void System::layout2() { VBox* b = vbox(); if (b) { b->layout(); setbbox(b->bbox()); return; } setPos(0.0, 0.0); QList<std::pair<int,SysStaff*>> visibleStaves; int firstStaffIdx = -1; int lastStaffIdx = 0; int firstStaffInitialIdx = -1; int lastStaffInitialIdx = 0; Measure* fm = firstMeasure(); for (int i = 0; i < _staves.size(); ++i) { Staff* s = score()->staff(i); SysStaff* ss = _staves[i]; if (s->show() && ss->show()) { visibleStaves.append(std::pair<int,SysStaff*>(i, ss)); if (firstStaffIdx == -1) firstStaffIdx = i; if (i > lastStaffIdx) lastStaffIdx = i; if (fm && fm->visible(i)) { if (firstStaffInitialIdx == -1) firstStaffInitialIdx = i; lastStaffInitialIdx = i; } } else { ss->setbbox(QRectF()); // already done in layout() ? } } if (firstStaffIdx == -1) firstStaffIdx = 0; if (firstStaffInitialIdx == -1) firstStaffInitialIdx = 0; qreal _spatium = spatium(); qreal y = 0.0; qreal minVerticalDistance = score()->styleP(StyleIdx::minVerticalDistance); qreal staffDistance = score()->styleP(StyleIdx::staffDistance); qreal akkoladeDistance = score()->styleP(StyleIdx::akkoladeDistance); if (visibleStaves.empty()) { qDebug("====no visible staves, staves %d, score staves %d", _staves.size(), score()->nstaves()); } for (auto i = visibleStaves.begin();; ++i) { SysStaff* ss = i->second; int si1 = i->first; Staff* staff = score()->staff(si1); auto ni = i + 1; qreal h = staff->height(); if (ni == visibleStaves.end()) { ss->setYOff(staff->lines() == 1 ? _spatium * staff->mag() : 0.0); ss->bbox().setRect(_leftMargin, y, width() - _leftMargin, h); break; } int si2 = ni->first; qreal dist = h; switch (staff->innerBracket()) { case BracketType::BRACE: dist += akkoladeDistance; break; case BracketType::NORMAL: case BracketType::SQUARE: case BracketType::LINE: case BracketType::NO_BRACKET: dist += staffDistance; break; } dist += score()->staff(si2)->userDist(); for (MeasureBase* mb : ml) { if (!mb->isMeasure()) continue; Measure* m = toMeasure(mb); Shape& s1 = m->staffShape(si1); Shape& s2 = m->staffShape(si2); qreal d = s1.minVerticalDistance(s2) + minVerticalDistance; dist = qMax(dist, d); Spacer* sp = m->mstaff(si1)->_vspacerDown; if (sp) { if (sp->spacerType() == SpacerType::FIXED) { dist = staff->height() + sp->gap(); break; } else dist = qMax(dist, staff->height() + sp->gap()); } sp = m->mstaff(si2)->_vspacerUp; if (sp) dist = qMax(dist, sp->gap()); } ss->setYOff(staff->lines() == 1 ? _spatium * staff->mag() : 0.0); ss->bbox().setRect(_leftMargin, y, width() - _leftMargin, h); y += dist; } qreal systemHeight = staff(lastStaffIdx)->bbox().bottom(); setHeight(systemHeight); for (MeasureBase* m : ml) { if (m->isMeasure()) { // note that the factor 2 * _spatium must be corrected for when exporting // system distance in MusicXML (issue #24733) m->bbox().setRect(0.0, -_spatium, m->width(), systemHeight + 2.0 * _spatium); } else if (m->isHBox()) { m->bbox().setRect(0.0, 0.0, m->width(), systemHeight); toHBox(m)->layout2(); } else if (m->isTBox()) { // m->bbox().setRect(0.0, 0.0, m->width(), systemHeight); toTBox(m)->layout(); } else qDebug("unhandled measure type %s", m->name()); } if (fm) { Segment* s = fm->first(); BarLine* _barLine = s->isBeginBarLineType() ? toBarLine(s->element(0)) : 0; if (_barLine) { _barLine->setTrack(firstStaffInitialIdx * VOICES); _barLine->setSpan(lastStaffInitialIdx - firstStaffInitialIdx + 1); if (score()->staff(firstStaffInitialIdx)->lines() == 1) _barLine->setSpanFrom(BARLINE_SPAN_1LINESTAFF_FROM); else _barLine->setSpanFrom(0); int llines = score()->staff(lastStaffInitialIdx)->lines(); int spanTo = llines == 1 ? BARLINE_SPAN_1LINESTAFF_TO : (llines - 1) * 2; _barLine->setSpanTo(spanTo); _barLine->layout(); } } //--------------------------------------------------- // layout brackets vertical position //--------------------------------------------------- for (Bracket* b : _brackets) { int staffIdx1 = b->firstStaff(); int staffIdx2 = b->lastStaff(); qreal sy = 0; // assume bracket not visible qreal ey = 0; // if start staff not visible, try next staff while (staffIdx1 <= staffIdx2 && !