void mitk::BaseRenderer::SetWorldGeometry(mitk::Geometry3D* geometry) { itkDebugMacro("setting WorldGeometry to " << geometry); if (m_WorldGeometry != geometry) { if (geometry->GetBoundingBox()->GetDiagonalLength2() == 0) return; m_WorldGeometry = geometry; m_TimeSlicedWorldGeometry = dynamic_cast<TimeSlicedGeometry*>(geometry); SlicedGeometry3D* slicedWorldGeometry; if (m_TimeSlicedWorldGeometry.IsNotNull()) { itkDebugMacro("setting TimeSlicedWorldGeometry to " << m_TimeSlicedWorldGeometry); if (m_TimeStep >= m_TimeSlicedWorldGeometry->GetTimeSteps()) m_TimeStep = m_TimeSlicedWorldGeometry->GetTimeSteps() - 1; slicedWorldGeometry = dynamic_cast<SlicedGeometry3D*>(m_TimeSlicedWorldGeometry->GetGeometry3D(m_TimeStep)); } else { slicedWorldGeometry = dynamic_cast<SlicedGeometry3D*>(geometry); } Geometry2D::Pointer geometry2d; if (slicedWorldGeometry != NULL) { if (m_Slice >= slicedWorldGeometry->GetSlices() && (m_Slice != 0)) m_Slice = slicedWorldGeometry->GetSlices() - 1; geometry2d = slicedWorldGeometry->GetGeometry2D(m_Slice); if (geometry2d.IsNull()) { PlaneGeometry::Pointer plane = mitk::PlaneGeometry::New(); plane->InitializeStandardPlane(slicedWorldGeometry); geometry2d = plane; } SetCurrentWorldGeometry(slicedWorldGeometry); } else { geometry2d = dynamic_cast<Geometry2D*>(geometry); if (geometry2d.IsNull()) { PlaneGeometry::Pointer plane = PlaneGeometry::New(); plane->InitializeStandardPlane(geometry); geometry2d = plane; } SetCurrentWorldGeometry(geometry); } SetCurrentWorldGeometry2D(geometry2d); // calls Modified() } if (m_CurrentWorldGeometry2D.IsNull()) itkWarningMacro("m_CurrentWorldGeometry2D is NULL"); }
void SliceNavigationController::SelectSliceByPoint( const Point3D &point ) { //@todo add time to PositionEvent and use here!! SlicedGeometry3D* slicedWorldGeometry = dynamic_cast< SlicedGeometry3D * >( m_CreatedWorldGeometry->GetGeometry3D( this->GetTime()->GetPos() ) ); if ( slicedWorldGeometry ) { int bestSlice = -1; double bestDistance = itk::NumericTraits<double>::max(); int s, slices; slices = slicedWorldGeometry->GetSlices(); if ( slicedWorldGeometry->GetEvenlySpaced() ) { mitk::Geometry2D *plane = slicedWorldGeometry->GetGeometry2D( 0 ); const Vector3D &direction = slicedWorldGeometry->GetDirectionVector(); Point3D projectedPoint; plane->Project( point, projectedPoint ); // Check whether the point is somewhere within the slice stack volume; // otherwise, the defualt slice (0) will be selected if ( direction[0] * (point[0] - projectedPoint[0]) + direction[1] * (point[1] - projectedPoint[1]) + direction[2] * (point[2] - projectedPoint[2]) >= 0 ) { bestSlice = (int)(plane->Distance( point ) / slicedWorldGeometry->GetSpacing()[2] + 0.5); } } else { Point3D projectedPoint; for ( s = 0; s < slices; ++s ) { slicedWorldGeometry->GetGeometry2D( s )->Project( point, projectedPoint ); Vector3D distance = projectedPoint - point; ScalarType currentDistance = distance.GetSquaredNorm(); if ( currentDistance < bestDistance ) { bestDistance = currentDistance; bestSlice = s; } } } if ( bestSlice >= 0 ) { this->GetSlice()->SetPos( bestSlice ); } else { this->GetSlice()->SetPos( 0 ); } this->SendCreatedWorldGeometryUpdate(); } }
void mitk::BaseRenderer::SetSlice(unsigned int slice) { if (m_Slice != slice) { m_Slice = slice; if (m_TimeSlicedWorldGeometry.IsNotNull()) { SlicedGeometry3D* slicedWorldGeometry = dynamic_cast<SlicedGeometry3D*>(m_TimeSlicedWorldGeometry->GetGeometry3D(m_TimeStep)); if (slicedWorldGeometry != NULL) { if (m_Slice >= slicedWorldGeometry->GetSlices()) m_Slice = slicedWorldGeometry->GetSlices() - 1; SetCurrentWorldGeometry2D(slicedWorldGeometry->GetGeometry2D(m_Slice)); SetCurrentWorldGeometry(slicedWorldGeometry); } } else Modified(); } }