map<string,string> EQW::GetZoneDetails(Const_char *zone_ref) { map<string,string> res; ZoneServer *zs = zoneserver_list.FindByID(atoi(zone_ref)); if(zs == NULL) { res["error"] = "Invalid zone."; return(res); } res["type"] = zs->IsStaticZone()?"static":"dynamic"; res["zone_id"] = itoa(zs->GetZoneID()); res["launch_name"] = zs->GetLaunchName(); res["launched_name"] = zs->GetLaunchedName(); res["short_name"] = zs->GetZoneName(); res["long_name"] = zs->GetZoneLongName(); res["port"] = itoa(zs->GetCPort()); res["player_count"] = itoa(zs->NumPlayers()); //this isnt gunna work for dynamic zones... res["launcher"] = ""; if(zs->GetZoneID() != 0) { LauncherLink *ll = launcher_list.FindByZone(zs->GetLaunchName()); if(ll != NULL) res["launcher"] = ll->GetName(); } return(res); }
void handle_rc_get_zone_info(const std::string &method, const std::string &connection_id, const std::string &request_id, const std::vector<std::string> ¶ms) { std::string error; std::map<std::string, std::string> res; if(params.size() != 1) { error = "Expected only one zone_id."; RemoteCallResponse(connection_id, request_id, res, error); return; } ZoneServer *zs = zoneserver_list.FindByID(atoi(params[0].c_str())); if(zs == nullptr) { error = "Invalid zone"; RemoteCallResponse(connection_id, request_id, res, error); return; } res["type"] = zs->IsStaticZone() ? "static" : "dynamic"; res["zone_id"] = itoa(zs->GetZoneID()); res["instance_id"] = itoa(zs->GetInstanceID()); res["launch_name"] = zs->GetLaunchName(); res["launched_name"] = zs->GetLaunchedName(); res["short_name"] = zs->GetZoneName(); res["long_name"] = zs->GetZoneLongName(); res["port"] = itoa(zs->GetCPort()); res["player_count"] = itoa(zs->NumPlayers()); RemoteCallResponse(connection_id, request_id, res, error); }
void ZSList::Process() { if(shutdowntimer && shutdowntimer->Check()){ _log(WORLD__ZONELIST, "Shutdown timer has expired. Telling all zones to shut down and exiting. (fake sigint)"); ServerPacket* pack2 = new ServerPacket; pack2->opcode = ServerOP_ShutdownAll; pack2->size=0; SendPacket(pack2); safe_delete(pack2); Process(); CatchSignal(2); } if(reminder && reminder->Check()){ SendEmoteMessage(0,0,0,15,"<SYSTEMWIDE MESSAGE>:SYSTEM MSG:World coming down, everyone log out now. World will shut down in %i seconds...",shutdowntimer->GetRemainingTime()/1000); } LinkedListIterator<ZoneServer*> iterator(list); iterator.Reset(); while(iterator.MoreElements()) { if (!iterator.GetData()->Process()) { ZoneServer* zs = iterator.GetData(); struct in_addr in; in.s_addr = zs->GetIP(); _log(WORLD__ZONELIST,"Removing zoneserver #%d at %s:%d",zs->GetID(),zs->GetCAddress(),zs->GetCPort()); zs->LSShutDownUpdate(zs->GetZoneID()); if (holdzones){ _log(WORLD__ZONELIST,"Hold Zones mode is ON - rebooting lost zone"); if(!zs->IsStaticZone()) RebootZone(inet_ntoa(in),zs->GetCPort(),zs->GetCAddress(),zs->GetID()); else RebootZone(inet_ntoa(in),zs->GetCPort(),zs->GetCAddress(),zs->GetID(),database.GetZoneID(zs->GetZoneName())); } iterator.RemoveCurrent(); numzones--; } else { iterator.Advance(); } } }
