void SocialMgr::BroadcastToFriendListers(Player* player, WorldPacket const* packet) { ASSERT(player); AccountTypes gmSecLevel = AccountTypes(sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST)); for (SocialMap::const_iterator itr = _socialMap.begin(); itr != _socialMap.end(); ++itr) { PlayerSocial::PlayerSocialMap::const_iterator itr2 = itr->second._playerSocialMap.find(player->GetGUID()); if (itr2 != itr->second._playerSocialMap.end() && (itr2->second.Flags & SOCIAL_FLAG_FRIEND) != 0) { Player* target = ObjectAccessor::FindPlayer(itr->first); if (!target) continue; WorldSession* session = target->GetSession(); if (!session->HasPermission(rbac::RBAC_PERM_WHO_SEE_ALL_SEC_LEVELS) && player->GetSession()->GetSecurity() > gmSecLevel) continue; if (target->GetTeam() != player->GetTeam() && !session->HasPermission(rbac::RBAC_PERM_TWO_SIDE_WHO_LIST)) continue; if (player->IsVisibleGloballyFor(target)) session->SendPacket(packet); } } }