_staves[staffIdx1]->show()) ++staffIdx1; // if end staff not visible, try prev staff while (staffIdx1 <= staffIdx2 && !_staves[staffIdx2]->show()) --staffIdx2; // the bracket will be shown IF: // it spans at least 2 visible staves (staffIdx1 < staffIdx2) OR // it spans just one visible staff (staffIdx1 == staffIdx2) but it is required to do so // (the second case happens at least when the bracket is initially dropped) bool notHidden = (staffIdx1 < staffIdx2) || (b->span() == 1 && staffIdx1 == staffIdx2); if (notHidden) { // set vert. pos. and height to visible spanned staves sy = _staves[staffIdx1]->bbox().top(); ey = _staves[staffIdx2]->bbox().bottom(); } b->rypos() = sy; // if (score()->staff(firstStaffInitialIdx)->lines() == 1) // bbox of one line staff bad? // b->rypos() -= _spatium; b->setHeight(ey - sy); b->layout(); } //--------------------------------------------------- // layout instrument names //--------------------------------------------------- int staffIdx = 0; for (Part* p : score()->parts()) { SysStaff* s = staff(staffIdx); SysStaff* s2; int nstaves = p->nstaves(); if (s->show()) { for (InstrumentName* t : s->instrumentNames) { // // override Text->layout() // qreal y1, y2; switch (t->layoutPos()) { default: case 0: // center at part y1 = s->bbox().top(); s2 = staff(staffIdx); for (int i = staffIdx + nstaves - 1; i > 0; --i) { SysStaff* s = staff(i); if (s->show()) { s2 = s; break; } } y2 = s2->bbox().bottom(); break; case 1: // center at first staff y1 = s->bbox().top(); y2 = s->bbox().bottom(); break; // TODO: // sort out invisible staves case 2: // center between first and second staff y1 = s->bbox().top(); y2 = staff(staffIdx + 1)->bbox().bottom(); break; case 3: // center at second staff y1 = staff(staffIdx + 1)->bbox().top(); y2 = staff(staffIdx + 1)->bbox().bottom(); break; case 4: // center between first and second staff y1 = staff(staffIdx + 1)->bbox().top(); y2 = staff(staffIdx + 2)->bbox().bottom(); break; case 5: // center at third staff y1 = staff(staffIdx + 2)->bbox().top(); y2 = staff(staffIdx + 2)->bbox().bottom(); break; } t->rypos() = y1 + (y2 - y1) * .5 + t->textStyle().offset(t->spatium()).y(); } } staffIdx += nstaves; } }
void System::layout2() { if (isVbox()) // ignore vbox return; int nstaves = _staves.size(); qreal _spatium = spatium(); qreal y = 0.0; int lastStaffIdx = 0; // last visible staff int firstStaffIdx = -1; qreal lastStaffDistanceDown = 0.0; for (int staffIdx = 0; staffIdx < nstaves; ++staffIdx) { Staff* staff = score()->staff(staffIdx); StyleIdx downDistance; qreal userDist = 0.0; if ((staffIdx + 1) == nstaves) { // // last staff in system // MeasureBase* mb = ml.last(); bool nextMeasureIsVBOX = false; if (mb->next()) { Element::Type type = mb->next()->type(); if (type == Element::Type::VBOX || type == Element::Type::TBOX || type == Element::Type::FBOX) nextMeasureIsVBOX = true; } downDistance = nextMeasureIsVBOX ? StyleIdx::systemFrameDistance : StyleIdx::minSystemDistance; } else if (staff->rstaff() < (staff->part()->staves()->size()-1)) { // // staff is not last staff in a part // downDistance = StyleIdx::akkoladeDistance; userDist = score()->staff(staffIdx + 1)->userDist(); } else { downDistance = StyleIdx::staffDistance; userDist = score()->staff(staffIdx + 1)->userDist(); } SysStaff* s = _staves[staffIdx]; qreal distDown = score()->styleS(downDistance).val() * _spatium + userDist; qreal nominalDistDown = distDown; qreal distUp = 0.0; int n = ml.size(); for (int i = 0; i < n; ++i) { MeasureBase* m = ml.at(i); distDown = qMax(distDown, m->distanceDown(staffIdx)); distUp = qMax(distUp, m->distanceUp(staffIdx)); } s->setDistanceDown(distDown); s->setDistanceUp(distUp); if (!staff->show() || !s->show()) { s->setbbox(QRectF()); // already done in layout() ? continue; } qreal sHeight = staff->height(); qreal dup = staffIdx == 0 ? 