void ZSList::SendZoneStatus(const char* to, int16 admin, WorldTCPConnection* connection) { LinkedListIterator<ZoneServer*> iterator(list); struct in_addr in; iterator.Reset(); char locked[4]; if (WorldConfig::get()->Locked == true) strcpy(locked, "Yes"); else strcpy(locked, "No"); char* output = 0; uint32 outsize = 0, outlen = 0; if (connection->IsConsole()) AppendAnyLenString(&output, &outsize, &outlen, "World Locked: %s\r\n", locked); else AppendAnyLenString(&output, &outsize, &outlen, "World Locked: %s^", locked); if (connection->IsConsole()) AppendAnyLenString(&output, &outsize, &outlen, "Zoneservers online:\r\n"); else AppendAnyLenString(&output, &outsize, &outlen, "Zoneservers online:^"); // connection->SendEmoteMessage(to, 0, 0, 0, "World Locked: %s", locked); // connection->SendEmoteMessage(to, 0, 0, 0, "Zoneservers online:"); int v=0, w=0, x=0, y=0, z=0; char tmpStatic[2] = { 0, 0 }, tmpZone[64]; memset(tmpZone, 0, sizeof(tmpZone)); ZoneServer* zs = 0; while(iterator.MoreElements()) { zs = iterator.GetData(); in.s_addr = zs->GetIP(); if(zs->IsStaticZone()) z++; else if (zs->GetZoneID() != 0) w++; else if(zs->GetZoneID() == 0 && !zs->IsBootingUp()) v++; if (zs->IsStaticZone()) tmpStatic[0] = 'S'; else tmpStatic[0] = ' '; if (admin >= 150) { if (zs->GetZoneID()) snprintf(tmpZone, sizeof(tmpZone), "%s (%i)", zs->GetZoneName(), zs->GetZoneID()); else if (zs->IsBootingUp()) strcpy(tmpZone, "..."); else tmpZone[0] = 0; AppendAnyLenString(&output, &outsize, &outlen, " #%-3i %s %15s:%-5i %2i %s:%i %s", zs->GetID(), tmpStatic, inet_ntoa(in), zs->GetPort(), zs->NumPlayers(), zs->GetCAddress(), zs->GetCPort(), tmpZone); if (outlen >= 3584) { connection->SendEmoteMessageRaw(to, 0, 0, 10, output); safe_delete(output); outsize = 0; outlen = 0; } else { if (connection->IsConsole()) AppendAnyLenString(&output, &outsize, &outlen, "\r\n"); else AppendAnyLenString(&output, &outsize, &outlen, "^"); } x++; } else if (zs->GetZoneID() != 0) { if (zs->GetZoneID()) strcpy(tmpZone, zs->GetZoneName()); else tmpZone[0] = 0; AppendAnyLenString(&output, &outsize, &outlen, " #%i %s %s", zs->GetID(), tmpStatic, tmpZone); if (outlen >= 3584) { connection->SendEmoteMessageRaw(to, 0, 0, 10, output); safe_delete(output); outsize = 0; outlen = 0; } else { if (connection->IsConsole()) AppendAnyLenString(&output, &outsize, &outlen, "\r\n"); else AppendAnyLenString(&output, &outsize, &outlen, "^"); } x++; } y++; iterator.Advance(); } if (connection->IsConsole()) AppendAnyLenString(&output, &outsize, &outlen, "%i servers listed. %i servers online.\r\n", x, y); else AppendAnyLenString(&output, &outsize, &outlen, "%i servers listed. %i servers online.^", x, y); AppendAnyLenString(&output, &outsize, &outlen, "%i zones are static zones, %i zones are booted zones, %i zones available.",z,w,v); // connection->SendEmoteMessage(to, 0, 0, "%i servers listed. %i servers online.", x, y); // connection->SendEmoteMessage(to,0,0,"%i zones are static zones, %i zones are booted zones, %i zones available.",z,w,v); if (output) connection->SendEmoteMessageRaw(to, 0, 0, 10, output); safe_delete(output); }