. // And choose text on the buttons that is shorter, making the // buttons smaller and less tempting to click. S.StartStatic( _("Individual Theme Files"),1); { S.Id( idSaveThemeComponents ).AddButton( _("Save Files")); S.Id( idLoadThemeComponents ).AddButton( _("Load Files")); } S.EndStatic(); S.EndVerticalLay(); S.StartStatic( _("Info"), 1 ); { S.AddFixedText( _("Themability is an experimental feature.\n\n" wxT("To try it out, click \"Save Theme Cache\" then\n" ) wxT("find and modify the images and colors in \n" ) wxT("ImageCacheVxx.png using an image editor such \n" ) wxT("as the Gimp.\n\n") wxT("Click \"Load Theme Cache\" to load the changed images\n") wxT("and colors back into Audacity.\n\n") wxT("[Only the control toolbar and the colors on the \n") wxT("wavetrack are currently affected, even though the\n") wxT("image file shows other icons too.]\n")) ); #ifdef __WXDEBUG__ S.AddFixedText( _("You have compiled Audacity with an extra button, \n" wxT("'Output Sourcery'. This will save a C version of \n") wxT("the image cache that can be compiled in as a default.\n")) ); #endif S.AddFixedText( _("If 'Load Theme Cache At Startup' is checked, then \n" wxT("the Theme Cache will be loaded when the program \n") wxT("starts up.\n\n") wxT("Saving and loading individual theme files uses a \n") wxT("separate file for each image, but is otherwise the \n") wxT("same idea.\n\n")) ); } S.EndStatic(); }