0.0 : s->distanceUp(); // one-line staves get additional padding for their bbox qreal off = staff->lines() == 1 ? _spatium * staff->mag() : 0.0; s->setYOff(off); s->bbox().setRect(_leftMargin, y + dup, width() - _leftMargin, sHeight); y += dup + sHeight + s->distanceDown(); lastStaffIdx = staffIdx; lastStaffDistanceDown = distDown - nominalDistDown; if (firstStaffIdx == -1) firstStaffIdx = staffIdx; } if (firstStaffIdx == -1) firstStaffIdx = 0; qreal systemHeight = staff(lastStaffIdx)->bbox().bottom(); if (lastStaffIdx < nstaves - 1) systemHeight += lastStaffDistanceDown; setHeight(systemHeight); int n = ml.size(); for (int i = 0; i < n; ++i) { MeasureBase* m = ml.at(i); if (m->type() == Element::Type::MEASURE) { // note that the factor 2 * _spatium must be corrected for when exporting // system distance in MusicXML (issue #24733) m->bbox().setRect(0.0, -_spatium, m->width(), systemHeight + 2 * _spatium); } else if (m->type() == Element::Type::HBOX) { m->bbox().setRect(0.0, 0.0, m->width(), systemHeight); static_cast<HBox*>(m)->layout2(); } } if (_barLine) { _barLine->setTrack(firstStaffIdx * VOICES); _barLine->setSpan(lastStaffIdx - firstStaffIdx + 1); if (score()->staff(firstStaffIdx)->lines() == 1) _barLine->setSpanFrom(BARLINE_SPAN_1LINESTAFF_FROM); else _barLine->setSpanFrom(0); int spanTo = (score()->staff(lastStaffIdx)->lines() == 1) ? BARLINE_SPAN_1LINESTAFF_TO : (score()->staff(lastStaffIdx)->lines()-1)*2; _barLine->setSpanTo(spanTo); _barLine->layout(); } //--------------------------------------------------- // layout brackets vertical position //--------------------------------------------------- n = _brackets.size(); for (int i = 0; i < n; ++i) { Bracket* b = _brackets.at(i); int staffIdx1 = b->firstStaff(); int staffIdx2 = b->lastStaff(); qreal sy = 0; // assume bracket not visible qreal ey = 0; // if start staff not visible, try next staff while (staffIdx1 <= staffIdx2 && !_staves[staffIdx1]->show()) ++staffIdx1; // if end staff not visible, try prev staff while (staffIdx1 <= staffIdx2 && !_staves[staffIdx2]->show()) --staffIdx2; // the bracket will be shown IF: // it spans at least 2 visible staves (staffIdx1 < staffIdx2) OR // it spans just one visible staff (staffIdx1 == staffIdx2) but it is required to do so // (the second case happens at least when the bracket is initially dropped) bool notHidden = (staffIdx1 < staffIdx2) || (b->span() == 1 && staffIdx1 == staffIdx2); if (notHidden) { // set vert. pos. and height to visible spanned staves sy = _staves[staffIdx1]->bbox().top(); ey = _staves[staffIdx2]->bbox().bottom(); } b->rypos() = sy; b->setHeight(ey - sy); b->layout(); } //--------------------------------------------------- // layout instrument names //--------------------------------------------------- int staffIdx = 0; n = score()->parts().size(); for (Part* p : score()->parts()) { SysStaff* s = staff(staffIdx); SysStaff* s2; int nstaves = p->nstaves(); if (s->show()) { for (InstrumentName* t : s->instrumentNames) { // // override Text->layout() // qreal y1, y2; switch (t->layoutPos()) { default: case 0: // center at part y1 = s->bbox().top(); s2 = staff(staffIdx); for (int i = staffIdx + nstaves - 1; i > 0; --i) { SysStaff* s = staff(i); if (s->show()) { s2 = s; break; } } y2 = s2->bbox().bottom(); break; case 1: // center at first staff y1 = s->bbox().top(); y2 = s->bbox().bottom(); break; // TODO: // sort out invisible staves case 2: // center between first and second staff y1 = s->bbox().top(); y2 = staff(staffIdx + 1)->bbox().bottom(); break; case 3: // center at second staff y1 = staff(staffIdx + 1)->bbox().top(); y2 = staff(staffIdx + 1)->bbox().bottom(); break; case 4: // center between first and second staff y1 = staff(staffIdx + 1)->bbox().top(); y2 = staff(staffIdx + 2)->bbox().bottom(); break; case 5: // center at third staff y1 = staff(staffIdx + 2)->bbox().top(); y2 = staff(staffIdx + 2)->bbox().bottom(); break; } t->rypos() = y1 + (y2 - y1) * .5 + t->textStyle().offset(t->spatium()).y(); } } staffIdx += nstaves; } }